| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef _GL2_ENCODER_H_ |
| #define _GL2_ENCODER_H_ |
| |
| #include "gl2_enc.h" |
| #include "IOStream.h" |
| #include "GLClientState.h" |
| #include "FixedBuffer.h" |
| |
| |
| class GL2Encoder : public gl2_encoder_context_t { |
| public: |
| GL2Encoder(IOStream *stream); |
| virtual ~GL2Encoder(); |
| void setClientState(GLClientState *state) { |
| m_state = state; |
| } |
| const GLClientState *state() { return m_state; } |
| void flush() { |
| gl2_encoder_context_t::m_stream->flush(); |
| } |
| private: |
| GLClientState *m_state; |
| |
| GLint *m_compressedTextureFormats; |
| GLint m_num_compressedTextureFormats; |
| GLint *getCompressedTextureFormats(); |
| |
| FixedBuffer m_fixedBuffer; |
| |
| void sendVertexAttributes(GLint first, GLsizei count); |
| |
| glFlush_client_proc_t m_glFlush_enc; |
| static void s_glFlush(void * self); |
| |
| glPixelStorei_client_proc_t m_glPixelStorei_enc; |
| static void s_glPixelStorei(void *self, GLenum param, GLint value); |
| |
| glGetString_client_proc_t m_glGetString_enc; |
| static GLubyte * s_glGetString(void *self, GLenum name); |
| |
| glBindBuffer_client_proc_t m_glBindBuffer_enc; |
| static void s_glBindBuffer(void *self, GLenum target, GLuint id); |
| |
| glDrawArrays_client_proc_t m_glDrawArrays_enc; |
| static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count); |
| |
| glDrawElements_client_proc_t m_glDrawElements_enc; |
| static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, void *indices); |
| |
| |
| glGetIntegerv_client_proc_t m_glGetIntegerv_enc; |
| static void s_glGetIntegerv(void *self, GLenum pname, GLint *ptr); |
| |
| glGetFloatv_client_proc_t m_glGetFloatv_enc; |
| static void s_glGetFloatv(void *self, GLenum pname, GLfloat *ptr); |
| |
| glGetBooleanv_client_proc_t m_glGetBooleanv_enc; |
| static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); |
| |
| glVertexAttribPointer_client_proc_t m_glVertexAttribPointer_enc; |
| static void s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, |
| GLboolean normalized, GLsizei stride, GLvoid * ptr); |
| |
| glEnableVertexAttribArray_client_proc_t m_glEnableVertexAttribArray_enc; |
| static void s_glEnableVertexAttribArray(void *self, GLuint index); |
| |
| glDisableVertexAttribArray_client_proc_t m_glDisableVertexAttribArray_enc; |
| static void s_glDisableVertexAttribArray(void *self, GLuint index); |
| |
| glGetVertexAttribiv_client_proc_t m_glGetVertexAttribiv_enc; |
| static void s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params); |
| |
| glGetVertexAttribfv_client_proc_t m_glGetVertexAttribfv_enc; |
| static void s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params); |
| |
| glGetVertexAttribPointerv_client_proc_t m_glGetVertexAttribPointerv; |
| static void s_glGetVertexAttribPointerv(void *self, GLuint index, GLenum pname, GLvoid **pointer); |
| |
| }; |
| #endif |