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| <title>Android 4.2Compatibility Definition</title> | |
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| <body> | |
| <div><img src="header.jpg" alt="Android logo"/></div> | |
| <h1>Android 4.2 Compatibility Definition</h1> | |
| <!-- | |
| <span style="color: red; font-weight: bold;"><h2>Revision 1</h2></span><br/> | |
| <span style="color: red;">Last updated: October 17, 2012</span> | |
| --> | |
| <p><b><font color="red">Revision 2</font></b><br/> | |
| Last updated: Feb 17, 2013 | |
| </p> | |
| <p>Copyright © 2012, Google Inc. All rights reserved.<br/> | |
| <a href="mailto:compatibility@android.com">compatibility@android.com</a> | |
| </p> | |
| <h2> Table of Contents</h2> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-1">1. Introduction</a><br/> | |
| <a href="#section-2">2. Resources</a><br/> | |
| <a href="#section-3">3. Software</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-3.1">3.1. Managed API Compatibility</a><br/> | |
| <a href="#section-3.2">3.2. Soft API Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-3.2.1">3.2.1. Permissions</a><br/> | |
| <a href="#section-3.2.2">3.2.2. Build Parameters</a><br/> | |
| <a href="#section-3.2.3">3.2.3. Intent Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-3.2.3.1">3.2.3.1. Core Application Intents</a><br/> | |
| <a href="#section-3.2.3.2">3.2.3.2. Intent Overrides</a><br/> | |
| <a href="#section-3.2.3.3">3.2.3.3. Intent Namespaces</a><br/> | |
| <a href="#section-3.2.3.4">3.2.3.4. Broadcast Intents</a><br/> | |
| </div> | |
| </div> | |
| <a href="#section-3.3">3.3. Native API Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-3.3.1">3.3.1 Application Binary Interfaces</a><br/> | |
| </div> | |
| <a href="#section-3.4">3.4. Web Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-3.4.1">3.4.1. WebView Compatibility</a><br/> | |
| <a href="#section-3.4.2">3.4.2. Browser Compatibility</a><br/> | |
| </div> | |
| <a href="#section-3.5">3.5. API Behavioral Compatibility</a><br/> | |
| <a href="#section-3.6">3.6. API Namespaces</a><br/> | |
| <a href="#section-3.7">3.7. Virtual Machine Compatibility</a><br/> | |
| <a href="#section-3.8">3.8. User Interface Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-3.8.1">3.8.1. Widgets</a><br/> | |
| <a href="#section-3.8.2">3.8.2. Notifications</a><br/> | |
| <a href="#section-3.8.3">3.8.3. Search</a><br/> | |
| <a href="#section-3.8.4">3.8.4. Toasts</a><br/> | |
| <a href="#section-3.8.5">3.8.5. Themes</a><br/> | |
| <a href="#section-3.8.6">3.8.6. Live Wallpapers</a><br/> | |
| <a href="#section-3.8.7">3.8.7. Recent Application Display</a><br/> | |
| <a href="#section-3.8.8">3.8.8. Input Management Settings</a><br/> | |
| <a href="#section-3.8.9">3.8.9. Lock and Home Screen Widgets</a><br/> | |
| <a href="#section-3.8.10">3.8.10. Lock Screen Media Remote Control</a><br/> | |
| <a href="#section-3.8.11">3.8.11. Dreams</a><br/> | |
| </div> | |
| <a href="#section-3.9">3.9 Device Administration</a><br/> | |
| <a href="#section-3.10">3.10 Accessibility</a><br/> | |
| <a href="#section-3.11">3.11 Text-to-Speech</a><br/> | |
| </div> | |
| <a href="#section-4">4. Application Packaging Compatibility</a><br/> | |
| <a href="#section-5">5. Multimedia Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-5.1">5.1. Media Codecs</a><br/> | |
| <a href="#section-5.2">5.2. Video Encoding</a><br/> | |
| <a href="#section-5.3">5.3. Video Decoding</a><br/> | |
| <a href="#section-5.4">5.4. Audio Recording</a><br/> | |
| <a href="#section-5.5">5.5. Audio Latency</a><br/> | |
| <a href="#section-5.6">5.6. Network Protocols</a><br/> | |
| </div> | |
| <a href="#section-6">6. Developer Tools and Options Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-6.1">6.1. Developer Tools</a><br/> | |
| <a href="#section-6.2">6.2. Developer Options</a><br/> | |
| </div> | |
| <a href="#section-7">7. Hardware Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.1">7.1. Display and Graphics</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.1.1">7.1.1. Screen Configuration</a><br/> | |
| <a href="#section-7.1.2">7.1.2. Display Metrics</a><br/> | |
| <a href="#section-7.1.3">7.1.3. Screen Orientation</a><br/> | |
| <a href="#section-7.1.4">7.1.4. 2D and 3D Graphics Accleration</a><br/> | |
| <a href="#section-7.1.5">7.1.5. Legacy Application Compatibility Mode</a><br/> | |
| <a href="#section-7.1.6">7.1.6. Screen Types</a><br/> | |
| <a href="#section-7.1.7">7.1.7. Screen Technology</a><br/> | |
| <a href="#section-7.1.8">7.1.8. External Displays</a><br/> | |
| </div> | |
| <a href="#section-7.2">7.2. Input Devices</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.2.1">7.2.1. Keyboard</a><br/> | |
| <a href="#section-7.2.2">7.2.2. Non-touch Navigation</a><br/> | |
| <a href="#section-7.2.3">7.2.3. Navigation keys</a><br/> | |
| <a href="#section-7.2.4">7.2.4. Touchscreen input</a><br/> | |
| </div> | |
| <a href="#section-7.3">7.3. Sensors</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.3.1">7.3.1. Accelerometer</a><br/> | |
| <a href="#section-7.3.2">7.3.2. Magnetometer</a><br/> | |
| <a href="#section-7.3.3">7.3.3. GPS</a><br/> | |
| <a href="#section-7.3.4">7.3.4. Gyroscope</a><br/> | |
| <a href="#section-7.3.5">7.3.5. Barometer</a><br/> | |
| <a href="#section-7.3.6">7.3.6. Thermometer</a><br/> | |
| <a href="#section-7.3.7">7.3.7. Photometer</a><br/> | |
| <a href="#section-7.3.8">7.3.8. Proximity Sensor</a><br/> | |
| </div> | |
| <a href="#section-7.4">7.4. Data Connectivity</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.4.1">7.4.1. Telephony</a><br/> | |
| <a href="#section-7.4.2">7.4.2. IEEE 802.11 (WiFi)</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.4.2.1">7.4.2.1. WiFi Direct</a><br/> | |
| </div> | |
| <a href="#section-7.4.3">7.4.3. Bluetooth</a><br/> | |
| <a href="#section-7.4.4">7.4.4. Near-Field Communications</a><br/> | |
| <a href="#section-7.4.5">7.4.5. Minimum Network Capability</a><br/> | |
| </div> | |
| <a href="#section-7.5">7.5. Cameras</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.5.1">7.5.1. Rear-Facing Camera</a><br/> | |
| <a href="#section-7.5.2">7.5.2. Front-Facing Camera</a><br/> | |
| <a href="#section-7.5.3">7.5.3. Camera API Behavior</a><br/> | |
| <a href="#section-7.5.4">7.5.4. Camera Orientation</a><br/> | |
| </div> | |
| <a href="#section-7.6">7.6. Memory and Storage</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-7.6.1">7.6.1. Minimum Memory and Storage</a><br/> | |
| <a href="#section-7.6.2">7.6.2. Application Shared Storage</a><br/> | |
| </div> | |
| <a href="#section-7.7">7.7. USB</a><br/> | |
| </div> | |
| <a href="#section-8">8. Performance Compatibility</a><br/> | |
| <a href="#section-9">9. Security Model Compatibility</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-9.1">9.1. Permissions</a><br/> | |
| <a href="#section-9.2">9.2. UID and Process Isolation</a><br/> | |
| <a href="#section-9.3">9.3. Filesystem Permissions</a><br/> | |
| <a href="#section-9.4">9.4. Alternate Execution Environments</a><br/> | |
| <a href="#section-9.5">9.5. Multi-User Support</a><br/> | |
| <a href="#section-9.6">9.6. Premium SMS Warning</a><br/> | |
| </div> | |
| <a href="#section-10">10. Software Compatibility Testing</a><br/> | |
| <div style="margin-left: 2em;"> | |
| <a href="#section-10.1">10.1. Compatibility Test Suite</a><br/> | |
| <a href="#section-10.2">10.2. CTS Verifier</a><br/> | |
| <a href="#section-10.3">10.3. Reference Applications</a><br/> | |
| </div> | |
| <a href="#section-11">11. Updatable Software</a><br/> | |
| <a href="#section-12">12. Contact Us</a><br/> | |
| <a href="#appendix-A">Appendix A - Bluetooth Test Procedure</a><br/> | |
| </div> | |
| <div style="page-break-before: always;"></div> | |
| <a name="section-1"></a><h2>1. Introduction</h2> | |
| <p>This document enumerates the requirements that must be met in order for | |
| devices to be compatible with Android 4.2.</p> | |
| <p>The use of "must", "must not", "required", "shall", "shall not", "should", | |
| "should not", "recommended", "may" and "optional" is per the IETF standard | |
| defined in RFC2119 [<a href="#resources01">Resources, 1</a>].</p> | |
| <p>As used in this document, a "device implementer" or "implementer" is a | |
| person or organization developing a hardware/software solution running Android | |
| 4.2. A "device implementation" or "implementation" is the hardware/software | |
| solution so developed.</p> | |
| <p>To be considered compatible with Android 4.2, device implementations | |
| MUST meet the requirements presented in this Compatibility Definition, | |
| including any documents incorporated via reference.</p> | |
| <p>Where this definition or the software tests described in <a | |
| href="#section-10">Section 10</a> is silent, ambiguous, or incomplete, it is | |
| the responsibility of the device implementer to ensure compatibility with | |
| existing implementations.</p> | |
| <p>For this reason, the Android Open Source Project [<a | |
| href="#resources03">Resources, 3</a>] is both the reference and preferred | |
| implementation of Android. Device implementers are strongly encouraged to base | |
| their implementations to the greatest extent possible on the "upstream" source | |
| code available from the Android Open Source Project. While some components can | |
| hypothetically be replaced with alternate implementations this practice is | |
| strongly discouraged, as passing the software tests will become substantially | |
| more difficult. It is the implementer's responsibility to ensure full | |
| behavioral compatibility with the standard Android implementation, including | |
| and beyond the Compatibility Test Suite. Finally, note that certain component | |
| substitutions and modifications are explicitly forbidden by this document.</p> | |
| <a name="section-2"></a><h2>2. Resources</h2> | |
| <ol> | |
| <a name="resources01"></a><li>IETF RFC2119 Requirement Levels: <a href="http://www.ietf.org/rfc/rfc2119.txt">http://www.ietf.org/rfc/rfc2119.txt</a></li> | |
| <a name="resources02"></a><li>Android Compatibility Program Overview: <a href="http://source.android.com/compatibility/index.html">http://source.android.com/compatibility/index.html</a></li> | |
| <a name="resources03"></a><li>Android Open Source Project: <a href="http://source.android.com/">http://source.android.com/</a></li> | |
| <a name="resources04"></a><li>API definitions and documentation: <a href="http://developer.android.com/reference/packages.html">http://developer.android.com/reference/packages.html</a></li> | |
| <a name="resources05"></a><li>Android Permissions reference: <a href="http://developer.android.com/reference/android/Manifest.permission.html">http://developer.android.com/reference/android/Manifest.permission.html</a></li> | |
| <a name="resources06"></a><li>android.os.Build reference: <a href="http://developer.android.com/reference/android/os/Build.html">http://developer.android.com/reference/android/os/Build.html</a></li> | |
| <a name="resources07"></a><li>Android 4.2 allowed version strings: <a href="http://source.android.com/compatibility/4.2/versions.html">http://source.android.com/compatibility/4.2/versions.html</a></li> | |
| <a name="resources08"></a><li>Renderscript: <a href="http://developer.android.com/guide/topics/graphics/renderscript.html">http://developer.android.com/guide/topics/graphics/renderscript.html</a></li> | |
| <a name="resources09"></a><li>Hardware Acceleration: <a href="http://developer.android.com/guide/topics/graphics/hardware-accel.html">http://developer.android.com/guide/topics/graphics/hardware-accel.html</a></li> | |
| <a name="resources10"></a><li>android.webkit.WebView class: <a href="http://developer.android.com/reference/android/webkit/WebView.html">http://developer.android.com/reference/android/webkit/WebView.html</a></li> | |
| <a name="resources11"></a><li>HTML5: <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/">http://www.whatwg.org/specs/web-apps/current-work/multipage/</a></li> | |
| <a name="resources12"></a><li>HTML5 offline capabilities: <a href="http://dev.w3.org/html5/spec/Overview.html#offline">http://dev.w3.org/html5/spec/Overview.html#offline</a></li> | |
| <a name="resources13"></a><li>HTML5 video tag: <a href="http://dev.w3.org/html5/spec/Overview.html#video">http://dev.w3.org/html5/spec/Overview.html#video</a></li> | |
| <a name="resources14"></a><li>HTML5/W3C geolocation API: <a href="http://www.w3.org/TR/geolocation-API/">http://www.w3.org/TR/geolocation-API/</a></li> | |
| <a name="resources15"></a><li>HTML5/W3C webdatabase API: <a href="http://www.w3.org/TR/webdatabase/">http://www.w3.org/TR/webdatabase/</a></li> | |
| <a name="resources16"></a><li>HTML5/W3C IndexedDB API: <a href="http://www.w3.org/TR/IndexedDB/">http://www.w3.org/TR/IndexedDB/</a></li> | |
| <a name="resources17"></a><li>Dalvik Virtual Machine specification: available in the Android source code, at dalvik/docs</li> | |
| <a name="resources18"></a><li>AppWidgets: <a href="http://developer.android.com/guide/practices/ui_guidelines/widget_design.html">http://developer.android.com/guide/practices/ui_guidelines/widget_design.html</a></li> | |
| <a name="resources19"></a><li>Notifications: <a href="http://developer.android.com/guide/topics/ui/notifiers/notifications.html">http://developer.android.com/guide/topics/ui/notifiers/notifications.html</a></li> | |
| <a name="resources20"></a><li>Application Resources: <a href="http://code.google.com/android/reference/available-resources.html">http://code.google.com/android/reference/available-resources.html</a></li> | |
| <a name="resources21"></a><li>Status Bar icon style guide: <a href="http://developer.android.com/guide/practices/ui_guidelines/icon_design_status_bar.html">http://developer.android.com/guide/practices/ui_guidelines/icon_design_status_bar.html</a></li> | |
| <a name="resources22"></a><li>Search Manager: <a href="http://developer.android.com/reference/android/app/SearchManager.html">http://developer.android.com/reference/android/app/SearchManager.html</a></li> | |
| <a name="resources23"></a><li>Toasts: <a href="http://developer.android.com/reference/android/widget/Toast.html">http://developer.android.com/reference/android/widget/Toast.html</a></li> | |
| <a name="resources24"></a><li>Themes: <a href="http://developer.android.com/guide/topics/ui/themes.html">http://developer.android.com/guide/topics/ui/themes.html</a></li> | |
| <a name="resources25"></a><li>R.style class: <a href="http://developer.android.com/reference/android/R.style.html">http://developer.android.com/reference/android/R.style.html</a></li> | |
| <a name="resources26"></a><li>Live Wallpapers: <a href="http://developer.android.com/resources/articles/live-wallpapers.html">http://developer.android.com/resources/articles/live-wallpapers.html</a></li> | |
| <a name="resources27"></a><li>Android Device Administration: <a href="http://developer.android.com/guide/topics/admin/device-admin.html">http://developer.android.com/guide/topics/admin/device-admin.html</a></li> | |
| <a name="resources28"></a><li>DevicePolicyManager reference: <a href="http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html">http://developer.android.com/reference/android/app/admin/DevicePolicyManager.html</a></li> | |
| <a name="resources29"></a><li>Android Accessibility Service APIs: <a href="http://developer.android.com/reference/android/accessibilityservice/package-summary.html">http://developer.android.com/reference/android/accessibilityservice/package-summary.html</a></li> | |
| <a name="resources30"></a><li>Android Accessibility APIs: <a href="http://developer.android.com/reference/android/view/accessibility/package-summary.html">http://developer.android.com/reference/android/view/accessibility/package-summary.html</a></li> | |
| <a name="resources31"></a><li>Eyes Free project: <a href="http://http://code.google.com/p/eyes-free">http://code.google.com/p/eyes-free</a></li> | |
| <a name="resources32"></a><li>Text-To-Speech APIs: <a href="http://developer.android.com/reference/android/speech/tts/package-summary.html">http://developer.android.com/reference/android/speech/tts/package-summary.html</a></li> | |
| <a name="resources33"></a><li>Reference tool documentation (for adb, aapt, ddms, systrace): <a href="http://developer.android.com/guide/developing/tools/index.html">http://developer.android.com/guide/developing/tools/index.html</a></li> | |
| <a name="resources34"></a><li>Android apk file description: <a href="http://developer.android.com/guide/topics/fundamentals.html">http://developer.android.com/guide/topics/fundamentals.html</a></li> | |
| <a name="resources35"></a><li>Manifest files: <a href="http://developer.android.com/guide/topics/manifest/manifest-intro.html">http://developer.android.com/guide/topics/manifest/manifest-intro.html</a></li> | |
| <a name="resources36"></a><li>Monkey testing tool: <a href="http://developer.android.com/guide/developing/tools/monkey.html">http://developer.android.com/guide/developing/tools/monkey.html</a></li> | |
| <a name="resources37"></a><li>Android android.content.pm.PackageManager class and Hardware Features List: <a href="http://developer.android.com/reference/android/content/pm/PackageManager.html">http://developer.android.com/reference/android/content/pm/PackageManager.html</a></li> | |
| <a name="resources38"></a><li>Supporting Multiple Screens: <a href="http://developer.android.com/guide/practices/screens_support.html">http://developer.android.com/guide/practices/screens_support.html</a></li> | |
| <a name="resources39"></a><li>android.util.DisplayMetrics: <a href="http://developer.android.com/reference/android/util/DisplayMetrics.html">http://developer.android.com/reference/android/util/DisplayMetrics.html</a></li> | |
| <a name="resources40"></a><li>android.content.res.Configuration: <a href="http://developer.android.com/reference/android/content/res/Configuration.html">http://developer.android.com/reference/android/content/res/Configuration.html</a></li> | |
| <a name="resources41"></a><li>android.hardware.SensorEvent: <a href="http://developer.android.com/reference/android/hardware/SensorEvent.html">http://developer.android.com/reference/android/hardware/SensorEvent.html</a></li> | |
| <a name="resources42"></a><li>Bluetooth API: <a href="http://developer.android.com/reference/android/bluetooth/package-summary.html">http://developer.android.com/reference/android/bluetooth/package-summary.html</a></li> | |
| <a name="resources43"></a><li>NDEF Push Protocol: <a href="http://source.android.com/compatibility/ndef-push-protocol.pdf">http://source.android.com/compatibility/ndef-push-protocol.pdf</a></li> | |
| <a name="resources44"></a><li>MIFARE MF1S503X: <a href="http://www.nxp.com/documents/data_sheet/MF1S503x.pdf">http://www.nxp.com/documents/data_sheet/MF1S503x.pdf</a></li> | |
| <a name="resources45"></a><li>MIFARE MF1S703X: <a href="http://www.nxp.com/documents/data_sheet/MF1S703x.pdf">http://www.nxp.com/documents/data_sheet/MF1S703x.pdf</a></li> | |
| <a name="resources46"></a><li>MIFARE MF0ICU1: <a href="http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf">http://www.nxp.com/documents/data_sheet/MF0ICU1.pdf</a></li> | |
| <a name="resources47"></a><li>MIFARE MF0ICU2: <a href="http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf">http://www.nxp.com/documents/short_data_sheet/MF0ICU2_SDS.pdf</a></li> | |
| <a name="resources48"></a><li>MIFARE AN130511: <a href="http://www.nxp.com/documents/application_note/AN130511.pdf">http://www.nxp.com/documents/application_note/AN130511.pdf</a></li> | |
| <a name="resources49"></a><li>MIFARE AN130411: <a href="http://www.nxp.com/documents/application_note/AN130411.pdf">http://www.nxp.com/documents/application_note/AN130411.pdf</a></li> | |
| <a name="resources50"></a><li>Camera orientation API: <a href="http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)">http://developer.android.com/reference/android/hardware/Camera.html#setDisplayOrientation(int)</a></li> | |
| <a name="resources51"></a><li>Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.html">http://developer.android.com/reference/android/hardware/Camera.html</a></li> | |
| <a name="resources52"></a><li>Android Open Accessories: <a href="http://developer.android.com/guide/topics/usb/accessory.html">http://developer.android.com/guide/topics/usb/accessory.html</a></li> | |
