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<div class="title">helpers.h</div> </div>
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<a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno"> 1</span>&#160;<span class="comment">/*</span></div><div class="line"><a name="l00002"></a><span class="lineno"> 2</span>&#160;<span class="comment"> * Copyright (c) 2016-2019 ARM Limited.</span></div><div class="line"><a name="l00003"></a><span class="lineno"> 3</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00004"></a><span class="lineno"> 4</span>&#160;<span class="comment"> * SPDX-License-Identifier: MIT</span></div><div class="line"><a name="l00005"></a><span class="lineno"> 5</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00006"></a><span class="lineno"> 6</span>&#160;<span class="comment"> * Permission is hereby granted, free of charge, to any person obtaining a copy</span></div><div class="line"><a name="l00007"></a><span class="lineno"> 7</span>&#160;<span class="comment"> * of this software and associated documentation files (the &quot;Software&quot;), to</span></div><div class="line"><a name="l00008"></a><span class="lineno"> 8</span>&#160;<span class="comment"> * deal in the Software without restriction, including without limitation the</span></div><div class="line"><a name="l00009"></a><span class="lineno"> 9</span>&#160;<span class="comment"> * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or</span></div><div class="line"><a name="l00010"></a><span class="lineno"> 10</span>&#160;<span class="comment"> * sell copies of the Software, and to permit persons to whom the Software is</span></div><div class="line"><a name="l00011"></a><span class="lineno"> 11</span>&#160;<span class="comment"> * furnished to do so, subject to the following conditions:</span></div><div class="line"><a name="l00012"></a><span class="lineno"> 12</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00013"></a><span class="lineno"> 13</span>&#160;<span class="comment"> * The above copyright notice and this permission notice shall be included in all</span></div><div class="line"><a name="l00014"></a><span class="lineno"> 14</span>&#160;<span class="comment"> * copies or substantial portions of the Software.</span></div><div class="line"><a name="l00015"></a><span class="lineno"> 15</span>&#160;<span class="comment"> *</span></div><div class="line"><a name="l00016"></a><span class="lineno"> 16</span>&#160;<span class="comment"> * THE SOFTWARE IS PROVIDED &quot;AS IS&quot;, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR</span></div><div class="line"><a name="l00017"></a><span class="lineno"> 17</span>&#160;<span class="comment"> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,</span></div><div class="line"><a name="l00018"></a><span class="lineno"> 18</span>&#160;<span class="comment"> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE</span></div><div class="line"><a name="l00019"></a><span class="lineno"> 19</span>&#160;<span class="comment"> * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER</span></div><div class="line"><a name="l00020"></a><span class="lineno"> 20</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,</span></div><div class="line"><a name="l00021"></a><span class="lineno"> 21</span>&#160;<span class="comment"> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE</span></div><div class="line"><a name="l00022"></a><span class="lineno"> 22</span>&#160;<span class="comment"> * SOFTWARE.</span></div><div class="line"><a name="l00023"></a><span class="lineno"> 23</span>&#160;<span class="comment"> */</span></div><div class="line"><a name="l00024"></a><span class="lineno"> 24</span>&#160;<span class="preprocessor">#ifndef ARM_COMPUTE_HELPER_H</span></div><div class="line"><a name="l00025"></a><span class="lineno"> 25</span>&#160;<span class="preprocessor">#define ARM_COMPUTE_HELPER_H</span></div><div class="line"><a name="l00026"></a><span class="lineno"> 26</span>&#160;</div><div class="line"><a name="l00027"></a><span class="lineno"> 27</span>&#160;<span class="preprocessor">#if defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) &amp;&amp; defined(cl_khr_fp16)</span></div><div class="line"><a name="l00028"></a><span class="lineno"> 28</span>&#160;<span class="preprocessor">#pragma OPENCL EXTENSION cl_khr_fp16 : enable</span></div><div class="line"><a name="l00029"></a><span class="lineno"> 29</span>&#160;<span class="preprocessor">#endif // defined(ARM_COMPUTE_OPENCL_FP16_ENABLED) &amp;&amp; defined(cl_khr_fp16)</span></div><div class="line"><a name="l00030"></a><span class="lineno"> 30</span>&#160;</div><div class="line"><a name="l00031"></a><span class="lineno"> 31</span>&#160;<span class="preprocessor">#if 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class="lineno"> 103</span>&#160;<span class="preprocessor"> uint name##_stride_x, \</span></div><div class="line"><a name="l00104"></a><span class="lineno"> 104</span>&#160;<span class="preprocessor"> uint name##_step_x, \</span></div><div class="line"><a