blob: 770c7a36a6d377a76b6dd5d27b356a3c5e3d88fe [file] [log] [blame]
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE >= 1
$ABC = "0123456789ABCDEFGHIJKLMN"
$assert OP in ["ADD", "DIV", "MAX", "MIN", "MUL", "SUB"]
#include <assert.h>
#include <xnnpack/common.h>
#include <xnnpack/math.h>
#include <xnnpack/vbinary.h>
$MIN_F32 = "__builtin_wasm_min_f32" if WASM else "math_min_f32"
$MAX_F32 = "__builtin_wasm_max_f32" if WASM else "math_max_f32"
$OP_FUNC = {
$ "ADD": lambda x, y: "%s + %s" % (x, y),
$ "DIV": lambda x, y: "%s / %s" % (x, y),
$ "MAX": lambda x, y: "%s(%s, %s)" % (MAX_F32, x, y),
$ "MIN": lambda x, y: "%s(%s, %s)" % (MIN_F32, x, y),
$ "MUL": lambda x, y: "%s * %s" % (x, y),
$ "SUB": lambda x, y: "%s - %s" % (x, y),
$}[OP]
void xnn_f32_v${OP.lower()}_ukernel__${"wasm" if WASM else "scalar"}_x${BATCH_TILE}(
size_t n,
const float* a,
const float* b,
float* y,
const union xnn_f32_output_params params[restrict static 1])
{
assert(n != 0);
assert(n % sizeof(float) == 0);
const float vy_min = params->scalar.min;
const float vy_max = params->scalar.max;
$if BATCH_TILE > 1:
for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
$for N in range(BATCH_TILE):
const float va${ABC[N]} = a[${N}];
a += ${BATCH_TILE};
$for N in range(BATCH_TILE):
const float vb${ABC[N]} = b[${N}];
b += ${BATCH_TILE};
$for N in range(BATCH_TILE):
float vy${ABC[N]} = ${OP_FUNC("va" + ABC[N], "vb" + ABC[N])};
$for N in range(BATCH_TILE):
vy${ABC[N]} = ${MAX_F32}(vy${ABC[N]}, vy_min);
$for N in range(BATCH_TILE):
vy${ABC[N]} = ${MIN_F32}(vy${ABC[N]}, vy_max);
$for N in range(BATCH_TILE):
y[${N}] = vy${ABC[N]};
y += ${BATCH_TILE};
}
if XNN_UNLIKELY(n != 0) {
$if BATCH_TILE > 2:
do {
const float va = *a++;
const float vb = *b++;
float vy = ${OP_FUNC("va", "vb")};
vy = ${MAX_F32}(vy, vy_min);
vy = ${MIN_F32}(vy, vy_max);
*y++ = vy;
n -= sizeof(float);
} while (n != 0);
$else:
const float va = *a;
const float vb = *b;
float vy = ${OP_FUNC("va", "vb")};
vy = ${MAX_F32}(vy, vy_min);
vy = ${MIN_F32}(vy, vy_max);
*y = vy;
}
$else:
for (; n >= sizeof(float); n -= sizeof(float)) {
const float va = *a++;
const float vb = *b++;
float vy = ${OP_FUNC("va", "vb")};
vy = ${MAX_F32}(vy, vy_min);
vy = ${MIN_F32}(vy, vy_max);
*y++ = vy;
}
}