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/*
* Copyright (c) 2021 Arm Limited.
*
* SPDX-License-Identifier: MIT
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef ARM_COMPUTE_SIZE3D_H
#define ARM_COMPUTE_SIZE3D_H
#include <string>
namespace arm_compute
{
/** Class for specifying the size of a 3D shape or object */
class Size3D
{
public:
/** Default constructor */
Size3D() = default;
/** Constructor. Initializes "width", "height" and "depth" respectively with "w", "h" and "d"
*
* @param[in] w Width of the 3D shape or object
* @param[in] h Height of the 3D shape or object
* @param[in] d Depth of the 3D shape or object
*/
Size3D(size_t w, size_t h, size_t d) noexcept
: width(w), height(h), depth(d)
{
}
/** Convert the values stored to string
*
* @return string of (width x height x depth).
*/
std::string to_string() const;
/** Semantic accessor for width as x.
*
* @return x.
*/
size_t x() const
{
return width;
}
/** Semantic accessor for height as y.
*
* @return y.
*/
size_t y() const
{
return height;
}
/** Semantic accessor for depth as z.
*
* @return z.
*/
size_t z() const
{
return depth;
}
bool operator!=(const Size3D &other) const
{
return !(*this == other);
}
bool operator==(const Size3D &other) const
{
return (width == other.width) && (height == other.height) && (depth == other.depth);
}
public:
size_t width = {}; /**< Width of the 3D shape or object */
size_t height = {}; /**< Height of the 3D shape or object */
size_t depth = {}; /**< Depth of the 3D shape or object */
};
} // namespace arm_compute
#endif /* ARM_COMPUTE_SIZE3D_H */