| R"( |
| |
| /* |
| * Copyright (c) 2016, 2017 ARM Limited. |
| * |
| * SPDX-License-Identifier: MIT |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in all |
| * copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| /* |
| * Copyright (c) 2016-2020 ARM Limited. |
| * |
| * SPDX-License-Identifier: MIT |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in all |
| * copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| #ifndef ARM_COMPUTE_HELPER_H |
| #define ARM_COMPUTE_HELPER_H |
| |
| #if defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) && defined(cl_khr_fp16) |
| #pragma OPENCL EXTENSION cl_khr_fp16 : enable |
| #endif // defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) && defined(cl_khr_fp16) |
| |
| #if defined(ARM_COMPUTE_OPENCL_DOT8_ENABLED) && defined(cl_arm_integer_dot_product_int8) |
| #pragma OPENCL EXTENSION cl_arm_integer_dot_product_int8 : enable |
| #endif // defined(ARM_COMPUTE_OPENCL_DOT8_ENABLED) && defined(cl_arm_integer_dot_product_int8) |
| |
| #if defined(ARM_COMPUTE_OPENCL_DOT8_ACC_ENABLED) && defined(cl_arm_integer_dot_product_accumulate_int8) |
| #pragma OPENCL EXTENSION cl_arm_integer_dot_product_accumulate_int8 : enable |
| #endif // defined(ARM_COMPUTE_OPENCL_DOT8_ACC_ENABLED) && defined(cl_arm_integer_dot_product_accumulate_int8) |
| |
| #if defined(ARM_COMPUTE_DEBUG_ENABLED) && defined(cl_arm_printf) |
| #pragma OPENCL EXTENSION cl_arm_printf : enable |
| #endif // defined(ARM_COMPUTE_DEBUG_ENABLED) && defined(cl_arm_printf) |
| |
| #define GPU_ARCH_MIDGARD 0x100 |
| #define GPU_ARCH_BIFROST 0x200 |
| |
| /** Concatenate two inputs. |
| * |
| * @param[in] a The first input to be concatenated |
| * @param[in] b The second input to be concatenated |
| * |
| * @return The concatenated output |
| */ |
| #define CONCAT(a, b) a##b |
| |
| /** Expand the given vector |
| * |
| * @param[in] x The vector to be expanded |
| * |
| * @return The expanded output |
| */ |
| #define EXPAND(x) x |
| |
| /** Clamp the given value between an upper and lower bound. |
| * |
| * @param[in] x The value to be clamped |
| * @param[in] min_val The lower bound |
| * @param[in] max_val The upper bound |
| * |
| * @return The clamped value. |
| */ |
| #define CLAMP(x, min_val, max_val) min(max(x, min_val), max_val) |
| |
| /** REVn reverses the given vector whose size is n. |
| * @name REVn |
| * |
| * @param[in] x The vector to be reversed |
| * |
| * @return The reversed vector |
| * @{ |
| */ |
| #define REV1(x) ((x)) |
| #define REV2(x) ((x).s10) |
| #define REV3(x) ((x).s210) |
| #define REV4(x) ((x).s3210) |
| #define REV8(x) ((x).s76543210) |
| #define REV16(x) ((x).sFEDCBA9876543210) |
| /** @} */ // end of group REVn |
| |
| /** Reverse the given vector. |
| * @name REVERSE |
| * |
| * @param[in] x The vector to be reversed |
| * @param[in] s The size of the vector |
| * |
| * @return The reversed vector |
| * @{ |
| */ |
| #define REVERSE_STR(x, s) REV##s((x)) |
| #define REVERSE(x, s) REVERSE_STR(x, s) |
| /** @} */ // end of group REVERSE |
| |
| /** Circular-right-shift (rotate-right) the vector of size s by the amount of n. |
| * @name ROTs_n |
| * |
| * @param[in] x The vector to be shifted |
| * |
| * @return The shifted vector |
| * @{ |
| */ |
| #define ROT1_0(x) ((x)) |
| |
| #define ROT2_0(x) ((x)) |
| #define ROT2_1(x) ((x).s10) |
| |
| #define ROT3_0(x) ((x)) |
| #define ROT3_1(x) ((x).s201) |
| #define ROT3_2(x) ((x).s120) |
| |
| #define ROT4_0(x) ((x)) |
| #define ROT4_1(x) ((x).s3012) |
| #define ROT4_2(x) ((x).s2301) |
| #define ROT4_3(x) ((x).s1230) |
| |
| #define ROT8_0(x) ((x)) |
| #define ROT8_1(x) ((x).s70123456) |
| #define ROT8_2(x) ((x).s67012345) |
| #define ROT8_3(x) ((x).s56701234) |
| #define ROT8_4(x) ((x).s45670123) |
| #define ROT8_5(x) ((x).s34567012) |
| #define ROT8_6(x) ((x).s23456701) |
| #define ROT8_7(x) ((x).s12345670) |
| |
| #define ROT16_0(x) ((x)) |
| #define ROT16_1(x) ((x).sF0123456789ABCDE) |
| #define ROT16_2(x) ((x).sEF0123456789ABCD) |
| #define ROT16_3(x) ((x).sDEF0123456789ABC) |
| #define ROT16_4(x) ((x).sCDEF0123456789AB) |
| #define ROT16_5(x) ((x).sBCDEF0123456789A) |
| #define ROT16_6(x) ((x).sABCDEF0123456789) |
| #define ROT16_7(x) ((x).s9ABCDEF012345678) |
| #define ROT16_8(x) ((x).s89ABCDEF01234567) |
| #define ROT16_9(x) ((x).s789ABCDEF0123456) |
| #define ROT16_10(x) ((x).s6789ABCDEF012345) |
| #define ROT16_11(x) ((x).s56789ABCDEF01234) |
| #define ROT16_12(x) ((x).s456789ABCDEF0123) |
| #define ROT16_13(x) ((x).s3456789ABCDEF012) |
| #define ROT16_14(x) ((x).s23456789ABCDEF01) |
| #define ROT16_15(x) ((x).s123456789ABCDEF0) |
| /** @} */ // end of group ROTs_n |
| |
| /** Circular-right-shift (rotate-right) the given vector by the given amount. |
| * @name ROTATE |
| * |
| * @param[in] x The vector to be shifted |
| * @param[in] s The size of the vector |
| * @param[in] n The amount to be shifted |
| * |
| * @return The shifted vector |
| * @{ |
| */ |
| #define ROTATE_STR(x, s, n) ROT##s##_##n(x) |
| #define ROTATE(x, s, n) ROTATE_STR(x, s, n) |
| /** @} */ // end of group ROTATE |
| |
| /** Creates a vector of size n filled with offset values corresponding to the location of each element. |
| * @name V_OFFSn |
| * |
| * @param[in] dt The data type of the output vector |
| * |
| * @return The vector filled with offset values |
| * @{ |
| */ |
| #define V_OFFS1(dt) (dt)(0) |
| #define V_OFFS2(dt) (dt)(0, 1) |
| #define V_OFFS3(dt) (dt)(0, 1, 3) |
| #define V_OFFS4(dt) (dt)(0, 1, 2, 3) |
| #define V_OFFS8(dt) (dt)(0, 1, 2, 3, 4, 5, 6, 7) |
| #define V_OFFS16(dt) (dt)(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15) |
| /** @} */ // end of group V_OFFSn |
| |
| /** Create a vector filled with offset values corresponding to the location of each element. |
| * @name VEC_OFFS |
| * |
| * @param[in] dt The data type of the output vector |
