blob: cf6db17adfd7f20e8273ed85484fc5accfafbc85 [file] [log] [blame]
// Copyright 2020 Google LLC
//
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the root directory of this source tree.
$assert BATCH_TILE % 4 == 0
$assert BATCH_TILE >= 4
$ABC = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ"
#include <assert.h>
#include <wasm_simd128.h>
#include <xnnpack/common.h>
#include <xnnpack/vunary.h>
extern XNN_INTERNAL const float xnn_table_exp2minus_k_over_64[64];
void xnn_f32_sigmoid_ukernel__wasmsimd_lut64_p2_div_x${BATCH_TILE}(
size_t n,
const float* x,
float* y,
const void* params) XNN_DISABLE_TSAN
{
assert(n % sizeof(float) == 0);
const v128_t vmagic_bias = wasm_f32x4_splat(0x1.800000p17f);
const v128_t vminus_log2e = wasm_f32x4_splat(-0x1.715476p0f);
const v128_t vindex_mask = wasm_i32x4_splat(INT32_C(0x3F));
const v128_t vln2_hi = wasm_f32x4_splat(0x1.630000p-1f);
const v128_t vln2_lo = wasm_f32x4_splat(-0x1.BD0106p-13f);
const v128_t vc2 = wasm_f32x4_splat(0x1.FFFF0Ap-2f);
const v128_t vone = wasm_f32x4_splat(1.0f);
const v128_t vdenorm_cutoff = wasm_f32x4_splat(0x1.5D589Ep+6f);
$if BATCH_TILE > 4:
for (; n >= ${BATCH_TILE} * sizeof(float); n -= ${BATCH_TILE} * sizeof(float)) {
const v128_t vx${ABC[0:4]} = wasm_v128_load(x);
$for N in range(4, BATCH_TILE, 4):
const v128_t vx${ABC[N:N+4]} = wasm_v128_load(x + ${N});
x += ${BATCH_TILE};
$for N in range(0, BATCH_TILE, 4):
const v128_t vz${ABC[N:N+4]} = wasm_f32x4_abs(vx${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
v128_t vn${ABC[N:N+4]} = wasm_f32x4_add(vmagic_bias, wasm_f32x4_mul(vz${ABC[N:N+4]}, vminus_log2e));
$for N in range(0, BATCH_TILE, 4):
const v128_t ve${ABC[N:N+4]} = wasm_i32x4_shl(vn${ABC[N:N+4]}, 17);
$for N in range(0, BATCH_TILE, 4):
const v128_t vidx${ABC[N:N+4]} = wasm_i32x4_shl(wasm_v128_and(vn${ABC[N:N+4]}, vindex_mask), 2);
$for N in range(0, BATCH_TILE, 4):
const uint64_t vidx${ABC[N:N+2]} = wasm_i64x2_extract_lane(vidx${ABC[N:N+4]}, 0);
const uint64_t vidx${ABC[N+2:N+4]} = wasm_i64x2_extract_lane(vidx${ABC[N:N+4]}, 1);
const float vl${ABC[N]} = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) vidx${ABC[N:N+2]}));
const float vl${ABC[N+1]} = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) (vidx${ABC[N:N+2]} >> 32)));
const float vl${ABC[N+2]} = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) vidx${ABC[N+2:N+4]}));
const float vl${ABC[N+3]} = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) (vidx${ABC[N+2:N+4]} >> 32)));
const v128_t vl${ABC[N:N+4]} = wasm_f32x4_make(vl${ABC[N]}, vl${ABC[N+1]}, vl${ABC[N+2]}, vl${ABC[N+3]});
$for N in range(0, BATCH_TILE, 4):
const v128_t vs${ABC[N:N+4]} = wasm_i32x4_add(vl${ABC[N:N+4]}, ve${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vn${ABC[N:N+4]} = wasm_f32x4_sub(vn${ABC[N:N+4]}, vmagic_bias);
$for N in range(0, BATCH_TILE, 4):
v128_t vt${ABC[N:N+4]} = wasm_f32x4_add(vz${ABC[N:N+4]}, wasm_f32x4_mul(vn${ABC[N:N+4]}, vln2_hi));
$for N in range(0, BATCH_TILE, 4):
vt${ABC[N:N+4]} = wasm_f32x4_add(vt${ABC[N:N+4]}, wasm_f32x4_mul(vn${ABC[N:N+4]}, vln2_lo));
$for N in range(0, BATCH_TILE, 4):
v128_t vp${ABC[N:N+4]} = wasm_f32x4_mul(vt${ABC[N:N+4]}, vc2);
$for N in range(0, BATCH_TILE, 4):
vp${ABC[N:N+4]} = wasm_f32x4_sub(vt${ABC[N:N+4]}, wasm_f32x4_mul(vp${ABC[N:N+4]}, vt${ABC[N:N+4]}));
$for N in range(0, BATCH_TILE, 4):
const v128_t vy${ABC[N:N+4]} = wasm_f32x4_sub(vs${ABC[N:N+4]}, wasm_f32x4_mul(vs${ABC[N:N+4]}, vp${ABC[N:N+4]}));
$for N in range(0, BATCH_TILE, 4):
const v128_t vd${ABC[N:N+4]} = wasm_f32x4_add(vy${ABC[N:N+4]}, vone);
$for N in range(0, BATCH_TILE, 4):