name="l00105"></a><span class="lineno"> 105</span>&#160;<span class="preprocessor"> uint name##_stride_y, \</span></div><div class="line"><a name="l00106"></a><span class="lineno"> 106</span>&#160;<span class="preprocessor"> uint name##_step_y, \</span></div><div class="line"><a name="l00107"></a><span class="lineno"> 107</span>&#160;<span class="preprocessor"> uint name##_stride_z, \</span></div><div class="line"><a name="l00108"></a><span class="lineno"> 108</span>&#160;<span class="preprocessor"> uint name##_step_z, \</span></div><div class="line"><a name="l00109"></a><span class="lineno"> 109</span>&#160;<span class="preprocessor"> uint name##_offset_first_element_in_bytes</span></div><div class="line"><a name="l00110"></a><span 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123</a></span>&#160;<span class="preprocessor">#define CONVERT_TO_VECTOR_STRUCT(name) \</span></div><div class="line"><a name="l00124"></a><span class="lineno"> 124</span>&#160;<span class="preprocessor"> update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x)</span></div><div class="line"><a name="l00125"></a><span class="lineno"> 125</span>&#160;</div><div class="line"><a name="l00126"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a64d779f80eeb923e0ab2313433f7b40b"> 126</a></span>&#160;<span class="preprocessor">#define CONVERT_TO_VECTOR_STRUCT_NO_STEP(name) \</span></div><div class="line"><a name="l00127"></a><span class="lineno"> 127</span>&#160;<span class="preprocessor"> update_vector_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0)</span></div><div class="line"><a name="l00128"></a><span class="lineno"> 128</span>&#160;</div><div class="line"><a name="l00129"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#aebe814363556c244be043b13e7969197"> 129</a></span>&#160;<span class="preprocessor">#define CONVERT_TO_IMAGE_STRUCT(name) \</span></div><div class="line"><a name="l00130"></a><span class="lineno"> 130</span>&#160;<span class="preprocessor"> update_image_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y)</span></div><div class="line"><a name="l00131"></a><span class="lineno"> 131</span>&#160;</div><div class="line"><a name="l00132"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a4334a4a76f8e9628c0fb9e1acf616e2a"> 132</a></span>&#160;<span class="preprocessor">#define CONVERT_TO_IMAGE_STRUCT_NO_STEP(name) \</span></div><div class="line"><a name="l00133"></a><span class="lineno"> 133</span>&#160;<span class="preprocessor"> update_image_workitem_ptr(name##_ptr, 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\</span></div><div class="line"><a name="l00139"></a><span class="lineno"> 139</span>&#160;<span class="preprocessor"> update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, 0, name##_stride_y, 0, name##_stride_z, name##_step_z)</span></div><div class="line"><a name="l00140"></a><span class="lineno"> 140</span>&#160;</div><div class="line"><a name="l00141"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a541f8db866a0fa93ee67d58ea31a7d0c"> 141</a></span>&#160;<span class="preprocessor">#define CONVERT_TENSOR3D_TO_IMAGE_STRUCT(name) \</span></div><div class="line"><a name="l00142"></a><span class="lineno"> 142</span>&#160;<span class="preprocessor"> update_image_from_tensor3D_workitem_ptr(name##_ptr, name##_offset_first_element_in_bytes, name##_stride_x, name##_step_x, name##_stride_y, name##_step_y, name##_stride_z, name##_step_z)</span></div><div class="line"><a name="l00143"></a><span 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163</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="struct_vector.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">stride_x</a>; </div><div class="line"><a name="l00164"></a><span class="lineno"> 164</span>&#160;} <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a6ded2cf071c127e518317e3c451af3ef">Vector</a>;</div><div class="line"><a name="l00165"></a><span class="lineno"> 165</span>&#160;</div><div class="line"><a name="l00167"></a><span class="lineno"><a class="line" href="struct_image.xhtml"> 167</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct_image.xhtml">Image</a></div><div class="line"><a name="l00168"></a><span class="lineno"> 168</span>&#160;{</div><div class="line"><a name="l00169"></a><span class="lineno"><a class="line" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32"> 169</a></span>&#160; __global uchar *<a class="code" 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182</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="struct_tensor3_d.xhtml#ad5ff7a2b2bd0eec50fe09c254b127d1c">stride_z</a>; </div><div class="line"><a name="l00183"></a><span class="lineno"> 183</span>&#160;} <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a1a857bfe99727c6051e9a3ee285d70f6">Tensor3D</a>;</div><div class="line"><a name="l00184"></a><span class="lineno"> 184</span>&#160;</div><div class="line"><a name="l00186"></a><span class="lineno"><a class="line" href="struct_tensor4_d.xhtml"> 186</a></span>&#160;<span class="keyword">typedef</span> <span