| * @param[in] s The size of the output vector |
| * |
| * @return The vector filled with offset values |
| * @{ |
| */ |
| #define VEC_OFFS_STR(dt, s) V_OFFS##s(dt) |
| #define VEC_OFFS(dt, s) VEC_OFFS_STR(dt, s) |
| /** @} */ // end of group VEC_OFFS |
| |
| #define VLOAD_STR(size) vload##size |
| #define VLOAD(size) VLOAD_STR(size) |
| |
| #define VSTORE_STR(size) vstore##size |
| #define VSTORE(size) VSTORE_STR(size) |
| |
| #define float1 float |
| #define half1 half |
| #define char1 char |
| #define uchar1 uchar |
| #define short1 short |
| #define ushort1 ushort |
| #define int1 int |
| #define uint1 uint |
| #define long1 long |
| #define ulong1 ulong |
| #define double1 double |
| |
| #define vload1(OFFSET, PTR) *(OFFSET + PTR) |
| #define vstore1(DATA, OFFSET, PTR) *(OFFSET + PTR) = DATA |
| |
| // Convert built-in functions with _sat modifier are not supported in floating point so we create defines |
| // without _sat to overcome this issue |
| #define convert_float_sat convert_float |
| #define convert_float1_sat convert_float |
| #define convert_float2_sat convert_float2 |
| #define convert_float3_sat convert_float3 |
| #define convert_float4_sat convert_float4 |
| #define convert_float8_sat convert_float8 |
| #define convert_float16_sat convert_float16 |
| #define convert_half_sat convert_float |
| #define convert_half1_sat convert_half |
| #define convert_half2_sat convert_half2 |
| #define convert_half3_sat convert_half3 |
| #define convert_half4_sat convert_half4 |
| #define convert_half8_sat convert_half8 |
| #define convert_half16_sat convert_half16 |
| |
| #define convert_float1 convert_float |
| #define convert_half1 convert_half |
| #define convert_char1 convert_char |
| #define convert_uchar1 convert_uchar |
| #define convert_short1 convert_short |
| #define convert_ushort1 convert_ushort |
| #define convert_int1 convert_int |
| #define convert_uint1 convert_uint |
| #define convert_long1 convert_long |
| #define convert_ulong1 convert_ulong |
| #define convert_double1 convert_double |
| |
| #define convert_char1_sat convert_char_sat |
| #define convert_uchar1_sat convert_uchar_sat |
| #define convert_short1_sat convert_short_sat |
| #define convert_ushort1_sat convert_ushort_sat |
| #define convert_int1_sat convert_int_sat |
| #define convert_uint1_sat convert_uint_sat |
| #define convert_long1_sat convert_long_sat |
| #define convert_ulong1_sat convert_ulong_sat |
| #define convert_double1_sat convert_double_sat |
| |
| #define VEC_DATA_TYPE_STR(type, size) type##size |
| #define VEC_DATA_TYPE(type, size) VEC_DATA_TYPE_STR(type, size) |
| |
| #define CL_VEC_DATA_TYPE_STR(type, size) type##size |
| #define CL_VEC_DATA_TYPE(type, size) CL_VEC_DATA_TYPE_STR(type, size) |
| |
| #define CONVERT_STR(x, type) (convert_##type((x))) |
| #define CONVERT(x, type) CONVERT_STR(x, type) |
| |
| #define CONVERT_SAT_STR(x, type) (convert_##type##_sat((x))) |
| #define CONVERT_SAT(x, type) CONVERT_SAT_STR(x, type) |
| |
| #define CONVERT_SAT_ROUND_STR(x, type, round) (convert_##type##_sat_##round((x))) |
| #define CONVERT_SAT_ROUND(x, type, round) CONVERT_SAT_ROUND_STR(x, type, round) |
| |
| #define VECTOR_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define IMAGE_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_stride_y, \ |
| uint name##_step_y, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define TENSOR3D_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_stride_y, \ |
| uint name##_step_y, \ |
| uint name##_stride_z, \ |
| uint name##_step_z, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define TENSOR4D_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_stride_y, \ |
| uint name##_step_y, \ |
| uint name##_stride_z, \ |
| uint name##_step_z, \ |
| uint name##_stride_w, \ |
| uint name##_step_w, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define CONVERT_TO_VECTOR_STRUCT(name) \ |
| update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x) |
| |
| #define CONVERT_TO_VECTOR_STRUCT_NO_STEP(name) \ |
| update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0) |
| |
| #define CONVERT_TO_IMAGE_STRUCT(name) \ |
| update_image_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y) |
| |
| #define CONVERT_TO_IMAGE_STRUCT_NO_STEP(name) \ |
| update_image_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0) |
| |
| #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT(name) \ |
| update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT_NO_STEP(name) \ |
| update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT(name) \ |
| update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TO_TENSOR3D_STRUCT(name) \ |
| update_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, \ |
| name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(name) \ |
| update_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, 0) |
| |
| #define CONVERT_TO_TENSOR4D_STRUCT(name, mod_size) \ |
| update_tensor4D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, \ |
| name##_stride_z, name##_step_z, name##_stride_w, name##_step_w, mod_size) |
| |
| #define CONVERT_TO_TENSOR4D_STRUCT_NO_STEP(name, mod_size) \ |
| update_tensor4D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, 0, name##_stride_w, 0, mod_size) |
| |
| /** Structure to hold Vector information */ |
| typedef struct Vector |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| } Vector; |
| |
| /** Structure to hold Image information */ |
| typedef struct Image |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| int stride_y; /**< Stride of the image in Y dimension (in bytes) */ |
| } Image; |
| |
| /** Structure to hold 3D tensor information */ |
| typedef struct Tensor3D |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| int stride_y; /**< Stride of the image in Y dimension (in bytes) */ |
| int stride_z; /**< Stride of the image in Z dimension (in bytes) */ |