| <a name="resources53"></a><li>USB Host API: <a href="http://developer.android.com/guide/topics/usb/host.html">http://developer.android.com/guide/topics/usb/host.html</a></li> | |
| <a name="resources54"></a><li>Android Security and Permissions reference: <a href="http://developer.android.com/guide/topics/security/security.html">http://developer.android.com/guide/topics/security/security.html</a></li> | |
| <a name="resources55"></a><li>Apps for Android: <a href="http://code.google.com/p/apps-for-android">http://code.google.com/p/apps-for-android</a></li> | |
| <a name="resources56"></a><li>Android DownloadManager: <a href="http://developer.android.com/reference/android/app/DownloadManager.html">http://developer.android.com/reference/android/app/DownloadManager.html</a></li> | |
| <a name="resources57"></a><li>Android File Transfer: <a href="http://www.android.com/filetransfer">http://www.android.com/filetransfer</a></li> | |
| <a name="resources58"></a><li>Android Media Formats: <a href="http://developer.android.com/guide/appendix/media-formats.html">http://developer.android.com/guide/appendix/media-formats.html</a></li> | |
| <a name="resources59"></a><li>HTTP Live Streaming Draft Protocol: <a href="http://tools.ietf.org/html/draft-pantos-http-live-streaming-03">http://tools.ietf.org/html/draft-pantos-http-live-streaming-03</a></li> | |
| <a name="resources60"></a><li>NFC Connection Handover: <a href="http://www.nfc-forum.org/specs/spec_list/#conn_handover/">http://www.nfc-forum.org/specs/spec_list/#conn_handover</a></li> | |
| <a name="resources61"></a><li>Bluetooth Secure Simple Pairing Using NFC: <a href="http://www.nfc-forum.org/resources/AppDocs/NFCForum_AD_BTSSP_1_0.pdf">http://www.nfc-forum.org/resources/AppDocs/NFCForum_AD_BTSSP_1_0.pdf</a></li> | |
| <a name="resources62"></a><li>Wifi Multicast API: <a href="http://developer.android.com/reference/android/net/wifi/WifiManager.MulticastLock.html">http://developer.android.com/reference/android/net/wifi/WifiManager.MulticastLock.html</a></li> | |
| <a name="resources63"></a><li>Action Assist: <a href="http://developer.android.com/reference/android/content/Intent.html#ACTION_ASSIST">http://developer.android.com/reference/android/content/Intent.html#ACTION_ASSIST</a></li> | |
| <a name="resources64"></a><li>USB Charging Specification: <a href="http://www.usb.org/developers/devclass_docs/USB_Battery_Charging_1.2.pdf">http://www.usb.org/developers/devclass_docs/USB_Battery_Charging_1.2.pdf</a></li> | |
| <a name="resources65"></a><li>Android Beam: <a href="http://developer.android.com/guide/topics/nfc/nfc.html">http://developer.android.com/guide/topics/nfc/nfc.html</a></li> | |
| <a name="resources66"></a><li>Android USB Audio: <a href="http://developer.android.com/reference/android/hardware/usb/UsbConstants.html#USB_CLASS_AUDIO">http://developer.android.com/reference/android/hardware/usb/UsbConstants.html#USB_CLASS_AUDIO</a></li> | |
| <a name="resources67"></a><li>Android NFC Sharing Settings: <a href="http://developer.android.com/reference/android/provider/Settings.html#ACTION_NFCSHARING_SETTINGS">http://developer.android.com/reference/android/provider/Settings.html#ACTION_NFCSHARING_SETTINGS</a></li> | |
| <a name="resources68"></a><li>Wifi Direct (Wifi P2P): <a href="http://developer.android.com/reference/android/net/wifi/p2p/WifiP2pManager.html">http://developer.android.com/reference/android/net/wifi/p2p/WifiP2pManager.html</a></li> | |
| <a name="resources69"></a><li>Lock and Home Screen Widget: <a href="http://developer.android.com/reference/android/appwidget/AppWidgetProviderInfo.html">http://developer.android.com/reference/android/appwidget/AppWidgetProviderInfo.html</a></li> | |
| <a name="resources70"></a><li>UserManager reference: <a href="http://developer.android.com/reference/android/os/UserManager.html">http://developer.android.com/reference/android/os/UserManager.html</a></li> | |
| <a name="resources71"></a><li>External Storage reference: <a href="http://source.android.com/tech/storage">http://source.android.com/tech/storage</a></li> | |
| <a name="resources72"></a><li>External Storage APIs: <a href="http://developer.android.com/reference/android/os/Environment.html">http://developer.android.com/reference/android/os/Environment.html</a></li> | |
| <a name="resources73"></a><li>SMS Short Code: <a href="http://en.wikipedia.org/wiki/Short_code">http://en.wikipedia.org/wiki/Short_code</a></li> | |
| <a name="resources74"></a><li>Media Remote Control Client: <a href="http://developer.android.com/reference/android/media/RemoteControlClient.html">http://developer.android.com/reference/android/media/RemoteControlClient.html</a></li> | |
| <a name="resources75"></a><li>Display Manager: <a href="http://developer.android.com/reference/android/hardware/display/DisplayManager.html">http://developer.android.com/reference/android/hardware/display/DisplayManager.html</a></li> | |
| <a name="resources76"></a><li>Dreams: <a href="http://developer.android.com/reference/android/service/dreams/DreamService.html">http://developer.android.com/reference/android/service/dreams/DreamService.html</a></li> | |
| <a name="resources77"></a><li>Android Application Development-Related Settings: <a href="http://developer.android.com/reference/android/provider/Settings.html#ACTION_APPLICATION_DEVELOPMENT_SETTINGS">http://developer.android.com/reference/android/provider/Settings.html#ACTION_APPLICATION_DEVELOPMENT_SETTINGS</a></li> | |
| </ol> | |
| <a name="resources78"></a><li>Camera: <a href="http://developer.android.com/reference/android/hardware/Camera.Parameters.html">http://developer.android.com/reference/android/hardware/Camera.Parameters.html</a></li> | |
| <p>Many of these resources are derived directly or indirectly from the Android | |
| 4.2 SDK, and will be functionally identical to the information in that SDK's | |
| documentation. In any cases where this Compatibility Definition or the | |
| Compatibility Test Suite disagrees with the SDK documentation, the SDK | |
| documentation is considered authoritative. Any technical details provided in | |
| the references included above are considered by inclusion to be part of this | |
| Compatibility Definition.</p> | |
| <a name="section-3"></a><h2>3. Software</h2> | |
| <a name="section-3.1"></a><h3>3.1. Managed API Compatibility</h3> | |
| <p>The managed (Dalvik-based) execution environment is the primary vehicle for | |
| Android applications. The Android application programming interface (API) is | |
| the set of Android platform interfaces exposed to applications running in the | |
| managed VM environment. Device implementations MUST provide complete | |
| implementations, including all documented behaviors, of any documented API | |
| exposed by the Android 4.2 SDK [<a href="#resources04">Resources, 4</a>].</p> | |
| <p>Device implementations MUST NOT omit any managed APIs, alter API interfaces | |
| or signatures, deviate from the documented behavior, or include no-ops, except | |
| where specifically allowed by this Compatibility Definition.</p> | |
| <p>This Compatibility Definition permits some types of hardware for which | |
| Android includes APIs to be omitted by device implementations. In such cases, | |
| the APIs MUST still be present and behave in a reasonable way. See | |
| <a href="#section-7">Section 7</a> for specific requirements for this scenario. | |
| </p> | |
| <a name="section-3.2"></a><h3>3.2. Soft API Compatibility</h3> | |
| <p>In addition to the managed APIs from Section 3.1, Android also includes a | |
| significant runtime-only "soft" API, in the form of such things such as | |
| Intents, permissions, and similar aspects of Android applications that cannot | |
| be enforced at application compile time.</p> | |
| <a name="section-3.2.1"></a><h4>3.2.1. Permissions</h4> | |
| <p>Device implementers MUST support and enforce all permission constants as | |
| documented by the Permission reference page [<a | |
| href="#resources05">Resources, 5</a>]. Note that Section 10 lists additional | |
| requirements related to the Android security model.</p> | |
| <a name="section-3.2.2"></a><h4>3.2.2. Build Parameters</h4> | |
| <p>The Android APIs include a number of constants on the <code>android.os.Build</code> | |
| class [<a href="#resources06">Resources, 6</a>] that are intended to describe | |
| the current device. To provide consistent, meaningful values across device | |
| implementations, the table below includes additional restrictions on the | |
| formats of these values to which device implementations MUST conform.</p> | |
| <table> | |
| <tbody> | |
| <tr> | |
| <td><b>Parameter</b></td> | |
| <td><b>Comments</b></td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.VERSION.RELEASE</td> | |
| <td>The version of the currently-executing Android system, in human-readable | |
| format. This field MUST have one of the string values defined in [<a | |
| href="#resources07">Resources, 7</a>].</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.VERSION.SDK</td> | |
| <td>The version of the currently-executing Android system, in a format | |
| accessible to third-party application code. For Android 4.2, this | |
| field MUST have the integer value 17.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.VERSION.SDK_INT</td> | |
| <td>The version of the currently-executing Android system, in a format | |
| accessible to third-party application code. For Android 4.2, this | |
| field MUST have the integer value 17.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.VERSION.INCREMENTAL</td> | |
| <td>A value chosen by the device implementer designating the specific build of | |
| the currently-executing Android system, in human-readable format. This value | |
| MUST NOT be re-used for different builds made available to end users. A typical use | |
| of this field is to indicate which build number or source-control change | |
| identifier was used to generate the build. There are no requirements on the | |
| specific format of this field, except that it MUST NOT be null or the empty | |
| string ("").</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.BOARD</td> | |
| <td>A value chosen by the device implementer identifying the specific internal | |
| hardware used by the device, in human-readable format. A possible use of this | |
| field is to indicate the specific revision of the board powering the device. | |
| The value of this field MUST be encodable as 7-bit ASCII and match the regular expression | |
| <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.BRAND</td> | |
| <td>A value chosen by the device implementer identifying the name of the | |
| company, organization, individual, etc. who produced the device, in | |
| human-readable format. A possible use of this field is to indicate the OEM | |
| and/or carrier who sold the device. The value of this field MUST be | |
| encodable as 7-bit ASCII and match the regular expression | |
| <code>"^[a-zA-Z0-9.,_-]+$"</code>. | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.CPU_ABI</td> | |
| <td>The name of the instruction set (CPU type + ABI convention) of native code. | |
| See <a href="#section-3.3">Section 3.3: Native API Compatibility</a>. | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.CPU_ABI2</td> | |
| <td>The name of the second instruction set (CPU type + ABI convention) of native code. | |
| See <a href="#section-3.3">Section 3.3: Native API Compatibility</a>. | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.DEVICE</td> | |
| <td>A value chosen by the device implementer identifying the specific | |
| configuration or revision of the body (sometimes called "industrial design") | |
| of the device. The value of this field MUST be encodable as 7-bit ASCII and | |
| match the regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.FINGERPRINT</td> | |
| <td>A string that uniquely identifies this build. It SHOULD be reasonably | |
| human-readable. It MUST follow this template: | |
| <br/><code>$(BRAND)/$(PRODUCT)/$(DEVICE):$(VERSION.RELEASE)/$(ID)/$(VERSION.INCREMENTAL):$(TYPE)/$(TAGS)</code><br/> | |
| For example: | |
| <br/><code>acme/mydevice/generic:4.2/JRN53/3359:userdebug/test-keys</code><br/> | |
| The fingerprint MUST NOT include whitespace characters. If other fields included in the | |
| template above have whitespace characters, they MUST be replaced in the build | |
| fingerprint with another character, such as the underscore ("_") character. | |
| The value of this field MUST be encodable as 7-bit ASCII.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.HARDWARE</td> | |
| <td>The name of the hardware (from the kernel command line or /proc). It SHOULD be | |
| reasonably human-readable. The value of this field MUST be encodable as 7-bit ASCII and | |
| match the regular expression <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.HOST</td> | |
| <td>A string that uniquely identifies the host the build was built on, in | |
| human readable format. There are no requirements on the specific format of | |
| this field, except that it MUST NOT be null or the empty string ("").</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.ID</td> | |
| <td>An identifier chosen by the device implementer to refer to a specific | |
| release, in human readable format. This field can be the same as | |
| android.os.Build.VERSION.INCREMENTAL, but SHOULD be a value sufficiently | |
| meaningful for end users to distinguish between software builds. The value of | |
| this field MUST be encodable as 7-bit ASCII and match the regular expression | |
| <code>"^[a-zA-Z0-9.,_-]+$"</code>. | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.MANUFACTURER</td> | |
| <td>The trade name of the Original Equipment Manufacturer (OEM) of the product. | |
| There are no requirements on the specific format of this field, except that it | |
| MUST NOT be null or the empty string ("").</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.MODEL</td> | |
| <td>A value chosen by the device implementer containing the name of the device | |
| as known to the end user. This SHOULD be the same name under which the device | |
| is marketed and sold to end users. There are no requirements on the specific | |
| format of this field, except that it MUST NOT be null or the empty string | |
| ("").</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.PRODUCT</td> | |
| <td>A value chosen by the device implementer containing the development name | |
| or code name of the product (SKU). MUST be human-readable, but is not necessarily | |
| intended for view by end users. The value of this field MUST be encodable as 7-bit | |
| ASCII and match the regular expression | |
| <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.SERIAL</td> | |
| <td>A hardware serial number, if available. The value of this field MUST be encodable | |
| as 7-bit ASCII and match the regular expression | |
| <code>"^([a-zA-Z0-9]{0,20})$"</code>.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.TAGS</td> | |
| <td>A comma-separated list of tags chosen by the device implementer that | |
| further distinguish the build. For example, "unsigned,debug". The value of | |
| this field MUST be encodable as 7-bit ASCII and match the regular expression | |
| <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.TIME</td> | |
| <td>A value representing the timestamp of when the build occurred.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.TYPE</td> | |
| <td>A value chosen by the device implementer specifying the runtime | |
| configuration of the build. This field SHOULD have one of the values | |
| corresponding to the three typical Android runtime configurations: "user", | |
| "userdebug", or "eng". The value of this field MUST be | |
| encodable as 7-bit ASCII and match the regular expression | |
| <code>"^[a-zA-Z0-9.,_-]+$"</code>.</td> | |
| </tr> | |
| <tr> | |
| <td>android.os.Build.USER</td> | |
| <td>A name or user ID of the user (or automated user) that generated the | |
| build. There are no requirements on the specific format of this field, except | |
| that it MUST NOT be null or the empty string ("").</td> | |
| </tr> | |
| </tbody> | |
| </table> | |
| <a name="section-3.2.3"></a><h4>3.2.3. Intent Compatibility</h4> | |
| <p> | |
| Device implementations MUST honor Android's loose-coupling Intent system, as | |
| described in the sections below. By "honored", it is meant that the device | |
| implementer MUST provide an Android Activity or Service that specifies a | |
| matching Intent filter and binds to and implements correct behavior for each | |
| specified Intent pattern.</p> | |
| <a name="section-3.2.3.1"></a><h4>3.2.3.1. Core Application Intents</h4> | |
| <p>The Android upstream project defines a number of core applications, such as | |
| contacts, calendar, photo gallery, music player, and so on. Device implementers | |
| MAY replace these applications with alternative versions.</p> | |
| <p>However, any such alternative versions MUST honor the same Intent patterns | |
| provided by the upstream project. For example, if a device contains an | |
| alternative music player, it must still honor the Intent pattern issued by | |
| third-party applications to pick a song.</p> | |
| <p>The following applications are considered core Android system | |
| applications:</p> | |
| <ul> | |
| <li>Desk Clock</li> | |
| <li>Browser</li> | |
| <li>Calendar</li> | |
| <li>Contacts</li> | |
| <!--<li>Email</li>--> | |
| <li>Gallery</li> | |
| <li>GlobalSearch</li> | |
| <li>Launcher</li> | |
| <!-- <li>LivePicker (that is, the Live Wallpaper picker application; MAY be omitted | |
| if the device does not support Live Wallpapers, per Section 3.8.5.)</li> --> | |
| <!-- <li>Messaging (AKA "Mms")</li> --> | |
| <li>Music</li> | |
| <!-- <li>Phone</li> --> | |
| <li>Settings</li> | |
| <!-- <li>SoundRecorder</li> --> | |
| </ul> | |
| <p>The core Android system applications include various Activity, or Service | |
| components that are considered "public". That is, the attribute | |
| "android:exported" may be absent, or may have the value "true".</p> | |
| <p>For every Activity or Service defined | |
| in one of the core Android system apps that is not marked as non-public via an | |
| android:exported attribute with the value "false", device implementations MUST | |
| include a compontent of the same type implementing the same Intent filter | |
| patterns as the core Android system app.</p> | |
| <p>In other words, a device implementation MAY replace core Android system | |
| apps; however, if it does, the device implementation MUST support all Intent | |
| patterns defined by each core Android system app being replaced.</p> | |
| <a name="section-3.2.3.2"></a><h4>3.2.3.2. Intent Overrides</h4> | |
| <p>As Android is an extensible platform, device implementations MUST allow each | |
| Intent pattern referenced in Section 3.2.3.2 to be overridden by third-party | |
| applications. The upstream Android open source implementation allows this by | |
| default; device implementers MUST NOT attach special privileges to system | |
| applications' use of these Intent patterns, or prevent third-party | |
| applications from binding to and assuming control of these patterns. This | |
| prohibition specifically includes but is not limited to disabling the | |
| "Chooser" user interface which allows the user to select between multiple | |
| applications which all handle the same Intent pattern.</p> | |
| <p>However, device implementations MAY provide default activities for specific | |
| URI patterns (eg. http://play.google.com) if the default activity provides a | |
| more specific filter for the data URI. For example, an intent filter specifying | |
| the data URI "http://www.android.com" is more specific than the browser filter | |
| for "http://". Device implementations MUST provide a user interface for users | |
| to modify the default activity for intents.</p> | |
| <a name="section-3.2.3.3"></a><h4>3.2.3.3. Intent Namespaces</h4> | |
| <p>Device implementations MUST NOT include any Android component that honors any | |
| new Intent or Broadcast Intent patterns using an ACTION, CATEGORY, or other | |
| key string in the android.* or com.android.* namespace. Device implementers | |
| MUST NOT include any Android components that honor any new Intent or Broadcast | |
| Intent patterns using an ACTION, CATEGORY, or other key string in a package | |
| space belonging to another organization. Device implementers MUST NOT alter or | |
| extend any of the Intent patterns used by the core apps listed in Section | |
