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// Auto-generated file. Do not edit!
// Template: src/f32-dwconv/up-scalar.c.in
// Generator: tools/xngen
//
// Copyright 2019 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
#include <assert.h>
#include <xnnpack/dwconv.h>
#include <xnnpack/math.h>
void xnn_f32_dwconv_ukernel_up2x25__wasm_acc2(
size_t channels,
size_t output_width,
const float** input,
const float* weights,
float* output,
size_t input_stride,
size_t output_increment,
const union xnn_f32_output_params params[restrict static 1])
{
assert(channels != 0);
assert(output_width != 0);
const float vmin = params->scalar.min;
const float vmax = params->scalar.max;
do {
const float* i0 = input[0];
assert(i0 != NULL);
const float* i1 = input[1];
assert(i1 != NULL);
const float* i2 = input[2];
assert(i2 != NULL);
const float* i3 = input[3];
assert(i3 != NULL);
const float* i4 = input[4];
assert(i4 != NULL);
const float* i5 = input[5];
assert(i5 != NULL);
const float* i6 = input[6];
assert(i6 != NULL);
const float* i7 = input[7];
assert(i7 != NULL);
const float* i8 = input[8];
assert(i8 != NULL);
const float* i9 = input[9];
assert(i9 != NULL);
const float* i10 = input[10];
assert(i10 != NULL);
const float* i11 = input[11];
assert(i11 != NULL);
const float* i12 = input[12];
assert(i12 != NULL);
const float* i13 = input[13];
assert(i13 != NULL);
const float* i14 = input[14];
assert(i14 != NULL);
const float* i15 = input[15];
assert(i15 != NULL);
const float* i16 = input[16];
assert(i16 != NULL);
const float* i17 = input[17];
assert(i17 != NULL);
const float* i18 = input[18];
assert(i18 != NULL);
const float* i19 = input[19];
assert(i19 != NULL);
const float* i20 = input[20];
assert(i20 != NULL);
const float* i21 = input[21];
assert(i21 != NULL);
const float* i22 = input[22];
assert(i22 != NULL);
const float* i23 = input[23];
assert(i23 != NULL);
const float* i24 = input[24];
assert(i24 != NULL);
input = (const float**) ((uintptr_t) input + input_stride);
size_t c = channels;
const float* w = weights;
for (; c >= 2; c -= 2) {
float vacc0p0 = w[0];
float vacc1p0 = w[1];
const float vi0x0 = i0[0];
const float vi0x1 = i0[1];
i0 += 2;
const float vk0x0 = w[2];
vacc0p0 += vi0x0 * vk0x0;
const float vk0x1 = w[3];
vacc1p0 += vi0x1 * vk0x1;
const float vi1x0 = i1[0];
const float vi1x1 = i1[1];
i1 += 2;
const float vk1x0 = w[4];
float vacc0p1 = vi1x0 * vk1x0;
const float vk1x1 = w[5];
float vacc1p1 = vi1x1 * vk1x1;
const float vi2x0 = i2[0];
const float vi2x1 = i2[1];
i2 += 2;
const float vk2x0 = w[6];
vacc0p0 += vi2x0 * vk2x0;
const float vk2x1 = w[7];
vacc1p0 += vi2x1 * vk2x1;
const float vi3x0 = i3[0];
const float vi3x1 = i3[1];
i3 += 2;
const float vk3x0 = w[8];
vacc0p1 += vi3x0 * vk3x0;
const float vk3x1 = w[9];
vacc1p1 += vi3x1 * vk3x1;
const float vi4x0 = i4[0];
const float vi4x1 = i4[1];
i4 += 2;
const float vk4x0 = w[10];
vacc0p0 += vi4x0 * vk4x0;
const float vk4x1 = w[11];
vacc1p0 += vi4x1 * vk4x1;
const float vi5x0 = i5[0];
const float vi5x1 = i5[1];
i5 += 2;