| } Tensor3D; |
| |
| /** Structure to hold 4D tensor information */ |
| typedef struct Tensor4D |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| int stride_y; /**< Stride of the image in Y dimension (in bytes) */ |
| int stride_z; /**< Stride of the image in Z dimension (in bytes) */ |
| int stride_w; /**< Stride of the image in W dimension (in bytes) */ |
| } Tensor4D; |
| |
| /** Wrap vector information into an Vector structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source vector |
| * @param[in] stride_x Stride of the vector in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * |
| * @return An image object |
| */ |
| inline Vector update_vector_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x) |
| { |
| Vector vector = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| }; |
| vector.ptr += vector.offset_first_element_in_bytes + get_global_id(0) * step_x; |
| return vector; |
| } |
| |
| /** Wrap image information into an Image structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source image |
| * @param[in] stride_x Stride of the image in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] stride_y Stride of the image in Y dimension (in bytes) |
| * @param[in] step_y stride_y * number of elements along Y processed per workitem(in bytes) |
| * |
| * @return An image object |
| */ |
| inline Image update_image_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y) |
| { |
| Image img = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y |
| }; |
| img.ptr += img.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y; |
| return img; |
| } |
| |
| /** Wrap 3D tensor information into an image structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source image |
| * @param[in] stride_x Stride of the image in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] stride_y Stride of the image in Y dimension (in bytes) |
| * @param[in] step_y stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] stride_z Stride of the image in Z dimension (in bytes) |
| * @param[in] step_z stride_z * number of elements along Z processed per workitem(in bytes) |
| * |
| * @return A 3D tensor object |
| */ |
| inline Image update_image_from_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z) |
| { |
| Image img = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y |
| }; |
| img.ptr += img.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z; |
| return img; |
| } |
| |
| /** Wrap 3D tensor information into an tensor structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source image |
| * @param[in] stride_x Stride of the image in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] stride_y Stride of the image in Y dimension (in bytes) |
| * @param[in] step_y stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] stride_z Stride of the image in Z dimension (in bytes) |
| * @param[in] step_z stride_z * number of elements along Z processed per workitem(in bytes) |
| * |
| * @return A 3D tensor object |
| */ |
| inline Tensor3D update_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z) |
| { |
| Tensor3D tensor = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y, |
| .stride_z = stride_z |
| }; |
| tensor.ptr += tensor.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z; |
| return tensor; |
| } |
| |
| inline Tensor4D update_tensor4D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z, uint stride_w, |
| uint step_w, |
| uint mod_size) |
| { |
| Tensor4D tensor = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y, |
| .stride_z = stride_z, |
| .stride_w = stride_w |
| }; |
| |
| tensor.ptr += tensor.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + (get_global_id(2) % mod_size) * step_z + (get_global_id(2) / mod_size) * step_w; |
| return tensor; |
| } |
| |
| /** Get the pointer position of a Vector |
| * |
| * @param[in] vec Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| */ |
| inline __global const uchar *vector_offset(const Vector *vec, int x) |
| { |
| return vec->ptr + x * vec->stride_x; |
| } |
| |
| /** Get the pointer position of a Image |
| * |
| * @param[in] img Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| * @param[in] y Relative Y position |
| */ |
| inline __global uchar *offset(const Image *img, int x, int y) |
| { |
| return img->ptr + x * img->stride_x + y * img->stride_y; |
| } |
| |
| /** Get the pointer position of a Tensor3D |
| * |
| * @param[in] tensor Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| * @param[in] y Relative Y position |
| * @param[in] z Relative Z position |
| */ |
| inline __global const uchar *tensor3D_offset(const Tensor3D *tensor, int x, int y, int z) |
| { |
| return tensor->ptr + x * tensor->stride_x + y * tensor->stride_y + z * tensor->stride_z; |
| } |
| |
| /** Get the pointer position of a Tensor4D |
| * |
| * @param[in] tensor Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| * @param[in] y Relative Y position |
| * @param[in] z Relative Z position |
| * @param[in] w Relative W position |
| */ |
| inline __global const uchar *tensor4D_offset(const Tensor4D *tensor, int x, int y, int z, int w) |
| { |
| return tensor->ptr + x * tensor->stride_x + y * tensor->stride_y + z * tensor->stride_z + w * tensor->stride_w; |
| } |
| |
| #endif // _HELPER_H |
| /* |
| * Copyright (c) 2016, 2017 ARM Limited. |
| * |
| * SPDX-License-Identifier: MIT |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in all |
| * copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| /* |
| * Copyright (c) 2016-2020 ARM Limited. |
| * |
| * SPDX-License-Identifier: MIT |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a copy |
| * of this software and associated documentation files (the "Software"), to |
| * deal in the Software without restriction, including without limitation the |
| * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
