blob: 03414105e61d98b3ac41959c57c61de6282e3d5b [file] [log] [blame]
/*
* Copyright (c) 2016, 2017 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "helpers.h"
#if defined(FIXED_POINT_POSITION)
#include "fixed_point.h"
#endif /* FIXED_POINT_POSITION */
#ifdef SATURATE
#define ADD(x, y) add_sat((x), (y))
#define SUB(x, y) sub_sat((x), (y))
#else /* SATURATE */
#define ADD(x, y) (x) + (y)
#define SUB(x, y) (x) - (y)
#endif /* SATURATE */
/** This function add two images.
*
* @attention The input and output data_types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT:
* e.g. -DDATA_TYPE_IN1=uchar -DDATA_TYPE_IN2=uchar -DDATA_TYPE_OUT=short
* @attention To perform saturating operation -DSATURATE has to be passed to the compiler otherwise wrapping policy will be used.
*
* @param[in] in1_ptr Pointer to the source image. Supported data types: U8/QS8/QS16/S16/F16/F32
* @param[in] in1_stride_x Stride of the source image in X dimension (in bytes)
* @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes)
* @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image
* @param[in] in2_ptr Pointer to the source image. Supported data types: U8/QS8 (only if @p in1_ptr is QS8), QS16 (only if @p in1_ptr is QS16), S16/F16/F32
* @param[in] in2_stride_x Stride of the source image in X dimension (in bytes)
* @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes)
* @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image
* @param[out] out_ptr Pointer to the destination image. Supported data types: U8 (only if both inputs are U8), QS8 (only if both inputs are QS8), QS16 (only if both inputs are QS16), S16/F16/F32
* @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
* @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
* @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
*/
__kernel void arithmetic_add(
IMAGE_DECLARATION(in1),
IMAGE_DECLARATION(in2),
IMAGE_DECLARATION(out))
{
// Get pixels pointer
Image in1 = CONVERT_TO_IMAGE_STRUCT(in1);
Image in2 = CONVERT_TO_IMAGE_STRUCT(in2);
Image out = CONVERT_TO_IMAGE_STRUCT(out);
// Load values
VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
in_a = CONVERT(vload16(0, (__global DATA_TYPE_IN1 *)in1.ptr), VEC_DATA_TYPE(DATA_TYPE_OUT, 16));
VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
in_b = CONVERT(vload16(0, (__global DATA_TYPE_IN2 *)in2.ptr), VEC_DATA_TYPE(DATA_TYPE_OUT, 16));
// Calculate and store result
vstore16(ADD(in_a, in_b), 0, (__global DATA_TYPE_OUT *)out.ptr);
}
/** This function subtracts one image from another.
*
* @attention The input and output data_types need to be passed at compile time using -DDATA_TYPE_IN1, -DDATA_TYPE_IN2 and -DDATA_TYPE_OUT:
* e.g. -DDATA_TYPE_IN1=uchar -DDATA_TYPE_IN2=uchar -DDATA_TYPE_OUT=short
* @attention To perform saturating operation -DSATURATE has to be passed to the compiler otherwise wrapping policy will be used.
*
* @param[in] in1_ptr Pointer to the source image. Supported data types: U8, S16
* @param[in] in1_stride_x Stride of the source image in X dimension (in bytes)
* @param[in] in1_step_x in1_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] in1_stride_y Stride of the source image in Y dimension (in bytes)
* @param[in] in1_step_y in1_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] in1_offset_first_element_in_bytes The offset of the first element in the source image
* @param[in] in2_ptr Pointer to the source image. Supported data types: U8, S16
* @param[in] in2_stride_x Stride of the source image in X dimension (in bytes)
* @param[in] in2_step_x in2_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] in2_stride_y Stride of the source image in Y dimension (in bytes)
* @param[in] in2_step_y in2_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] in2_offset_first_element_in_bytes The offset of the first element in the source image
* @param[out] out_ptr Pointer to the destination image. Supported data types: U8, S16
* @param[in] out_stride_x Stride of the destination image in X dimension (in bytes)
* @param[in] out_step_x out_stride_x * number of elements along X processed per workitem(in bytes)
* @param[in] out_stride_y Stride of the destination image in Y dimension (in bytes)
* @param[in] out_step_y out_stride_y * number of elements along Y processed per workitem(in bytes)
* @param[in] out_offset_first_element_in_bytes The offset of the first element in the destination image
*/
__kernel void arithmetic_sub(
IMAGE_DECLARATION(in1),
IMAGE_DECLARATION(in2),
IMAGE_DECLARATION(out))
{
// Get pixels pointer
Image in1 = CONVERT_TO_IMAGE_STRUCT(in1);
Image in2 = CONVERT_TO_IMAGE_STRUCT(in2);
Image out = CONVERT_TO_IMAGE_STRUCT(out);
// Load values
VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
in_a = CONVERT(vload16(0, (__global DATA_TYPE_IN1 *)in1.ptr), VEC_DATA_TYPE(DATA_TYPE_OUT, 16));
VEC_DATA_TYPE(DATA_TYPE_OUT, 16)
in_b = CONVERT(vload16(0, (__global DATA_TYPE_IN2 *)in2.ptr), VEC_DATA_TYPE(DATA_TYPE_OUT, 16));
// Calculate and store result
vstore16(SUB(in_a, in_b), 0, (__global DATA_TYPE_OUT *)out.ptr);
}