| /* | |
| * Copyright (c) 2020-2022 Arm Limited. | |
| * | |
| * SPDX-License-Identifier: MIT | |
| * | |
| * Permission is hereby granted, free of charge, to any person obtaining a copy | |
| * of this software and associated documentation files (the "Software"), to | |
| * deal in the Software without restriction, including without limitation the | |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | |
| * sell copies of the Software, and to permit persons to whom the Software is | |
| * furnished to do so, subject to the following conditions: | |
| * | |
| * The above copyright notice and this permission notice shall be included in all | |
| * copies or substantial portions of the Software. | |
| * | |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | |
| * SOFTWARE. | |
| */ | |
| #ifndef ARM_COMPUTE_BFLOAT16_H | |
| #define ARM_COMPUTE_BFLOAT16_H | |
| #include <cstdint> | |
| #include <cstring> | |
| namespace arm_compute | |
| { | |
| namespace | |
| { | |
| /** Convert float to bfloat16 | |
| * | |
| * @param[in] v Floating-point value to convert to bfloat | |
| * | |
| * @return Converted value | |
| */ | |
| inline uint16_t float_to_bf16(const float v) | |
| { | |
| const uint32_t *fromptr = reinterpret_cast<const uint32_t *>(&v); | |
| #if defined(ARM_COMPUTE_ENABLE_BF16) | |
| uint16_t res; | |
| __asm __volatile( | |
| "ldr s0, [%[fromptr]]\n" | |
| ".inst 0x1e634000\n" // BFCVT h0, s0 | |
| "str h0, [%[toptr]]\n" | |
| : | |
| : [fromptr] "r"(fromptr), [toptr] "r"(&res) | |
| : "v0", "memory"); | |
| #else /* defined(ARM_COMPUTE_ENABLE_BF16) */ | |
| uint16_t res = (*fromptr >> 16); | |
| const uint16_t error = (*fromptr & 0x0000ffff); | |
| uint16_t bf_l = res & 0x0001; | |
| if((error > 0x8000) || ((error == 0x8000) && (bf_l != 0))) | |
| { | |
| res += 1; | |
| } | |
| #endif /* defined(ARM_COMPUTE_ENABLE_BF16) */ | |
| return res; | |
| } | |
| /** Convert bfloat16 to float | |
| * | |
| * @param[in] v Bfloat16 value to convert to float | |
| * | |
| * @return Converted value | |
| */ | |
| inline float bf16_to_float(const uint16_t &v) | |
| { | |
| const uint32_t lv = (v << 16); | |
| float fp; | |
| memcpy(&fp, &lv, sizeof(lv)); | |
| return fp; | |
| } | |
| } | |
| /** Brain floating point representation class */ | |
| class bfloat16 final | |
| { | |
| public: | |
| /** Default Constructor */ | |
| bfloat16() | |
| : value(0) | |
| { | |
| } | |
| /** Constructor | |
| * | |
| * @param[in] v Floating-point value | |
| */ | |
| bfloat16(float v) | |
| : value(float_to_bf16(v)) | |
| { | |
| } | |
| /** Assignment operator | |
| * | |
| * @param[in] v Floating point value to assign | |
| * | |
| * @return The updated object | |
| */ | |
| bfloat16 &operator=(float v) | |
| { | |
| value = float_to_bf16(v); | |
| return *this; | |
| } | |
| /** Floating point conversion operator | |
| * | |
| * @return Floating point representation of the value | |
| */ | |
| operator float() const | |
| { | |
| return bf16_to_float(value); | |
| } | |
| /** Lowest representative value | |
| * | |
| * @return Returns the lowest finite value representable by bfloat16 | |
| */ | |
| static bfloat16 lowest() | |
| { | |
| bfloat16 val; | |
| val.value = 0xFF7F; | |
| return val; | |
| } | |
| /** Largest representative value | |
| * | |
| * @return Returns the largest finite value representable by bfloat16 | |
| */ | |
| static bfloat16 max() | |
| { | |
| bfloat16 val; | |
| val.value = 0x7F7F; | |
| return val; | |
| } | |
| private: | |
| uint16_t value; | |
| }; | |
| } // namespace arm_compute | |
| #endif /* ARM_COMPUTE_BFLOAT16_H */ |