| * sell copies of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included in all |
| * copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
| * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
| * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| */ |
| #ifndef ARM_COMPUTE_HELPER_H |
| #define ARM_COMPUTE_HELPER_H |
| |
| #if defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) && defined(cl_khr_fp16) |
| #pragma OPENCL EXTENSION cl_khr_fp16 : enable |
| #endif // defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) && defined(cl_khr_fp16) |
| |
| #if defined(ARM_COMPUTE_OPENCL_DOT8_ENABLED) && defined(cl_arm_integer_dot_product_int8) |
| #pragma OPENCL EXTENSION cl_arm_integer_dot_product_int8 : enable |
| #endif // defined(ARM_COMPUTE_OPENCL_DOT8_ENABLED) && defined(cl_arm_integer_dot_product_int8) |
| |
| #if defined(ARM_COMPUTE_OPENCL_DOT8_ACC_ENABLED) && defined(cl_arm_integer_dot_product_accumulate_int8) |
| #pragma OPENCL EXTENSION cl_arm_integer_dot_product_accumulate_int8 : enable |
| #endif // defined(ARM_COMPUTE_OPENCL_DOT8_ACC_ENABLED) && defined(cl_arm_integer_dot_product_accumulate_int8) |
| |
| #if defined(ARM_COMPUTE_DEBUG_ENABLED) && defined(cl_arm_printf) |
| #pragma OPENCL EXTENSION cl_arm_printf : enable |
| #endif // defined(ARM_COMPUTE_DEBUG_ENABLED) && defined(cl_arm_printf) |
| |
| #define GPU_ARCH_MIDGARD 0x100 |
| #define GPU_ARCH_BIFROST 0x200 |
| |
| /** Concatenate two inputs. |
| * |
| * @param[in] a The first input to be concatenated |
| * @param[in] b The second input to be concatenated |
| * |
| * @return The concatenated output |
| */ |
| #define CONCAT(a, b) a##b |
| |
| /** Expand the given vector |
| * |
| * @param[in] x The vector to be expanded |
| * |
| * @return The expanded output |
| */ |
| #define EXPAND(x) x |
| |
| /** Clamp the given value between an upper and lower bound. |
| * |
| * @param[in] x The value to be clamped |
| * @param[in] min_val The lower bound |
| * @param[in] max_val The upper bound |
| * |
| * @return The clamped value. |
| */ |
| #define CLAMP(x, min_val, max_val) min(max(x, min_val), max_val) |
| |
| /** REVn reverses the given vector whose size is n. |
| * @name REVn |
| * |
| * @param[in] x The vector to be reversed |
| * |
| * @return The reversed vector |
| * @{ |
| */ |
| #define REV1(x) ((x)) |
| #define REV2(x) ((x).s10) |
| #define REV3(x) ((x).s210) |
| #define REV4(x) ((x).s3210) |
| #define REV8(x) ((x).s76543210) |
| #define REV16(x) ((x).sFEDCBA9876543210) |
| /** @} */ // end of group REVn |
| |
| /** Reverse the given vector. |
| * @name REVERSE |
| * |
| * @param[in] x The vector to be reversed |
| * @param[in] s The size of the vector |
| * |
| * @return The reversed vector |
| * @{ |
| */ |
| #define REVERSE_STR(x, s) REV##s((x)) |
| #define REVERSE(x, s) REVERSE_STR(x, s) |
| /** @} */ // end of group REVERSE |
| |
| /** Circular-right-shift (rotate-right) the vector of size s by the amount of n. |
| * @name ROTs_n |
| * |
| * @param[in] x The vector to be shifted |
| * |
| * @return The shifted vector |
| * @{ |
| */ |
| #define ROT1_0(x) ((x)) |
| |
| #define ROT2_0(x) ((x)) |
| #define ROT2_1(x) ((x).s10) |
| |
| #define ROT3_0(x) ((x)) |
| #define ROT3_1(x) ((x).s201) |
| #define ROT3_2(x) ((x).s120) |
| |
| #define ROT4_0(x) ((x)) |
| #define ROT4_1(x) ((x).s3012) |
| #define ROT4_2(x) ((x).s2301) |
| #define ROT4_3(x) ((x).s1230) |
| |
| #define ROT8_0(x) ((x)) |
| #define ROT8_1(x) ((x).s70123456) |
| #define ROT8_2(x) ((x).s67012345) |
| #define ROT8_3(x) ((x).s56701234) |
| #define ROT8_4(x) ((x).s45670123) |
| #define ROT8_5(x) ((x).s34567012) |
| #define ROT8_6(x) ((x).s23456701) |
| #define ROT8_7(x) ((x).s12345670) |
| |
| #define ROT16_0(x) ((x)) |
| #define ROT16_1(x) ((x).sF0123456789ABCDE) |
| #define ROT16_2(x) ((x).sEF0123456789ABCD) |
| #define ROT16_3(x) ((x).sDEF0123456789ABC) |
| #define ROT16_4(x) ((x).sCDEF0123456789AB) |
| #define ROT16_5(x) ((x).sBCDEF0123456789A) |
| #define ROT16_6(x) ((x).sABCDEF0123456789) |
| #define ROT16_7(x) ((x).s9ABCDEF012345678) |
| #define ROT16_8(x) ((x).s89ABCDEF01234567) |
| #define ROT16_9(x) ((x).s789ABCDEF0123456) |
| #define ROT16_10(x) ((x).s6789ABCDEF012345) |
| #define ROT16_11(x) ((x).s56789ABCDEF01234) |
| #define ROT16_12(x) ((x).s456789ABCDEF0123) |
| #define ROT16_13(x) ((x).s3456789ABCDEF012) |
| #define ROT16_14(x) ((x).s23456789ABCDEF01) |
| #define ROT16_15(x) ((x).s123456789ABCDEF0) |
| /** @} */ // end of group ROTs_n |
| |
| /** Circular-right-shift (rotate-right) the given vector by the given amount. |
| * @name ROTATE |
| * |
| * @param[in] x The vector to be shifted |
| * @param[in] s The size of the vector |
| * @param[in] n The amount to be shifted |
| * |
| * @return The shifted vector |
| * @{ |
| */ |
| #define ROTATE_STR(x, s, n) ROT##s##_##n(x) |
| #define ROTATE(x, s, n) ROTATE_STR(x, s, n) |
| /** @} */ // end of group ROTATE |
| |
| /** Creates a vector of size n filled with offset values corresponding to the location of each element. |
| * @name V_OFFSn |
| * |
| * @param[in] dt The data type of the output vector |
| * |
| * @return The vector filled with offset values |
| * @{ |
| */ |
| #define V_OFFS1(dt) (dt)(0) |
| #define V_OFFS2(dt) (dt)(0, 1) |
| #define V_OFFS3(dt) (dt)(0, 1, 3) |
| #define V_OFFS4(dt) (dt)(0, 1, 2, 3) |
| #define V_OFFS8(dt) (dt)(0, 1, 2, 3, 4, 5, 6, 7) |
| #define V_OFFS16(dt) (dt)(0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15) |
| /** @} */ // end of group V_OFFSn |
| |
| /** Create a vector filled with offset values corresponding to the location of each element. |
| * @name VEC_OFFS |
| * |
| * @param[in] dt The data type of the output vector |
| * @param[in] s The size of the output vector |
| * |
| * @return The vector filled with offset values |
| * @{ |
| */ |
| #define VEC_OFFS_STR(dt, s) V_OFFS##s(dt) |