v128_t vf${ABC[N:N+4]} = wasm_f32x4_div(vy${ABC[N:N+4]}, vd${ABC[N:N+4]});
$for N in range(0, BATCH_TILE, 4):
vf${ABC[N:N+4]} = wasm_v128_andnot(vf${ABC[N:N+4]}, wasm_f32x4_gt(vz${ABC[N:N+4]}, vdenorm_cutoff));
$for N in range(0, BATCH_TILE, 4):
vf${ABC[N:N+4]} = wasm_v128_bitselect(vf${ABC[N:N+4]}, wasm_f32x4_sub(vone, vf${ABC[N:N+4]}), wasm_i32x4_shr(vx${ABC[N:N+4]}, 31));
wasm_v128_store(y, vf${ABC[0:4]});
$for N in range(4, BATCH_TILE, 4):
wasm_v128_store(y + ${N}, vf${ABC[N:N+4]});
y += ${BATCH_TILE};
}
for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
const v128_t vx = wasm_v128_load(x);
x += 4;
const v128_t vz = wasm_f32x4_abs(vx);
v128_t vn = wasm_f32x4_add(vmagic_bias, wasm_f32x4_mul(vz, vminus_log2e));
const v128_t ve = wasm_i32x4_shl(vn, 17);
const v128_t vidx = wasm_i32x4_shl(wasm_v128_and(vn, vindex_mask), 2);
const uint64_t vidx_lo = wasm_i64x2_extract_lane(vidx, 0);
const uint64_t vidx_hi = wasm_i64x2_extract_lane(vidx, 1);
const float vl0 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) vidx_lo));
const float vl1 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) (vidx_lo >> 32)));
const float vl2 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) vidx_hi));
const float vl3 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) (vidx_hi >> 32)));
const v128_t vl = wasm_f32x4_make(vl0, vl1, vl2, vl3);
const v128_t vs = wasm_i32x4_add(vl, ve);
vn = wasm_f32x4_sub(vn, vmagic_bias);
v128_t vt = wasm_f32x4_add(vz, wasm_f32x4_mul(vn, vln2_hi));
vt = wasm_f32x4_add(vt, wasm_f32x4_mul(vn, vln2_lo));
v128_t vp = wasm_f32x4_mul(vt, vc2);
vp = wasm_f32x4_sub(vt, wasm_f32x4_mul(vp, vt));
const v128_t vy = wasm_f32x4_sub(vs, wasm_f32x4_mul(vs, vp));
const v128_t vd = wasm_f32x4_add(vy, vone);
v128_t vf = wasm_f32x4_div(vy, vd);
vf = wasm_v128_andnot(vf, wasm_f32x4_gt(vz, vdenorm_cutoff));
vf = wasm_v128_bitselect(vf, wasm_f32x4_sub(vone, vf), wasm_i32x4_shr(vx, 31));
wasm_v128_store(y, vf);
y += 4;
}
if XNN_UNLIKELY(n != 0) {
const v128_t vx = wasm_v128_load(x);
const v128_t vz = wasm_f32x4_abs(vx);
v128_t vn = wasm_f32x4_add(vmagic_bias, wasm_f32x4_mul(vz, vminus_log2e));
const v128_t ve = wasm_i32x4_shl(vn, 17);
const v128_t vidx = wasm_i32x4_shl(wasm_v128_and(vn, vindex_mask), 2);
const uint64_t vidx_lo = wasm_i64x2_extract_lane(vidx, 0);
const uint64_t vidx_hi = wasm_i64x2_extract_lane(vidx, 1);
const float vl0 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) vidx_lo));
const float vl1 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) (vidx_lo >> 32)));
const float vl2 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) vidx_hi));
const float vl3 = *((const float*) ((uintptr_t) xnn_table_exp2minus_k_over_64 + (uint32_t) (vidx_hi >> 32)));
const v128_t vl = wasm_f32x4_make(vl0, vl1, vl2, vl3);
const v128_t vs = wasm_i32x4_add(vl, ve);
vn = wasm_f32x4_sub(vn, vmagic_bias);
v128_t vt = wasm_f32x4_add(vz, wasm_f32x4_mul(vn, vln2_hi));
vt = wasm_f32x4_add(vt, wasm_f32x4_mul(vn, vln2_lo));
v128_t vp = wasm_f32x4_mul(vt, vc2);
vp = wasm_f32x4_sub(vt, wasm_f32x4_mul(vp, vt));
const v128_t vy = wasm_f32x4_sub(vs, wasm_f32x4_mul(vs, vp));
const v128_t vd = wasm_f32x4_add(vy, vone);
v128_t vf = wasm_f32x4_div(vy, vd);
vf = wasm_v128_andnot(vf, wasm_f32x4_gt(vz, vdenorm_cutoff));
vf = wasm_v128_bitselect(vf, wasm_f32x4_sub(vone, vf), wasm_i32x4_shr(vx, 31));
if (n & (2 * sizeof(float))) {
*((double*) y) = wasm_f64x2_extract_lane(vf, 0);
vf = wasm_v32x4_shuffle(vf, vf, 2, 3, 2, 3);
y += 2;
}
if (n & (1 * sizeof(float))) {
*y = wasm_f32x4_extract_lane(vf, 0);
}
}
}