| 3.2.3.1. Device implementations MAY include Intent patterns using | |
| namespaces clearly and obviously associated with their own organization.</p> | |
| <p>This prohibition is analogous to that specified for Java language classes | |
| in Section 3.6.</p> | |
| <a name="section-3.2.3.4"></a><h4>3.2.3.4. Broadcast Intents</h4> | |
| <p>Third-party applications rely on the platform to broadcast certain Intents | |
| to notify them of changes in the hardware or software environment. | |
| Android-compatible devices MUST broadcast the public broadcast Intents in | |
| response to appropriate system events. Broadcast Intents are described in the | |
| SDK documentation.</p> | |
| <a name="section-3.3"></a><h3>3.3. Native API Compatibility</h3> | |
| <a name="section-3.3.1"></a><h4>3.3.1 Application Binary Interfaces</h4> | |
| <p>Managed code running in Dalvik can call into native code provided in the | |
| application .apk file as an ELF .so file compiled for the appropriate device | |
| hardware architecture. As native code is highly dependent on the underlying | |
| processor technology, Android defines a number of Application Binary | |
| Interfaces (ABIs) in the Android NDK, in the file | |
| <code>docs/CPU-ARCH-ABIS.html</code>. If a device implementation is compatible | |
| with one or more defined ABIs, it SHOULD implement compatibility with the | |
| Android NDK, as below.</p> | |
| <p>If a device implementation includes support for an Android ABI, it:</p> | |
| <ul> | |
| <li>MUST include support for code running in the managed environment to call | |
| into native code, using the standard Java Native Interface (JNI) | |
| semantics.</li> | |
| <li>MUST be source-compatible (i.e. header compatible) and binary-compatible | |
| (for the ABI) with each required library in the list below</li> | |
| <li>MUST accurately report the native Application Binary Interface (ABI) | |
| supported by the device, via the <code>android.os.Build.CPU_ABI</code> | |
| API</li> | |
| <li>MUST report only those ABIs documented in the latest version of the | |
| Android NDK, in the file <code>docs/CPU-ARCH-ABIS.txt</code></li> | |
| <li>SHOULD be built using the source code and header files available in the | |
| upstream Android open source project</li> | |
| </ul> | |
| <p>The following native code APIs MUST be available to apps that include | |
| native code:</p> | |
| <ul> | |
| <li>libc (C library)</li> | |
| <li>libm (math library)</li> | |
| <li>Minimal support for C++</li> | |
| <li>JNI interface</li> | |
| <li>liblog (Android logging)</li> | |
| <li>libz (Zlib compression)</li> | |
| <li>libdl (dynamic linker)</li> | |
| <li>libGLESv1_CM.so (OpenGL ES 1.0)</li> | |
| <li>libGLESv2.so (OpenGL ES 2.0)</li> | |
| <li>libEGL.so (native OpenGL surface management)</li> | |
| <li>libjnigraphics.so</li> | |
| <li>libOpenSLES.so (OpenSL ES 1.0.1 audio support)</li> | |
| <li>libOpenMAXAL.so (OpenMAX AL 1.0.1 support)</li> | |
| <li>libandroid.so (native Android activity support)</li> | |
| <li>Support for OpenGL, as described below</li> | |
| </ul> | |
| <p>Note that future releases of the Android NDK may introduce support for | |
| additional ABIs. If a device implementation is not compatible with an existing | |
| predefined ABI, it MUST NOT report support for any ABI at all.</p> | |
| <p>Native code compatibility is challenging. For this reason, it should be | |
| repeated that device implementers are VERY strongly encouraged to use the | |
| upstream implementations of the libraries listed above to help ensure | |
| compatibility.</p> | |
| <a name="section-3.4"></a><h3>3.4. Web Compatibility</h3> | |
| <a name="section-3.4.1"></a><h4>3.4.1. WebView Compatibility</h4> | |
| <p>The Android Open Source implementation uses the WebKit rendering engine to | |
| implement the <code>android.webkit.WebView</code>. Because it is not feasible | |
| to develop a comprehensive test suite for a web rendering system, device | |
| implementers MUST use the specific upstream build of WebKit in the WebView | |
| implementation. Specifically:</p> | |
| <ul> | |
| <li>Device implementations' <code>android.webkit.WebView</code> | |
| implementations MUST be based on the 534.30 WebKit build from the upstream | |
| Android Open Source tree for Android 4.2. This build includes a specific set | |
| of functionality and security fixes for the WebView. Device implementers MAY | |
| include customizations to the WebKit implementation; however, any such | |
| customizations MUST NOT alter the behavior of the WebView, including rendering | |
| behavior.</li> | |
| <li>The user agent string reported by the WebView MUST be in this format:<br/> | |
| <code>Mozilla/5.0 (Linux; U; Android $(VERSION); $(LOCALE); $(MODEL) Build/$(BUILD)) AppleWebKit/534.30 (KHTML, like Gecko) Version/4.2 Mobile Safari/534.30</code> | |
| <ul> | |
| <li>The value of the $(VERSION) string MUST be the same as the value for <code>android.os.Build.VERSION.RELEASE</code></li> | |
| <li>The value of the $(LOCALE) string SHOULD follow the ISO conventions for country code and language, and SHOULD refer to the current configured locale of the device</li> | |
| <li>The value of the $(MODEL) string MUST be the same as the value for <code>android.os.Build.MODEL</code></li> | |
| <li>The value of the $(BUILD) string MUST be the same as the value for <code>android.os.Build.ID</code></li> | |
| <li>Device implementations MAY omit <code>Mobile</code> in the user agent string</li> | |
| </ul> | |
| </li> | |
| </ul> | |
| <p>The WebView component SHOULD include support for as much of HTML5 [<a | |
| href="#resources11">Resources, 11</a>] as possible. | |
| Minimally, device implementations MUST support each of these APIs associated | |
| with HTML5 in the WebView:</p> | |
| <ul> | |
| <li>application cache/offline operation [<a href="#resources12">Resources, 12</a>]</li> | |
| <li>the <video> tag [<a href="#resources13">Resources, 13</a>]</li> | |
| <li>geolocation [<a href="#resources14">Resources, 14</a>]</li> | |
| </ul> | |
| <p>Additionally, device implementations MUST support the HTML5/W3C webstorage | |
| API [<a href="#resources15">Resources, 15</a>], and SHOULD support the | |
| HTML5/W3C IndexedDB API [<a href="#resources16">Resources, 16</a>]. <i>Note | |
| that as the web development standards bodies are transitioning to favor | |
| IndexedDB over webstorage, IndexedDB is expected to become a required | |
| component in a future version of Android.</i></p> | |
| <p>HTML5 APIs, like all JavaScript APIs, MUST be disabled by default in a | |
| WebView, unless the developer explicitly enables them via the usual Android | |
| APIs.</p> | |
| <a name="section-3.4.2"></a><h4>3.4.2. Browser Compatibility</h4> | |
| <p>Device implementations MUST include a standalone Browser application for | |
| general user web browsing. The standalone Browser MAY be based on a | |
| browser technology other than WebKit. However, even if an alternate Browser | |
| application is used, the <code>android.webkit.WebView</code> component | |
| provided to third-party applications MUST be based on WebKit, as described in | |
| Section 3.4.1.</p> | |
| <p>Implementations MAY ship a custom user agent string in the standalone | |
| Browser application.</p> | |
| <p>The standalone Browser application (whether based on the upstream | |
| WebKit Browser application or a third-party replacement) SHOULD include support | |
| for as much of HTML5 [<a href="#resources11">Resources, 11</a>] as possible. | |
| Minimally, device implementations MUST support each of these APIs associated | |
| with HTML5:</p> | |
| <ul> | |
| <li>application cache/offline operation [<a href="#resources12">Resources, 12</a>]</li> | |
| <li>the <video> tag [<a href="#resources13">Resources, 13</a>]</li> | |
| <li>geolocation [<a href="#resources14">Resources, 14</a>]</li> | |
| </ul> | |
| <p>Additionally, device implementations MUST support the HTML5/W3C webstorage | |
| API [<a href="#resources15">Resources, 15</a>], and SHOULD support the | |
| HTML5/W3C IndexedDB API [<a href="#resources16">Resources, 16</a>]. <i>Note | |
| that as the web development standards bodies are transitioning to favor | |
| IndexedDB over webstorage, IndexedDB is expected to become a required | |
| component in a future version of Android.</i></p> | |
| <a name="section-3.5"></a><h3>3.5. API Behavioral Compatibility</h3> | |
| <p>The behaviors of each of the API types (managed, soft, native, and web) | |
| must be consistent with the preferred implementation of the upstream Android | |
| open source project [<a href="#resources03">Resources, 3</a>]. Some specific areas | |
| of compatibility are:</p> | |
| <ul> | |
| <li>Devices MUST NOT change the behavior or semantics of a standard Intent</li> | |
| <li>Devices MUST NOT alter the lifecycle or lifecycle semantics of a | |
| particular type of system component (such as Service, Activity, | |
| ContentProvider, etc.)</li> | |
| <li>Devices MUST NOT change the semantics of a standard permission</li> | |
| </ul> | |
| <p>The above list is not comprehensive. The Compatibility Test Suite (CTS) | |
| tests significant portions of the platform for behavioral compatibility, but | |
| not all. It is the responsibility of the implementer to ensure behavioral | |
| compatibility with the Android Open Source Project. For this reason, device | |
| implementers SHOULD use the source code available via the Android Open Source | |
| Project where possible, rather than re-implement significant parts of the | |
| system.</p> | |
| <a name="section-3.6"></a><h3>3.6. API Namespaces</h3> | |
| <p>Android follows the package and class namespace conventions defined by the | |
| Java programming language. To ensure compatibility with third-party | |
| applications, device implementers MUST NOT make any prohibited modifications | |
| (see below) to these package namespaces:</p> | |
| <ul> | |
| <li>java.*</li> | |
| <li>javax.*</li> | |
| <li>sun.*</li> | |
| <li>android.*</li> | |
| <li>com.android.*</li> | |
| </ul> | |
| <p>Prohibited modifications include:</p> | |
| <ul> | |
| <li>Device implementations MUST NOT modify the publicly exposed APIs on the | |
| Android platform by changing any method or class signatures, or by removing | |
| classes or class fields.</li> | |
| <li>Device implementers MAY modify the underlying implementation of the APIs, | |
| but such modifications MUST NOT impact the stated behavior and Java-language | |
| signature of any publicly exposed APIs.</li> | |
| <li>Device implementers MUST NOT add any publicly exposed elements (such as | |
| classes or interfaces, or fields or methods to existing classes or interfaces) | |
| to the APIs above.</li> | |
| </ul> | |
| <p>A "publicly exposed element" is any construct which is not decorated with | |
| the "@hide" marker as used in the upstream Android source code. In other | |
| words, device implementers MUST NOT expose new APIs or alter existing APIs in | |
| the namespaces noted above. Device implementers MAY make internal-only | |
| modifications, but those modifications MUST NOT be advertised or otherwise | |
| exposed to developers.</p> | |
| <p>Device implementers MAY add custom APIs, but any such APIs MUST NOT be in a | |
| namespace owned by or referring to another organization. For instance, device | |
| implementers MUST NOT add APIs to the com.google.* or similar namespace; only | |
| Google may do so. Similarly, Google MUST NOT add APIs to other companies' | |
| namespaces. Additionally, if a device implementation includes custom APIs | |
| outside the standard Android namespace, those APIs MUST be packaged in an | |
| Android shared library so that only apps that explicitly use them (via the | |
| <code><uses-library></code> mechanism) are affected by the increased | |
| memory usage of such APIs.</p> | |
| <p>If a device implementer proposes to improve one of the package namespaces | |
| above (such as by adding useful new functionality to an existing API, or | |
| adding a new API), the implementer SHOULD visit source.android.com and begin | |
| the process for contributing changes and code, according to the information on | |
| that site.</p> | |
| <p>Note that the restrictions above correspond to standard conventions for | |
| naming APIs in the Java programming language; this section simply aims to | |
| reinforce those conventions and make them binding through inclusion in this | |
| compatibility definition.</p> | |
| <a name="section-3.7"></a><h3>3.7. Virtual Machine Compatibility</h3> | |
| <p>Device implementations MUST support the full Dalvik Executable (DEX) | |
| bytecode specification and Dalvik Virtual Machine semantics [<a | |
| href="#resources17">Resources, 17</a>].</p> | |
| <p>Device implementations MUST configure Dalvik to allocate memory in | |
| accordance with the upstream Android platform, and as specified by the following | |
| table. (See <a href="#section-7.1.1">Section 7.1.1</a> for screen size and screen | |
| density definitions.)</p> | |
| <p>Note that memory values specified below are considered minimum values, | |
| and device implementations MAY allocate more memory per application.</p> | |
| <table> | |
| <tbody> | |
| <tr> | |
| <td><b>Screen Size</b></td> | |
| <td><b>Screen Density</b></td> | |
| <td><b>Application Memory</b></td> | |
| </tr> | |
| <tr> | |
| <td>small / normal / large</td> | |
| <td>ldpi / mdpi</td> | |
| <td>16MB</td> | |
| </tr> | |
| <tr> | |
| <td>small / normal / large</td> | |
| <td>tvdpi / hdpi</td> | |
| <td>32MB</td> | |
| </tr> | |
| <tr> | |
| <td>small / normal / large</td> | |
| <td>xhdpi</td> | |
| <td>64MB</td> | |
| </tr> | |
| <tr> | |
| <td>xlarge</td> | |
| <td>mdpi</td> | |
| <td>32MB</td> | |
| </tr> | |
| <tr> | |
| <td>xlarge</td> | |
| <td>tvdpi / hdpi</td> | |
| <td>64MB</td> | |
| </tr> | |
| <tr> | |
| <td>xlarge</td> | |
| <td>xhdpi</td> | |
| <td>128MB</td> | |
| </tr> | |
| </tbody> | |
| </table> | |
| <a name="section-3.8"></a><h3>3.8. User Interface Compatibility</h3> | |
| <a name="section-3.8.1"></a><h4>3.8.1. Widgets</h4> | |
| <p>Android defines a component type and corresponding API and lifecycle that | |
| allows applications to expose an "AppWidget" to the end user [<a | |
| href="#resources18">Resources, 18</a>]. | |
| The Android Open Source reference release includes a Launcher application that | |
| includes user interface affordances allowing the user to add, view, and remove | |
| AppWidgets from the home screen.</p> | |
| <p>Device implementations MAY substitute an alternative to the reference Launcher | |
| (i.e. home screen). Alternative Launchers SHOULD include built-in support for | |
| AppWidgets, and expose user interface affordances to add, configure, view, and | |
| remove AppWidgets directly within the Launcher. Alternative Launchers MAY omit | |
| these user interface elements; however, if they are omitted, the device | |
| implementation MUST provide a separate application accessible from the Launcher | |
| that allows users to add, configure, view, and remove AppWidgets.</p> | |
| <p>Device implementations MUST be capable of rendering widgets that are 4 x 4 | |
| in the standard grid size. (See the App Widget Design Guidelines in the Android | |
| SDK documentation [<a href="#resources18">Resources, 18</a>] for details.</p> | |
| <p> | |
| <a name="section-3.8.2"></a><h4>3.8.2. Notifications</h4> | |
| <p>Android includes APIs that allow developers to notify users of notable | |
| events [<a href="#resources19">Resources, 19</a>], using hardware and software | |
| features of the device.</p> | |
| <p>Some APIs allow applications to perform notifications or attract attention | |
| using hardware, specifically sound, vibration, and light. Device implementations | |
| MUST support notifications that use hardware features, as described in the SDK | |
| documentation, and to the extent possible with the device implementation | |
| hardware. For instance, if a device implementation includes a vibrator, it | |
| MUST correctly implement the vibration APIs. If a device implementation lacks | |
| hardware, the corresponding APIs MUST be implemented as no-ops. Note that this | |
| behavior is further detailed in <a href="#section-7">Section 7.</a></p> | |
| <p>Additionally, the implementation MUST correctly render all resources | |
| (icons, sound files, etc.) provided for in the APIs [<a | |
| href="#resources20">Resources, 20</a>], or in the | |
| Status/System Bar icon style guide [<a href="#resources21">Resources, 21</a>]. | |
| Device implementers MAY provide an alternative user experience for | |
| notifications than that provided by the reference Android Open Source | |
| implementation; however, such alternative notification systems MUST support | |
| existing notification resources, as above.</p> | |
| <p>Android 4.2 includes support for rich notifications, such as interactive | |
| Views for ongoing notifications. Device implementations MUST properly display | |
| and execute rich notifications, as documented in the Android APIs.</p> | |
| <a name="section-3.8.3"></a><h4>3.8.3. Search</h4> | |
| <p>Android includes APIs [<a href="#resources22">Resources, 22</a>] that allow | |
| developers to incorporate search into their applications, and expose their | |
| application's data into the global system search. Generally speaking, this | |
| functionality consists of a single, system-wide user interface that allows users | |
| to enter queries, displays suggestions as users type, and displays results. The | |
| Android APIs allow developers to reuse this interface to provide search within | |
| their own apps, and allow developers to supply results to the common global | |
| search user interface.</p> | |
| <p>Device implementations MUST include a single, shared, system-wide search | |
| user interface capable of real-time suggestions in response to user input. | |
| Device implementations MUST implement the APIs that allow developers to reuse | |
| this user interface to provide search within their own applications. Device | |
| implementations MUST implement the APIs that allow third-party applications to | |
| add suggestions to the search box when it is run in global search mode. If no | |
| third-party applications are installed that make use of this functionality, | |
| the default behavior SHOULD be to display web search engine results and | |
| suggestions.</p> | |
| <a name="section-3.8.4"></a><h4>3.8.4. Toasts</h4> | |
| <p>Applications can use the "Toast" API (defined in [<a | |
| href="#resources23">Resources, 23</a>]) to | |
| display short non-modal strings to the end user, that disappear after a brief | |
| period of time. Device implementations MUST display Toasts from applications | |
| to end users in some high-visibility manner.</p> | |
| <a name="section-3.8.5"></a><h4>3.8.5. Themes</h4> | |
| <p>Android provides "themes" as a mechanism for applications to apply styles | |
| across an entire Activity or application. Android 4.2 includes a "Holo" | |
| or "holographic" theme as a set of defined styles for application developers to | |
| use if they want to match the Holo theme look and feel as defined by the Android | |
| SDK [<a href="#resources24">Resources, 24</a>]. Device implementations MUST NOT | |
| alter any of the Holo theme attributes exposed to applications | |
| [<a href="#resources25">Resources, 25</a>].</p> | |
| <p>Android 4.2 includes a new "Device Default" theme as a set of defined | |
| styles for application developers to use if they want to match the look and feel | |
| of the device theme as defined by the device implementer. Device implementations | |
| MAY modify the DeviceDefault theme attributes exposed to applications | |
| [<a href="#resources25">Resources, 25</a>].</p> | |
| <a name="section-3.8.6"></a><h4>3.8.6. Live Wallpapers</h4> | |
| <p>Android defines a component type and corresponding API and lifecycle that | |
| allows applications to expose one or more "Live Wallpapers" to the end user | |
| [<a href="#resources26">Resources, 26</a>]. Live Wallpapers are animations, | |
| patterns, or similar images with limited input capabilities that display as a | |
| wallpaper, behind other applications.</p> | |
| <p>Hardware is considered capable of reliably running live wallpapers if it | |
| can run all live wallpapers, with no limitations on functionality, at a | |
| reasonable framerate with no adverse affects on other applications. If | |
| limitations in the hardware cause wallpapers and/or applications to crash, | |