| #define VEC_OFFS(dt, s) VEC_OFFS_STR(dt, s) |
| /** @} */ // end of group VEC_OFFS |
| |
| #define VLOAD_STR(size) vload##size |
| #define VLOAD(size) VLOAD_STR(size) |
| |
| #define VSTORE_STR(size) vstore##size |
| #define VSTORE(size) VSTORE_STR(size) |
| |
| #define float1 float |
| #define half1 half |
| #define char1 char |
| #define uchar1 uchar |
| #define short1 short |
| #define ushort1 ushort |
| #define int1 int |
| #define uint1 uint |
| #define long1 long |
| #define ulong1 ulong |
| #define double1 double |
| |
| #define vload1(OFFSET, PTR) *(OFFSET + PTR) |
| #define vstore1(DATA, OFFSET, PTR) *(OFFSET + PTR) = DATA |
| |
| // Convert built-in functions with _sat modifier are not supported in floating point so we create defines |
| // without _sat to overcome this issue |
| #define convert_float_sat convert_float |
| #define convert_float1_sat convert_float |
| #define convert_float2_sat convert_float2 |
| #define convert_float3_sat convert_float3 |
| #define convert_float4_sat convert_float4 |
| #define convert_float8_sat convert_float8 |
| #define convert_float16_sat convert_float16 |
| #define convert_half_sat convert_float |
| #define convert_half1_sat convert_half |
| #define convert_half2_sat convert_half2 |
| #define convert_half3_sat convert_half3 |
| #define convert_half4_sat convert_half4 |
| #define convert_half8_sat convert_half8 |
| #define convert_half16_sat convert_half16 |
| |
| #define convert_float1 convert_float |
| #define convert_half1 convert_half |
| #define convert_char1 convert_char |
| #define convert_uchar1 convert_uchar |
| #define convert_short1 convert_short |
| #define convert_ushort1 convert_ushort |
| #define convert_int1 convert_int |
| #define convert_uint1 convert_uint |
| #define convert_long1 convert_long |
| #define convert_ulong1 convert_ulong |
| #define convert_double1 convert_double |
| |
| #define convert_char1_sat convert_char_sat |
| #define convert_uchar1_sat convert_uchar_sat |
| #define convert_short1_sat convert_short_sat |
| #define convert_ushort1_sat convert_ushort_sat |
| #define convert_int1_sat convert_int_sat |
| #define convert_uint1_sat convert_uint_sat |
| #define convert_long1_sat convert_long_sat |
| #define convert_ulong1_sat convert_ulong_sat |
| #define convert_double1_sat convert_double_sat |
| |
| #define VEC_DATA_TYPE_STR(type, size) type##size |
| #define VEC_DATA_TYPE(type, size) VEC_DATA_TYPE_STR(type, size) |
| |
| #define CL_VEC_DATA_TYPE_STR(type, size) type##size |
| #define CL_VEC_DATA_TYPE(type, size) CL_VEC_DATA_TYPE_STR(type, size) |
| |
| #define CONVERT_STR(x, type) (convert_##type((x))) |
| #define CONVERT(x, type) CONVERT_STR(x, type) |
| |
| #define CONVERT_SAT_STR(x, type) (convert_##type##_sat((x))) |
| #define CONVERT_SAT(x, type) CONVERT_SAT_STR(x, type) |
| |
| #define CONVERT_SAT_ROUND_STR(x, type, round) (convert_##type##_sat_##round((x))) |
| #define CONVERT_SAT_ROUND(x, type, round) CONVERT_SAT_ROUND_STR(x, type, round) |
| |
| #define VECTOR_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define IMAGE_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_stride_y, \ |
| uint name##_step_y, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define TENSOR3D_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_stride_y, \ |
| uint name##_step_y, \ |
| uint name##_stride_z, \ |
| uint name##_step_z, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define TENSOR4D_DECLARATION(name) \ |
| __global uchar *name##_ptr, \ |
| uint name##_stride_x, \ |
| uint name##_step_x, \ |
| uint name##_stride_y, \ |
| uint name##_step_y, \ |
| uint name##_stride_z, \ |
| uint name##_step_z, \ |
| uint name##_stride_w, \ |
| uint name##_step_w, \ |
| uint name##_offset_first_element_in_bytes |
| |
| #define CONVERT_TO_VECTOR_STRUCT(name) \ |
| update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x) |
| |
| #define CONVERT_TO_VECTOR_STRUCT_NO_STEP(name) \ |
| update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0) |
| |
| #define CONVERT_TO_IMAGE_STRUCT(name) \ |
| update_image_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y) |
| |
| #define CONVERT_TO_IMAGE_STRUCT_NO_STEP(name) \ |
| update_image_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0) |
| |
| #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT(name) \ |
| update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT_NO_STEP(name) \ |
| update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TENSOR3D_TO_IMAGE_STRUCT(name) \ |
| update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TO_TENSOR3D_STRUCT(name) \ |
| update_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, \ |
| name##_stride_z, name##_step_z) |
| |
| #define CONVERT_TO_TENSOR3D_STRUCT_NO_STEP(name) \ |
| update_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, 0) |
| |
| #define CONVERT_TO_TENSOR4D_STRUCT(name, mod_size) \ |
| update_tensor4D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, \ |
| name##_stride_z, name##_step_z, name##_stride_w, name##_step_w, mod_size) |
| |
| #define CONVERT_TO_TENSOR4D_STRUCT_NO_STEP(name, mod_size) \ |
| update_tensor4D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, 0, name##_stride_w, 0, mod_size) |
| |
| /** Structure to hold Vector information */ |
| typedef struct Vector |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| } Vector; |
| |
| /** Structure to hold Image information */ |
| typedef struct Image |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| int stride_y; /**< Stride of the image in Y dimension (in bytes) */ |
| } Image; |
| |
| /** Structure to hold 3D tensor information */ |
| typedef struct Tensor3D |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| int stride_y; /**< Stride of the image in Y dimension (in bytes) */ |
| int stride_z; /**< Stride of the image in Z dimension (in bytes) */ |
| } Tensor3D; |