class="keyword">struct </span><a class="code" href="struct_tensor4_d.xhtml">Tensor4D</a></div><div class="line"><a name="l00187"></a><span class="lineno"> 187</span>&#160;{</div><div class="line"><a name="l00188"></a><span class="lineno"><a class="line" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32"> 188</a></span>&#160; __global uchar *<a class="code" 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</div><div class="line"><a name="l00192"></a><span class="lineno"><a class="line" href="struct_tensor4_d.xhtml#ad5ff7a2b2bd0eec50fe09c254b127d1c"> 192</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="struct_tensor4_d.xhtml#ad5ff7a2b2bd0eec50fe09c254b127d1c">stride_z</a>; </div><div class="line"><a name="l00193"></a><span class="lineno"><a class="line" href="struct_tensor4_d.xhtml#a13a60f6e75f64f1953b8858ea454a880"> 193</a></span>&#160; <span class="keywordtype">int</span> <a class="code" href="struct_tensor4_d.xhtml#a13a60f6e75f64f1953b8858ea454a880">stride_w</a>; </div><div class="line"><a name="l00194"></a><span class="lineno"> 194</span>&#160;} <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a3b8a88f73e80a621aecfe7ced12c1676">Tensor4D</a>;</div><div class="line"><a name="l00195"></a><span class="lineno"> 195</span>&#160;</div><div class="line"><a name="l00205"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a8fee90913ba658b25516a43cf71e5cbd"> 205</a></span>&#160;<span class="keyword">inline</span> <a class="code" href="struct_vector.xhtml">Vector</a> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a8fee90913ba658b25516a43cf71e5cbd">update_vector_workitem_ptr</a>(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x)</div><div class="line"><a name="l00206"></a><span class="lineno"> 206</span>&#160;{</div><div class="line"><a name="l00207"></a><span class="lineno"> 207</span>&#160; <a class="code" href="struct_vector.xhtml">Vector</a> vector =</div><div class="line"><a name="l00208"></a><span class="lineno"> 208</span>&#160; {</div><div class="line"><a name="l00209"></a><span class="lineno"> 209</span>&#160; .<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = ptr,</div><div class="line"><a name="l00210"></a><span class="lineno"> 210</span>&#160; .offset_first_element_in_bytes = offset_first_element_in_bytes,</div><div class="line"><a name="l00211"></a><span class="lineno"> 211</span>&#160; .stride_x = stride_x,</div><div class="line"><a name="l00212"></a><span class="lineno"> 212</span>&#160; };</div><div class="line"><a name="l00213"></a><span class="lineno"> 213</span>&#160; vector.<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += vector.<a class="code" href="struct_vector.xhtml#a35e5a91338398273f3b4a6010004bddd">offset_first_element_in_bytes</a> + get_global_id(0) * step_x;</div><div class="line"><a name="l00214"></a><span class="lineno"> 214</span>&#160; <span class="keywordflow">return</span> vector;</div><div class="line"><a name="l00215"></a><span class="lineno"> 215</span>&#160;}</div><div class="line"><a name="l00216"></a><span class="lineno"> 216</span>&#160;</div><div class="line"><a name="l00228"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a0a4395130f74a4293a7d3a19d8fac86d"> 228</a></span>&#160;<span class="keyword">inline</span> <a class="code" href="struct_image.xhtml">Image</a> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a0a4395130f74a4293a7d3a19d8fac86d">update_image_workitem_ptr</a>(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y)</div><div class="line"><a name="l00229"></a><span class="lineno"> 229</span>&#160;{</div><div class="line"><a name="l00230"></a><span class="lineno"> 230</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> img =</div><div class="line"><a name="l00231"></a><span class="lineno"> 231</span>&#160; {</div><div class="line"><a name="l00232"></a><span class="lineno"> 232</span>&#160; .<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = ptr,</div><div class="line"><a name="l00233"></a><span class="lineno"> 233</span>&#160; .offset_first_element_in_bytes = offset_first_element_in_bytes,</div><div class="line"><a name="l00234"></a><span class="lineno"> 234</span>&#160; .stride_x = stride_x,</div><div class="line"><a name="l00235"></a><span class="lineno"> 235</span>&#160; .stride_y = stride_y</div><div class="line"><a name="l00236"></a><span class="lineno"> 236</span>&#160; };</div><div class="line"><a name="l00237"></a><span class="lineno"> 237</span>&#160; img.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += img.