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/*
* Copyright (c) 2017 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef ARM_COMPUTE_TEST_WARP_PERSPECTIVE_FIXTURE
#define ARM_COMPUTE_TEST_WARP_PERSPECTIVE_FIXTURE
#include "arm_compute/core/TensorShape.h"
#include "arm_compute/core/Types.h"
#include "tests/AssetsLibrary.h"
#include "tests/Globals.h"
#include "tests/IAccessor.h"
#include "tests/framework/Asserts.h"
#include "tests/framework/Fixture.h"
#include "tests/validation/CPP/Utils.h"
#include "tests/validation/CPP/WarpPerspective.h"
#include <random>
namespace arm_compute
{
namespace test
{
namespace validation
{
template <typename TensorType, typename AccessorType, typename FunctionType, typename T>
class WarpPerspectiveValidationFixture : public framework::Fixture
{
public:
template <typename...>
void setup(TensorShape input_shape, DataType data_type, InterpolationPolicy policy, BorderMode border_mode)
{
uint8_t constant_border_value = 0;
// Generate a random constant value if border_mode is constant
if(border_mode == BorderMode::CONSTANT)
{
std::mt19937 gen(library->seed());
std::uniform_int_distribution<uint8_t> distribution_u8(0, 255);
constant_border_value = distribution_u8(gen);
}
const TensorShape vmask_shape(input_shape);
// Create the matrix
std::array<float, 9> matrix = { { 0 } };
fill_warp_matrix<9>(matrix);
_target = compute_target(input_shape, vmask_shape, matrix.data(), policy, border_mode, constant_border_value, data_type);
_reference = compute_reference(input_shape, vmask_shape, matrix.data(), policy, border_mode, constant_border_value, data_type);
}
protected:
template <typename U>
void fill(U &&tensor, int i = 0)
{
library->fill_tensor_uniform(tensor, i);
}
TensorType compute_target(const TensorShape &shape, const TensorShape &vmask_shape, const float *matrix, InterpolationPolicy policy, BorderMode border_mode, uint8_t constant_border_value,
DataType data_type)
{
// Create tensors
TensorType src = create_tensor<TensorType>(shape, data_type);
TensorType dst = create_tensor<TensorType>(shape, data_type);
// Create and configure function
FunctionType warp_perspective;
warp_perspective.configure(&src, &dst, matrix, policy, border_mode, constant_border_value);
ARM_COMPUTE_EXPECT(src.info()->is_resizable(), framework::LogLevel::ERRORS);
ARM_COMPUTE_EXPECT(dst.info()->is_resizable(), framework::LogLevel::ERRORS);
// Allocate tensors
src.allocator()->allocate();
dst.allocator()->allocate();
ARM_COMPUTE_EXPECT(!src.info()->is_resizable(), framework::LogLevel::ERRORS);
ARM_COMPUTE_EXPECT(!dst.info()->is_resizable(), framework::LogLevel::ERRORS);
// Fill tensors
fill(AccessorType(src));
// Compute function
warp_perspective.run();
return dst;
}
SimpleTensor<T> compute_reference(const TensorShape &shape, const TensorShape &vmask_shape, const float *matrix, InterpolationPolicy policy, BorderMode border_mode, uint8_t constant_border_value,
DataType data_type)
{
ARM_COMPUTE_ERROR_ON(data_type != DataType::U8);
// Create reference
SimpleTensor<T> src{ shape, data_type };
SimpleTensor<T> valid_mask{ vmask_shape, data_type };
// Fill reference
fill(src, 0);
fill(valid_mask, 1);
// Compute reference
return reference::warp_perspective<T>(src, valid_mask, matrix, policy, border_mode, constant_border_value);
}
TensorType _target{};
SimpleTensor<T> _reference{};
BorderMode _border_mode{};
};
} // namespace validation
} // namespace test
} // namespace arm_compute
#endif /* ARM_COMPUTE_TEST_WARP_PERSPECTIVE_FIXTURE */