| |
| /** Structure to hold 4D tensor information */ |
| typedef struct Tensor4D |
| { |
| __global uchar *ptr; /**< Pointer to the starting postion of the buffer */ |
| int offset_first_element_in_bytes; /**< The offset of the first element in the source image */ |
| int stride_x; /**< Stride of the image in X dimension (in bytes) */ |
| int stride_y; /**< Stride of the image in Y dimension (in bytes) */ |
| int stride_z; /**< Stride of the image in Z dimension (in bytes) */ |
| int stride_w; /**< Stride of the image in W dimension (in bytes) */ |
| } Tensor4D; |
| |
| /** Wrap vector information into an Vector structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source vector |
| * @param[in] stride_x Stride of the vector in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * |
| * @return An image object |
| */ |
| inline Vector update_vector_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x) |
| { |
| Vector vector = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| }; |
| vector.ptr += vector.offset_first_element_in_bytes + get_global_id(0) * step_x; |
| return vector; |
| } |
| |
| /** Wrap image information into an Image structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source image |
| * @param[in] stride_x Stride of the image in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] stride_y Stride of the image in Y dimension (in bytes) |
| * @param[in] step_y stride_y * number of elements along Y processed per workitem(in bytes) |
| * |
| * @return An image object |
| */ |
| inline Image update_image_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y) |
| { |
| Image img = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y |
| }; |
| img.ptr += img.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y; |
| return img; |
| } |
| |
| /** Wrap 3D tensor information into an image structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source image |
| * @param[in] stride_x Stride of the image in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] stride_y Stride of the image in Y dimension (in bytes) |
| * @param[in] step_y stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] stride_z Stride of the image in Z dimension (in bytes) |
| * @param[in] step_z stride_z * number of elements along Z processed per workitem(in bytes) |
| * |
| * @return A 3D tensor object |
| */ |
| inline Image update_image_from_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z) |
| { |
| Image img = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y |
| }; |
| img.ptr += img.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z; |
| return img; |
| } |
| |
| /** Wrap 3D tensor information into an tensor structure, and make the pointer point at this workitem's data. |
| * |
| * @param[in] ptr Pointer to the starting postion of the buffer |
| * @param[in] offset_first_element_in_bytes The offset of the first element in the source image |
| * @param[in] stride_x Stride of the image in X dimension (in bytes) |
| * @param[in] step_x stride_x * number of elements along X processed per workitem(in bytes) |
| * @param[in] stride_y Stride of the image in Y dimension (in bytes) |
| * @param[in] step_y stride_y * number of elements along Y processed per workitem(in bytes) |
| * @param[in] stride_z Stride of the image in Z dimension (in bytes) |
| * @param[in] step_z stride_z * number of elements along Z processed per workitem(in bytes) |
| * |
| * @return A 3D tensor object |
| */ |
| inline Tensor3D update_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z) |
| { |
| Tensor3D tensor = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y, |
| .stride_z = stride_z |
| }; |
| tensor.ptr += tensor.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z; |
| return tensor; |
| } |
| |
| inline Tensor4D update_tensor4D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z, uint stride_w, |
| uint step_w, |
| uint mod_size) |
| { |
| Tensor4D tensor = |
| { |
| .ptr = ptr, |
| .offset_first_element_in_bytes = offset_first_element_in_bytes, |
| .stride_x = stride_x, |
| .stride_y = stride_y, |
| .stride_z = stride_z, |
| .stride_w = stride_w |
| }; |
| |
| tensor.ptr += tensor.offset_first_element_in_bytes + get_global_id(0) * step_x + get_global_id(1) * step_y + (get_global_id(2) % mod_size) * step_z + (get_global_id(2) / mod_size) * step_w; |
| return tensor; |
| } |
| |
| /** Get the pointer position of a Vector |
| * |
| * @param[in] vec Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| */ |
| inline __global const uchar *vector_offset(const Vector *vec, int x) |
| { |
| return vec->ptr + x * vec->stride_x; |
| } |
| |
| /** Get the pointer position of a Image |
| * |
| * @param[in] img Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| * @param[in] y Relative Y position |
| */ |
| inline __global uchar *offset(const Image *img, int x, int y) |
| { |
| return img->ptr + x * img->stride_x + y * img->stride_y; |
| } |
| |
| /** Get the pointer position of a Tensor3D |
| * |
| * @param[in] tensor Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| * @param[in] y Relative Y position |
| * @param[in] z Relative Z position |
| */ |
| inline __global const uchar *tensor3D_offset(const Tensor3D *tensor, int x, int y, int z) |
| { |
| return tensor->ptr + x * tensor->stride_x + y * tensor->stride_y + z * tensor->stride_z; |
| } |
| |
| /** Get the pointer position of a Tensor4D |
| * |
| * @param[in] tensor Pointer to the starting position of the buffer |
| * @param[in] x Relative X position |
| * @param[in] y Relative Y position |
| * @param[in] z Relative Z position |
| * @param[in] w Relative W position |
| */ |
| inline __global const uchar *tensor4D_offset(const Tensor4D *tensor, int x, int y, int z, int w) |
| { |
| return tensor->ptr + x * tensor->stride_x + y * tensor->stride_y + z * tensor->stride_z + w * tensor->stride_w; |