<a class="code" href="struct_image.xhtml#a35e5a91338398273f3b4a6010004bddd">offset_first_element_in_bytes</a> + get_global_id(0) * step_x + get_global_id(1) * step_y;</div><div class="line"><a name="l00238"></a><span class="lineno"> 238</span>&#160; <span class="keywordflow">return</span> img;</div><div class="line"><a name="l00239"></a><span class="lineno"> 239</span>&#160;}</div><div class="line"><a name="l00240"></a><span class="lineno"> 240</span>&#160;</div><div class="line"><a name="l00254"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a65fd24237c8278ecb38183f93cc70f05"> 254</a></span>&#160;<span class="keyword">inline</span> <a class="code" href="struct_image.xhtml">Image</a> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a65fd24237c8278ecb38183f93cc70f05">update_image_from_tensor3D_workitem_ptr</a>(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z)</div><div class="line"><a name="l00255"></a><span class="lineno"> 255</span>&#160;{</div><div class="line"><a name="l00256"></a><span class="lineno"> 256</span>&#160; <a class="code" href="struct_image.xhtml">Image</a> img =</div><div class="line"><a name="l00257"></a><span class="lineno"> 257</span>&#160; {</div><div class="line"><a name="l00258"></a><span class="lineno"> 258</span>&#160; .<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = ptr,</div><div class="line"><a name="l00259"></a><span class="lineno"> 259</span>&#160; .offset_first_element_in_bytes = offset_first_element_in_bytes,</div><div class="line"><a name="l00260"></a><span class="lineno"> 260</span>&#160; .stride_x = stride_x,</div><div class="line"><a name="l00261"></a><span class="lineno"> 261</span>&#160; .stride_y = stride_y</div><div class="line"><a name="l00262"></a><span class="lineno"> 262</span>&#160; };</div><div class="line"><a name="l00263"></a><span class="lineno"> 263</span>&#160; img.<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += img.<a class="code" href="struct_image.xhtml#a35e5a91338398273f3b4a6010004bddd">offset_first_element_in_bytes</a> + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z;</div><div class="line"><a name="l00264"></a><span class="lineno"> 264</span>&#160; <span class="keywordflow">return</span> img;</div><div class="line"><a name="l00265"></a><span class="lineno"> 265</span>&#160;}</div><div class="line"><a name="l00266"></a><span class="lineno"> 266</span>&#160;</div><div class="line"><a name="l00280"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a912ccbcc4235bf1274c95d05b50440d4"> 280</a></span>&#160;<span class="keyword">inline</span> <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a912ccbcc4235bf1274c95d05b50440d4">update_tensor3D_workitem_ptr</a>(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z)</div><div class="line"><a name="l00281"></a><span class="lineno"> 281</span>&#160;{</div><div class="line"><a name="l00282"></a><span class="lineno"> 282</span>&#160; <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> tensor =</div><div class="line"><a name="l00283"></a><span class="lineno"> 283</span>&#160; {</div><div class="line"><a name="l00284"></a><span class="lineno"> 284</span>&#160; .<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = ptr,</div><div class="line"><a name="l00285"></a><span class="lineno"> 285</span>&#160; .offset_first_element_in_bytes = offset_first_element_in_bytes,</div><div class="line"><a name="l00286"></a><span class="lineno"> 286</span>&#160; .stride_x = stride_x,</div><div class="line"><a name="l00287"></a><span class="lineno"> 287</span>&#160; .stride_y = stride_y,</div><div class="line"><a name="l00288"></a><span class="lineno"> 288</span>&#160; .stride_z = stride_z</div><div class="line"><a name="l00289"></a><span class="lineno"> 289</span>&#160; };</div><div class="line"><a name="l00290"></a><span class="lineno"> 290</span>&#160; tensor.<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += tensor.<a class="code" href="struct_tensor3_d.xhtml#a35e5a91338398273f3b4a6010004bddd">offset_first_element_in_bytes</a> + get_global_id(0) * step_x + get_global_id(1) * step_y + get_global_id(2) * step_z;</div><div class="line"><a name="l00291"></a><span class="lineno"> 291</span>&#160; <span class="keywordflow">return</span> tensor;</div><div class="line"><a name="l00292"></a><span class="lineno"> 292</span>&#160;}</div><div class="line"><a name="l00293"></a><span class="lineno"> 293</span>&#160;</div><div class="line"><a name="l00294"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a87a9d201ccc6b81332852d562bb7ee13"> 294</a></span>&#160;<span class="keyword">inline</span> <a class="code" href="struct_tensor4_d.xhtml">Tensor4D</a> <a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a87a9d201ccc6b81332852d562bb7ee13">update_tensor4D_workitem_ptr</a>(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z, uint stride_w,</div><div class="line"><a name="l00295"></a><span class="lineno"> 295</span>&#160; uint step_w,</div><div class="line"><a name="l00296"></a><span class="lineno"> 296</span>&#160; uint mod_size)</div><div class="line"><a name="l00297"></a><span class="lineno"> 297</span>&#160;{</div><div class="line"><a name="l00298"></a><span class="lineno"> 298</span>&#160; <a class="code" href="struct_tensor4_d.xhtml">Tensor4D</a> tensor =</div><div class="line"><a name="l00299"></a><span class="lineno"> 299</span>&#160; {</div><div class="line"><a name="l00300"></a><span class="lineno"> 300</span>&#160; .