blob: dd97c1501b2d78e04391c0e12c4ec9a8db0dc2a7 [file] [log] [blame]
/*
* Copyright (c) 2017-2019 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
layout(local_size_x = LOCAL_SIZE_X, local_size_y = LOCAL_SIZE_Y, local_size_z = LOCAL_SIZE_Z) in;
#include "activation_layer_helpers_cs.h"
#include "helpers_cs.h"
/** This performs an activation function floating point inputs.
*
* @note The data type must be passed at compile time using "#define DATA_TYPE_NAME". e.g. "#define DATA_TYPE_FP32"
* @note Activation function should be given as a preprocessor argument using "#define act_name". e.g. "#define TANH"
* @note A, B variables required by some activation functions are set using A_VAL= and B_VAL= respectively.
*
* @param[in] src_ptr Pointer to the source tensor. Supported data types: F16/F32
* @param[in] src_attrs The attributes of the source tensor
* @param[out] dst_ptr Pointer to the destination tensor. Supported data types: same as @p src_ptr
* @param[in] dst_attrs The attributes of the destination tensor
*/
SHADER_PARAMS_DECLARATION
{
Tensor3DAttributes src_attrs;
Tensor3DAttributes dst_attrs;
};
#ifdef DATA_TYPE_FP32
TENSOR_DECLARATION(1, srcBuffer, float, src_ptr, src_shift, 2, readonly);
TENSOR_DECLARATION(2, dstBuffer, float, dst_ptr, dst_shift, 2, writeonly);
void main(void)
{
Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR(src_attrs, src_shift);
Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
float data = LOAD_CURRENT_ITEM(src_ptr, src_iter);
float data_out = 0.f;
// Perform activation
#ifdef LOGISTIC
data_out = logistic_op(data);
#elif defined(TANH) /*LOGISTIC*/
data_out = tanh_op(data);
#elif defined(RELU) /*RELU*/
data_out = relu_op(data);
#elif defined(BRELU) /*BRELU*/
data_out = brelu_op(data);
#elif defined(LU_BRELU) /*LU_BRELU*/
data_out = lu_brelu_op(data);
#elif defined(LRELU) /*LRELU*/
data_out = lrelu_op(data);
#elif defined(SRELU) /*SRELU*/
data_out = srelu_op(data);
#elif defined(ABS) /*ABS*/
data_out = abs_op(data);
#elif defined(SQUARE) /*SQUARE*/
data_out = square_op(data);
#elif defined(SQRT) /*SQRT*/
data_out = sqrt_op(data);
#elif defined(LINEAR) /*LINEAR*/
data_out = linear_op(data);
#elif defined(IDENTITY) /*IDENTITY*/
data_out = identity_op(data);
#else /*LOGISTIC*/
#error Activation function not provided
#endif /*LOGISTIC*/
STORE_CURRENT_ITEM(dst_ptr, dst_iter, data_out);
}
#elif defined(DATA_TYPE_FP16)
TENSOR_DECLARATION(1, srcBuffer, uint, src_ptr, src_shift, 2, readonly);
TENSOR_DECLARATION(2, dstBuffer, uint, dst_ptr, dst_shift, 2, writeonly);
void main(void)
{
Tensor3DIterator src_iter = CONVERT_TO_TENSOR3D_ITERATOR(src_attrs, src_shift);
Tensor3DIterator dst_iter = CONVERT_TO_TENSOR3D_ITERATOR(dst_attrs, dst_shift);
vec2 data = LOAD_UNPACK2_CURRENT_ITEM_HALF(src_ptr, src_iter);
// Perform activation
float a = data.x;
float b = data.y;
vec2 data_out;
#ifdef LOGISTIC /*LOGISTIC*/
data_out.x = logistic_op(a);
data_out.y = logistic_op(b);
#elif defined(TANH) /*TANH*/
data_out.x = tanh_op(a);
data_out.y = tanh_op(b);
#elif defined(RELU) /*RELU*/
data_out.x = relu_op(a);
data_out.y = relu_op(b);
#elif defined(BRELU) /*BRELU*/
data_out.x = brelu_op(a);
data_out.y = brelu_op(b);
#elif defined(LU_BRELU) /*LU_BRELU*/
data_out.x = lu_brelu_op(a);
data_out.y = lu_brelu_op(b);
#elif defined(LRELU) /*LRELU*/
data_out.x = lrelu_op(a);
data_out.y = lrelu_op(b);
#elif defined(SRELU) /*SRELU*/
data_out.x = srelu_op(a);
data_out.y = srelu_op(b);
#elif defined(ABS) /*ABS*/
data_out.x = abs_op(a);
data_out.y = abs_op(b);
#elif defined(SQUARE) /*SQUARE*/
data_out.x = square_op(a);
data_out.y = square_op(b);
#elif defined(SQRT) /*SQRT*/
data_out.x = sqrt_op(a);
data_out.y = sqrt_op(b);
#elif defined(LINEAR) /*LINEAR*/
data_out.x = linear_op(a);
data_out.y = linear_op(b);
#elif defined(IDENTITY) /*IDENTITY*/
data_out.x = identity_op(a);
data_out.y = identity_op(b);
#else /*LOGISTIC*/
#error Activation function not provided
#endif /*LOGISTIC*/
STORE_PACK2_CURRENT_ITEM_HALF(dst_ptr, dst_iter, data_out);
}
#endif /*DATA_TYPE_FP16*/