| } |
| |
| #endif // _HELPER_H |
| |
| /** Clamps the given coordinates to the borders according to the border size. |
| * |
| * @param[in] coords Vector of 2D coordinates to clamp. Even positions are X coords, odd positions are Y coords. |
| * @param[in] width Width of the image |
| * @param[in] height Height of the image |
| * @param[in] border_size Border size of the image |
| * |
| */ |
| inline const float8 clamp_to_border_with_size(float8 coords, const float width, const float height, const float border_size) |
| { |
| const float4 clamped_x = clamp(coords.even, 0.0f - border_size, width - 1 + border_size); |
| const float4 clamped_y = clamp(coords.odd, 0.0f - border_size, height - 1 + border_size); |
| return (float8)(clamped_x.s0, clamped_y.s0, clamped_x.s1, clamped_y.s1, clamped_x.s2, clamped_y.s2, clamped_x.s3, clamped_y.s3); |
| } |
| |
| /* FIXME(COMPMID-682): Clamp border properly in UNDEFINED border mode in Warp, Scale, Remap */ |
| /** Clamps the given coordinates to the borders. |
| * |
| * @param[in] coords Vector of 2D coordinates to clamp. Even positions are X coords, odd positions are Y coords. |
| * @param[in] width Width of the image |
| * @param[in] height Height of the image |
| * |
| */ |
| inline const float8 clamp_to_border(float8 coords, const float width, const float height) |
| { |
| return clamp_to_border_with_size(coords, width, height, 1); |
| } |
| |
| /** Reads four texels from the input image. The coords vector is used to determine which texels to be read. |
| * |
| * @param[in] in Pointer to the source image. |
| * @param[in] coords Vector of coordinates to be read from the image. |
| */ |
| inline const VEC_DATA_TYPE(DATA_TYPE, 4) read_texels4(const Image *in, const int8 coords) |
| { |
| return (VEC_DATA_TYPE(DATA_TYPE, 4))(*((__global DATA_TYPE *)offset(in, coords.s0, coords.s1)), |
| *((__global DATA_TYPE *)offset(in, coords.s2, coords.s3)), |
| *((__global DATA_TYPE *)offset(in, coords.s4, coords.s5)), |
| *((__global DATA_TYPE *)offset(in, coords.s6, coords.s7))); |
| } |
| |
| /** Returns the current thread coordinates. */ |
| inline const float2 get_current_coords() |
| { |
| return (float2)(get_global_id(0) * 4, get_global_id(1)); |
| } |
| |
| /** Given a texel coordinates this function will return the following array of coordinates: |
| * [ P, right neighbour, below neighbour, below right neighbour ] |
| * |
| * @note No checks to see if the coordinates are out of the image are done here. |
| * |
| * @param[in] coord Input coordinates |
| * |
| * @return vector of 8 floats with the coordinates, even positions are x and odd y. |
| */ |
| inline const float8 get_neighbour_coords(const float2 coord) |
| { |
| return (float8)(/*tl*/ coord.s0, coord.s1, /*tr*/ coord.s0 + 1, coord.s1, /*bl*/ coord.s0, coord.s1 + 1, /*br*/ coord.s0 + 1, coord.s1 + 1); |
| } |
| |
| /** Computes the bilinear interpolation for each set of coordinates in the vector coords and returns the values |
| * |
| * @param[in] in Pointer to the source image. |
| * @param[in] coords Vector of four 2D coordinates. Even pos is x and odd y. |
| * @param[in] width Width of the image |
| * @param[in] height Height of the image |
| * @param[in] border_size Border size |
| */ |
| inline const VEC_DATA_TYPE(DATA_TYPE, 4) bilinear_interpolate_with_border(const Image *in, const float8 coords, const float width, const float height, const float border_size) |
| { |
| // If any of the 4 texels is out of the image's boundaries we use the border value (REPLICATE or CONSTANT) for any texel out of the image. |
| |
| // Sets the 4x4 coordinates for each of the four input texels |
| const float8 fc = floor(coords); |
| const float16 c1 = (float16)( |
| clamp_to_border_with_size(get_neighbour_coords((float2)(fc.s0, fc.s1)), width, height, border_size), |
| clamp_to_border_with_size(get_neighbour_coords((float2)(fc.s2, fc.s3)), width, height, border_size)); |
| const float16 c2 = (float16)( |
| clamp_to_border_with_size(get_neighbour_coords((float2)(fc.s4, fc.s5)), width, height, border_size), |
| clamp_to_border_with_size(get_neighbour_coords((float2)(fc.s6, fc.s7)), width, height, border_size)); |
| |
| // Loads the values from the input image |
| const float16 t = (float16)( |
| /* tl, tr, bl, br */ |
| * ((__global DATA_TYPE *)offset(in, c1.s0, c1.s1)), *((__global DATA_TYPE *)offset(in, c1.s2, c1.s3)), |
| *((__global DATA_TYPE *)offset(in, c1.s4, c1.s5)), *((__global DATA_TYPE *)offset(in, c1.s6, c1.s7)), |
| *((__global DATA_TYPE *)offset(in, c1.s8, c1.s9)), *((__global DATA_TYPE *)offset(in, c1.sa, c1.sb)), |
| *((__global DATA_TYPE *)offset(in, c1.sc, c1.sd)), *((__global DATA_TYPE *)offset(in, c1.se, c1.sf)), |
| *((__global DATA_TYPE *)offset(in, c2.s0, c2.s1)), *((__global DATA_TYPE *)offset(in, c2.s2, c2.s3)), |
| *((__global DATA_TYPE *)offset(in, c2.s4, c2.s5)), *((__global DATA_TYPE *)offset(in, c2.s6, c2.s7)), |
| *((__global DATA_TYPE *)offset(in, c2.s8, c2.s9)), *((__global DATA_TYPE *)offset(in, c2.sa, c2.sb)), |
| *((__global DATA_TYPE *)offset(in, c2.sc, c2.sd)), *((__global DATA_TYPE *)offset(in, c2.se, c2.sf))); |
| const float8 a = coords - fc; |
| const float8 b = ((float8)(1.f)) - a; |
| const float4 fr = (float4)( |
| ((t.s0 * b.s0 * b.s1) + (t.s1 * a.s0 * b.s1) + (t.s2 * b.s0 * a.s1) + (t.s3 * a.s0 * a.s1)), |
| ((t.s4 * b.s2 * b.s3) + (t.s5 * a.s2 * b.s3) + (t.s6 * b.s2 * a.s3) + (t.s7 * a.s2 * a.s3)), |
| ((t.s8 * b.s4 * b.s5) + (t.s9 * a.s4 * b.s5) + (t.sa * b.s4 * a.s5) + (t.sb * a.s4 * a.s5)), |
| ((t.sc * b.s6 * b.s7) + (t.sd * a.s6 * b.s7) + (t.se * b.s6 * a.s7) + (t.sf * a.s6 * a.s7))); |
| return CONVERT(fr, VEC_DATA_TYPE(DATA_TYPE, 4)); |
| } |
| |
| /* FIXME(COMPMID-682): Clamp border properly in UNDEFINED border mode in Warp, Scale, Remap */ |
| /** Computes the bilinear interpolation for each set of coordinates in the vector coords and returns the values |