<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> = ptr,</div><div class="line"><a name="l00301"></a><span class="lineno"> 301</span>&#160; .offset_first_element_in_bytes = offset_first_element_in_bytes,</div><div class="line"><a name="l00302"></a><span class="lineno"> 302</span>&#160; .stride_x = stride_x,</div><div class="line"><a name="l00303"></a><span class="lineno"> 303</span>&#160; .stride_y = stride_y,</div><div class="line"><a name="l00304"></a><span class="lineno"> 304</span>&#160; .stride_z = stride_z,</div><div class="line"><a name="l00305"></a><span class="lineno"> 305</span>&#160; .stride_w = stride_w</div><div class="line"><a name="l00306"></a><span class="lineno"> 306</span>&#160; };</div><div class="line"><a name="l00307"></a><span class="lineno"> 307</span>&#160;</div><div class="line"><a name="l00308"></a><span class="lineno"> 308</span>&#160; tensor.<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> += tensor.<a class="code" href="struct_tensor4_d.xhtml#a35e5a91338398273f3b4a6010004bddd">offset_first_element_in_bytes</a> + get_global_id(0) * step_x + get_global_id(1) * step_y + (get_global_id(2) % mod_size) * step_z + (get_global_id(2) / mod_size) * step_w;</div><div class="line"><a name="l00309"></a><span class="lineno"> 309</span>&#160; <span class="keywordflow">return</span> tensor;</div><div class="line"><a name="l00310"></a><span class="lineno"> 310</span>&#160;}</div><div class="line"><a name="l00311"></a><span class="lineno"> 311</span>&#160;</div><div class="line"><a name="l00317"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019"> 317</a></span>&#160;<span class="keyword">inline</span> __global <span class="keyword">const</span> uchar *<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a>(<span class="keyword">const</span> <a class="code" href="struct_vector.xhtml">Vector</a> *vec, <span class="keywordtype">int</span> x)</div><div class="line"><a name="l00318"></a><span class="lineno"> 318</span>&#160;{</div><div class="line"><a name="l00319"></a><span class="lineno"> 319</span>&#160; <span class="keywordflow">return</span> vec-&gt;<a class="code" href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + x * vec-&gt;<a class="code" href="struct_vector.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">stride_x</a>;</div><div class="line"><a name="l00320"></a><span class="lineno"> 320</span>&#160;}</div><div class="line"><a name="l00321"></a><span class="lineno"> 321</span>&#160;</div><div class="line"><a name="l00328"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d"> 328</a></span>&#160;<span class="keyword">inline</span> __global uchar *<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a>(<span class="keyword">const</span> <a class="code" href="struct_image.xhtml">Image</a> *img, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y)</div><div class="line"><a name="l00329"></a><span class="lineno"> 329</span>&#160;{</div><div class="line"><a name="l00330"></a><span class="lineno"> 330</span>&#160; <span class="keywordflow">return</span> img-&gt;<a class="code" href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + x * img-&gt;<a class="code" href="struct_image.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">stride_x</a> + y * img-&gt;<a class="code" href="struct_image.xhtml#a4f0b90c9ecd6e57ceb3f37332fefe8f1">stride_y</a>;</div><div class="line"><a name="l00331"></a><span class="lineno"> 331</span>&#160;}</div><div class="line"><a name="l00332"></a><span class="lineno"> 332</span>&#160;</div><div class="line"><a name="l00340"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85"> 340</a></span>&#160;<span class="keyword">inline</span> __global <span class="keyword">const</span> uchar *<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a>(<span class="keyword">const</span> <a class="code" href="struct_tensor3_d.xhtml">Tensor3D</a> *tensor, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">int</span> z)</div><div class="line"><a name="l00341"></a><span class="lineno"> 341</span>&#160;{</div><div class="line"><a name="l00342"></a><span class="lineno"> 342</span>&#160; <span class="keywordflow">return</span> tensor-&gt;<a class="code" href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + x * tensor-&gt;<a class="code" href="struct_tensor3_d.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">stride_x</a> + y * tensor-&gt;<a class="code" href="struct_tensor3_d.xhtml#a4f0b90c9ecd6e57ceb3f37332fefe8f1">stride_y</a> + z * tensor-&gt;<a class="code" href="struct_tensor3_d.xhtml#ad5ff7a2b2bd0eec50fe09c254b127d1c">stride_z</a>;</div><div class="line"><a name="l00343"></a><span class="lineno"> 343</span>&#160;}</div><div class="line"><a name="l00344"></a><span class="lineno"> 344</span>&#160;</div><div class="line"><a name="l00353"></a><span class="lineno"><a class="line" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#ad442fb5ec8be1fff97f543150de5d822"> 353</a></span>&#160;<span class="keyword">inline</span> __global <span class="keyword">const</span> uchar *<a class="code" href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#ad442fb5ec8be1fff97f543150de5d822">tensor4D_offset</a>(<span class="keyword">const</span> <a class="code" href="struct_tensor4_d.xhtml">Tensor4D</a> *tensor, <span class="keywordtype">int</span> x, <span class="keywordtype">int</span> y, <span class="keywordtype">int</span> z, <span class="keywordtype">int</span> <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a1a367830ae09bf6138df822888ec1d71">w</a>)</div><div class="line"><a name="l00354"></a><span class="lineno"> 354</span>&#160;{</div><div class="line"><a name="l00355"></a><span class="lineno"> 355</span>&#160; <span class="keywordflow">return</span> tensor-&gt;<a class="code" href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">ptr</a> + x * tensor-&gt;<a class="code" href="struct_tensor4_d.