blob: b88dd27bc55f42c24517181a804ea1d313d9dd35 [file] [log] [blame]
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE % 16 == 0
$assert BATCH_TILE >= 16
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
$assert OP in ["RNDNE", "RNDZ", "RNDU", "RNDD"]
#include <assert.h>
#include <immintrin.h>
#include <xnnpack/common.h>
#include <xnnpack/intrinsics-polyfill.h>
#include <xnnpack/math.h>
#include <xnnpack/vunary.h>
$_MM_FROUND_TO_FLAG = {
$ "RNDNE": "_MM_FROUND_TO_NEAREST_INT",
$ "RNDZ": "_MM_FROUND_TO_ZERO",
$ "RNDU": "_MM_FROUND_TO_POS_INF",
$ "RNDD": "_MM_FROUND_TO_NEG_INF",
$}[OP]
void xnn_f32_v${OP.lower()}_ukernel__avx512f_x${BATCH_TILE}(
size_t n,
const float* x,
float* y,
const union xnn_f32_rnd_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_DISABLE_TSAN
{
assert(n != 0);
assert(n % sizeof(float) == 0);
for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
const __m512 vx${ABC[0:16]} = _mm512_loadu_ps(x);
$for N in range(16, BATCH_TILE, 16):
const __m512 vx${ABC[N:N+16]} = _mm512_loadu_ps(x + ${N});
x += ${BATCH_TILE};
$for N in range(0, BATCH_TILE, 16):
const __m512 vy${ABC[N:N+16]} = _mm512_roundscale_ps(vx${ABC[N:N+16]}, ${_MM_FROUND_TO_FLAG});
_mm512_storeu_ps(y, vy${ABC[0:16]});
$for N in range(16, BATCH_TILE, 16):
_mm512_storeu_ps(y + ${N}, vy${ABC[N:N+16]});
y += ${BATCH_TILE};
}
$if BATCH_TILE > 16:
for (; n >= 16 * sizeof(float); n -= 16 * sizeof(float)) {
const __m512 vx = _mm512_loadu_ps(x);
x += 16;
const __m512 vy = _mm512_roundscale_ps(vx, ${_MM_FROUND_TO_FLAG});
_mm512_storeu_ps(y, vy);
y += 16;
}
if XNN_UNLIKELY(n != 0) {
assert(n >= 1 * sizeof(float));
assert(n <= 15 * sizeof(float));
// Prepare mask for valid 32-bit elements (depends on n).
n >>= 2 /* log2(sizeof(float)) */;
const __mmask16 vmask = _cvtu32_mask16((uint16_t) ((uint32_t) (UINT32_C(1) << n) - UINT32_C(1)));
const __m512 vx = _mm512_maskz_loadu_ps(vmask, x);
const __m512 vy = _mm512_maskz_roundscale_ps(vmask, vx, ${_MM_FROUND_TO_FLAG});
_mm512_mask_storeu_ps(y, vmask, vy);
}
}