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/*
* Copyright (c) 2017 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "arm_compute/core/NEON/kernels/NEPoolingLayerKernel.h"
#include "arm_compute/core/AccessWindowStatic.h"
#include "arm_compute/core/Error.h"
#include "arm_compute/core/FixedPoint.h"
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/ITensor.h"
#include "arm_compute/core/NEON/NEFixedPoint.h"
#include "arm_compute/core/TensorInfo.h"
#include "arm_compute/core/Utils.h"
#include "arm_compute/core/Validate.h"
#include "arm_compute/core/Window.h"
#include <algorithm>
#include <arm_neon.h>
#include <limits>
#include <string>
#include <tuple>
using namespace arm_compute;
namespace
{
inline float calculate_avg_scale(const Coordinates &id, const int pool_size, const int upper_bound_w, const int upper_bound_h,
const int pad_x, const int pad_y, const int stride_x, const int stride_y)
{
int start_x = id.x() * stride_x - pad_x;
int start_y = id.y() * stride_y - pad_y;
int end_x = std::min(start_x + pool_size, upper_bound_w);
int end_y = std::min(start_y + pool_size, upper_bound_h);
return 1.f / ((end_y - start_y) * (end_x - start_x));
}
inline qint8_t calculate_avg_scale_q8(const Coordinates &id, int pool_size, int upper_bound_w, int upper_bound_h,
int pad_x, int pad_y, int stride_x, int stride_y, int fixed_point_position)
{
static std::array<qint8_t, 10> scale_values_q8 =
{ { 0x0, 0x0, 0x40, 0x2A, 0x20, 0x19, 0x15, 0x12, 0x10, 0xE } };
const int start_x = id.x() * stride_x - pad_x;
const int start_y = id.y() * stride_y - pad_y;
const int end_x = std::min(start_x + pool_size, upper_bound_w);
const int end_y = std::min(start_y + pool_size, upper_bound_h);
const int val = ((end_y - start_y) * (end_x - start_x));
return scale_values_q8[val] >> (7 - fixed_point_position);
}
} // namespace
NEPoolingLayerKernel::NEPoolingLayerKernel()
: _func(nullptr), _input(nullptr), _output(nullptr), _pool_info(), _num_elems_processed_per_iteration(0), _border_size(0)
{
}
BorderSize NEPoolingLayerKernel::border_size() const
{
return _border_size;
}
void NEPoolingLayerKernel::configure(const ITensor *input, ITensor *output, const PoolingLayerInfo &pool_info)
{
int pool_pad_x = 0;
int pool_pad_y = 0;
int pool_stride_x = 0;
int pool_stride_y = 0;
unsigned int pooled_w = 0;
unsigned int pooled_h = 0;
PoolingType pool_type = pool_info.pool_type();
int pool_size = pool_info.pool_size();
const PadStrideInfo pad_stride_info = pool_info.pad_stride_info();
DimensionRoundingType pool_round = pad_stride_info.round();
std::tie(pool_pad_x, pool_pad_y) = pad_stride_info.pad();
std::tie(pool_stride_x, pool_stride_y) = pad_stride_info.stride();
ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(input, 1, DataType::QS8, DataType::F32);
ARM_COMPUTE_ERROR_ON_DATA_TYPE_CHANNEL_NOT_IN(output, 1, DataType::QS8, DataType::F32);
ARM_COMPUTE_ERROR_ON_MISMATCHING_DATA_TYPES(input, output);
ARM_COMPUTE_ERROR_ON_MISMATCHING_FIXED_POINT(input, output);
ARM_COMPUTE_ERROR_ON(2 != pool_size && 3 != pool_size);
ARM_COMPUTE_ERROR_ON(pool_pad_x >= pool_size || pool_pad_y >= pool_size);
ARM_COMPUTE_ERROR_ON(input->info()->data_type() == DataType::QS8 && pool_type == PoolingType::AVG && input->info()->fixed_point_position() > 6);
ARM_COMPUTE_ERROR_ON(input->info()->data_type() == DataType::QS8 && pool_stride_x > 2);
// Check output dimensions
std::tie(pooled_w, pooled_h) = scaled_dimensions(input->info()->dimension(0), input->info()->dimension(1),
pool_size, pool_stride_x, pool_stride_y,
pool_pad_x, pool_pad_y, pool_round);
ARM_COMPUTE_UNUSED(pooled_w);
ARM_COMPUTE_UNUSED(pooled_h);
ARM_COMPUTE_ERROR_ON((output->info()->dimension(0) != pooled_w) || (output->info()->dimension(1) != pooled_h));
unsigned int num_elems_read_per_iteration = 0;
unsigned int num_elems_processed_per_iteration = 0;
unsigned int num_elems_horizontal_window = 0;
// Select element size
switch(input->info()->data_type())
{
case DataType::QS8:
num_elems_read_per_iteration = 16;