| malfunction, consume excessive CPU or battery power, or run at unacceptably | |
| low frame rates, the hardware is considered incapable of running live | |
| wallpaper. As an example, some live wallpapers may use an Open GL 1.0 or 2.0 | |
| context to render their content. Live wallpaper will not run reliably on | |
| hardware that does not support multiple OpenGL contexts because the live | |
| wallpaper use of an OpenGL context may conflict with other applications that | |
| also use an OpenGL context.</p> | |
| <p>Device implementations capable of running live wallpapers reliably as | |
| described above SHOULD implement live wallpapers. Device implementations | |
| determined to not run live wallpapers reliably as described above MUST NOT | |
| implement live wallpapers.</p> | |
| <a name="section-3.8.7"></a><h4>3.8.7. Recent Application Display</h4> | |
| <p>The upstream Android 4.2 source code includes a user interface for | |
| displaying recent applications using a thumbnail image of the application's | |
| graphical state at the moment the user last left the application. Device | |
| implementations MAY alter or eliminate this user interface; however, a future | |
| version of Android is planned to make more extensive use of this | |
| functionality. Device implementations are strongly encouraged to use the | |
| upstream Android 4.2 user interface (or a similar thumbnail-based interface) | |
| for recent applications, or else they may not be compatible with a future | |
| version of Android.</p> | |
| <a name="section-3.8.8"></a><h4>3.8.8. Input Management Settings</h4> | |
| <p>Android 4.2 includes support for Input Management Engines. The Android 4.2 | |
| APIs allow custom app IMEs to specify user-tunable settings. Device | |
| implementations MUST include a way for the user to access IME settings at all | |
| times when an IME that provides such user settings is displayed.</p> | |
| <a name="section-3.8.9"></a><h4>3.8.9. Lock and Home Screen Widgets</h4> | |
| <p>Android 4.2 includes support for application widgets that users can embed in the home screen or the lock screen | |
| (See the App Widget Design Guidelines in the Android SDK documentation [<a href="#resources69">Resources, 69</a>] for details). | |
| Application widgets allow quick access to application data and services without launching a new activity. Widgets declare support | |
| for usage on the home screen or the lock screen by declaring the <code>android:widgetCategory</code> manifest tag that tells the system | |
| where the widget can be placed. Specifically, device implementations MUST meet the following requirements.</p> | |
| <ul> | |
| <li>Device implementations MUST support application widgets on the home screen.</li> | |
| <li>Device implementations SHOULD support lock screen. If device implementations include support for lock screen | |
| then device implementations MUST support application widgets on the lock screen.</li> | |
| </ul> | |
| <a name="section-3.8.10"></a><h4>3.8.10. Lock Screen Media Remote Control</h4> | |
| <p>Android 4.2 includes support for Remote Control API that lets media applications integrate with playback controls | |
| that are displayed in a remote view like the device lock screen[<a href="#resources74">Resources, 74</a>]. Device implementations MUST | |
| include support for embedding remote controls in the device lock screen. | |
| </p> | |
| <a name="section-3.8.11"></a><h4>3.8.11. Dreams</h4> | |
| <p>Android 4.2 includes support for interactive screensavers called Dreams [<a href="#resources76">Resources, 76</a>]. | |
| Dreams allows users to interact with applications when a charging device is idle, or docked in a desk dock. Device implementations | |
| MUST include support for Dreams and provide a settings option for users to configure Dreams.</p> | |
| <a name="section-3.9"></a><h3>3.9 Device Administration</h3> | |
| <p>Android 4.2 includes features that allow security-aware applications | |
| to perform device administration functions at the system level, such as enforcing | |
| password policies or performing remote wipe, through the Android Device | |
| Administration API [<a href="#resources27">Resources, 27</a>]. Device | |
| implementations MUST provide an implementation of the <code>DevicePolicyManager | |
| </code> class [<a href="#resources28">Resources, 28</a>], and SHOULD support | |
| the full range of device administration policies defined in the Android SDK | |
| documentation [<a href="#resources27">Resources, 27</a>]. | |
| </p> | |
| <p><b>Note:</b> while some of the requirements outlined above are stated as "SHOULD" | |
| for Android 4.2, device implementations that support lock screen MUST support device policies to manage widgets | |
| on the lock screen as defined in the Android SDK documentation [<a href="#resources27">Resources, 27</a>]. | |
| </p> | |
| <p><b>Note:</b> while some of the requirements outlined above are stated as "SHOULD" | |
| for Android 4.2, the Compatibility Definition for a future version is planned | |
| to change these to "MUST". That is, these requirements are optional in Android | |
| 4.2 but <b>will be required</b> by a future version. Existing and new devices | |
| that run Android 4.2 are <b>very strongly encouraged to meet | |
| these requirements in Android 4.2</b>, or they will not be able to attain | |
| Android compatibility when upgraded to the future version.</p> | |
| <a name="section-3.10"></a><h3>3.10 Accessibility</h3> | |
| <p>Android 4.2 provides an accessibility layer that helps users with disabilities | |
| to navigate their devices more easily. In addition, Android 4.2 provides | |
| platform APIs that enable accessibility service implementations to receive | |
| callbacks for user and system events and generate alternate feedback mechanisms, | |
| such as text-to-speech, haptic feedback, and trackball/d-pad navigation | |
| [<a href="#resources29">Resources, 29</a>]. Device implementations MUST provide an | |
| implementation of the Android accessibility framework consistent with the | |
| default Android implementation. Specifically, device implementations MUST meet | |
| the following requirements.</p> | |
| <ul> | |
| <li>Device implementations MUST support third party accessibility service | |
| implementations through the <code>android.accessibilityservice</code> | |
| APIs [<a href="#resources30">Resources, 30</a>].</li> | |
| <li>Device implementations MUST generate <code>AccessibilityEvents</code> | |
| and deliver these events to all registered <code>AccessibilityService | |
| </code> implementations in a manner consistent with the default Android | |
| implementation.</li> | |
| <li>Device implementations MUST provide a user-accessible mechanism to enable | |
| and disable accessibility services, and MUST display this interface in | |
| response to the | |
| <code>android.provider.Settings.ACTION_ACCESSIBILITY_SETTINGS</code> | |
| intent.</li> | |
| </ul> | |
| <p>Additionally, device implementations SHOULD provide an implementation | |
| of an accessibility service on the device, and SHOULD provide a mechanism | |
| for users to enable the accessibility service during device setup. An open | |
| source implementation of an accessibility service is available from the Eyes | |
| Free project [<a href="#resources31">Resources, 31</a>].</p> | |
| <a name="section-3.11"></a><h3>3.11 Text-to-Speech</h3> | |
| <p>Android 4.2 includes APIs that allow applications to make use of | |
| text-to-speech (TTS) services, and allows service providers to provide | |
| implementations of TTS services [<a href="#resources32">Resources, 32</a>]. | |
| Device implementations MUST meet these requirements related to the Android TTS | |
| framework:</p> | |
| <ul> | |
| <li>Device implementations MUST support the Android TTS framework APIs and | |
| SHOULD include a TTS engine supporting the languages available on the | |
| device. Note that the upstream Android open source software includes a | |
| full-featured TTS engine implementation.</li> | |
| <li>Device implementations MUST support installation of third-party TTS | |
| engines.</li> | |
| <li>Device implementations MUST provide a user-accessible interface that allows | |
| users to select a TTS engine for use at the system level.</li> | |
| </ul> | |
| <a name="section-4"></a><h2>4. Application Packaging Compatibility</h2> | |
| <p>Device implementations MUST install and run Android ".apk" files as | |
| generated by the "aapt" tool included in the official Android SDK [<a | |
| href="#resources33">Resources, 33</a>].</p> | |
| <p>Devices implementations MUST NOT extend either the .apk [<a | |
| href="#resources34">Resources, 34</a>], Android Manifest [<a | |
| href="#resources35">Resources, 35</a>], | |
| Dalvik bytecode [<a href="#resources17">Resources, 17</a>], or renderscript | |
| bytecode formats in such a way that would prevent those files from installing | |
| and running correctly on other compatible devices. Device implementers SHOULD | |
| use the reference upstream implementation of Dalvik, and the reference | |
| implementation's package management system.</p> | |
| <a name="section-5"></a><h2>5. Multimedia Compatibility</h2> | |
| <p>Device implementations MUST include at least one form of audio output, such as | |
| speakers, headphone jack, external speaker connection, etc.</p> | |
| <a name="section-5.1"></a><h3>5.1. Media Codecs</h3> | |
| <p>Device implementations MUST support the core media formats specified | |
| in the Android SDK documentation [<a href="#resources58">Resources, 58</a>] except | |
| where explicitly permitted in this document. Specifically, device implementations | |
| MUST support the media formats, encoders, decoders, file types and container | |
| formats defined in the tables below. All of these codecs are provided as | |
| software implementations in the preferred Android implementation from the Android | |
| Open Source Project.</p> | |
| <p><strong>Please note that neither Google nor the Open Handset Alliance make any | |
| representation that these codecs are unencumbered by third-party patents. | |
| Those intending to use this source code in hardware or software products are | |
| advised that implementations of this code, including in open source software | |
| or shareware, may require patent licenses from the relevant patent | |
| holders.</strong></p> | |
| <p>Note that these tables do not list specific bitrate requirements for | |
| most video codecs because current device hardware does not necessarily support | |
| bitrates that map exactly to the required bitrates specified by the relevant | |
| standards. Instead, device implementations SHOULD support the highest bitrate | |
| practical on the hardware, up to the limits defined by the specifications.</p> | |
| <div style="page-break-before: always;"></div> | |
| <table> | |
| <tbody> | |
| <tr> | |
| <th>Type</th> | |
| <th>Format / Codec</th> | |
| <th>Encoder</th> | |
| <th>Decoder</th> | |
| <th>Details</th> | |
| <th>File Type(s) / Container Formats</th> | |
| </tr> | |
| <tr> | |
| <td rowspan="11">Audio</td> | |
| <td>MPEG-4 AAC Profile (AAC LC)</td> | |
| <td style="text-align: center;">REQUIRED<br/> | |
| <small>Required for device implementations that include microphone hardware | |
| and define <code>android.hardware.microphone</code>.</small></td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td rowspan="1"> Support for mono/stereo/5.0/5.1* content with standard sampling rates from 8 to 48 kHz.</td> | |
| <td rowspan="4"> | |
| <ul> | |
| <li>3GPP (.3gp)</li> | |
| <li>MPEG-4 (.mp4, .m4a)</li> | |
| <li>ADTS raw AAC (.aac, decode in Android 3.1+, encode in Android 4.0+, ADIF not supported)</li> | |
| <li>MPEG-TS (.ts, not seekable, Android 3.0+)</li> | |
| </ul> | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>MPEG-4 HE AAC Profile (AAC+)</td> | |
| <td>REQUIRED for device implementations that include microphone hardware and define android.hardware.microphone</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>Support for mono/stereo/5.0/5.1* content with standard sampling rates from 16 to 48 kHz.</td> | |
| </tr> | |
| <tr> | |
| <td>MPEG-4 HE AAC v2 Profile (enhanced AAC+)</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>Support for mono/stereo/5.0/5.1* content with standard sampling rates from 16 to 48 kHz.</td> | |
| </tr> | |
| <tr> | |
| <td>MPEG-4 Audio Object Type ER AAC ELD (Enhanced Low Delay AAC)</td> | |
| <td>REQUIRED for device implementations that include microphone hardware and define android.hardware.microphone</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>Support for mono/stereo content with standard | |
| sampling rates from 16 to 48 kHz.</td> | |
| </tr> | |
| <tr> | |
| <td>AMR-NB</td> | |
| <td style="text-align: center;">REQUIRED<br/> | |
| <small>Required for device implementations that include microphone hardware | |
| and define <code>android.hardware.microphone</code>.</small></td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>4.75 to 12.2 kbps sampled @ 8kHz</td> | |
| <td>3GPP (.3gp) | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>AMR-WB</td> | |
| <td style="text-align: center;">REQUIRED<br/> | |
| <small>Required for device implementations that include microphone hardware | |
| and define <code>android.hardware.microphone</code>.</small></td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>9 rates from 6.60 kbit/s to 23.85 kbit/s sampled @ 16kHz</td> | |
| <td>3GPP (.3gp)</td> | |
| </tr> | |
| <tr> | |
| <td>FLAC</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED<br/><small>(Android 3.1+)</small></td> | |
| <td>Mono/Stereo (no multichannel). Sample rates up to 48 kHz (but up to 44.1 | |
| kHz is recommended on devices with 44.1 kHz output, as the 48 to 44.1 kHz | |
| downsampler does not include a low-pass filter). 16-bit recommended; | |
| no dither applied for 24-bit. | |
| </td> | |
| <td>FLAC (.flac) only</td> | |
| </tr> | |
| <tr> | |
| <td>MP3</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>Mono/Stereo 8-320Kbps constant (CBR) or variable bit-rate (VBR) | |
| </td> | |
| <td>MP3 (.mp3)</td> | |
| </tr> | |
| <tr> | |
| <td>MIDI</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>MIDI Type 0 and 1. DLS Version 1 and 2. XMF and Mobile XMF. Support for ringtone formats RTTTL/RTX, OTA, and iMelody </td> | |
| <td> | |
| <ul> | |
| <li>Type 0 and 1 (.mid, .xmf, .mxmf)</li> | |
| <li>RTTTL/RTX (.rtttl, .rtx)</li> | |
| <li>OTA (.ota)</li> | |
| <li>iMelody (.imy)</li> | |
| </ul> | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>Vorbis</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td> </td> | |
| <td> | |
| <ul> | |
| <li>Ogg (.ogg)</li> | |
| <li>Matroska (.mkv)</li> | |
| </ul> | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>PCM/WAVE</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>8-bit and 16-bit linear PCM** (rates up to limit of hardware).Devices MUST support sampling rates | |
| for raw PCM recording at 8000,16000 and 44100 Hz frequencies</td> | |
| <td>WAVE (.wav)</td> | |
| </tr> | |
| <tr> | |
| <td rowspan="5">Image</td> | |
| <td>JPEG</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>Base+progressive</td> | |
| <td>JPEG (.jpg)</td> | |
| </tr> | |
| <tr> | |
| <td>GIF</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td> </td> | |
| <td>GIF (.gif)</td> | |
| </tr> | |
| <tr> | |
| <td>PNG</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td> </td> | |
| <td>PNG (.png)</td> | |
| </tr> | |
| <tr> | |
| <td>BMP</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td> </td> | |
| <td>BMP (.bmp)</td> | |
| </tr> | |
| <tr> | |
| <td>WEBP</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td> </td> | |
| <td>WebP (.webp)</td> | |
| </tr> | |
| <tr> | |
| <td rowspan="4">Video</td> | |
| <td>H.263</td> | |
| <td style="text-align: center;">REQUIRED<br/> | |
| <small>Required for device implementations that include camera hardware | |
| and define <code>android.hardware.camera</code> or | |
| <code>android.hardware.camera.front</code>.</small></td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td> </td> | |
| <td> | |
| <ul> | |
| <li>3GPP (.3gp)</li> | |
| <li>MPEG-4 (.mp4)</li> | |
| </ul> | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>H.264 AVC</td> | |
| <td style="text-align: center;">REQUIRED<br/> | |
| <small>Required for device implementations that include camera hardware | |
| and define <code>android.hardware.camera</code> or | |
| <code>android.hardware.camera.front</code>.</small></td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td>Baseline Profile (BP)</td> | |
| <td> | |
| <ul> | |
| <li>3GPP (.3gp)</li> | |
| <li>MPEG-4 (.mp4)</li> | |
| <li>MPEG-TS (.ts, AAC audio only, not seekable, Android 3.0+)</li> | |
| </ul> | |
| </td> | |
| </tr> | |
| <tr> | |
| <td>MPEG-4 SP</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED</td> | |
| <td> </td> | |
| <td>3GPP (.3gp)</td> | |
| </tr> | |
| <tr> | |
| <td>VP8</td> | |
| <td> </td> | |
| <td style="text-align: center;">REQUIRED<br/><small>(Android 2.3.3+)</small></td> | |
| <td> </td> | |
| <td><a href="http://www.webmproject.org/">WebM</a> (.webm) and Matroska (.mkv, Android 4.0+)</td> | |
| </tr> | |
| </tbody></table> | |
| *Note: Only downmix of 5.0/5.1 content is required; recording or rendering more than 2 channels is optional. | |
| **Note: 16-bit linear PCM capture is mandatory. 8-bit linear PCM capture is not mandatory. | |
| <a name="section-5.2"></a><h3>5.2 Video Encoding</h3> | |
| <p>Android device implementations that include a rear-facing camera and declare | |
| <code>android.hardware.camera</code> SHOULD support the following video encoding | |
| profiles.</p> | |
| <table> | |
| <thead> | |
| <tr> | |
| <th> </th> | |
| <th>SD (Low quality)</th> | |
| <th>SD (High quality)</th> | |
| <th>HD (When supported by hardware)</th> | |
| </tr> | |
| </thead> | |
| <tbody> | |
| <tr> | |
| <th>Video codec</th> | |
| <td>H.264 Baseline Profile</td> | |
| <td>H.264 Baseline Profile</td> | |
| <td>H.264 Baseline Profile</td> | |
| </tr> | |
| <tr> | |
| <th>Video resolution</th> | |
| <td>176 x 144 px</td> | |
| <td>480 x 360 px</td> | |
| <td>1280 x 720 px</td> | |
| </tr> | |
| <tr> | |
| <th>Video frame rate</th> | |
| <td>12 fps</td> | |
| <td>30 fps</td> | |
| <td>30 fps</td> | |
| </tr> | |
| <tr> | |
| <th>Video bitrate</th> | |
| <td>56 Kbps</td> | |
| <td>500 Kbps or higher</td> | |
| <td>2 Mbps or higher</td> | |
| </tr> | |
| <tr> | |
| <th>Audio codec</th> | |
| <td>AAC-LC</td> | |
| <td>AAC-LC</td> | |
| <td>AAC-LC</td> | |
| </tr> | |
| <tr> | |
| <th>Audio channels</th> | |
| <td>1 (mono)</td> | |
| <td>2 (stereo)</td> | |
| <td>2 (stereo)</td> | |
| </tr> | |
| <tr> | |
| <th>Audio bitrate</th> | |
| <td>24 Kbps</td> | |
| <td>128 Kbps</td> | |
| <td>192 Kbps</td> | |
| </tr> | |
| </tbody> | |
| </table> | |
| <a name="section-5.3"></a><h3>5.3 Video Decoding</h3> | |
| <p>Android device implementations SHOULD support the following VP8 video decoding profiles.</p> | |
| <div style="page-break-before: always;"></div> | |
| <table> | |
| <thead> | |
| <tr> | |
| <th> </th> | |
| <th>SD (Low quality)</th> | |
| <th>SD (High quality)</th> | |
| <th>HD 720p <br/> (When supported by hardware)</th> | |
| <th>HD 1080p <br/>(When supported by hardware)</th> | |
| </tr> | |
| </thead> | |
| <tbody> | |
| <tr> | |
| <th>Video resolution</th> | |
| <td>320 x 180 px</td> | |
| <td>640 x 360 px</td> | |
| <td>1280 x 720 px</td> | |
| <td>1920 x 1080 px</td> | |
| </tr> | |
| <tr> | |
| <th>Video frame rate</th> | |
| <td>30 fps</td> | |
| <td>30 fps</td> | |
| <td>30 fps</td> | |
| <td>30 fps</td> | |
| </tr> | |
| <tr> | |
| <th>Video bitrate</th> | |
| <td>800 Kbps</td> | |
| <td>2 Mbps</td> | |
| <td>8 Mbps</td> | |
| <td>20 Mbps</td> | |
| </tr> | |
| </tbody> | |
| </table> | |
| <a name="section-5.4"></a><h3>5.4. Audio Recording</h3> | |
| <p>When an application has used the <code>android.media.AudioRecord</code> API to | |
| start recording an audio stream, device implementations that include microphone | |
| hardware and declare <code>android.hardware.microphone</code> MUST sample and | |
| record audio with each of these behaviors:</p> | |
| <ul> | |
| <li>The device SHOULD exhibit approximately flat amplitude versus frequency | |
| characteristics; specifically, ±3 dB, from 100 Hz to 4000 Hz</li> | |
| <li>Audio input sensitivity SHOULD be set such that a 90 dB sound power level | |