const float vk5x0 = w[12];
vacc0p1 += vi5x0 * vk5x0;
const float vk5x1 = w[13];
vacc1p1 += vi5x1 * vk5x1;
const float vi6x0 = i6[0];
const float vi6x1 = i6[1];
i6 += 2;
const float vk6x0 = w[14];
vacc0p0 += vi6x0 * vk6x0;
const float vk6x1 = w[15];
vacc1p0 += vi6x1 * vk6x1;
const float vi7x0 = i7[0];
const float vi7x1 = i7[1];
i7 += 2;
const float vk7x0 = w[16];
vacc0p1 += vi7x0 * vk7x0;
const float vk7x1 = w[17];
vacc1p1 += vi7x1 * vk7x1;
const float vi8x0 = i8[0];
const float vi8x1 = i8[1];
i8 += 2;
const float vk8x0 = w[18];
vacc0p0 += vi8x0 * vk8x0;
const float vk8x1 = w[19];
vacc1p0 += vi8x1 * vk8x1;
const float vi9x0 = i9[0];
const float vi9x1 = i9[1];
i9 += 2;
const float vk9x0 = w[20];
vacc0p1 += vi9x0 * vk9x0;
const float vk9x1 = w[21];
vacc1p1 += vi9x1 * vk9x1;
const float vi10x0 = i10[0];
const float vi10x1 = i10[1];
i10 += 2;
const float vk10x0 = w[22];
vacc0p0 += vi10x0 * vk10x0;
const float vk10x1 = w[23];
vacc1p0 += vi10x1 * vk10x1;
const float vi11x0 = i11[0];
const float vi11x1 = i11[1];
i11 += 2;
const float vk11x0 = w[24];
vacc0p1 += vi11x0 * vk11x0;
const float vk11x1 = w[25];
vacc1p1 += vi11x1 * vk11x1;
const float vi12x0 = i12[0];
const float vi12x1 = i12[1];
i12 += 2;
const float vk12x0 = w[26];
vacc0p0 += vi12x0 * vk12x0;
const float vk12x1 = w[27];
vacc1p0 += vi12x1 * vk12x1;
const float vi13x0 = i13[0];
const float vi13x1 = i13[1];
i13 += 2;
const float vk13x0 = w[28];
vacc0p1 += vi13x0 * vk13x0;
const float vk13x1 = w[29];
vacc1p1 += vi13x1 * vk13x1;
const float vi14x0 = i14[0];
const float vi14x1 = i14[1];
i14 += 2;
const float vk14x0 = w[30];
vacc0p0 += vi14x0 * vk14x0;
const float vk14x1 = w[31];
vacc1p0 += vi14x1 * vk14x1;
const float vi15x0 = i15[0];
const float vi15x1 = i15[1];
i15 += 2;
const float vk15x0 = w[32];
vacc0p1 += vi15x0 * vk15x0;
const float vk15x1 = w[33];
vacc1p1 += vi15x1 * vk15x1;
const float vi16x0 = i16[0];
const float vi16x1 = i16[1];
i16 += 2;
const float vk16x0 = w[34];
vacc0p0 += vi16x0 * vk16x0;
const float vk16x1 = w[35];
vacc1p0 += vi16x1 * vk16x1;
const float vi17x0 = i17[0];
const float vi17x1 = i17[1];
i17 += 2;
const float vk17x0 = w[36];
vacc0p1 += vi17x0 * vk17x0;
const float vk17x1 = w[37];
vacc1p1 += vi17x1 * vk17x1;
const float vi18x0 = i18[0];
const float vi18x1 = i18[1];
i18 += 2;
const float vk18x0 = w[38];
vacc0p0 += vi18x0 * vk18x0;
const float vk18x1 = w[39];
vacc1p0 += vi18x1 * vk18x1;
const float vi19x0 = i19[0];
const float vi19x1 = i19[1];
i19 += 2;
const float vk19x0 = w[40];
vacc0p1 += vi19x0 * vk19x0;
const float vk19x1 = w[41];
vacc1p1 += vi19x1 * vk19x1;
const float vi20x0 = i20[0];
const float vi20x1 = i20[1];
i20 += 2;
const float vk20x0 = w[42];
vacc0p0 += vi20x0 * vk20x0;
const float vk20x1 = w[43];
vacc1p0 += vi20x1 * vk20x1;
const float vi21x0 = i21[0];
const float vi21x1 = i21[1];
i21 += 2;
const float vk21x0 = w[44];
vacc0p1 += vi21x0 * vk21x0;
const float vk21x1 = w[45];
vacc1p1 += vi21x1 * vk21x1;
const float vi22x0 = i22[0];
const float vi22x1 = i22[1];
i22 += 2;