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">stride_x</a> + y * tensor-&gt;<a class="code" href="struct_tensor4_d.xhtml#a4f0b90c9ecd6e57ceb3f37332fefe8f1">stride_y</a> + z * tensor-&gt;<a class="code" href="struct_tensor4_d.xhtml#ad5ff7a2b2bd0eec50fe09c254b127d1c">stride_z</a> + <a class="code" href="namespacearm__compute_1_1test_1_1validation.xhtml#a1a367830ae09bf6138df822888ec1d71">w</a> * tensor-&gt;<a class="code" href="struct_tensor4_d.xhtml#a13a60f6e75f64f1953b8858ea454a880">stride_w</a>;</div><div class="line"><a name="l00356"></a><span class="lineno"> 356</span>&#160;}</div><div class="line"><a name="l00357"></a><span class="lineno"> 357</span>&#160;</div><div class="line"><a name="l00358"></a><span class="lineno"> 358</span>&#160;<span class="preprocessor">#endif // _HELPER_H</span></div><div class="ttc" id="struct_vector_xhtml"><div class="ttname"><a href="struct_vector.xhtml">Vector</a></div><div class="ttdoc">Structure to hold Vector information.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00159">helpers.h:159</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a009469e4d9b8fce3b6d5e97d2077827d"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a009469e4d9b8fce3b6d5e97d2077827d">offset</a></div><div class="ttdeci">__global uchar * offset(const Image *img, int x, int y)</div><div class="ttdoc">Get the pointer position of a Image.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00328">helpers.h:328</a></div></div>
<div class="ttc" id="namespacearm__compute_1_1test_1_1validation_xhtml_a1a367830ae09bf6138df822888ec1d71"><div class="ttname"><a href="namespacearm__compute_1_1test_1_1validation.xhtml#a1a367830ae09bf6138df822888ec1d71">arm_compute::test::validation::w</a></div><div class="ttdeci">SimpleTensor&lt; float &gt; w</div><div class="ttdef"><b>Definition:</b> <a href="_c_p_p_2_d_f_t_8cpp_source.xhtml#l00156">DFT.cpp:156</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a0a4395130f74a4293a7d3a19d8fac86d"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a0a4395130f74a4293a7d3a19d8fac86d">update_image_workitem_ptr</a></div><div class="ttdeci">Image update_image_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y)</div><div class="ttdoc">Wrap image information into an Image structure, and make the pointer point at this workitem's data.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00228">helpers.h:228</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a912ccbcc4235bf1274c95d05b50440d4"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a912ccbcc4235bf1274c95d05b50440d4">update_tensor3D_workitem_ptr</a></div><div class="ttdeci">Tensor3D update_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z)</div><div class="ttdoc">Wrap 3D tensor information into an tensor structure, and make the pointer point at this workitem's da...</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00280">helpers.h:280</a></div></div>
<div class="ttc" id="struct_tensor4_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor4_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor4D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00188">helpers.h:188</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml_ad5ff7a2b2bd0eec50fe09c254b127d1c"><div class="ttname"><a href="struct_tensor3_d.xhtml#ad5ff7a2b2bd0eec50fe09c254b127d1c">Tensor3D::stride_z</a></div><div class="ttdeci">int stride_z</div><div class="ttdoc">Stride of the image in Z dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00182">helpers.h:182</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a9082e6aa9fd1705dc218cf44bc5a9d66"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a9082e6aa9fd1705dc218cf44bc5a9d66">Image</a></div><div class="ttdeci">struct Image Image</div><div class="ttdoc">Structure to hold Image information.</div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a1a857bfe99727c6051e9a3ee285d70f6"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a1a857bfe99727c6051e9a3ee285d70f6">Tensor3D</a></div><div class="ttdeci">struct Tensor3D Tensor3D</div><div class="ttdoc">Structure to hold 3D tensor information.</div></div>
