Update to renamed ANativeWindow methods

A few ANativeWindow methods were updatd to take a Sync HAL file
descriptor, and the existing methods were renamed with a _DEPRECATED
suffix. Since the emulator graphics acceleration doesn't yet support
the sync HAL, this change continues calling the deprecated functions
via their new names.

Change-Id: I5b1760811fafb6723ede887e32e63f94cbaeffe5
diff --git a/tools/emulator/opengl/system/egl/egl.cpp b/tools/emulator/opengl/system/egl/egl.cpp
index ee195ac..b1be38d 100644
--- a/tools/emulator/opengl/system/egl/egl.cpp
+++ b/tools/emulator/opengl/system/egl/egl.cpp
@@ -263,10 +263,9 @@
 
 EGLBoolean egl_window_surface_t::init()
 {
-    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer) != NO_ERROR) {
+    if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer) != NO_ERROR) {
         setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE);
     }
-    nativeWindow->lockBuffer(nativeWindow, buffer);
 
     DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
     rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uint32_t)config,
@@ -300,7 +299,7 @@
         rcEnc->rcDestroyWindowSurface(rcEnc, rcSurface);
     }
     if (buffer) {
-        nativeWindow->cancelBuffer(nativeWindow, buffer);
+        nativeWindow->cancelBuffer_DEPRECATED(nativeWindow, buffer);
     }
     nativeWindow->common.decRef(&nativeWindow->common);
 }
@@ -316,12 +315,11 @@
 
     rcEnc->rcFlushWindowColorBuffer(rcEnc, rcSurface);
 
-    nativeWindow->queueBuffer(nativeWindow, buffer);
-    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer)) {
+    nativeWindow->queueBuffer_DEPRECATED(nativeWindow, buffer);
+    if (nativeWindow->dequeueBuffer_DEPRECATED(nativeWindow, &buffer)) {
         buffer = NULL;
         setErrorReturn(EGL_BAD_ALLOC, EGL_FALSE);
     }
-    nativeWindow->lockBuffer(nativeWindow, buffer);
 
     rcEnc->rcSetWindowColorBuffer(rcEnc, rcSurface,
             ((cb_handle_t *)(buffer->handle))->hostHandle);