| * |
| * @param[in] in Pointer to the source image. |
| * @param[in] coords Vector of four 2D coordinates. Even pos is x and odd y. |
| * @param[in] width Width of the image |
| * @param[in] height Height of the image |
| */ |
| inline const VEC_DATA_TYPE(DATA_TYPE, 4) bilinear_interpolate(const Image *in, const float8 coords, const float width, const float height) |
| { |
| return bilinear_interpolate_with_border(in, coords, width, height, 1); |
| } |
| |
| /** Returns a vector of floats contaning the matrix coefficients. */ |
| inline const float8 build_affine_mtx() |
| { |
| return (float8)(MAT0, MAT1, MAT2, MAT3, MAT4, MAT5, 0, 0); |
| } |
| |
| /** Transforms 4 2D coordinates using the formula: |
| * |
| * x0 = M[1][1] * x + M[1][2] * y + M[1][3] |
| * y0 = M[2][1] * x + M[2][2] * y + M[2][3] |
| * |
| * @param[in] coord 2D coordinate to transform. |
| * @param[in] mtx affine matrix |
| * |
| * @return a int8 containing 4 2D transformed values. |
| */ |
| inline const float8 apply_affine_transform(const float2 coord, const float8 mtx) |
| { |
| const float4 in_x_coords = (float4)(coord.s0, 1 + coord.s0, 2 + coord.s0, 3 + coord.s0); |
| // transform [x,x+1,x+2,x+3] |
| const float4 new_x = mad(/*A*/ in_x_coords, (float4)(mtx.s0) /*B*/, mad((float4)(coord.s1), (float4)(mtx.s2), (float4)(mtx.s4))); |
| // transform [y,y+1,y+2,y+3] |
| const float4 new_y = mad(in_x_coords, (float4)(mtx.s1), mad((float4)(coord.s1), (float4)(mtx.s3), (float4)(mtx.s5))); |
| return (float8)(new_x.s0, new_y.s0, new_x.s1, new_y.s1, new_x.s2, new_y.s2, new_x.s3, new_y.s3); |
| } |
| |
| /** Performs an affine transform on an image interpolating with the NEAREAST NEIGHBOUR method. Input and output are single channel U8. |
| * |
| * This kernel performs an affine transform with a 2x3 Matrix M with this method of pixel coordinate translation: |
| * x0 = M[1][1] * x + M[1][2] * y + M[1][3] |
| * y0 = M[2][1] * x + M[2][2] * y + M[2][3] |
| * output(x,y) = input(x0,y0) |
| * |
| * @attention The matrix coefficients need to be passed at compile time:\n |
| * const char build_options [] = "-DMAT0=1 -DMAT1=2 -DMAT2=1 -DMAT3=2 -DMAT4=4 -DMAT5=2 "\n |
| * clBuildProgram( program, 0, NULL, build_options, NULL, NULL); |
| * |
| * @param[in] in_ptr Pointer to the source image. Supported data types: U8. |
| * @param[in] in_stride_x Stride of the source image in X dimension (in bytes) |
| * @param[in] in_step_x in_stride_x * number of elements along X processed per work item (in bytes) |
| * @param[in] in_stride_y Stride of the source image in Y dimension (in bytes) |
| * @param[in] in_step_y in_stride_y * number of elements along Y processed per work item (in bytes) |
| * @param[in] in_offset_first_element_in_bytes Offset of the first element in the source image |
| * @param[out] out_ptr Pointer to the destination image. Supported data types: U8. |
| * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes) |
| * @param[in] out_step_x out_stride_x * number of elements along X processed per work item (in bytes) |
| * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes) |
| * @param[in] out_step_y out_stride_y * number of elements along Y processed per work item (in bytes) |
| * @param[in] out_offset_first_element_in_bytes Offset of the first element in the destination image |
| * @param[in] width Width of the destination image |
| * @param[in] height Height of the destination image |
| */ |
| __kernel void warp_affine_nearest_neighbour( |
| IMAGE_DECLARATION(in), |
| IMAGE_DECLARATION(out), |
| const int width, |
| const int height) |
| { |
| Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in); |
| Image out = CONVERT_TO_IMAGE_STRUCT(out); |
| vstore4(read_texels4(&in, convert_int8_rtn(clamp_to_border(apply_affine_transform(get_current_coords(), build_affine_mtx()), width, height))), 0, out.ptr); |
| } |
| |
| /** Performs an affine transform on an image interpolating with the BILINEAR method. Input and output are single channel U8. |
| * |
| * @attention The matrix coefficients need to be passed at compile time:\n |
| * const char build_options [] = "-DMAT0=1 -DMAT1=2 -DMAT2=1 -DMAT3=2 -DMAT4=4 -DMAT5=2 "\n |
| * clBuildProgram( program, 0, NULL, build_options, NULL, NULL); |
| * |
| * @param[in] in_ptr Pointer to the source image. Supported data types: U8. |
| * @param[in] in_stride_x Stride of the source image in X dimension (in bytes) |
| * @param[in] in_step_x in_stride_x * number of elements along X processed per work item (in bytes) |
| * @param[in] in_stride_y Stride of the source image in Y dimension (in bytes) |
| * @param[in] in_step_y in_stride_y * number of elements along Y processed per work item (in bytes) |
| * @param[in] in_offset_first_element_in_bytes Offset of the first element in the source image |
| * @param[out] out_ptr Pointer to the destination image. Supported data types: U8. |
| * @param[in] out_stride_x Stride of the destination image in X dimension (in bytes) |
| * @param[in] out_step_x out_stride_x * number of elements along X processed per work item (in bytes) |
| * @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes) |
| * @param[in] out_step_y out_stride_y * number of elements along Y processed per work item (in bytes) |
| * @param[in] out_offset_first_element_in_bytes Offset of the first element in the destination image |
| * @param[in] width Width of the destination image |
| * @param[in] height Height of the destination image |
| */ |
| __kernel void warp_affine_bilinear( |
| IMAGE_DECLARATION(in), |
| IMAGE_DECLARATION(out), |
| const int width, |
| const int height) |
| { |
| Image in = CONVERT_TO_IMAGE_STRUCT_NO_STEP(in); |
| Image out = CONVERT_TO_IMAGE_STRUCT(out); |
| vstore4(bilinear_interpolate(&in, apply_affine_transform(get_current_coords(), build_affine_mtx()), width, height), 0, out.ptr); |
| } |
| |
| )" |