num_elems_processed_per_iteration = (pool_size == 2) ? 8 : 7;
num_elems_horizontal_window = 8;
break;
case DataType::F32:
num_elems_read_per_iteration = (pool_size == 2) ? 2 : 4; // We use vload4 for pooling3
num_elems_processed_per_iteration = 1;
num_elems_horizontal_window = 1;
break;
default:
ARM_COMPUTE_ERROR("Element size not supported");
break;
}
_num_elems_processed_per_iteration = num_elems_processed_per_iteration;
const int input_width = input->info()->dimension(0);
const int input_height = input->info()->dimension(1);
const int upper_bound_w = ((pooled_w - 1) * pool_stride_x - pool_pad_x + num_elems_read_per_iteration) - input_width;
const int upper_bound_h = ((pooled_h - 1) * pool_stride_y - pool_pad_y + pool_size) - input_height;
// Set instance variables
_input = input;
_output = output;
_pool_info = pool_info;
_border_size = BorderSize(pool_pad_y, pool_pad_x);
_border_size.right = std::max(upper_bound_w, pool_pad_x);
_border_size.bottom = std::max(upper_bound_h, pool_pad_y);
// Select appropriate function
switch(pool_size)
{
case 2:
if(input->info()->data_type() == DataType::QS8)
{
_func = (PoolingType::AVG == pool_type) ? &NEPoolingLayerKernel::pooling2_q8<PoolingType::AVG> : &NEPoolingLayerKernel::pooling2_q8<PoolingType::MAX>;
}
else if(input->info()->data_type() == DataType::F32)
{
_func = (PoolingType::AVG == pool_type) ? &NEPoolingLayerKernel::pooling2_f32<PoolingType::AVG> : &NEPoolingLayerKernel::pooling2_f32<PoolingType::MAX>;
}
break;
case 3:
if(input->info()->data_type() == DataType::QS8)
{
_func = (PoolingType::AVG == pool_type) ? &NEPoolingLayerKernel::pooling3_q8<PoolingType::AVG> : &NEPoolingLayerKernel::pooling3_q8<PoolingType::MAX>;
}
else if(input->info()->data_type() == DataType::F32)
{
_func = (PoolingType::AVG == pool_type) ? &NEPoolingLayerKernel::pooling3_f32<PoolingType::AVG> : &NEPoolingLayerKernel::pooling3_f32<PoolingType::MAX>;
}
break;
default:
ARM_COMPUTE_ERROR("Unsupported pooling size");
break;
}
// Configure kernel window
Window win = calculate_max_window(*output->info(), Steps(num_elems_processed_per_iteration));
AccessWindowStatic input_access(input->info(), -pool_pad_x, -pool_pad_y, input_width + _border_size.right, input_height + _border_size.bottom);
AccessWindowHorizontal output_access(output->info(), 0, num_elems_horizontal_window);
update_window_and_padding(win, input_access, output_access);
output_access.set_valid_region(win, ValidRegion(Coordinates(), output->info()->tensor_shape()));
INEKernel::configure(win);
}
template <PoolingType pooling_type>
void NEPoolingLayerKernel::pooling2_q8(const Window &window_input, const Window &window)
{
Iterator input(_input, window_input);
Iterator output(_output, window);
const int fixed_point_position = _input->info()->fixed_point_position();
constexpr int pool_size = 2;
int pool_pad_x = 0;
int pool_pad_y = 0;
int pool_stride_x = 0;
int pool_stride_y = 0;
std::tie(pool_pad_x, pool_pad_y) = _pool_info.pad_stride_info().pad();
std::tie(pool_stride_x, pool_stride_y) = _pool_info.pad_stride_info().stride();
const int upper_bound_w = _input->info()->dimension(0) + pool_pad_x;
const int upper_bound_h = _input->info()->dimension(1) + pool_pad_y;
const uint8_t *const input_top_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y)));
const uint8_t *const input_bottom_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y) + 1));
execute_window_loop(window, [&](const Coordinates & id)
{
const auto top_data = vld1q_qs8(reinterpret_cast<const qint8_t *>(input_top_ptr + input.offset()));
const auto bottom_data = vld1q_qs8(reinterpret_cast<const qint8_t *>(input_bottom_ptr + input.offset()));
qint8x8_t res = {};
if(pooling_type == PoolingType::AVG)
{
// Calculate scale
const qint8_t scale = calculate_avg_scale_q8(id, pool_size, upper_bound_w, upper_bound_h, pool_pad_x, pool_pad_y, pool_stride_x, pool_stride_y, fixed_point_position);
const qint8x8_t scale_vec = vdup_n_qs8(scale);
// Perform pooling
const qint8x16_t sum_data = vqaddq_qs8(top_data, bottom_data);