<div class="ttc" id="struct_tensor3_d_xhtml_ae01febbfd0689ef709f3ff6fdd2abc7e"><div class="ttname"><a href="struct_tensor3_d.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">Tensor3D::stride_x</a></div><div class="ttdeci">int stride_x</div><div class="ttdoc">Stride of the image in X dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00180">helpers.h:180</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a3b8a88f73e80a621aecfe7ced12c1676"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a3b8a88f73e80a621aecfe7ced12c1676">Tensor4D</a></div><div class="ttdeci">struct Tensor4D Tensor4D</div><div class="ttdoc">Structure to hold 4D tensor information.</div></div>
<div class="ttc" id="struct_image_xhtml_a35e5a91338398273f3b4a6010004bddd"><div class="ttname"><a href="struct_image.xhtml#a35e5a91338398273f3b4a6010004bddd">Image::offset_first_element_in_bytes</a></div><div class="ttdeci">int offset_first_element_in_bytes</div><div class="ttdoc">The offset of the first element in the source image.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00170">helpers.h:170</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml"><div class="ttname"><a href="struct_tensor3_d.xhtml">Tensor3D</a></div><div class="ttdoc">Structure to hold 3D tensor information.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00176">helpers.h:176</a></div></div>
<div class="ttc" id="struct_tensor4_d_xhtml"><div class="ttname"><a href="struct_tensor4_d.xhtml">Tensor4D</a></div><div class="ttdoc">Structure to hold 4D tensor information.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00186">helpers.h:186</a></div></div>
<div class="ttc" id="struct_tensor4_d_xhtml_a13a60f6e75f64f1953b8858ea454a880"><div class="ttname"><a href="struct_tensor4_d.xhtml#a13a60f6e75f64f1953b8858ea454a880">Tensor4D::stride_w</a></div><div class="ttdeci">int stride_w</div><div class="ttdoc">Stride of the image in W dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00193">helpers.h:193</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_ad442fb5ec8be1fff97f543150de5d822"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#ad442fb5ec8be1fff97f543150de5d822">tensor4D_offset</a></div><div class="ttdeci">__global const uchar * tensor4D_offset(const Tensor4D *tensor, int x, int y, int z, int w)</div><div class="ttdoc">Get the pointer position of a Tensor4D.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00353">helpers.h:353</a></div></div>
<div class="ttc" id="struct_vector_xhtml_ae01febbfd0689ef709f3ff6fdd2abc7e"><div class="ttname"><a href="struct_vector.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">Vector::stride_x</a></div><div class="ttdeci">int stride_x</div><div class="ttdoc">Stride of the image in X dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00163">helpers.h:163</a></div></div>
<div class="ttc" id="struct_vector_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_vector.xhtml#acf52c23cbd7424606c10a606524e3e32">Vector::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00161">helpers.h:161</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a65fd24237c8278ecb38183f93cc70f05"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a65fd24237c8278ecb38183f93cc70f05">update_image_from_tensor3D_workitem_ptr</a></div><div class="ttdeci">Image update_image_from_tensor3D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z)</div><div class="ttdoc">Wrap 3D tensor information into an image structure, and make the pointer point at this workitem's dat...</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00254">helpers.h:254</a></div></div>
<div class="ttc" id="struct_tensor4_d_xhtml_a4f0b90c9ecd6e57ceb3f37332fefe8f1"><div class="ttname"><a href="struct_tensor4_d.xhtml#a4f0b90c9ecd6e57ceb3f37332fefe8f1">Tensor4D::stride_y</a></div><div class="ttdeci">int stride_y</div><div class="ttdoc">Stride of the image in Y dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00191">helpers.h:191</a></div></div>
<div class="ttc" id="struct_image_xhtml"><div class="ttname"><a href="struct_image.xhtml">Image</a></div><div class="ttdoc">Structure to hold Image information.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00167">helpers.h:167</a></div></div>
<div class="ttc" id="struct_vector_xhtml_a35e5a91338398273f3b4a6010004bddd"><div class="ttname"><a href="struct_vector.xhtml#a35e5a91338398273f3b4a6010004bddd">Vector::offset_first_element_in_bytes</a></div><div class="ttdeci">int offset_first_element_in_bytes</div><div class="ttdoc">The offset of the first element in the source image.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00162">helpers.h:162</a></div></div>
<div class="ttc" id="struct_tensor4_d_xhtml_a35e5a91338398273f3b4a6010004bddd"><div class="ttname"><a href="struct_tensor4_d.xhtml#a35e5a91338398273f3b4a6010004bddd">Tensor4D::offset_first_element_in_bytes</a></div><div class="ttdeci">int offset_first_element_in_bytes</div><div class="ttdoc">The offset of the first element in the source image.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00189">helpers.h:189</a></div></div>
