blob: 385ea86f6925d2a39d135c35a4f8bc4bb0803b8f [file] [log] [blame]
if(WIN32)
set(D3D10_INCLUDE_DIR $ENV{NV_TOOLS}/sdk/DirectX_Aug2009/Include)
if(${ARCH} STREQUAL "i686")
set(D3D10_LIB_DIR $ENV{NV_TOOLS}/sdk/DirectX_Aug2009/Lib/x86)
endif(${ARCH} STREQUAL "i686")
if(${ARCH} STREQUAL "x86_64")
set(D3D10_LIB_DIR $ENV{NV_TOOLS}/sdk/DirectX_Aug2009/Lib/x64)
endif(${ARCH} STREQUAL "x86_64")
list(APPEND CLConform_INCLUDE_DIR ${D3D10_INCLUDE_DIR})
include_directories (${CLConform_SOURCE_DIR}/test_common/harness
${CLConform_INCLUDE_DIR} )
link_directories(${CL_LIB_DIR}, ${D3D10_LIB_DIR})
list(APPEND CLConform_LIBRARIES d3d10 dxgi)
set(MODULE_NAME D3D10)
set(${MODULE_NAME}_SOURCES
buffer.cpp
texture2d.cpp
texture3d.cpp
misc.cpp
main.cpp
harness.cpp
)
set_source_files_properties(
${MODULE_NAME}_SOURCES
PROPERTIES LANGUAGE CXX)
include_directories(${CMAKE_CURRENT_SOURCE_DIR})
include(../CMakeCommon.txt)
endif(WIN32)