const float vk22x0 = w[46];
vacc0p0 += vi22x0 * vk22x0;
const float vk22x1 = w[47];
vacc1p0 += vi22x1 * vk22x1;
const float vi23x0 = i23[0];
const float vi23x1 = i23[1];
i23 += 2;
const float vk23x0 = w[48];
vacc0p1 += vi23x0 * vk23x0;
const float vk23x1 = w[49];
vacc1p1 += vi23x1 * vk23x1;
const float vi24x0 = i24[0];
const float vi24x1 = i24[1];
i24 += 2;
const float vk24x0 = w[50];
vacc0p0 += vi24x0 * vk24x0;
const float vk24x1 = w[51];
vacc1p0 += vi24x1 * vk24x1;
w += 52;
// Add up all accumulators to vacc01p0
vacc0p0 = vacc0p0 + vacc0p1;
vacc1p0 = vacc1p0 + vacc1p1;
float vacc0 = __builtin_wasm_max_f32(vacc0p0, vmin);
float vacc1 = __builtin_wasm_max_f32(vacc1p0, vmin);
vacc0 = __builtin_wasm_min_f32(vacc0, vmax);
vacc1 = __builtin_wasm_min_f32(vacc1, vmax);
output[0] = vacc0;
output[1] = vacc1;
output += 2;
}
for (; c >= 1; c -= 1) {
float vacc0p0 = *w++;
const float vi0 = *i0++;
const float vk0 = w[1];
vacc0p0 += vi0 * vk0;
const float vi1 = *i1++;
const float vk1 = w[3];
float vacc0p1 = vi1 * vk1;
const float vi2 = *i2++;
const float vk2 = w[5];
vacc0p0 += vi2 * vk2;
const float vi3 = *i3++;
const float vk3 = w[7];
vacc0p1 += vi3 * vk3;
const float vi4 = *i4++;
const float vk4 = w[9];
vacc0p0 += vi4 * vk4;
const float vi5 = *i5++;
const float vk5 = w[11];
vacc0p1 += vi5 * vk5;
const float vi6 = *i6++;
const float vk6 = w[13];
vacc0p0 += vi6 * vk6;
const float vi7 = *i7++;
const float vk7 = w[15];
vacc0p1 += vi7 * vk7;
const float vi8 = *i8++;
const float vk8 = w[17];
vacc0p0 += vi8 * vk8;
const float vi9 = *i9++;
const float vk9 = w[19];
vacc0p1 += vi9 * vk9;
const float vi10 = *i10++;
const float vk10 = w[21];
vacc0p0 += vi10 * vk10;
const float vi11 = *i11++;
const float vk11 = w[23];
vacc0p1 += vi11 * vk11;
const float vi12 = *i12++;
const float vk12 = w[25];
vacc0p0 += vi12 * vk12;
const float vi13 = *i13++;
const float vk13 = w[27];
vacc0p1 += vi13 * vk13;
const float vi14 = *i14++;
const float vk14 = w[29];
vacc0p0 += vi14 * vk14;
const float vi15 = *i15++;
const float vk15 = w[31];
vacc0p1 += vi15 * vk15;
const float vi16 = *i16++;
const float vk16 = w[33];
vacc0p0 += vi16 * vk16;
const float vi17 = *i17++;
const float vk17 = w[35];
vacc0p1 += vi17 * vk17;
const float vi18 = *i18++;
const float vk18 = w[37];
vacc0p0 += vi18 * vk18;
const float vi19 = *i19++;
const float vk19 = w[39];
vacc0p1 += vi19 * vk19;
const float vi20 = *i20++;
const float vk20 = w[41];
vacc0p0 += vi20 * vk20;
const float vi21 = *i21++;
const float vk21 = w[43];
vacc0p1 += vi21 * vk21;
const float vi22 = *i22++;
const float vk22 = w[45];
vacc0p0 += vi22 * vk22;
const float vi23 = *i23++;
const float vk23 = w[47];
vacc0p1 += vi23 * vk23;
const float vi24 = *i24++;
const float vk24 = w[49];
vacc0p0 += vi24 * vk24;
// Add up all accumulators to vacc01p0
vacc0p0 = vacc0p0 + vacc0p1;
float vacc0 = __builtin_wasm_max_f32(vacc0p0, vmin);
vacc0 = __builtin_wasm_min_f32(vacc0, vmax);
*output++ = vacc0;
}
output = (float*) ((uintptr_t) output + output_increment);
} while (--output_width != 0);
}