<div class="ttc" id="struct_image_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_image.xhtml#acf52c23cbd7424606c10a606524e3e32">Image::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00169">helpers.h:169</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a7e4940407322d6f0ccb8b6b86b856019"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a7e4940407322d6f0ccb8b6b86b856019">vector_offset</a></div><div class="ttdeci">__global const uchar * vector_offset(const Vector *vec, int x)</div><div class="ttdoc">Get the pointer position of a Vector.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00317">helpers.h:317</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a6ded2cf071c127e518317e3c451af3ef"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a6ded2cf071c127e518317e3c451af3ef">Vector</a></div><div class="ttdeci">struct Vector Vector</div><div class="ttdoc">Structure to hold Vector information.</div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a8fee90913ba658b25516a43cf71e5cbd"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a8fee90913ba658b25516a43cf71e5cbd">update_vector_workitem_ptr</a></div><div class="ttdeci">Vector update_vector_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x)</div><div class="ttdoc">Wrap vector information into an Vector structure, and make the pointer point at this workitem's data.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00205">helpers.h:205</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml_acf52c23cbd7424606c10a606524e3e32"><div class="ttname"><a href="struct_tensor3_d.xhtml#acf52c23cbd7424606c10a606524e3e32">Tensor3D::ptr</a></div><div class="ttdeci">__global uchar * ptr</div><div class="ttdoc">Pointer to the starting postion of the buffer.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00178">helpers.h:178</a></div></div>
<div class="ttc" id="struct_tensor4_d_xhtml_ae01febbfd0689ef709f3ff6fdd2abc7e"><div class="ttname"><a href="struct_tensor4_d.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">Tensor4D::stride_x</a></div><div class="ttdeci">int stride_x</div><div class="ttdoc">Stride of the image in X dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00190">helpers.h:190</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml_a4f0b90c9ecd6e57ceb3f37332fefe8f1"><div class="ttname"><a href="struct_tensor3_d.xhtml#a4f0b90c9ecd6e57ceb3f37332fefe8f1">Tensor3D::stride_y</a></div><div class="ttdeci">int stride_y</div><div class="ttdoc">Stride of the image in Y dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00181">helpers.h:181</a></div></div>
<div class="ttc" id="struct_tensor4_d_xhtml_ad5ff7a2b2bd0eec50fe09c254b127d1c"><div class="ttname"><a href="struct_tensor4_d.xhtml#ad5ff7a2b2bd0eec50fe09c254b127d1c">Tensor4D::stride_z</a></div><div class="ttdeci">int stride_z</div><div class="ttdoc">Stride of the image in Z dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00192">helpers.h:192</a></div></div>
<div class="ttc" id="struct_tensor3_d_xhtml_a35e5a91338398273f3b4a6010004bddd"><div class="ttname"><a href="struct_tensor3_d.xhtml#a35e5a91338398273f3b4a6010004bddd">Tensor3D::offset_first_element_in_bytes</a></div><div class="ttdeci">int offset_first_element_in_bytes</div><div class="ttdoc">The offset of the first element in the source image.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00179">helpers.h:179</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a87a9d201ccc6b81332852d562bb7ee13"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a87a9d201ccc6b81332852d562bb7ee13">update_tensor4D_workitem_ptr</a></div><div class="ttdeci">Tensor4D update_tensor4D_workitem_ptr(__global uchar *ptr, uint offset_first_element_in_bytes, uint stride_x, uint step_x, uint stride_y, uint step_y, uint stride_z, uint step_z, uint stride_w, uint step_w, uint mod_size)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00294">helpers.h:294</a></div></div>
<div class="ttc" id="struct_image_xhtml_a4f0b90c9ecd6e57ceb3f37332fefe8f1"><div class="ttname"><a href="struct_image.xhtml#a4f0b90c9ecd6e57ceb3f37332fefe8f1">Image::stride_y</a></div><div class="ttdeci">int stride_y</div><div class="ttdoc">Stride of the image in Y dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00172">helpers.h:172</a></div></div>
<div class="ttc" id="src_2core_2_c_l_2cl__kernels_2_helpers_8h_xhtml_a2101b2fe0193ce227ae4e0945e321d85"><div class="ttname"><a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h.xhtml#a2101b2fe0193ce227ae4e0945e321d85">tensor3D_offset</a></div><div class="ttdeci">__global const uchar * tensor3D_offset(const Tensor3D *tensor, int x, int y, int z)</div><div class="ttdoc">Get the pointer position of a Tensor3D.</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00340">helpers.h:340</a></div></div>
<div class="ttc" id="struct_image_xhtml_ae01febbfd0689ef709f3ff6fdd2abc7e"><div class="ttname"><a href="struct_image.xhtml#ae01febbfd0689ef709f3ff6fdd2abc7e">Image::stride_x</a></div><div class="ttdeci">int stride_x</div><div class="ttdoc">Stride of the image in X dimension (in bytes)</div><div class="ttdef"><b>Definition:</b> <a href="src_2core_2_c_l_2cl__kernels_2_helpers_8h_source.xhtml#l00171">helpers.h:171</a></div></div>
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