| (SPL) source at 1000 Hz yields RMS of 2500 for 16-bit samples.</li> | |
| <li>PCM amplitude levels SHOULD linearly track input SPL changes over at least | |
| a 30 dB range from -18 dB to +12 dB re 90 dB SPL at the microphone.</li> | |
| <li>Total harmonic distortion SHOULD be less than 1% for 1Khz at 90 dB SPL input level.</li> | |
| </ul> | |
| <p>In addition to the above recording specifications, when an application has | |
| started recording an audio stream using the | |
| <code>android.media.MediaRecorder.AudioSource.VOICE_RECOGNITION</code> audio | |
| source:</p> | |
| <ul> | |
| <li>Noise reduction processing, if present, MUST be disabled.</li> | |
| <li>Automatic gain control, if present, MUST be disabled.</li> | |
| </ul> | |
| <p><b>Note:</b> while some of the requirements outlined above are stated as "SHOULD" | |
| for Android 4.2, the Compatibility Definition for a future version is planned | |
| to change these to "MUST". That is, these requirements are optional in Android | |
| 4.2 but <b>will be required</b> by a future version. Existing and new devices | |
| that run Android 4.2 are <b>very strongly encouraged to meet | |
| these requirements in Android 4.2</b>, or they will not be able to attain | |
| Android compatibility when upgraded to the future version.</p> | |
| <a name="section-5.5"></a><h3>5.5. Audio Latency</h3> | |
| <p>Audio latency is the time delay as an audio signal passes through a system. | |
| Many classes of | |
| applications rely on short latencies, to achieve real-time effects such sound | |
| effects or VOIP communication.</p> | |
| <p>For the purposes of this section:</p> | |
| <ul> | |
| <li>"output latency" is defined as the interval between when an application | |
| writes a frame of PCM-coded data and when the corresponding sound can be heard | |
| by an external listener or observed by a transducer</li> | |
| <li>"cold output latency" is defined as the output latency for the first frame, when | |
| the audio output system has been idle and powered down prior to the request</li> | |
| <li>"continuous output latency" is defined as the output latency for subsequent frames, | |
| after the device is already playing audio</li> | |
| <li>"input latency" is the interval between when an external sound is presented | |
| to the device and when an application reads the corresponding frame of PCM-coded data</li> | |
| <li>"cold input latency" is defined as the sum of lost input time | |
| and the input latency for the first frame, when | |
| the audio input system has been idle and powered down prior to the request</li> | |
| <li>"continuous input latency" is defined as the input latency for subsequent frames, | |
| while the device is already capturing audio</li> | |
| <li>"OpenSL ES PCM buffer queue API" is the set of PCM-related OpenSL ES APIs within Android NDK; | |
| see <i>NDK_root</i><code>/docs/opensles/index.html</code></li> | |
| </ul> | |
| <p>Per <a href="#section-5">Section 5</a>, | |
| all compatible device implementations MUST include at least one form of audio output. | |
| Device implementations SHOULD meet or exceed these output latency requirements:</p> | |
| <ul> | |
| <li>cold output latency of 100 milliseconds or less</li> | |
| <li>continuous output latency of 45 milliseconds or less</li> | |
| </ul> | |
| <p>If a device implementation meets the requirements of this section | |
| after any initial calibration | |
| when using the OpenSL ES PCM buffer queue API, | |
| for continuous output latency and cold output latency | |
| over at least one supported audio output device, it MAY | |
| report support for low-latency audio, by reporting the feature | |
| "android.hardware.audio.low-latency" via the | |
| <code>android.content.pm.PackageManager</code> class. [<a | |
| href="#resources37">Resources, 37</a>] Conversely, if the device | |
| implementation does not meet these requirements it MUST NOT report support for | |
| low-latency audio.</p> | |
| <p> | |
| Per <a href="#section-7.2.5">Section 7.2.5</a>, | |
| microphone hardware may be omitted by device implementations.</p> | |
| <p> | |
| Device implementations that include microphone | |
| hardware and declare <code>android.hardware.microphone</code> SHOULD | |
| meet these input audio latency requirements:</p> | |
| <ul> | |
| <li>cold input latency of 100 milliseconds or less</li> | |
| <li>continuous input latency of 50 milliseconds or less</li> | |
| </ul> | |
| <a name="section-5.6"></a><h3>5.6. Network Protocols</h3> | |
| <p>Devices MUST support the media network protocols for audio and video playback | |
| as specified in the Android SDK documentation | |
| [<a href="#resources58">Resources, 58</a>]. Specifically, devices MUST support | |
| the following media network protocols:</p> | |
| <ul> | |
| <li>RTSP (RTP, SDP)</li> | |
| <li>HTTP(S) progressive streaming</li> | |
| <li>HTTP(S) Live Streaming draft protocol, Version 3 [<a href="#resources59">Resources, 59</a>]</li> | |
| </ul> | |
| <a name="section-6"></a><h2>6. Developer Tools and Options Compatibility</h2> | |
| <a name="section-6.1"></a><h3>6.1 Developer Tools</h3> | |
| <p>Device implementations MUST support the Android Developer Tools provided in the Android SDK. | |
| Specifically, Android-compatible devices MUST be compatible with:</p> | |
| <ul> | |
| <li><b>Android Debug Bridge (known as adb)</b> [<a href="#resources33">Resources, 33</a>]<br/> | |
| Device implementations MUST support all <code>adb</code> functions as | |
| documented in the Android SDK. The device-side <code>adb</code> daemon MUST | |
| be inactive by default, and there MUST be a user-accessible mechanism to turn | |
| on the Android Debug Bridge.</li> | |
| <p>Android 4.2.2 includes support for secure adb. Secure adb enables adb on known authenticated hosts. | |
| Existing and new devices that run Android 4.2.2 are <b>very strongly encouraged to meet | |
| this requirement in Android 4.2</b>, or they will not be able to attain | |
| Android compatibility when upgraded to the future version.</p> | |
| <li><b>Dalvik Debug Monitor Service (known as ddms)</b> [<a href="#resources33">Resources, 33</a>]<br/> | |
| Device implementations MUST support all <code>ddms</code> features as documented in the | |
| Android SDK. As <code>ddms</code> uses <code>adb</code>, support for | |
| <code>ddms</code> SHOULD be inactive by default, | |
| but MUST be supported whenever the user has activated the Android Debug | |
| Bridge, as above.</li> | |
| <li><b>Monkey</b> [<a href="#resources36">Resources, 36</a>]<br/> | |
| Device implementations MUST include the Monkey framework, and make it | |
| available for applications to use.</li> | |
| <li><b>SysTrace</b> [<a href="#resources33">Resources, 33</a>]<br/> | |
| Device implementations MUST support systrace tool as documented in the Android SDK. | |
| Systrace must be inactive by default, and there MUST be a user-accessible mechanism to turn | |
| on Systrace.</li> | |
| </ul> | |
| <p>Most Linux-based systems and Apple Macintosh systems recognize Android | |
| devices using the standard Android SDK tools, without additional support; | |
| however Microsoft Windows systems typically require a driver for new Android | |
| devices. (For instance, new vendor IDs and sometimes new device IDs require | |
| custom USB drivers for Windows systems.) If a device implementation is | |
| unrecognized by the <code>adb</code> tool as provided in the standard Android | |
| SDK, device implementers MUST provide Windows drivers allowing developers to | |
| connect to the device using the <code>adb</code> protocol. These drivers MUST | |
| be provided for Windows XP, Windows Vista, Windows 7, and Windows 8, in both 32-bit and | |
| 64-bit versions.</p> | |
| <a name="section-6.2"></a><h3>6.2 Developer Options</h3> | |
| <p>Android 4.2 includes support for developers to configure application development-related settings. | |
| Device implementations MUST honor the android.settings.APPLICATION_DEVELOPMENT_SETTINGS intent to show | |
| application development-related settings [<a href="#resources77">Resources, 77</a>]. The upstream Android | |
| implementation hides the Developer Options menu by default, and enables users to launch Developer Options | |
| after pressing seven (7) times on the Settings > About Device > Build Number menu item. Device implementations | |
| MUST provide a consistent experience for Developer Options. Specifically, device implementations MUST hide | |
| Developer Options by default and MUST provide a mechanism to enable Developer Options that is consistent with | |
| the upstream Android implementation.</p> | |
| <a name="section-7"></a><h2>7. Hardware Compatibility</h2> | |
| <p>If a device includes a particular hardware component that has a | |
| corresponding API for third-party developers, the device implementation MUST | |
| implement that API as described in the Android SDK documentation. If an API in | |
| the SDK interacts with a hardware component that is stated to be optional and | |
| the device implementation does not possess that component:</p> | |
| <ul> | |
| <li>complete class definitions (as documented by the SDK) for the component's | |
| APIs MUST still be present</li> | |
| <li>the API's behaviors MUST be implemented as no-ops in some reasonable | |
| fashion</li> | |
| <li>API methods MUST return null values where permitted by the SDK | |
| documentation</li> | |
| <li>API methods MUST return no-op implementations of classes where null | |
| values are not permitted by the SDK documentation</li> | |
| <li>API methods MUST NOT throw exceptions not documented by the SDK | |
| documentation</li> | |
| </ul> | |
| <p>A typical example of a scenario where these requirements apply is the | |
| telephony API: even on non-phone devices, these APIs must be implemented as | |
| reasonable no-ops.</p> | |
| <p>Device implementations MUST accurately report accurate hardware configuration | |
| information via the <code>getSystemAvailableFeatures()</code> and | |
| <code>hasSystemFeature(String)</code> methods on the | |
| <code>android.content.pm.PackageManager</code> class. [<a | |
| href="#resources37">Resources, 37</a>]</p> | |
| <a name="section-7.1"></a><h3>7.1. Display and Graphics</h3> | |
| <p>Android 4.2 includes facilities that automatically adjust application | |
| assets and UI layouts appropriately for the device, to ensure that third-party | |
| applications run well on a variety of hardware configurations [<a | |
| href="#resources38">Resources, 38</a>]. Devices MUST properly implement these | |
| APIs and behaviors, as detailed in this section.</p> | |
| <p>The units referenced by the requirements in this section are defined as follows:</p> | |
| <ul> | |
| <li>"Physical diagonal size" is the distance in inches between two opposing | |
| corners of the illuminated portion of the display.</li> | |
| <li>"dpi" (meaning "dots per inch") is the number of pixels encompassed by a | |
| linear horizontal or vertical span of 1". Where dpi values are listed, both | |
| horizontal and vertical dpi must fall within the range.</li> | |
| <li>"Aspect ratio" is the ratio of the longer dimension of the screen to the | |
| shorter dimension. For example, a display of 480x854 pixels would be 854 / 480 | |
| = 1.779, or roughly "16:9".</li> | |
| <li>A "density-independent pixel" or ("dp") is the virtual pixel unit normalized to a | |
| 160 dpi screen, calculated as: | |
| <code>pixels = dps * (density / 160)</code>.</li> | |
| </ul> | |
| <a name="section-7.1.1"></a><h4>7.1.1. Screen Configuration</h4> | |
| <p style="font-weight:bold;">Screen Size</p> | |
| <p>The Android UI framework supports a variety of different screen sizes, and | |
| allows applications to query the device screen size (aka "screen layout") via | |
| <code>android.content.res.Configuration.screenLayout</code> with the | |
| <code>SCREENLAYOUT_SIZE_MASK</code>. Device implementations MUST report the | |
| correct screen size as defined in the Android SDK documentation | |
| [<a href="#resources38">Resources, 38</a>] and determined by the upstream | |
| Android platform. Specifically, device implementations must report the correct | |
| screen size according to the following logical density-independent pixel (dp) | |
| screen dimensions.</p> | |
| <ul> | |
| <li>Devices MUST have screen sizes of at least 426 dp x 320 dp ('small')</li> | |
| <li>Devices that report screen size 'normal' MUST have screen sizes of at least | |
| 480 dp x 320 dp</li> | |
| <li>Devices that report screen size 'large' MUST have screen sizes of at least | |
| 640 dp x 480 dp</li> | |
| <li>Devices that report screen size 'xlarge' MUST have screen sizes of at least | |
| 960 dp x 720 dp</li> | |
| </ul> | |
| <p>In addition, devices MUST have screen sizes of at least 2.5 inches in | |
| physical diagonal size.</p> | |
| <p>Devices MUST NOT change their reported screen size at any time.</p> | |
| <p>Applications optionally indicate which screen sizes they support via the | |
| <code><supports-screens></code> attribute in the AndroidManifest.xml | |
| file. Device implementations MUST correctly honor applications' stated support | |
| for small, normal, large, and xlarge screens, as described in the Android | |
| SDK documentation.</p> | |
| <p style="font-weight:bold;">Screen Aspect Ratio</p> | |
| <p>The aspect ratio MUST be between 1.3333 (4:3) and 1.85 (16:9).</p> | |
| <p style="font-weight:bold;">Screen Density</p> | |
| <p>The Android UI framework defines a set of standard logical densities to | |
| help application developers target application resources. Device | |
| implementations MUST report one of the following logical Android framework | |
| densities through the <code>android.util.DisplayMetrics</code> APIs, and MUST | |
| execute applications at this standard density. | |
| <ul> | |
| <li>120 dpi, known as 'ldpi'</li> | |
| <li>160 dpi, known as 'mdpi'</li> | |
| <li>213 dpi, known as 'tvdpi'</li> | |
| <li>240 dpi, known as 'hdpi'</li> | |
| <li>320 dpi, known as 'xhdpi'</li> | |
| <li>480 dpi, known as 'xxhdpi'</li> | |
| </ul> | |
| Device implementations SHOULD define the standard Android framework density | |
| that is numerically closest to the physical density of the screen, unless that | |
| logical density pushes the reported screen size below the minimum supported. | |
| If the standard Android framework density that is numerically closest to the | |
| physical density results in a screen size that is smaller than the smallest | |
| supported compatible screen size (320 dp width), device implementations SHOULD | |
| report the next lowest standard Android framework density.</p> | |
| <a name="section-7.1.2"></a><h4>7.1.2. Display Metrics</h4> | |
| <p>Device implementations MUST report correct values for all display metrics | |
| defined in <code>android.util.DisplayMetrics</code> [<a | |
| href="#resources39">Resources, 39</a>].</p> | |
| <a name="section-7.1.3"></a><h4>7.1.3. Screen Orientation</h4> | |
| <p>Devices MUST support dynamic orientation by applications to | |
| either portrait or landscape screen orientation. That is, the device must | |
| respect the application's request for a specific screen orientation. Device | |
| implementations MAY select either portrait or landscape orientation as the | |
| default.</p> | |
| <p>Devices MUST report the correct value for the device's current orientation, | |
| whenever queried via the android.content.res.Configuration.orientation, | |
| android.view.Display.getOrientation(), or other APIs.</p> | |
| <p>Devices MUST NOT change the reported screen size or density when changing | |
| orientation.</p> | |
| <p>Devices MUST report which screen orientations they support ( | |
| <code>android.hardware.screen.portrait</code> and/or | |
| <code>android.hardware.screen.landscape</code>) and MUST report at least one | |
| supported orientation. For example, a device with a fixed-orientation | |
| landscape screen, such as a television or laptop, MUST only report | |
| <code>android.hardware.screen.landscape</code>.</p> | |
| <a name="section-7.1.4"></a><h4>7.1.4. 2D and 3D Graphics Acceleration</h4> | |
| <p>Device implementations MUST support both OpenGL ES 1.0 and 2.0, as embodied | |
| and detailed in the Android SDK documentations. Device implementations MUST | |
| also support Android Renderscript, as detailed in the Android SDK | |
| documentation [<a href="#resources08">Resources, 8</a>].</p> | |
| <p>Device implementations MUST also correctly identify themselves as | |
| supporting OpenGL ES 1.0 and 2.0. That is:</p> | |
| <ul> | |
| <li>The managed APIs (such as via the <code>GLES10.getString()</code> method) | |
| MUST report support for OpenGL ES 1.0 and 2.0</li> | |
| <li>The native C/C++ OpenGL APIs (that is, those available to apps via | |
| libGLES_v1CM.so, libGLES_v2.so, or libEGL.so) MUST report support for | |
| OpenGL ES 1.0 and 2.0.</li> | |
| </ul> | |
| <p>Device implementations MAY implement any desired OpenGL ES extensions. | |
| However, device implementations MUST report via the OpenGL ES managed and | |
| native APIs all extension strings that they do support, and conversely MUST | |
| NOT report extension strings that they do not support.</p> | |
| <p>Note that Android 4.2 includes support for applications to optionally | |
| specify that they require specific OpenGL texture compression formats. These | |
| formats are typically vendor-specific. Device implementations are not required | |
| by Android 4.2 to implement any specific texture compression format. However, | |
| they SHOULD accurately report any texture compression formats that they do | |
| support, via the <code>getString()</code> method in the OpenGL API.</p> | |
| <p>Android 4.2 includes a mechanism for applications to declare that they | |
| wanted to enable hardware acceleration for 2D graphics at the Application, | |
| Activity, Window or View level through the use of a manifest tag | |
| <code>android:hardwareAccelerated</code> or direct API calls | |
| [<a href="#resources09">Resources, 9</a>].</p> | |
| <p>In Android 4.2, device implementations MUST enable hardware acceleration by | |
| default, and MUST disable hardware acceleration if the developer so requests | |
| by setting <code>android:hardwareAccelerated="false"</code> or disabling | |
| hardware acceleration directly through the Android View APIs.</p> | |
| <p>In addition, device implementations MUST exhibit behavior consistent with the | |
| Android SDK documentation on hardware acceleration | |
| [<a href="#resources09">Resources, 9</a>].</p> | |
| <p>Android 4.2 includes a <code>TextureView</code> object that lets developers | |
| directly integrate hardware-accelerated OpenGL ES textures as rendering targets | |
| in a UI hierarchy. Device implementations MUST support the <code>TextureView | |
| </code> API, and MUST exhibit consistent behavior with the upstream Android | |
| implementation.</p> | |
| <a name="section-7.1.5"></a><h4>7.1.5. Legacy Application Compatibility Mode</h4> | |
| <p>Android 4.2 specifies a "compatibility mode" in which the framework | |
| operates in an 'normal' screen size equivalent (320dp width) mode for the benefit | |
| of legacy applications not developed for old versions of Android that pre-date | |
| screen-size independence. Device implementations MUST include support for legacy | |
| application compatibility mode as implemented by the upstream Android open source | |
| code. That is, device implementations MUST NOT alter the triggers or thresholds at | |
| which compatibility mode is activated, and MUST NOT alter the behavior of the | |
| compatibility mode itself.</p> | |
| <a name="section-7.1.6"></a><h4>7.1.6. Screen Types</h4> | |
| <p>Device implementation screens are classified as one of two types:</p> | |
| <ul> | |
| <li>Fixed-pixel display implementations: the screen is a single panel that supports only a | |
| single pixel width and height. Typically the screen is physically integrated with | |
| the device. Examples include mobile phones, tablets, and so on.</li> | |
| <li>Variable-pixel display implementations: the device implementation either has no | |
| embedded screen and includes a video output port such as VGA, HDMI or a wireless port | |
| for display, or has an embedded screen that can change pixel dimensions. Examples | |
| include televisions, set-top boxes, and so on.</li> | |
| </ul> | |
| <p style="font-weight: bold;">Fixed-Pixel Device Implementations</p> | |
