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// Auto-generated file. Do not edit!
// Template: src/f32-dwconv/up-scalar.c.in
// Generator: tools/xngen
//
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/dwconv.h>
#include <xnnpack/math.h>
void xnn_f32_dwconv_ukernel_up2x4__wasm(
size_t channels,
size_t output_width,
const float** input,
const float* weights,
float* output,
size_t input_stride,
size_t output_increment,
const union xnn_f32_output_params params[restrict static 1])
{
assert(channels != 0);
assert(output_width != 0);
const float vmin = params->scalar.min;
const float vmax = params->scalar.max;
do {
const float* i0 = input[0];
assert(i0 != NULL);
const float* i1 = input[1];
assert(i1 != NULL);
const float* i2 = input[2];
assert(i2 != NULL);
const float* i3 = input[3];
assert(i3 != NULL);
input = (const float**) ((uintptr_t) input + input_stride);
size_t c = channels;
const float* w = weights;
for (; c >= 2; c -= 2) {
float vacc0p0 = w[0];
float vacc1p0 = w[1];
const float vi0x0 = i0[0];
const float vi0x1 = i0[1];
i0 += 2;
const float vk0x0 = w[2];
vacc0p0 += vi0x0 * vk0x0;
const float vk0x1 = w[3];
vacc1p0 += vi0x1 * vk0x1;
const float vi1x0 = i1[0];
const float vi1x1 = i1[1];
i1 += 2;
const float vk1x0 = w[4];
vacc0p0 += vi1x0 * vk1x0;
const float vk1x1 = w[5];
vacc1p0 += vi1x1 * vk1x1;
const float vi2x0 = i2[0];
const float vi2x1 = i2[1];
i2 += 2;
const float vk2x0 = w[6];
vacc0p0 += vi2x0 * vk2x0;
const float vk2x1 = w[7];
vacc1p0 += vi2x1 * vk2x1;
const float vi3x0 = i3[0];
const float vi3x1 = i3[1];
i3 += 2;
const float vk3x0 = w[8];
vacc0p0 += vi3x0 * vk3x0;
const float vk3x1 = w[9];
vacc1p0 += vi3x1 * vk3x1;
w += 10;
float vacc0 = __builtin_wasm_max_f32(vacc0p0, vmin);
float vacc1 = __builtin_wasm_max_f32(vacc1p0, vmin);
vacc0 = __builtin_wasm_min_f32(vacc0, vmax);
vacc1 = __builtin_wasm_min_f32(vacc1, vmax);
output[0] = vacc0;
output[1] = vacc1;
output += 2;
}
for (; c >= 1; c -= 1) {
float vacc0p0 = *w++;
const float vi0 = *i0++;
const float vk0 = w[1];
vacc0p0 += vi0 * vk0;
const float vi1 = *i1++;
const float vk1 = w[3];
vacc0p0 += vi1 * vk1;
const float vi2 = *i2++;
const float vk2 = w[5];
vacc0p0 += vi2 * vk2;
const float vi3 = *i3++;
const float vk3 = w[7];
vacc0p0 += vi3 * vk3;
float vacc0 = __builtin_wasm_max_f32(vacc0p0, vmin);
vacc0 = __builtin_wasm_min_f32(vacc0, vmax);
*output++ = vacc0;
}
output = (float*) ((uintptr_t) output + output_increment);
} while (--output_width != 0);
}