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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.android.apis.graphics;
import android.app.Activity;
import android.opengl.GLSurfaceView;
import android.os.Bundle;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
//Need the following import to get access to the app resources, since this
//class is in a sub-package.
import com.example.android.apis.R;
/**
* Demonstration of overlays placed on top of a SurfaceView.
*/
public class SurfaceViewOverlay extends Activity {
View mVictimContainer;
View mVictim1;
View mVictim2;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.surface_view_overlay);
GLSurfaceView glSurfaceView =
(GLSurfaceView) findViewById(R.id.glsurfaceview);
glSurfaceView.setRenderer(new CubeRenderer(false));
// Find the views whose visibility will change
mVictimContainer = findViewById(R.id.hidecontainer);
mVictim1 = findViewById(R.id.hideme1);
mVictim1.setOnClickListener(new HideMeListener(mVictim1));
mVictim2 = findViewById(R.id.hideme2);
mVictim2.setOnClickListener(new HideMeListener(mVictim2));
// Find our buttons
Button visibleButton = (Button) findViewById(R.id.vis);
Button invisibleButton = (Button) findViewById(R.id.invis);
Button goneButton = (Button) findViewById(R.id.gone);
// Wire each button to a click listener
visibleButton.setOnClickListener(mVisibleListener);
invisibleButton.setOnClickListener(mInvisibleListener);
goneButton.setOnClickListener(mGoneListener);
}
@Override
protected void onResume() {
// Ideally a game should implement onResume() and onPause()
// to take appropriate action when the activity looses focus
super.onResume();
}
@Override
protected void onPause() {
// Ideally a game should implement onResume() and onPause()
// to take appropriate action when the activity looses focus
super.onPause();
}
class HideMeListener implements OnClickListener {
final View mTarget;
HideMeListener(View target) {
mTarget = target;
}
public void onClick(View v) {
mTarget.setVisibility(View.INVISIBLE);
}
}
OnClickListener mVisibleListener = new OnClickListener() {
public void onClick(View v) {
mVictim1.setVisibility(View.VISIBLE);
mVictim2.setVisibility(View.VISIBLE);
mVictimContainer.setVisibility(View.VISIBLE);
}
};
OnClickListener mInvisibleListener = new OnClickListener() {
public void onClick(View v) {
mVictim1.setVisibility(View.INVISIBLE);
mVictim2.setVisibility(View.INVISIBLE);
mVictimContainer.setVisibility(View.INVISIBLE);
}
};
OnClickListener mGoneListener = new OnClickListener() {
public void onClick(View v) {
mVictim1.setVisibility(View.GONE);
mVictim2.setVisibility(View.GONE);
mVictimContainer.setVisibility(View.GONE);
}
};
}