| <p>Fixed-pixel device implementations MAY use screens of any pixel dimensions, provided | |
| that they meet the requirements defined this Compatibility Definition.</p> | |
| <p>Fixed-pixel implementations MAY include a video output port for use with an | |
| external display. However, if that display is ever used for running apps, the | |
| device MUST meet the following requirements:</p> | |
| <ul> | |
| <li>The device MUST report the same screen configuration and display metrics, as detailed | |
| in Sections 7.1.1 and 7.1.2, as the fixed-pixel display.</li> | |
| <li>The device MUST report the same logical density as the fixed-pixel display.</li> | |
| <li>The device MUST report screen dimensions that are the same as, or very close to, | |
| the fixed-pixel display.</li> | |
| </ul> | |
| <p>For example, a tablet that is 7" diagonal size with a 1024x600 pixel resolution is | |
| considered a fixed-pixel large mdpi display implementation. If it contains a video | |
| output port that displays at 720p or 1080p, the device implementation MUST scale the output so that | |
| applications are only executed in a large mdpi window, regardless of whether the fixed-pixel display | |
| or video output port is in use.</p> | |
| <p style="font-weight: bold;">Variable-Pixel Device Implementations</p> | |
| <p>Variable-pixel device implementations MUST support one or both of 1280x720, | |
| or 1920x1080 (that is, 720p or 1080p). Device implementations with | |
| variable-pixel displays MUST NOT support any other screen configuration or | |
| mode. Device implementations with variable-pixel screens MAY change screen | |
| configuration or mode at runtime or boot-time. For example, a user of a | |
| set-top box may replace a 720p display with a 1080p display, and the device | |
| implementation may adjust accordingly.</p> | |
| <p>Additionally, variable-pixel device implementations MUST report the following | |
| configuration buckets for these pixel dimensions:</p> | |
| <ul> | |
| <li>1280x720 (also known as 720p): 'large' screen size, 'tvdpi' (213 dpi) | |
| density</li> | |
| <li>1920x1080 (also known as 1080p): 'large' screen size, 'xhdpi' (320 dpi) | |
| density</li> | |
| </ul> | |
| <p>For clarity, device implementations with variable pixel dimensions are | |
| restricted to 720p or 1080p in Android 4.2, and MUST be configured to report | |
| screen size and density buckets as noted above.</p> | |
| <a name="section-7.1.7"></a><h4>7.1.7. Screen Technology</h4> | |
| <p>The Android platform includes APIs that allow applications to render rich | |
| graphics to the display. Devices MUST support all of these APIs as defined by | |
| the Android SDK unless specifically allowed in this document. Specifically:</p> | |
| <ul> | |
| <li>Devices MUST support displays capable of rendering 16-bit color graphics and | |
| SHOULD support displays capable of 24-bit color graphics.</li> | |
| <li>Devices MUST support displays capable of rendering animations.</li> | |
| <li>The display technology used MUST have a pixel aspect ratio (PAR) between | |
| 0.9 and 1.1. That is, the pixel aspect ratio MUST be near square (1.0) with | |
| a 10% tolerance.</li> | |
| </ul> | |
| <a name="section-7.1.8"></a><h4>7.1.8. External Displays</h4> | |
| <p>Android 4.2 includes support for secondary display to enable media sharing capabilities and | |
| developer APIs for accessing external displays. If a device supports an external display either via | |
| a wired, wireless or an embedded additional display connection then the device implementation MUST | |
| implement the display manager API as described in the Android SDK documentation [<a href="#resources75">Resources, 75</a>]. | |
| Device implementations that support secure video output and are capable of supporting secure surfaces MUST declare support | |
| for <code>Display.SECURE_FLAG</code>. Specifically, device implementations that declare support for <code>Display.SECURE_FLAG</code>, | |
| MUST support <b>HDCP 2.x or higher</b> for Miracast wireless displays or <b>HDCP 1.2 or higher</b> for wired displays. The upstream | |
| Android open source implementation includes support for wireless (Miracast) and wired (HDMI) displays that satisfies this requirement.</p> | |
| <a name="section-7.2"></a><h3>7.2. Input Devices</h3> | |
| <a name="section-7.2.1"></a><h4>7.2.1. Keyboard</h4> | |
| <p>Device implementations:</p> | |
| <ul> | |
| <li>MUST include support for the Input Management Framework (which allows third | |
| party developers to create Input Management Engines - i.e. soft keyboard) as | |
| detailed at <a href="http://developer.android.com">http://developer.android.com</a> | |
| </li> | |
| <li>MUST provide at least one soft keyboard implementation (regardless of whether | |
| a hard keyboard is present)</li> | |
| <li>MAY include additional soft keyboard implementations</li> | |
| <li>MAY include a hardware keyboard</li> | |
| <li>MUST NOT include a hardware keyboard that does not match one of the | |
| formats specified in <code>android.content.res.Configuration.keyboard</code> | |
| [<a href="#resources40">Resources, 40</a>] (that is, QWERTY, or 12-key)</li> | |
| </ul> | |
| <a name="section-7.2.2"></a><h4>7.2.2. Non-touch Navigation</h4> | |
| <p>Device implementations:</p> | |
| <ul> | |
| <li>MAY omit a non-touch navigation option (that is, may omit a trackball, d-pad, | |
| or wheel)</li> | |
| <li>MUST report the correct value for | |
| <code>android.content.res.Configuration.navigation</code> | |
| [<a href="#resources40">Resources, 40</a>]</li> | |
| <li>MUST provide a reasonable alternative user interface mechanism for the | |
| selection and editing of text, compatible with Input Management Engines. The | |
| upstream Android open source implementation includes a selection mechanism suitable | |
| for use with devices that lack non-touch navigation inputs.</li> | |
| </ul> | |
| <a name="section-7.2.3"></a><h4>7.2.3. Navigation keys</h4> | |
| <p>The Home, Menu and Back functions are essential to the Android navigation | |
| paradigm. Device implementations MUST make these functions available to the | |
| user at all times when running applications. These functions MAY be implemented | |
| via dedicated physical buttons (such as mechanical or capacitive touch buttons), | |
| or MAY be implemented using dedicated software keys, gestures, touch panel, etc. | |
| Android 4.2 supports both implementations.</p> | |
| <p>Android 4.2 includes support for assist action [<a href="#resources63">Resources, 63</a>]. | |
| Device implementations MUST make the assist action available to the user at all times when running applications. | |
| This function MAY be implemented via hardware or software keys.</p> | |
| <p>Device implementations MAY use a distinct portion of the screen to display | |
| the navigation keys, but if so, MUST meet these requirements:</p> | |
| <ul> | |
| <li>Device implementation navigation keys MUST use a distinct portion of the | |
| screen, not available to applications, and MUST NOT obscure or otherwise | |
| interfere with the portion of the screen available to applications.</li> | |
| <li>Device implementations MUST make available a portion of the display to | |
| applications that meets the requirements defined in | |
| <a href="section-7.1.1">Section 7.1.1</a>.</li> | |
| <li>Device implementations MUST display the navigation keys when applications | |
| do not specify a system UI mode, or specify | |
| <code>SYSTEM_UI_FLAG_VISIBLE</code>.</li> | |
| <li>Device implementations MUST present the navigation keys in an unobtrusive | |
| "low profile" (eg. dimmed) mode when applications specify | |
| <code>SYSTEM_UI_FLAG_LOW_PROFILE</code>.</li> | |
| <li>Device implementations MUST hide the navigation keys when applications | |
| specify <code>SYSTEM_UI_FLAG_HIDE_NAVIGATION</code>.</li> | |
| <li>Device implementation MUST present a Menu key to applications when | |
| targetSdkVersion <= 10 and SHOULD NOT present a Menu key when the | |
| targetSdkVersion > 10.</li> | |
| </ul> | |
| <a name="section-7.2.4"></a><h4>7.2.4. Touchscreen input</h4> | |
| <p>Device implementations:</p> | |
| <ul> | |
| <li>MUST have a pointer input system of some kind (either mouse-like, or | |
| touch)</li> | |
| <li>MAY have a touchscreen of any modality (such as capacitive or resistive)</li> | |
| <li>SHOULD support fully independently tracked pointers, if a touchscreen | |
| supports multiple pointers</li> | |
| <li>MUST report the value of <code>android.content.res.Configuration</code> | |
| [<a href="#resources40">Resources, 39</a>] | |
| reflecting corresponding to the type of the specific touchscreen on the | |
| device</li> | |
| </ul> | |
| <p>Device implementations MUST report the correct feature corresponding to the | |
| type of input used. Note that Android 4.2 includes the feature | |
| <code>android.hardware.faketouch</code>, which corresponds to a high-fidelity | |
| non-touch (that is, pointer-based) input device such as a mouse or trackpad that | |
| can adequately emulate touch-based input (including basic gesture support), | |
| and indicates that the device supports an emulated subset of touchscreen | |
| functionality. | |
| Device implementations that include a touchscreen (single-touch or better) | |
| MUST also report android.hardware.faketouch. Device implementations that do | |
| not include a touchscreen (and rely on a pointer device only) MUST NOT report | |
| any touchscreen feature, and MUST report only | |
| <code>android.hardware.faketouch</code>.</p> | |
| <a name="section-7.2.5"></a><h4>7.2.5. Microphone</h4> | |
| <p>Device implementations MAY omit a microphone. However, if a device | |
| implementation omits a microphone, it MUST NOT report the | |
| <code>android.hardware.microphone</code> feature constant, and must implement | |
| the audio recording API as no-ops, per <a href="section-7">Section 7</a>. | |
| Conversely, device implementations that do possess a microphone:</p> | |
| <ul> | |
| <li>MUST report the <code>android.hardware.microphone</code> feature constant</li> | |
| <li>SHOULD meet the audio quality requirements in <a href="section-5.4">Section 5.4</a></li> | |
| <li>SHOULD meet the audio latency requirements in <a href="section-5.5">Section 5.5</a></li> | |
| </ul> | |
| <a name="section-7.3"></a><h3>7.3. Sensors</h3> | |
| <p>Android 4.2 includes APIs for accessing a variety of sensor types. Devices | |
| implementations generally MAY omit these sensors, as provided for in the | |
| following subsections. If a device includes a particular sensor type that has a | |
| corresponding API for third-party developers, the device implementation MUST | |
| implement that API as described in the Android SDK documentation. For example, | |
| device implementations:</p> | |
| <ul> | |
| <li>MUST accurately report the presence or absence of sensors per the | |
| <code>android.content.pm.PackageManager</code> class. [<a | |
| href="#resources37">Resources, 37</a>]</li> | |
| <li>MUST return an accurate list of supported sensors via the | |
| <code>SensorManager.getSensorList()</code> and similar methods</li> | |
| <li>MUST behave reasonably for all other sensor APIs (for example, by | |
| returning true or false as appropriate when applications attempt to register | |
| listeners, not calling sensor listeners when the corresponding sensors are not | |
| present; etc.)</li> | |
| <li>MUST report all sensor measurements using the relevant International System | |
| of Units (i.e. metric) values for each sensor type as defined in the Android SDK | |
| documentation [<a href="#resources41">Resources, 41</a>]</li> | |
| </ul> | |
| <p>The list above is not comprehensive; the documented behavior of the Android | |
| SDK is to be considered authoritative.</p> | |
| <p>Some sensor types are synthetic, meaning they can be derived from data | |
| provided by one or more other sensors. (Examples include the orientation | |
| sensor, and the linear acceleration sensor.) Device implementations SHOULD | |
| implement these sensor types, when they include the prerequisite physical | |
| sensors.</p> | |
| <p>The Android 4.2 includes a notion of a "streaming" sensor, which is | |
| one that returns data continuously, rather than only when the data changes. | |
| Device implementations MUST continuously provide periodic data samples for any | |
| API indicated by the Android 4.2 SDK documentation to be a streaming | |
| sensor. Note that the device implementations MUST ensure that the sensor stream must not | |
| prevent the device CPU from entering a suspend state or waking up from a suspend state.</p> | |
| <a name="section-7.3.1"></a><h4>7.3.1. Accelerometer</h4> | |
| <p>Device implementations SHOULD include a 3-axis accelerometer. If a device | |
| implementation does include a 3-axis accelerometer, it:</p> | |
| <ul> | |
| <li>SHOULD be able to deliver events at 120 Hz or greater. Note that while the | |
| accelerometer frequency above is stated as "SHOULD" for Android 4.2, the Compatibility Definition | |
| for a future version is planned to change these to "MUST". That is, these standards are | |
| optional in Android 4.2 but <b>will be required</b> in future versions. Existing and | |
| new devices that run Android 4.2 are <b>very strongly encouraged to meet these requirements | |
| in Android 4.2</b> so they will be able to upgrade to the future platform releases | |
| </li> | |
| <li>MUST comply with the Android sensor coordinate system as detailed | |
| in the Android APIs (see [<a href="#resources41">Resources, 41</a>])</li> | |
| <li>MUST be capable of measuring from freefall up to twice gravity (2g) or | |
| more on any three-dimensional vector</li> | |
| <li>MUST have 8-bits of accuracy or more</li> | |
| <li>MUST have a standard deviation no greater than 0.05 m/s^2</li> | |
| </ul> | |
| <a name="section-7.3.2"></a><h4>7.3.2. Magnetometer</h4> | |
| <p>Device implementations SHOULD include a 3-axis magnetometer (i.e. compass.) | |
| If a device does include a 3-axis magnetometer, it:</p> | |
| <ul> | |
| <li>MUST be able to deliver events at 10 Hz or greater</li> | |
| <li>MUST comply with the Android sensor coordinate system as detailed | |
| in the Android APIs (see [<a href="#resources41">Resources, 41</a>]).</li> | |
| <li>MUST be capable of sampling a range of field strengths adequate to cover the | |
| geomagnetic field</li> | |
| <li>MUST have 8-bits of accuracy or more</li> | |
| <li>MUST have a standard deviation no greater than 0.5 µT</li> | |
| </ul> | |
| <a name="section-7.3.3"></a><h4>7.3.3. GPS</h4> | |
| <p>Device implementations SHOULD include a GPS receiver. If a device | |
| implementation does include a GPS receiver, it SHOULD include | |
| some form of "assisted GPS" technique to minimize GPS lock-on time.</p> | |
| <a name="section-7.3.4"></a><h4>7.3.4. Gyroscope</h4> | |
| <p>Device implementations SHOULD include a gyroscope (i.e. angular change | |
| sensor.) Devices SHOULD NOT include a gyroscope sensor unless a 3-axis | |
| accelerometer is also included. If a device implementation includes a | |
| gyroscope, it:</p> | |
| <ul> | |
| <li>MUST be temperature compensated</li> | |
| <li>MUST be capable of measuring orientation changes up to 5.5*Pi | |
| radians/second (that is, approximately 1,000 degrees per second)</li> | |
| <li>SHOULD be able to deliver events at 200 Hz or greater. Note that while the | |
| gyroscope frequency above is stated as "SHOULD" for Android 4.2, the Compatibility Definition | |
| for a future version is planned to change these to "MUST". That is, these standards are | |
| optional in Android 4.2 but <b>will be required</b> in future versions. Existing and | |
| new devices that run Android 4.2 are <b>very strongly encouraged to meet these requirements | |
| in Android 4.2</b> so they will be able to upgrade to the future platform releases | |
| </li> | |
| <li>MUST have 12-bits of accuracy or more</li> | |
| <li>MUST have a variance no greater than 1e-7 rad^2 / s^2 per Hz (variance per Hz, or rad^2 / s). | |
| The variance is allowed to vary with the sampling rate, but must be constrained by this value. | |
| In other words, if you measure the variance of the gyro at 1 Hz sampling rate it should be no | |
| greater than 1e-7 rad^2/s^2. </li> | |
| <li>MUST have timestamps as close to when the hardware event happened as possible. The constant latency must be removed.</li> | |
| </ul> | |
| <a name="section-7.3.5"></a><h4>7.3.5. Barometer</h4> | |
| <p>Device implementations MAY include a barometer (i.e. ambient air pressure | |
| sensor.) If a device implementation includes a barometer, it:</p> | |
| <ul> | |
| <li>MUST be able to deliver events at 5 Hz or greater</li> | |
| <li>MUST have adequate precision to enable estimating altitude</li> | |
| <li>MUST be temperature compensated</li> | |
| </ul> | |
| <a name="section-7.3.6"></a><h4>7.3.7. Thermometer</h4> | |
| <p>Device implementations MAY but SHOULD NOT include a thermometer (i.e. | |
| temperature sensor.) If a device implementation does include a thermometer, it | |
| MUST measure the temperature of the device CPU. It MUST NOT measure any other | |
| temperature. (Note that this sensor type is deprecated in the Android 4.2 | |
| APIs.)</p> | |
| <a name="section-7.3.7"></a><h4>7.3.7. Photometer</h4> | |
| <p>Device implementations MAY include a photometer (i.e. ambient light | |
| sensor.)</p> | |
| <a name="section-7.3.8"></a><h4>7.3.8. Proximity Sensor</h4> | |
| <p>Device implementations MAY include a proximity sensor. If a device | |
| implementation does include a proximity sensor, it MUST measure the proximity | |
| of an object in the same direction as the screen. That is, the proximity | |
| sensor MUST be oriented to detect objects close to the screen, as the | |
| primary intent of this sensor type is to detect a phone in use by the | |
| user. If a device implementation includes a proximity sensor with any other | |
| orientation, it MUST NOT be accessible through this API. If a device | |
| implementation has a proximity sensor, it MUST be have 1-bit of accuracy or | |
| more.</p> | |
| <a name="section-7.4"></a><h3>7.4. Data Connectivity</h3> | |
| <a name="section-7.4.1"></a><h4>7.4.1. Telephony</h4> | |
| <p>"Telephony" as used by the Android 4.2 APIs and this document refers | |
| specifically to hardware related to placing voice calls and sending SMS | |
| messages via a GSM or CDMA network. While these voice calls may or may not be | |
| packet-switched, they are for the purposes of Android 4.2 considered | |
| independent of any data connectivity that may be implemented using the same | |
| network. In other words, the Android "telephony" functionality and APIs refer | |
| specifically to voice calls and SMS; for instance, device implementations that | |
| cannot place calls or send/receive SMS messages MUST NOT report the | |
| "android.hardware.telephony" feature or any sub-features, regardless of | |
| whether they use a cellular network for data connectivity.</p> | |
| <p>Android 4.2 MAY be used on devices that do not include telephony hardware. | |
| That is, Android 4.2 is compatible with devices that are not phones. | |
| However, if a device implementation does include GSM or CDMA telephony, it | |
| MUST implement full support for the API for that technology. Device | |
| implementations that do not include telephony hardware MUST implement the full | |
| APIs as no-ops.</p> | |
| <a name="section-7.4.2"></a><h4>7.4.2. IEEE 802.11 (WiFi)</h4> | |
| <p>Android 4.2 device implementations SHOULD include support for one or more | |
| forms of 802.11 (b/g/a/n, etc.) If a device implementation does include | |
| support for 802.11, it MUST implement the corresponding Android API.</p> | |
| <p>Device implementations MUST implement the multicast API as described in | |
| the SDK documentation [<a href="#resources62">Resources, 62</a>]. Device | |
| implementations that do include Wifi support MUST support multicast DNS (mDNS). | |
| Device implementations MUST not filter mDNS packets (224.0.0.251) at any time | |
| of operation including when the screen is not in an active state.</p> | |
| <a name="section-7.4.2.1"></a><h4>7.4.2.1. WiFi Direct</h4> | |
| <p>Device implementations SHOULD include support for Wifi direct (Wifi peer-to-peer). | |
| If a device implementation does include support for Wifi direct, it MUST implement the corresponding | |