res = vqmul_qs8(vpadd_s8(vget_low_s8(sum_data), vget_high_s8(sum_data)), scale_vec, fixed_point_position);
}
else
{
const qint8x16_t max_data = vmaxq_s8(top_data, bottom_data);
res = vpmax_s8(vget_low_s8(max_data), vget_high_s8(max_data));
}
vst1_qs8(reinterpret_cast<qint8_t *>(output.ptr()), res);
},
input, output);
}
template <PoolingType pooling_type>
void NEPoolingLayerKernel::pooling2_f32(const Window &window_input, const Window &window)
{
Iterator input(_input, window_input);
Iterator output(_output, window);
constexpr int pool_size = 2;
int pool_pad_x, pool_pad_y, pool_stride_x, pool_stride_y = 0;
std::tie(pool_pad_x, pool_pad_y) = _pool_info.pad_stride_info().pad();
std::tie(pool_stride_x, pool_stride_y) = _pool_info.pad_stride_info().stride();
const int upper_bound_w = _input->info()->dimension(0) + pool_pad_x;
const int upper_bound_h = _input->info()->dimension(1) + pool_pad_y;
const unsigned char *const input_top_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y)));
const unsigned char *const input_bottom_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y) + 1));
execute_window_loop(window, [&](const Coordinates & id)
{
const float32x2_t top_data = vld1_f32(reinterpret_cast<const float *>(input_top_ptr + input.offset()));
const float32x2_t bottom_data = vld1_f32(reinterpret_cast<const float *>(input_bottom_ptr + input.offset()));
float32x2_t res = {};
if(pooling_type == PoolingType::AVG)
{
// Calculate scale
float scale = calculate_avg_scale(id, pool_size, upper_bound_w, upper_bound_h, pool_pad_x, pool_pad_y, pool_stride_x, pool_stride_y);
const float32x2_t scale_v = vdup_n_f32(scale);
// Perform pooling
const float32x2_t sum_data = vadd_f32(top_data, bottom_data);
res = vmul_f32(vpadd_f32(sum_data, sum_data), scale_v);
}
else
{
const float32x2_t max_data = vmax_f32(top_data, bottom_data);
res = vpmax_f32(max_data, max_data);
}
*(reinterpret_cast<float *>(output.ptr())) = vget_lane_f32(res, 0);
},
input, output);
}
template <PoolingType pooling_type>
void NEPoolingLayerKernel::pooling3_q8(const Window &window_input, const Window &window)
{
Iterator input(_input, window_input);
Iterator output(_output, window);
const int fixed_point_position = _input->info()->fixed_point_position();
constexpr int pool_size = 3;
int pool_pad_x = 0;
int pool_pad_y = 0;
int pool_stride_x = 0;
int pool_stride_y = 0;
std::tie(pool_pad_x, pool_pad_y) = _pool_info.pad_stride_info().pad();
std::tie(pool_stride_x, pool_stride_y) = _pool_info.pad_stride_info().stride();
const int upper_bound_w = _input->info()->dimension(0) + pool_pad_x;
const int upper_bound_h = _input->info()->dimension(1) + pool_pad_y;
const uint8_t *const input_top_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y)));
const uint8_t *const input_middle_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y) + 1));
const uint8_t *const input_bottom_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y) + 2));
execute_window_loop(window, [&](const Coordinates & id)
{
const auto top_data = vld1q_qs8(reinterpret_cast<const qint8_t *>(input_top_ptr + input.offset()));
const auto middle_data = vld1q_qs8(reinterpret_cast<const qint8_t *>(input_middle_ptr + input.offset()));
const auto bottom_data = vld1q_qs8(reinterpret_cast<const qint8_t *>(input_bottom_ptr + input.offset()));
qint8x8_t res = {};
if(pooling_type == PoolingType::AVG)
{
// Calculate scale
const qint8_t scale = calculate_avg_scale_q8(id, pool_size, upper_bound_w, upper_bound_h, pool_pad_x, pool_pad_y, pool_stride_x, pool_stride_y, fixed_point_position);
const qint8x8_t scale_vec = vdup_n_qs8(scale);
// Perform pooling for stride 2
const qint8x16_t sum_data = vqaddq_qs8(vqaddq_qs8(top_data, bottom_data), middle_data);
const qint8x16_t sum_data2 = vextq_s8(sum_data, sum_data, 1);
const qint8x16_t sum_data3 = vextq_s8(sum_data, sum_data, 2);
const qint8x16_t final_sum = vqaddq_qs8(vqaddq_qs8(sum_data, sum_data2), sum_data3);
if(pool_stride_x == 2)
{
const qint8x8x2_t table = { { vget_low_s8(final_sum), vget_high_s8(final_sum) } };
