| page.title=Validate Keymaps Tool | |
| @jd:body | |
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| <p>The Android framework has a small tool called <code>validatekeymaps</code> to validate the | |
| syntax of input device configuration files, key layout files, key character | |
| maps files and virtual key definition files.</p> | |
| <h2 id="compilation">Compilation</h2> | |
| <p>To compile <code>validatekeymaps</code>, set up the development environment, download | |
| the Android source tree, compile it, then run:</p> | |
| <pre><code>$ mmm frameworks/base/tools/validatekeymaps | |
| </code></pre> | |
| <p>This command should compile a host tool called validatekeymaps into the | |
| <code>out/host/<os>/bin</code> directory.</p> | |
| <h2 id="usage">Usage</h2> | |
| <p>If you ran <code>envsetup.sh</code> to set up your development environment, then the | |
| <code>validatekeymaps</code> tool should already be on your path. You can verify | |
| this by running <code>validatekeymaps</code>.</p> | |
| <pre><code>$ validatekeymaps | |
| Keymap Validation Tool | |
| Usage: | |
| validatekeymaps [*.kl] [*.kcm] [*.idc] [virtualkeys.*] [...] | |
| Validates the specified key layouts, key character maps, | |
| input device configurations, or virtual key definitions. | |
| </code></pre> | |
| <p>Then all you need to do is run <code>validatekeymaps</code> an give it the path of | |
| one or more files to validate.</p> | |
| <pre><code>$ validatekeymaps frameworks/base/data/keyboards/Generic.kl | |
| Validating file 'frameworks/base/data/keyboards/Generic.kl'... | |
| No errors. | |
| Success. | |
| </code></pre> | |
| <p>And if there is an error...</p> | |
| <pre><code>$ validatekeymaps Bad.kl | |
| Validating file 'Bad.kl'... | |
| E/KeyLayoutMap(87688): Bad.kl:24: Expected keyword, got 'ke'. | |
| Error -22 parsing key layout file. | |
| Failed! | |
| </code></pre> | |
| <h2 id="automation">Automation</h2> | |
| <p>It is a <em>very</em> good idea to run <code>validatekeymaps</code> on all configuration files | |
| before installing them on a device.</p> | |
| <p>The process can easily be automated as part of the build system by using a | |
| script or a makefile.</p> | |
| <p>The following sample makefile is based on the contents of | |
| <code>frameworks/base/data/keyboards/Android.mk</code>.</p> | |
| <pre><code># This makefile performs build time validation of framework keymap files. | |
| LOCAL_PATH := $(call my-dir) | |
| # Validate all key maps. | |
| include $(CLEAR_VARS) | |
| validatekeymaps := $(HOST_OUT_EXECUTABLES)/validatekeymaps$(HOST_EXECUTABLE_SUFFIX) | |
| files := MyKeyboard.kl MyKeyboard.kcm MyTouchScreen.idc | |
| LOCAL_MODULE := validate_framework_keymaps | |
| LOCAL_MODULE_TAGS := optional | |
| LOCAL_REQUIRED_MODULES := validatekeymaps | |
| validate_framework_keymaps: $(files) | |
| $(hide) $(validatekeymaps) $(files) | |
| include $(BUILD_PHONY_PACKAGE) | |
| </code></pre> |