| Android API as described in the SDK documentation [<a href="#resources68">Resources, 68</a>]. | |
| If a device implementation includes support for Wifi direct, then it:</p> | |
| <ul> | |
| <li>MUST support regular Wifi operation</li> | |
| <li>SHOULD support concurrent wifi and wifi Direct operation</li> | |
| </ul> | |
| <a name="section-7.4.3"></a><h4>7.4.3. Bluetooth</h4> | |
| <p>Device implementations SHOULD include a Bluetooth transceiver. Device | |
| implementations that do include a Bluetooth transceiver MUST enable the | |
| RFCOMM-based Bluetooth API as described in the SDK documentation [<a | |
| href="#resources42">Resources, 42</a>]. Device implementations SHOULD | |
| implement relevant Bluetooth profiles, such as A2DP, AVRCP, OBEX, etc. as | |
| appropriate for the device.</p> | |
| <p>The Compatibility Test Suite includes cases that cover basic operation of | |
| the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications | |
| protocol between devices, it cannot be fully tested by unit tests running on a | |
| single device. Consequently, device implementations MUST also pass the | |
| human-driven Bluetooth test procedure described in Appendix A.</p> | |
| <a name="section-7.4.4"></a><h4>7.4.4. Near-Field Communications</h4> | |
| <p>Device implementations SHOULD include a transceiver and related hardware | |
| for Near-Field Communications (NFC). If a device implementation does include | |
| NFC hardware, then it:</p> | |
| <ul> | |
| <li>MUST report the android.hardware.nfc feature from the | |
| <code>android.content.pm.PackageManager.hasSystemFeature()</code> method. | |
| [<a href="#resources37">Resources, 37</a>]</li> | |
| <li>MUST be capable of reading and writing NDEF messages via the following NFC | |
| standards: | |
| <ul> | |
| <li>MUST be capable of acting as an NFC Forum reader/writer | |
| (as defined by the NFC Forum technical specification | |
| NFCForum-TS-DigitalProtocol-1.0) via the following NFC standards: | |
| <ul> | |
| <li>NfcA (ISO14443-3A)</li> | |
| <li>NfcB (ISO14443-3B) </li> | |
| <li>NfcF (JIS 6319-4)</li> | |
| <li>IsoDep (ISO 14443-4)</li> | |
| <li>NFC Forum Tag Types 1, 2, 3, 4 (defined by the NFC Forum)</li> | |
| </ul> | |
| </li> | |
| </ul> | |
| </li> | |
| <li>SHOULD be capable of reading and writing NDEF messages via the following | |
| NFC standards. Note that while the NFC standards below are stated as | |
| "SHOULD" for Android 4.2, the Compatibility Definition for a future | |
| version is planned to change these to "MUST". That is, these standards are | |
| optional in Android 4.2 but <b>will be required</b> in future versions. | |
| Existing and new devices that run Android 4.2 are <b>very strongly | |
| encouraged to meet these requirements in Android 4.2</b> so they will be | |
| able to upgrade to the future platform releases. | |
| <ul> | |
| <li>NfcV (ISO 15693)</li> | |
| </ul> | |
| </li> | |
| <li>MUST be capable of transmitting and receiving data via the following | |
| peer-to-peer standards and protocols: | |
| <ul> | |
| <li>ISO 18092</li> | |
| <li>LLCP 1.0 (defined by the NFC Forum)</li> | |
| <li>SDP 1.0 (defined by the NFC Forum)</li> | |
| <li>NDEF Push Protocol [<a href="#resources43">Resources, 43</a>]</li> | |
| <li>SNEP 1.0 (defined by the NFC Forum)</li> | |
| </ul> | |
| </li> | |
| <li>MUST include support for Android Beam [<a href="#resources65">Resources, 65</a>]: | |
| <ul> | |
| <li>MUST implement the SNEP default server. Valid NDEF messages received | |
| by the default SNEP server MUST be dispatched to applications using | |
| the android.nfc.ACTION_NDEF_DISCOVERED intent. Disabling Android Beam | |
| in settings MUST NOT disable dispatch of incoming NDEF message.</li> | |
| <li>Device implementations MUST honor the android.settings.NFCSHARING_SETTINGS intent | |
| to show NFC sharing settings [<a href="#resources67">Resources, 67</a>].</li> | |
| <li>MUST implement the NPP server. Messages received by the NPP server MUST | |
| be processed the same way as the SNEP default server.</li> | |
| <li>MUST implement a SNEP client and attempt to send outbound P2P NDEF to | |
| the default SNEP server when Android Beam is enabled. If no default | |
| SNEP server is found then the client MUST attempt to send to an NPP | |
| server.</li> | |
| <li>MUST allow foreground activities to set the outbound P2P NDEF message | |
| using android.nfc.NfcAdapter.setNdefPushMessage, and | |
| android.nfc.NfcAdapter.setNdefPushMessageCallback, and | |
| android.nfc.NfcAdapter.enableForegroundNdefPush.</li> | |
| <li>SHOULD use a gesture or on-screen confirmation, such as 'Touch to Beam', | |
| before sending outbound P2P NDEF messages.</li> | |
| <li>SHOULD enable Android Beam by default</li> | |
| <li>MUST support NFC Connection handover to Bluetooth when the device supports Bluetooth Object Push Profile. | |
| Device implementations must support connection handover to Bluetooth when using android.nfc.NfcAdapter.setBeamPushUris, | |
| by implementing the "Connection Handover version 1.2" [<a href="#resources60">Resources, 60</a>] | |
| and "Bluetooth Secure Simple Pairing Using NFC version 1.0" [<a href="#resources61">Resources, 61</a>] | |
| specs from the NFC Forum. Such an implementation SHOULD use SNEP GET | |
| requests for exchanging the handover request / select records over NFC, and it MUST | |
| use the Bluetooth Object Push Profile for the actual Bluetooth data transfer.</li> | |
| </ul> | |
| </li> | |
| <li>MUST poll for all supported technologies while in NFC discovery mode.</li> | |
| <li>SHOULD be in NFC discovery mode while the device is awake with the screen active | |
| and the lock-screen unlocked.</li> | |
| </ul> | |
| <p>(Note that publicly available links are not available for the JIS, ISO, and | |
| NFC Forum specifications cited above.)</p> | |
| <p>Additionally, device implementations MAY include reader/writer support for | |
| the following MIFARE technologies.</p> | |
| <ul> | |
| <li>MIFARE Classic (NXP MF1S503x [<a href="#resources44">Resources, 44</a>], | |
| MF1S703x [<a href="#resources44">Resources, 44</a>])</li> | |
| <li>MIFARE Ultralight (NXP MF0ICU1 [<a href="#resources46">Resources, 46</a>], | |
| MF0ICU2 [<a href="#resources46">Resources, 46</a>])</li> | |
| <li>NDEF on MIFARE Classic (NXP AN130511 [<a href="#resources48">Resources, 48</a>], | |
| AN130411 [<a href="#resources49">Resources, 49</a>])</li> | |
| </ul> | |
| <p>Note that Android 4.2 includes APIs for these MIFARE types. If a | |
| device implementation supports MIFARE in the reader/writer role, it:</p> | |
| <ul> | |
| <li>MUST implement the corresponding Android APIs as documented by the | |
| Android SDK</li> | |
| <li>MUST report the feature com.nxp.mifare from the | |
| <code>android.content.pm.PackageManager.hasSystemFeature()</code> method. | |
| [<a href="#resources37">Resources, 37</a>] Note that this is not a standard | |
| Android feature, and as such does not appear as a constant on the | |
| <code>PackageManager</code> class.</li> | |
| <li>MUST NOT implement the corresponding Android APIs nor report the | |
| com.nxp.mifare feature unless it also implements general NFC support as | |
| described in this section</li> | |
| </ul> | |
| <p>If a device implementation does not include NFC hardware, it MUST NOT | |
| declare the android.hardware.nfc feature from the | |
| <code>android.content.pm.PackageManager.hasSystemFeature()</code> method [<a | |
| href="#resources37">Resources, 37</a>], and MUST implement the Android 4.2 NFC | |
| API as a no-op.</p> | |
| <p>As the classes <code>android.nfc.NdefMessage</code> and | |
| <code>android.nfc.NdefRecord</code> represent a protocol-independent data | |
| representation format, device implementations MUST implement these APIs even | |
| if they do not include support for NFC or declare the android.hardware.nfc | |
| feature.</p> | |
| <a name="section-7.4.5"></a><h4>7.4.5. Minimum Network Capability</h4> | |
| <p>Device implementations MUST include support for one or more forms of data | |
| networking. Specifically, device implementations MUST include support for at | |
| least one data standard capable of 200Kbit/sec or greater. Examples of | |
| technologies that satisfy this requirement include EDGE, HSPA, EV-DO, 802.11g, | |
| Ethernet, etc.</p> | |
| <p>Device implementations where a physical networking standard (such as | |
| Ethernet) is the primary data connection SHOULD also include support for at | |
| least one common wireless data standard, such as 802.11 (WiFi).</p> | |
| <p>Devices MAY implement more than one form of data connectivity.</p> | |
| <a name="section-7.5"></a><h3>7.5. Cameras</h3> | |
| <p>Device implementations SHOULD include a rear-facing camera, and MAY include | |
| a front-facing camera. A rear-facing camera is a camera located on the side of | |
| the device opposite the display; that is, it images scenes on the far side of | |
| the device, like a traditional camera. A front-facing camera is a camera | |
| located on the same side of the device as the display; that is, a camera | |
| typically used to image the user, such as for video conferencing and similar | |
| applications.</p> | |
| <a name="section-7.5.1"></a><h4>7.5.1. Rear-Facing Camera</h4> | |
| <p>Device implementations SHOULD include a rear-facing camera. If a device | |
| implementation includes a rear-facing camera, it:</p> | |
| <ul> | |
| <li>MUST have a resolution of at least 2 megapixels</li> | |
| <li>SHOULD have either hardware auto-focus, or software auto-focus implemented | |
| in the camera driver (transparent to application software)</li> | |
| <li>MAY have fixed-focus or EDOF (extended depth of field) hardware</li> | |
| <li>MAY include a flash. If the Camera includes a flash, the flash lamp MUST | |
| NOT be lit while an android.hardware.Camera.PreviewCallback instance has been | |
| registered on a Camera preview surface, unless the application has explicitly | |
| enabled the flash by enabling the <code>FLASH_MODE_AUTO</code> or | |
| <code>FLASH_MODE_ON</code> attributes of a <code>Camera.Parameters</code> | |
| object. Note that this constraint does not apply to the device's built-in | |
| system camera application, but only to third-party applications using | |
| <code>Camera.PreviewCallback</code>.</li> | |
| </ul> | |
| <a name="section-7.5.2"></a><h4>7.5.2. Front-Facing Camera</h4> | |
| <p>Device implementations MAY include a front-facing camera. If a device | |
| implementation includes a front-facing camera, it:</p> | |
| <ul> | |
| <li>MUST have a resolution of at least VGA (that is, 640x480 pixels)</li> | |
| <li>MUST NOT use a front-facing camera as the default for the Camera API. | |
| That is, the camera API in Android 4.2 has specific support for front-facing | |
| cameras, and device implementations MUST NOT configure the API to to treat a | |
| front-facing camera as the default rear-facing camera, even if it is the only | |
| camera on the device.</li> | |
| <li>MAY include features (such as auto-focus, flash, etc.) | |
| available to rear-facing cameras as described in Section 7.5.1.</li> | |
| <li>MUST horizontally reflect (i.e. mirror) the stream displayed by an app in a | |
| CameraPreview, as follows:</li> | |
| <ul> | |
| <li>If the device implementation is capable of being rotated by user (such as | |
| automatically via an accelerometer or manually via user input), the camera | |
| preview MUST be mirrored horizontally relative to the device's current | |
| orientation.</li> | |
| <li>If the current application has explicitly requested that the Camera | |
| display be rotated via a call to the | |
| <code>android.hardware.Camera.setDisplayOrientation()</code> [<a | |
| href="#resources50">Resources, 50</a>] method, the camera preview MUST be | |
| mirrored horizontally relative to the orientation specified by the | |
| application.</li> | |
| <li>Otherwise, the preview MUST be mirrored along the device's default horizontal axis.</li> | |
| </ul> | |
| <li>MUST mirror the image displayed by the postview in the same manner as | |
| the camera preview image stream. (If the device implementation does not | |
| support postview, this requirement obviously does not apply.)</li> | |
| <li>MUST NOT mirror the final captured still image or video streams returned | |
| to application callbacks or committed to media storage</li> | |
| </ul> | |
| <a name="section-7.5.3"></a><h4>7.5.3. Camera API Behavior</h4> | |
| <p>Device implementations MUST implement the following behaviors for the | |
| camera-related APIs, for both front- and rear-facing cameras:</p> | |
| <ol> | |
| <li>If an application has never called | |
| <code>android.hardware.Camera.Parameters.setPreviewFormat(int)</code>, then the | |
| device MUST use <code>android.hardware.PixelFormat.YCbCr_420_SP</code> for | |
| preview data provided to application callbacks.</li> | |
| <li>If an application registers an <code>android.hardware.Camera.PreviewCallback | |
| </code> instance and the system calls the <code>onPreviewFrame()</code> method | |
| when the preview format is YCbCr_420_SP, the data in the <code>byte[]</code> | |
| passed into <code>onPreviewFrame()</code> must further be in the NV21 encoding | |
| format. That is, NV21 MUST be the default.</li> | |
| <li>Device implementations MUST support the YV12 format (as denoted by the | |
| <code>android.graphics.ImageFormat.YV12</code> constant) for camera previews | |
| for both front- and rear-facing cameras. (The hardware video encoder and camera | |
| may use any native pixel format, but the device implementation MUST support conversion | |
| to YV12.)</li> | |
| </ol> | |
| <p>Device implementations MUST implement the full Camera API included in the | |
| Android 4.2 SDK documentation [<a href="#resources51">Resources, 51</a>]), | |
| regardless of whether the device includes hardware autofocus or other | |
| capabilities. For instance, cameras that lack autofocus MUST still call any | |
| registered <code>android.hardware.Camera.AutoFocusCallback</code> instances (even though | |
| this has no relevance to a non-autofocus camera.) Note that this does apply | |
| to front-facing cameras; for instance, even though most front-facing cameras | |
| do not support autofocus, the API callbacks must still be "faked" as | |
| described.</p> | |
| <p>Device implementations MUST recognize and honor each parameter name defined | |
| as a constant on the <code>android.hardware.Camera.Parameters</code> class, if the | |
| underlying hardware supports the feature. If the device hardware does not | |
| support a feature, the API must behave as documented. Conversely, Device | |
| implementations MUST NOT honor or recognize string constants passed | |
| to the <code>android.hardware.Camera.setParameters()</code> method other than | |
| those documented as constants on the | |
| <code>android.hardware.Camera.Parameters</code>. That is, | |
| device implementations MUST support all standard Camera parameters if the | |
| hardware allows, and MUST NOT support custom Camera parameter types. | |
| For instance, device implementations that support image capture using high dynamic range (HDR) | |
| imaging techniques MUST support camera parameter <code>Camera.SCENE_MODE_HDR</code> | |
| [<a href="#resources78">Resources, 78</a>]).</p> | |
| <p>Device implementations MUST broadcast the <code>Camera.ACTION_NEW_PICTURE</code> | |
| intent whenever a new picture is taken by the camera and the entry of the picture | |
| has been added to the media store.</p> | |
| <p>Device implementations MUST broadcast the <code>Camera.ACTION_NEW_VIDEO</code> | |
| intent whenever a new video is recorded by the camera and the entry of the picture | |
| has been added to the media store.</p> | |
| <a name="section-7.5.4"></a><h4>7.5.4. Camera Orientation</h4> | |
| <p>Both front- and rear-facing cameras, if present, MUST be oriented so that | |
| the long dimension of the camera aligns with the screen's long dimention. That | |
| is, when the device is held in the landscape orientation, cameras MUST | |
| capture images in the landscape orientation. This applies regardless of the | |
| device's natural orientation; that is, it applies to landscape-primary devices | |
| as well as portrait-primary devices.</p> | |
| <a name="section-7.6"></a><h3>7.6. Memory and Storage</h3> | |
| <a name="section-7.6.1"></a><h4>7.6.1. Minimum Memory and Storage</h4> | |
| <p>Device implementations MUST have at least 340MB of memory available to the | |
| kernel and userspace. The 340MB MUST be in addition to any memory dedicated to | |
| hardware components such as radio, video, and so on that is not under the | |
| kernel's control.</p> | |
| <p>Device implementations MUST have at least 350MB of non-volatile storage | |
| available for application private data. That is, the <code>/data</code> partition MUST be at | |
| least 350MB.</p> | |
| <p>The Android APIs include a Download Manager that applications may use to | |
| download data files [<a href="#resources56">Resources, 56</a>]. The device | |
| implementation of the Download Manager MUST be capable of downloading individual | |
| files of at least 100MB in size to the default "cache" location.</p> | |
| <a name="section-7.6.2"></a><h4>7.6.2. Application Shared Storage</h4> | |
| <p>Device implementations MUST offer shared storage for applications. The | |
| shared storage provided MUST be at least 1GB in size.</p> | |
| <p>Device implementations MUST be configured with shared storage mounted by | |
| default, "out of the box". If the shared storage is not mounted on the Linux | |
| path <code>/sdcard</code>, then the device MUST include a Linux symbolic link | |
| from <code>/sdcard</code> to the actual mount point.</p> | |
| <p>Device implementations MUST enforce as documented the | |
| <code>android.permission.WRITE_EXTERNAL_STORAGE</code> permission on this | |
| shared storage. Shared storage MUST otherwise be writable by any application | |
| that obtains that permission.</p> | |
| <p>Device implementations MAY have hardware for user-accessible removable | |
| storage, such as a Secure Digital card. Alternatively, device implementations | |
| MAY allocate internal (non-removable) storage as shared storage for apps.</p> | |
| <p>Regardless of the form of shared storage used, device implementations MUST | |
| provide some mechanism to access the contents of shared storage from a host | |
| computer, such as USB mass storage (UMS) or Media Transfer Protocol (MTP). Device | |
| implementations MAY use USB mass storage, but SHOULD use Media Transfer | |
| Protocol. If the device implementation supports Media Transfer Protocol:</p> | |
| <ul> | |
| <li>The device implementation SHOULD be compatible with the reference Android | |
| MTP host, Android File Transfer [<a href="#resources57">Resources, 57</a>].</li> | |
| <li>The device implementation SHOULD report a USB device class of <code>0x00</code>.</li> | |
| <li>The device implementation SHOULD report a USB interface name of 'MTP'.</li> | |
| </ul> | |
| <p>If the device implementation lacks USB ports, it MUST provide a host | |
| computer with access to the contents of shared storage by some other means, | |
| such as a network file system.</p> | |
| <p>It is illustrative to consider two common examples. If a device | |
| implementation includes an SD card slot to satisfy the shared storage | |
| requirement, a FAT-formatted SD card 1GB in size or larger MUST be included | |
| with the device as sold to users, and MUST be mounted by default. | |
| Alternatively, if a device implementation uses internal fixed storage to | |
| satisfy this requirement, that storage MUST be 1GB in size or larger | |
| and mounted on <code>/sdcard</code> (or <code>/sdcard</code> | |
| MUST be a symbolic link to the physical location if it is mounted elsewhere.)</p> | |
| <p>Device implementations that include multiple shared storage paths (such as | |
| both an SD card slot and shared internal storage) SHOULD modify the core | |
| applications such as the media scanner and ContentProvider to transparently | |
| support files placed in both locations.</p> | |
| <a name="section-7.7"></a><h3>7.7. USB</h3> | |
| <p>Device implementations SHOULD include a USB client port, and SHOULD include | |
| a USB host port.</p> | |
| <p>If a device implementation includes a USB client port:</p> | |
| <ul> | |
| <li>the port MUST be connectable to a USB host with a standard USB-A port</li> | |