static const qint8x8_t lookup_val = { 0, 2, 4, 6, 8, 10, 12, 14 };
res = vtbl2_s8(table, lookup_val);
}
else
{
res = vget_low_s8(final_sum);
}
res = vqmul_qs8(res, scale_vec, fixed_point_position);
}
else
{
const qint8x16_t max_data = vmaxq_s8(vmaxq_s8(top_data, bottom_data), middle_data);
const qint8x16_t max_data2 = vextq_s8(max_data, max_data, 1);
const qint8x16_t max_data3 = vextq_s8(max_data, max_data, 2);
const qint8x16_t final_max = vmaxq_s8(vmaxq_s8(max_data, max_data2), max_data3);
if(pool_stride_x == 2)
{
const qint8x8x2_t table = { { vget_low_s8(final_max), vget_high_s8(final_max) } };
static const qint8x8_t lookup_val = { 0, 2, 4, 6, 8, 10, 12, 14 };
res = vtbl2_s8(table, lookup_val);
}
else
{
res = vget_low_s8(final_max);
}
}
vst1_qs8(reinterpret_cast<qint8_t *>(output.ptr()), res);
},
input, output);
}
template <PoolingType pooling_type>
void NEPoolingLayerKernel::pooling3_f32(const Window &window_input, const Window &window)
{
Iterator input(_input, window_input);
Iterator output(_output, window);
constexpr const int pool_size = 3;
int pool_pad_x, pool_pad_y, pool_stride_x, pool_stride_y = 0;
std::tie(pool_pad_x, pool_pad_y) = _pool_info.pad_stride_info().pad();
std::tie(pool_stride_x, pool_stride_y) = _pool_info.pad_stride_info().stride();
const int upper_bound_w = _input->info()->dimension(0) + pool_pad_x;
const int upper_bound_h = _input->info()->dimension(1) + pool_pad_y;
const unsigned char *const input_top_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y)));
const unsigned char *const input_middle_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y) + 1));
const unsigned char *const input_bottom_ptr = _input->ptr_to_element(Coordinates(-static_cast<int>(pool_pad_x), -static_cast<int>(pool_pad_y) + 2));
execute_window_loop(window, [&](const Coordinates & id)
{
const float32x4_t top_data = vld1q_f32(reinterpret_cast<const float *>(input_top_ptr + input.offset()));
const float32x4_t middle_data = vld1q_f32(reinterpret_cast<const float *>(input_middle_ptr + input.offset()));
const float32x4_t bottom_data = vld1q_f32(reinterpret_cast<const float *>(input_bottom_ptr + input.offset()));
float32x2_t res = {};
if(pooling_type == PoolingType::AVG)
{
// Calculate scale
float scale = calculate_avg_scale(id, pool_size, upper_bound_w, upper_bound_h, pool_pad_x, pool_pad_y, pool_stride_x, pool_stride_y);
const float32x2_t scale_v = vdup_n_f32(scale);
// Perform pooling
const float32x4_t sum_data = vaddq_f32(vaddq_f32(top_data, bottom_data), middle_data);
res = vpadd_f32(vget_high_f32(vsetq_lane_f32(0.f, sum_data, 3)), vget_low_f32(sum_data));
res = vmul_f32(vpadd_f32(res, res), scale_v);
}
else
{
const float32x4_t max_data = vmaxq_f32(vmaxq_f32(top_data, bottom_data), middle_data);
res = vpmax_f32(vget_high_f32(vsetq_lane_f32(-std::numeric_limits<float>::max(), max_data, 3)), vget_low_f32(max_data));
res = vpmax_f32(res, res);
}
*(reinterpret_cast<float *>(output.ptr())) = vget_lane_f32(res, 0);
},
input, output);
}
void NEPoolingLayerKernel::run(const Window &window)
{
ARM_COMPUTE_ERROR_ON_UNCONFIGURED_KERNEL(this);
ARM_COMPUTE_ERROR_ON_INVALID_SUBWINDOW(INEKernel::window(), window);
ARM_COMPUTE_ERROR_ON(_func == nullptr);
unsigned int pool_stride_x, pool_stride_y = 0;
std::tie(pool_stride_x, pool_stride_y) = _pool_info.pad_stride_info().stride();
// Set step for input in x and y direction for the input
Window window_input(window);
unsigned int window_x_inc = 0;
if(_input->info()->data_type() == DataType::QS8)
{
window_x_inc = (pool_stride_x == 2) ? _num_elems_processed_per_iteration * 2 : _num_elems_processed_per_iteration;
}
else
{
window_x_inc = pool_stride_x;
}
window_input.set(Window::DimX, Window::Dimension(window.x().start() * pool_stride_x, window.x().end() * pool_stride_x, window_x_inc));
window_input.set(Window::DimY, Window::Dimension(window.y().start() * pool_stride_y, window.y().end() * pool_stride_y, pool_stride_y));
// Run function
(this->*_func)(window_input, window);
}