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/*
* Copyright (c) 2016-2019 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef ARM_COMPUTE_IARRAY_H
#define ARM_COMPUTE_IARRAY_H
#include "arm_compute/core/Error.h"
#include <cstddef>
#include <cstdint>
namespace arm_compute
{
struct KeyPoint;
struct Coordinates2D;
struct DetectionWindow;
class Size2D;
/** Array of type T */
template <class T>
class IArray
{
public:
/** Default constructor */
IArray()
: _num_values(0), _max_size(0) {};
/** Constructor: initializes an array which can contain up to max_num_points values
*
* @param[in] max_num_values Maximum number of values the array will be able to stored
*/
IArray(size_t max_num_values)
: _num_values(0), _max_size(max_num_values)
{
}
/** Maximum number of values which can be stored in this array
*
* @return Maximum number of values
*/
size_t max_num_values() const
{
return _max_size;
}
/** Default virtual destructor */
virtual ~IArray() = default;
/** Number of values currently stored in the array
*
* @return Number of values currently stored in the array or max_num_values + 1 if the array is overflowed.
*/
size_t num_values() const
{
return _num_values;
}
/** Append the passed argument to the end of the array if there is room.
*
* @param[in] val Value to add to the array.
*
* @return True if the point was successfully added to the array. False if the array is full and the point couldn't be added.
*/
bool push_back(const T &val)
{
ARM_COMPUTE_ERROR_ON(0 == _max_size);
if(_num_values >= max_num_values())
{
_num_values = max_num_values() + 1;
return false;
}
at(_num_values) = val;
_num_values++;
return true;
}
/** Clear all the points from the array. */
void clear()
{
_num_values = 0;
}
/** Did we lose some values because the array is too small?
*
* @return True if we tried to add a value using push_back() but there wasn't any room left to store it.
* False if all the values were successfully added to the array.
*/
bool overflow() const
{
return _num_values > max_num_values();
}
/** Pointer to the first element of the array
*
* Other elements of the array can be accessed using buffer()[idx] for 0 <= idx < num_poins().
*
* @return A pointer to the first element of the array
*/
virtual T *buffer() const = 0;
/** Reference to the element of the array located at the given index
*
* @param[in] index Index of the element
*
* @return A reference to the element of the array located at the given index.
*/
virtual T &at(size_t index) const
{
ARM_COMPUTE_ERROR_ON(buffer() == nullptr);
ARM_COMPUTE_ERROR_ON(index >= max_num_values());
return buffer()[index];
}
/** Resizes the array to contain "num" elements. If "num" is smaller than the maximum array size, the content is reduced to its first "num" elements,
* "num" elements can't be bigger than the maximum number of values which can be stored in this array.
*
* @param[in] num The new array size in number of elements
*/
void resize(size_t num)
{
ARM_COMPUTE_ERROR_ON(num > max_num_values());
_num_values = num;
};
private:
size_t _num_values;
size_t _max_size;
};
/** Interface for Array of Key Points. */
using IKeyPointArray = IArray<KeyPoint>;
/** Interface for Array of 2D Coordinates. */
using ICoordinates2DArray = IArray<Coordinates2D>;
/** Interface for Array of Detection Windows. */
using IDetectionWindowArray = IArray<DetectionWindow>;
/** Interface for Array of 2D Sizes. */
using ISize2DArray = IArray<Size2D>;
/** Interface for Array of uint8s. */
using IUInt8Array = IArray<uint8_t>;
/** Interface for Array of uint16s. */
using IUInt16Array = IArray<uint16_t>;
/** Interface for Array of uint32s. */
using IUInt32Array = IArray<uint32_t>;
/** Interface for Array of int16s. */
using IInt16Array = IArray<int16_t>;
/** Interface for Array of int32s. */
using IInt32Array = IArray<int32_t>;
/** Interface for Array of floats. */
using IFloatArray = IArray<float>;
}
#endif /* ARM_COMPUTE_IARRAY_H */