| <li>the port SHOULD use the micro USB form factor on the device side. Existing and | |
| new devices that run Android 4.2 are <b>very strongly encouraged to meet these requirements | |
| in Android 4.2</b> so they will be able to upgrade to the future platform releases</li> | |
| <li>the port SHOULD be centered in the middle of an edge. Device implementations SHOULD either | |
| locate the port on the bottom of the device (according to natural orientation) or enable software | |
| screen rotation for all apps (including home screen), so that the display draws correctly when the device | |
| is oriented with the port at bottom. Existing and new devices that run Android 4.2 are <b>very strongly | |
| encouraged to meet these requirements in Android 4.2</b> so they will be able to upgrade to future platform releases.</li> | |
| <li>if the device has other ports (such as a non-USB charging port) it SHOULD be on the same edge as the | |
| micro-USB port</li> | |
| <li>it MUST allow a host connected to the device to access the contents of the | |
| shared storage volume using either USB mass storage or Media Transfer | |
| Protocol</li> | |
| <li>it MUST implement the Android Open Accessory API and specification as documented | |
| in the Android SDK documentation, and MUST declare support for the hardware | |
| feature <code>android.hardware.usb.accessory</code> [<a href="#resources52">Resources, | |
| 52</a>]</li> | |
| <li>it MUST implement the USB audio class as documented in the Android SDK documentation [<a href="#resources66">Resources, 66</a>]</li> | |
| <li>it SHOULD implement support for USB battery charging specification [<a href="#resources64">Resources, 64</a>] | |
| Existing and new devices that run Android 4.2 are <b>very strongly encouraged to meet these requirements in Android 4.2</b> | |
| so they will be able to upgrade to the future platform releases</li> | |
| </ul> | |
| <p>If a device implementation includes a USB host port:</p> | |
| <ul> | |
| <li>it MAY use a non-standard port form factor, but if so MUST ship with a | |
| cable or cables adapting the port to standard USB-A</li> | |
| <li>it MUST implement the Android USB host API as documented in the Android | |
| SDK, and MUST declare support for the hardware feature | |
| <code>android.hardware.usb.host</code> [<a href="#resources53">Resources, 53</a>]</li> | |
| </ul> | |
| <p>Device implementations MUST implement the Android Debug Bridge. If a device | |
| implementation omits a USB client port, it MUST implement the Android Debug | |
| Bridge via local-area network (such as Ethernet or 802.11)</p> | |
| <a name="section-8"></a><h2>8. Performance Compatibility</h2> | |
| <p>Device implementations MUST meet the key performance metrics of an Android | |
| 4.2 compatible device defined in the table below:</p> | |
| <table><tbody><tr> | |
| <td><b>Metric</b></td> | |
| <td><b>Performance Threshold</b></td> | |
| <td><b>Comments</b></td> | |
| </tr> | |
| <tr> | |
| <td>Application Launch Time</td> | |
| <td>The following applications should launch within the specified time.<ul> | |
| <li>Browser: less than 1300ms</li> | |
| <li>Contacts: less than 700ms</li> | |
| <li>Settings: less than 700ms</li> | |
| </ul></td> | |
| <td>The launch time is measured as the total time to | |
| complete loading the default activity for the application, including the time | |
| it takes to start the Linux process, load the Android package into the Dalvik | |
| VM, and call onCreate.</td> | |
| </tr> | |
| <tr> | |
| <td>Simultaneous Applications</td> | |
| <td>When multiple applications have been launched, re-launching an | |
| already-running application after it has been launched must take less than the | |
| original launch time.</td> | |
| <td> </td> | |
| </tr> | |
| </tbody> | |
| </table> | |
| <a name="section-9"></a><h2>9. Security Model Compatibility</h2> | |
| <p>Device implementations MUST implement a security model consistent with the | |
| Android platform security model as defined in Security and Permissions | |
| reference document in the APIs [<a href="#resources54">Resources, 54</a>] in the | |
| Android developer documentation. Device implementations MUST support | |
| installation of self-signed applications without requiring any additional | |
| permissions/certificates from any third parties/authorities. Specifically, | |
| compatible devices MUST support the security mechanisms described in the | |
| follow sub-sections.</p> | |
| <a name="section-9.1"></a><h3>9.1. Permissions</h3> | |
| <p>Device implementations MUST support the Android permissions model as | |
| defined in the Android developer documentation [<a | |
| href="#resources54">Resources, 54</a>]. Specifically, | |
| implementations MUST enforce each permission defined as described in the SDK | |
| documentation; no permissions may be omitted, altered, or ignored. | |
| Implementations MAY add additional permissions, provided the new permission ID | |
| strings are not in the android.* namespace.</p> | |
| <a name="section-9.2"></a><h3>9.2. UID and Process Isolation</h3> | |
| <p>Device implementations MUST support the Android application sandbox model, | |
| in which each application runs as a unique Unix-style UID and in a separate | |
| process. Device implementations MUST support running multiple applications as | |
| the same Linux user ID, provided that the applications are properly signed and | |
| constructed, as defined in the Security and Permissions reference [<a | |
| href="#resources54">Resources, 54</a>].</p> | |
| <a name="section-9.3"></a><h3>9.3. Filesystem Permissions</h3> | |
| <p>Device implementations MUST support the Android file access permissions | |
| model as defined in as defined in the Security and Permissions reference [<a | |
| href="#resources54">Resources, 54</a>].</p> | |
| <a name="section-9.4"></a><h3>9.4. Alternate Execution Environments</h3> | |
| <p>Device implementations MAY include runtime environments that execute | |
| applications using some other software or technology than the Dalvik virtual | |
| machine or native code. However, such alternate execution environments MUST | |
| NOT compromise the Android security model or the security of installed Android | |
| applications, as described in this section.</p> | |
| <p>Alternate runtimes MUST themselves be Android applications, and abide by | |
| the standard Android security model, as described elsewhere in Section 9.</p> | |
| <p>Alternate runtimes MUST NOT be granted access to resources protected by | |
| permissions not requested in the runtime's AndroidManifest.xml file via the | |
| <code><uses-permission></code> mechanism.</p> | |
| <p>Alternate runtimes MUST NOT permit applications to make use of features | |
| protected by Android permissions restricted to system applications.</p> | |
| <p>Alternate runtimes MUST abide by the Android sandbox model. Specifically:</p> | |
| <ul> | |
| <li>Alternate runtimes SHOULD install apps via the PackageManager into | |
| separate Android sandboxes (that is, Linux user IDs, etc.)</li> | |
| <li>Alternate runtimes MAY provide a single Android sandbox shared by all | |
| applications using the alternate runtime</li> | |
| <li>Alternate runtimes and installed applications using an alternate runtime | |
| MUST NOT reuse the sandbox of any other app installed on the device, except | |
| through the standard Android mechanisms of shared user ID and signing | |
| certificate</li> | |
| <li>Alternate runtimes MUST NOT launch with, grant, or be granted access to | |
| the sandboxes corresponding to other Android applications</li> | |
| </ul> | |
| <p>Alternate runtimes MUST NOT be launched with, be granted, or grant to other | |
| applications any privileges of the superuser (root), or of any other user ID.</p> | |
| <p>The .apk files of alternate runtimes MAY be included in the system image of | |
| a device implementation, but MUST be signed with a key distinct | |
| from the key used to sign other applications included with the device | |
| implementation.</p> | |
| <p>When installing applications, alternate runtimes MUST obtain user consent | |
| for the Android permissions used by the application. That is, if an | |
| application needs to make use of a device resource for which there is a | |
| corresponding Android permission (such as Camera, GPS, etc.), the alternate | |
| runtime MUST inform the user that the application will be able to access | |
| that resource. If the runtime environment does not record application | |
| capabilities in this manner, the runtime environment MUST list all | |
| permissions held by the runtime itself when installing any application | |
| using that runtime.</p> | |
| <a name="section-9.5"></a><h3>9.5. Multi-User Support </h3> | |
| <p>Android 4.2 includes support for multiple users and provides support for full user isolation | |
| [<a href="#resources70">Resources, 70</a>].</p> | |
| <p>Device implementations MUST meet these requirements related to multi-user support[<a href="#resources71">Resources, 71</a>]:</p> | |
| <ul> | |
| <li>As the behavior of the telephony APIs on devices with multiple users is currently undefined, device implementations that | |
| declare android.hardware.telephony MUST NOT enable multi-user support. </li> | |
| <li>Device implementations MUST, for each user, implement a security model consistent with the Android platform security model | |
| as defined in Security and Permissions reference document in the APIs [Resources, 54]</li> | |
| </ul> | |
| </p> | |
| <p>Each user instance on an Android device MUST have separate and isolated external storage directories. Device implementations MAY store multiple users' data on the same volume or filesystem. | |
| However, the device implementation MUST ensure that applications owned by and running on behalf a given user cannot list, read, or write to data owned by any other user. | |
| Note that removable media, such as SD card slots, can allow one user to access another's data by means of a host PC. For this reason, device implementations that use removable media for the | |
| external storage APIs MUST encrypt the contents of the SD card if multi-user is enabled using a key stored only on non-removable media accessible only to the system. As this will make the | |
| media unreadable by a host PC, device implementations will be required to switch to MTP or a similar system to provide host PCs with access to the current user's data. Accordingly, device | |
| implementations MAY but SHOULD NOT enable multi-user if they use removable media [<a href="#resources72">Resources, 72</a>] for primary external storage. The upstream Android open-source | |
| project includes an implementation that uses internal device storage for application external storage APIs; device implementations SHOULD use this configuration and software implementation. | |
| Device implementations that include multiple external storage paths MUST NOT allow Android applications to write to the secondary external storage</p> | |
| <a name="section-9.6"></a><h3>9.6. Premium SMS Warning</h3> | |
| <p>Android 4.2 includes support for warning users for any outgoing premium SMS message. Premium SMS messages are text messages sent to a service registered with a carrier that may incur a charge to the user. | |
| Device implementations that declare support for <code>android.hardware.telephony</code> MUST warn users before sending a SMS message to numbers identified by regular expressions defined in <code>/data/misc/sms/codes.xml</code> file in the device. | |
| The upstream Android open-source project provides an implementation that satisfies this requirement. | |
| </p> | |
| <a name="section-10"></a><h2>10. Software Compatibility Testing</h2> | |
| <p>Device implementations MUST pass all tests described in this section.</p> | |
| <p>However, note that no software test package is fully comprehensive. For | |
| this reason, device implementers are very strongly encouraged to make the | |
| minimum number of changes as possible to the reference and preferred | |
| implementation of Android 4.2 available from the Android Open Source Project. | |
| This will minimize the risk of introducing bugs that create incompatibilities | |
| requiring rework and potential device updates.</p> | |
| <a name="section-10.1"></a><h3>10.1. Compatibility Test Suite</h3> | |
| <p>Device implementations MUST pass the Android Compatibility Test Suite (CTS) | |
| [<a href="#resources02">Resources, 2</a>] available from the Android Open Source | |
| Project, using the final shipping software on the device. Additionally, device | |
| implementers SHOULD use the reference implementation in the Android Open | |
| Source tree as much as possible, and MUST ensure compatibility in cases of | |
| ambiguity in CTS and for any reimplementations of parts of the reference | |
| source code.</p> | |
| <p>The CTS is designed to be run on an actual device. Like any software, the | |
| CTS may itself contain bugs. The CTS will be versioned independently of this | |
| Compatibility Definition, and multiple revisions of the CTS may be released | |
| for Android 4.2. Device implementations MUST pass the latest CTS version | |
| available at the time the device software is completed.</p> | |
| <a name="section-10.2"></a><h3>10.2. CTS Verifier</h3> | |
| <p>Device implementations MUST correctly execute all applicable cases in the | |
| CTS Verifier. The CTS Verifier is included with the Compatibility Test Suite, | |
| and is intended to be run by a human operator to test functionality that | |
| cannot be tested by an automated system, such as correct functioning of a | |
| camera and sensors.</p> | |
| <p>The CTS Verifier has tests for many kinds of hardware, including some | |
| hardware that is optional. Device implementations MUST pass all tests for | |
| hardware which they possess; for instance, if a device possesses an | |
| accelerometer, it MUST correctly execute the Accelerometer test case in the | |
| CTS Verifier. Test cases for features noted as optional by this Compatibility | |
| Definition Document MAY be skipped or omitted.</p> | |
| <p>Every device and every build MUST correctly run the CTS Verifier, as noted | |
| above. However, since many builds are very similar, device implementers are | |
| not expected to explicitly run the CTS Verifier on builds that differ only in | |
| trivial ways. Specifically, device implementations that differ from an | |
| implementation that has passed the CTS Verfier only by the set of included | |
| locales, branding, etc. MAY omit the CTS Verifier test.</p> | |
| <a name="section-10.3"></a><h3>10.3. Reference Applications</h3> | |
| <p>Device implementers MUST test implementation compatibility using the | |
| following open source applications:</p> | |
| <ul> | |
| <li>The "Apps for Android" applications [<a href="#resources55">Resources, 55</a>]</li> | |
| <li>Replica Island (available in Android Market)</li> | |
| </ul> | |
| <p>Each app above MUST launch and behave correctly on the implementation, for | |
| the implementation to be considered compatible.</p> | |
| <a name="section-11"></a><h2>11. Updatable Software</h2> | |
| <p>Device implementations MUST include a mechanism to replace the entirety of | |
| the system software. The mechanism need not perform "live" upgrades - that | |
| is, a device restart MAY be required.</p> | |
| <p>Any method can be used, provided that it can replace the entirety of the | |
| software preinstalled on the device. For instance, any of the following | |
| approaches will satisfy this requirement:</p> | |
| <ul> | |
| <li>Over-the-air (OTA) downloads with offline update via reboot</li> | |
| <li>"Tethered" updates over USB from a host PC</li> | |
| <li>"Offline" updates via a reboot and update from a file on removable | |
| storage</li> | |
| </ul> | |
| <p>The update mechanism used MUST support updates without wiping user data. | |
| That is, the update mechanism MUST preserve application private data | |
| and application shared data. Note that the upstream Android software includes | |
| an update mechanism that satisfies this requirement.</p> | |
| <p>If an error is found in a device implementation after it has been released | |
| but within its reasonable product lifetime that is determined in consultation | |
| with the Android Compatibility Team to affect the compatibility of third-party | |
| applications, the device implementer MUST correct the error via a software | |
| update available that can be applied per the mechanism just described.</p> | |
| <a name="section-12"></a><h2>12. Contact Us</h2> | |
| <p>You can contact the document authors at <a | |
| href="mailto:compatibility@android.com">compatibility@android.com</a> for | |
| clarifications and to bring up any issues that you think the document does not | |
| cover.</p> | |
| <div style="page-break-before: always;"></div> | |
| <a name="appendix-A"></a><h2>Appendix A - Bluetooth Test Procedure</h2> | |
| <p>The Compatibility Test Suite includes cases that cover basic operation of | |
| the Android RFCOMM Bluetooth API. However, since Bluetooth is a communications | |
| protocol between devices, it cannot be fully tested by unit tests running on a | |
| single device. Consequently, device implementations MUST also pass the | |
| human-operated Bluetooth test procedure described below.</p> | |
| <p>The test procedure is based on the BluetoothChat sample app included in the | |
| Android open source project tree. The procedure requires two devices:</p> | |
| <ul> | |
| <li>a candidate device implementation running the software build to be tested</li> | |
| <li>a separate device implementation already known to be compatible, and of a | |
| model from the device implementation being tested - that is, a "known | |
| good" device implementation</li> | |
| </ul> | |
| <p>The test procedure below refers to these devices as the "candidate" and "known | |
| good" devices, respectively.</p> | |
| <h3>Setup and Installation</h3> | |
| <ol> | |
| <li>Build BluetoothChat.apk via 'make samples' from an Android source code tree</li> | |
| <li>Install BluetoothChat.apk on the known-good device</li> | |
| <li>Install BluetoothChat.apk on the candidate device</li> | |
| </ol> | |
| <h3>Test Bluetooth Control by Apps</h3> | |
| <ol> | |
| <li>Launch BluetoothChat on the candidate device, while Bluetooth is disabled</li> | |
| <li>Verify that the candidate device either turns on Bluetooth, or prompts the user with a dialog to turn on Bluetooth</li> | |
| </ol> | |
| <h3>Test Pairing and Communication</h3> | |
| <ol> | |
| <li>Launch the Bluetooth Chat app on both devices</li> | |
| <li>Make the known-good device discoverable from within BluetoothChat (using the Menu)</li> | |
| <li>On the candidate device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the known-good device</li> | |
| <li>Send 10 or more messages from each device, and verify that the other device receives them correctly</li> | |
| <li>Close the BluetoothChat app on both devices by pressing <b>Home</b></li> | |
| <li>Unpair each device from the other, using the device Settings app</li> | |
| </ol> | |
| <h3>Test Pairing and Communication in the Reverse Direction</h3> | |
| <ol> | |
| <li>Launch the Bluetooth Chat app on both devices.</li> | |
| <li>Make the candidate device discoverable from within BluetoothChat (using the Menu).</li> | |
| <li>On the known-good device, scan for Bluetooth devices from within BluetoothChat (using the Menu) and pair with the candidate device.</li> | |
| <li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li> | |
| <li>Close the Bluetooth Chat app on both devices by pressing Back repeatedly to get to the Launcher.</li> | |
| </ol> | |
| <h3>Test Re-Launches</h3> | |
| <ol> | |
| <li>Re-launch the Bluetooth Chat app on both devices.</li> | |
| <li>Send 10 or messages from each device, and verify that the other device receives them correctly.</li> | |
| </ol> | |
| <p>Note: the above tests have some cases which end a test section by using | |
| Home, and some using Back. These tests are not redundant and are not optional: | |
| the objective is to verify that the Bluetooth API and stack works correctly | |
| both when Activities are explicitly terminated (via the user pressing Back, | |
| which calls finish()), and implicitly sent to background (via the user | |
| pressing Home.) Each test sequence MUST be performed as described.</p> | |
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