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<div class="title">NEFunctions.h File Reference</div> </div>
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<div class="textblock"><code>#include &quot;<a class="el" href="_n_e_absolute_difference_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEAbsoluteDifference.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_accumulate_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEAccumulate.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_activation_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEActivationLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_arg_min_max_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEArgMinMaxLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_arithmetic_addition_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEArithmeticAddition.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_arithmetic_subtraction_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEArithmeticSubtraction.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_batch_normalization_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBatchNormalizationLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_batch_to_space_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBatchToSpaceLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_bitwise_and_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBitwiseAnd.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_bitwise_not_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBitwiseNot.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_bitwise_or_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBitwiseOr.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_bitwise_xor_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBitwiseXor.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_bounding_box_transform_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBoundingBoxTransform.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_box3x3_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEBox3x3.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_canny_edge_8h_source.xhtml">arm_compute/runtime/NEON/functions/NECannyEdge.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_cast_8h_source.xhtml">arm_compute/runtime/NEON/functions/NECast.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_channel_combine_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEChannelCombine.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_channel_extract_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEChannelExtract.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_channel_shuffle_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEChannelShuffleLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_col2_im_8h_source.xhtml">arm_compute/runtime/NEON/functions/NECol2Im.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_color_convert_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEColorConvert.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_compute_all_anchors_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEComputeAllAnchors.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_concatenate_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEConcatenateLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_convert_fully_connected_weights_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEConvertFullyConnectedWeights.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_convolution_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEConvolution.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_convolution_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEConvolutionLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_copy_8h_source.xhtml">arm_compute/runtime/NEON/functions/NECopy.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_crop_resize_8h_source.xhtml">arm_compute/runtime/NEON/functions/NECropResize.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_deconvolution_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDeconvolutionLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_depth_convert_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDepthConvertLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_depth_to_space_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDepthToSpaceLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_depthwise_convolution_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDepthwiseConvolutionLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_dequantization_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDequantizationLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_derivative_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDerivative.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_detection_post_process_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDetectionPostProcessLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_dilate_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDilate.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_direct_convolution_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEDirectConvolutionLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_elementwise_operations_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEElementwiseOperations.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_elementwise_unary_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEElementwiseUnaryLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_equalize_histogram_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEEqualizeHistogram.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_erode_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEErode.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_f_f_t1_d_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFFT1D.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_f_f_t2_d_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFFT2D.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_f_f_t_convolution_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFFTConvolutionLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_fast_corners_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFastCorners.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_fill_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFill.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_fill_border_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFillBorder.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_flatten_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFlattenLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_floor_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFloor.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_fully_connected_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFullyConnectedLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_fuse_batch_normalization_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEFuseBatchNormalization.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMM.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_assembly_dispatch_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMMAssemblyDispatch.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_convolution_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMMConvolutionLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_interleave4x4_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMMInterleave4x4.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_lowp_assembly_matrix_multiply_core_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMMLowpAssemblyMatrixMultiplyCore.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_lowp_matrix_multiply_core_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMMLowpMatrixMultiplyCore.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_lowp_output_stage_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMMLowpOutputStage.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_g_e_m_m_transpose1x_w_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGEMMTranspose1xW.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_gather_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGather.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_gaussian3x3_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGaussian3x3.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_gaussian5x5_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGaussian5x5.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_gaussian_pyramid_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGaussianPyramid.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_generate_proposals_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEGenerateProposalsLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_h_o_g_descriptor_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEHOGDescriptor.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_h_o_g_detector_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEHOGDetector.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_h_o_g_gradient_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEHOGGradient.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_h_o_g_multi_detection_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEHOGMultiDetection.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_harris_corners_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEHarrisCorners.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_histogram_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEHistogram.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_im2_col_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEIm2Col.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_instance_normalization_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEInstanceNormalizationLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_integral_image_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEIntegralImage.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_l2_normalize_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEL2NormalizeLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_l_s_t_m_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NELSTMLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_l_s_t_m_layer_quantized_8h_source.xhtml">arm_compute/runtime/NEON/functions/NELSTMLayerQuantized.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_laplacian_pyramid_8h_source.xhtml">arm_compute/runtime/NEON/functions/NELaplacianPyramid.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_laplacian_reconstruct_8h_source.xhtml">arm_compute/runtime/NEON/functions/NELaplacianReconstruct.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_locally_connected_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NELocallyConnectedLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_magnitude_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEMagnitude.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_mean_std_dev_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEMeanStdDev.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_mean_std_dev_normalization_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEMeanStdDevNormalizationLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_median3x3_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEMedian3x3.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_min_max_location_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEMinMaxLocation.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_non_linear_filter_8h_source.xhtml">arm_compute/runtime/NEON/functions/NENonLinearFilter.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_non_maxima_suppression3x3_8h_source.xhtml">arm_compute/runtime/NEON/functions/NENonMaximaSuppression3x3.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_normalization_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NENormalizationLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_optical_flow_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEOpticalFlow.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_p_relu_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEPReluLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_pad_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEPadLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_permute_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEPermute.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_phase_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEPhase.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_pixel_wise_multiplication_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEPixelWiseMultiplication.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_pooling_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEPoolingLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_prior_box_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEPriorBoxLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_quantization_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEQuantizationLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_r_n_n_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NERNNLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_r_o_i_align_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEROIAlignLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_r_o_i_pooling_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEROIPoolingLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_range_8h_source.xhtml">arm_compute/runtime/NEON/functions/NERange.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_reduce_mean_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEReduceMean.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_reduction_operation_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEReductionOperation.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_remap_8h_source.xhtml">arm_compute/runtime/NEON/functions/NERemap.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_reorg_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEReorgLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_reshape_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEReshapeLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_reverse_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEReverse.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_scale_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEScale.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_scharr3x3_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEScharr3x3.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_select_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESelect.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_simple_assembly_function_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESimpleAssemblyFunction.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_slice_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESlice.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_sobel3x3_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESobel3x3.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_sobel5x5_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESobel5x5.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_sobel7x7_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESobel7x7.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_softmax_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESoftmaxLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_space_to_batch_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESpaceToBatchLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_space_to_depth_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESpaceToDepthLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_split_8h_source.xhtml">arm_compute/runtime/NEON/functions/NESplit.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_stack_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEStackLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_strided_slice_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEStridedSlice.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_table_lookup_8h_source.xhtml">arm_compute/runtime/NEON/functions/NETableLookup.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_threshold_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEThreshold.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_tile_8h_source.xhtml">arm_compute/runtime/NEON/functions/NETile.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_transpose_8h_source.xhtml">arm_compute/runtime/NEON/functions/NETranspose.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_unstack_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEUnstack.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_upsample_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEUpsampleLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_warp_affine_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEWarpAffine.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_warp_perspective_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEWarpPerspective.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_winograd_convolution_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEWinogradConvolutionLayer.h</a>&quot;</code><br />
<code>#include &quot;<a class="el" href="_n_e_y_o_l_o_layer_8h_source.xhtml">arm_compute/runtime/NEON/functions/NEYOLOLayer.h</a>&quot;</code><br />
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