blob: 90febcacdf2dec424c7851b3ae1a29a494566d1c [file] [log] [blame]
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE % 4 == 0
$assert BATCH_TILE >= 4
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
#include <assert.h>
#include <wasm_simd128.h>
#include <xnnpack/common.h>
#include <xnnpack/math.h>
#include <xnnpack/vunary.h>
void xnn_f32_vrndd_ukernel__wasmsimd_addsub_x${BATCH_TILE}(
size_t n,
const float* x,
float* y,
const union xnn_f32_rnd_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_DISABLE_TSAN
{
assert(n != 0);
assert(n % sizeof(float) == 0);
const v128_t vsign_mask = wasm_f32x4_splat(-0.0f);
const v128_t vmagic_number = wasm_f32x4_splat(0x1.000000p+23f);
const v128_t vone = wasm_f32x4_splat(1.0f);
$if BATCH_TILE > 4:
for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
const v128_t vx${ABC[0:4]} = wasm_v128_load(x);
$for N in range(4, BATCH_TILE, 4):
const v128_t vx${ABC[N:N+4]} = wasm_v128_load(x + ${N});
x += ${BATCH_TILE};
$for N in range(0, BATCH_TILE, 4):
const v128_t vabsx${ABC[N:N+4]} = wasm_v128_andnot(vx${ABC[N:N+4]}, vsign_mask);
$for N in range(0, BATCH_TILE, 4):
const v128_t vrndmask${ABC[N:N+4]} = wasm_v128_or(vsign_mask, wasm_f32x4_le(vmagic_number, vabsx${ABC[N:N+4]}));
$for N in range(0, BATCH_TILE, 4):
const v128_t vrndabsx${ABC[N:N+4]} = wasm_f32x4_sub(wasm_f32x4_add(vabsx${ABC[N:N+4]}, vmagic_number), vmagic_number);
$for N in range(0, BATCH_TILE, 4):
const v128_t vrndx${ABC[N:N+4]} = wasm_v128_bitselect(vx${ABC[N:N+4]}, vrndabsx${ABC[N:N+4]}, vrndmask${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
const v128_t vy${ABC[N:N+4]} = wasm_f32x4_sub(vrndx${ABC[N:N+4]}, wasm_v128_and(wasm_f32x4_lt(vx${ABC[N:N+4]}, vrndx${ABC[N:N+4]}), vone));
wasm_v128_store(y, vy${ABC[0:4]});
$for N in range(4, BATCH_TILE, 4):
wasm_v128_store(y + ${N}, vy${ABC[N:N+4]});
y += ${BATCH_TILE};
}
for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
const v128_t vx = wasm_v128_load(x);
x += 4;
const v128_t vabsx = wasm_v128_andnot(vx, vsign_mask);
const v128_t vrndmask = wasm_v128_or(vsign_mask, wasm_f32x4_le(vmagic_number, vabsx));
const v128_t vrndabsx = wasm_f32x4_sub(wasm_f32x4_add(vabsx, vmagic_number), vmagic_number);
const v128_t vrndx = wasm_v128_bitselect(vx, vrndabsx, vrndmask);
const v128_t vy = wasm_f32x4_sub(vrndx, wasm_v128_and(wasm_f32x4_lt(vx, vrndx), vone));
wasm_v128_store(y, vy);
y += 4;
}
if XNN_UNLIKELY(n != 0) {
const v128_t vx = wasm_v128_load(x);
const v128_t vabsx = wasm_v128_andnot(vx, vsign_mask);
const v128_t vrndmask = wasm_v128_or(vsign_mask, wasm_f32x4_le(vmagic_number, vabsx));
const v128_t vrndabsx = wasm_f32x4_sub(wasm_f32x4_add(vabsx, vmagic_number), vmagic_number);
const v128_t vrndx = wasm_v128_bitselect(vx, vrndabsx, vrndmask);
v128_t vy = wasm_f32x4_sub(vrndx, wasm_v128_and(wasm_f32x4_lt(vx, vrndx), vone));
if (n & (2 * sizeof(float))) {
*((double*) y) = wasm_f64x2_extract_lane(vy, 0);
vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3);
y += 2;
}
if (n & (1 * sizeof(float))) {
*y = wasm_f32x4_extract_lane(vy, 0);
}
}
}