blob: 1e04f00343096aa5214b5536f869dc17139a9b9c [file] [log] [blame]
/*
* Copyright (c) 2016, 2017 ARM Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "arm_compute/core/CL/ICLKernel.h"
#include "arm_compute/core/CL/CLHelpers.h"
#include "arm_compute/core/CL/ICLTensor.h"
#include "arm_compute/core/Error.h"
#include "arm_compute/core/Helpers.h"
#include "arm_compute/core/TensorInfo.h"
#include "arm_compute/core/Utils.h"
#include "arm_compute/core/Validate.h"
#include "arm_compute/core/Window.h"
#include <cstddef>
using namespace arm_compute;
void arm_compute::enqueue(cl::CommandQueue &queue, ICLKernel &kernel, const Window &window, const cl::NDRange &lws_hint)
{
if(kernel.kernel()() == nullptr)
{
return;
}
if((window.x().end() - window.x().start()) == 0 || (window.y().end() - window.y().start()) == 0)
{
return;
}
cl::NDRange gws((window.x().end() - window.x().start()) / window.x().step(),
(window.y().end() - window.y().start()) / window.y().step(),
(window.z().end() - window.z().start()) / window.z().step());
cl::NDRange lws = cl::NullRange;
if((lws_hint[0] <= gws[0]) && (lws_hint[1] <= gws[1]) && (lws_hint[2] <= gws[2]))
{
lws = lws_hint;
}
queue.enqueueNDRangeKernel(kernel.kernel(), cl::NullRange, gws, lws);
}
ICLKernel::ICLKernel()
: _kernel(nullptr), _lws_hint(CLKernelLibrary::get().default_ndrange()), _target(GPUTarget::MIDGARD), _config_id(arm_compute::default_config_id)
{
}
cl::Kernel &ICLKernel::kernel()
{
return _kernel;
}
template <unsigned int dimension_size>
void ICLKernel::add_tensor_argument(unsigned &idx, const ICLTensor *tensor, const Window &window)
{
ARM_COMPUTE_ERROR_ON(tensor == nullptr);
const ITensorInfo *info = tensor->info();
const Strides &strides = info->strides_in_bytes();
// Calculate offset to the start of the window
unsigned int offset_first_element = info->offset_first_element_in_bytes();
for(unsigned int n = 0; n < info->num_dimensions(); ++n)
{
offset_first_element += window[n].start() * strides[n];
}
unsigned int idx_start = idx;
_kernel.setArg(idx++, tensor->cl_buffer());
for(unsigned int dimension = 0; dimension < dimension_size; dimension++)
{
_kernel.setArg<cl_uint>(idx++, strides[dimension]);
_kernel.setArg<cl_uint>(idx++, strides[dimension] * window[dimension].step());
}
_kernel.setArg<cl_uint>(idx++, offset_first_element);
ARM_COMPUTE_ERROR_ON_MSG(idx_start + num_arguments_per_tensor<dimension_size>() != idx,
"add_%dD_tensor_argument() is supposed to add exactly %d arguments to the kernel", dimension_size, num_arguments_per_tensor<dimension_size>());
ARM_COMPUTE_UNUSED(idx_start);
}
void ICLKernel::add_1D_tensor_argument(unsigned int &idx, const ICLTensor *tensor, const Window &window)
{
add_tensor_argument<1>(idx, tensor, window);
}
void ICLKernel::add_2D_tensor_argument(unsigned int &idx, const ICLTensor *tensor, const Window &window)
{
add_tensor_argument<2>(idx, tensor, window);
}
void ICLKernel::add_3D_tensor_argument(unsigned int &idx, const ICLTensor *tensor, const Window &window)
{
add_tensor_argument<3>(idx, tensor, window);
}
void ICLKernel::add_4D_tensor_argument(unsigned int &idx, const ICLTensor *tensor, const Window &window)
{
add_tensor_argument<4>(idx, tensor, window);
}
unsigned int ICLKernel::num_arguments_per_1D_array() const
{
return num_arguments_per_array<1>();
}
unsigned int ICLKernel::num_arguments_per_1D_tensor() const
{
return num_arguments_per_tensor<1>();
}
unsigned int ICLKernel::num_arguments_per_2D_tensor() const
{
return num_arguments_per_tensor<2>();
}
unsigned int ICLKernel::num_arguments_per_3D_tensor() const
{
return num_arguments_per_tensor<3>();
}
unsigned int ICLKernel::num_arguments_per_4D_tensor() const
{
return num_arguments_per_tensor<4>();
}
void ICLKernel::set_target(cl::Device &device)
{
_target = get_target_from_device(device);
}
void ICLKernel::set_target(GPUTarget target)
{
_target = target;
}
GPUTarget ICLKernel::get_target() const
{
return _target;
}