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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.android.livecubes.cube2;
import android.content.SharedPreferences;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Rect;
import android.os.Handler;
import android.os.SystemClock;
import android.service.wallpaper.WallpaperService;
import android.view.MotionEvent;
import android.view.SurfaceHolder;
/*
* This animated wallpaper draws a rotating wireframe shape. It is similar to
* example #1, but has a choice of 2 shapes, which are user selectable and
* defined in resources instead of in code.
*/
public class CubeWallpaper2 extends WallpaperService {
public static final String SHARED_PREFS_NAME="cube2settings";
static class ThreeDPoint {
float x;
float y;
float z;
}
static class ThreeDLine {
int startPoint;
int endPoint;
}
@Override
public void onCreate() {
super.onCreate();
}
@Override
public void onDestroy() {
super.onDestroy();
}
@Override
public Engine onCreateEngine() {
return new CubeEngine();
}
class CubeEngine extends Engine
implements SharedPreferences.OnSharedPreferenceChangeListener {
private final Handler mHandler = new Handler();
ThreeDPoint [] mOriginalPoints;
ThreeDPoint [] mRotatedPoints;
ThreeDLine [] mLines;
private final Paint mPaint = new Paint();
private float mOffset;
private float mTouchX = -1;
private float mTouchY = -1;
private long mStartTime;
private float mCenterX;
private float mCenterY;
private final Runnable mDrawCube = new Runnable() {
public void run() {
drawFrame();
}
};
private boolean mVisible;
private SharedPreferences mPrefs;
CubeEngine() {
// Create a Paint to draw the lines for our cube
final Paint paint = mPaint;
paint.setColor(0xffffffff);
paint.setAntiAlias(true);
paint.setStrokeWidth(2);
paint.setStrokeCap(Paint.Cap.ROUND);
paint.setStyle(Paint.Style.STROKE);
mStartTime = SystemClock.elapsedRealtime();
mPrefs = CubeWallpaper2.this.getSharedPreferences(SHARED_PREFS_NAME, 0);
mPrefs.registerOnSharedPreferenceChangeListener(this);
onSharedPreferenceChanged(mPrefs, null);
}
public void onSharedPreferenceChanged(SharedPreferences prefs, String key) {
String shape = prefs.getString("cube2_shape", "cube");
// read the 3D model from the resource
readModel(shape);
}
private void readModel(String prefix) {
// Read the model definition in from a resource.
// get the resource identifiers for the arrays for the selected shape
int pid = getResources().getIdentifier(prefix + "points", "array", getPackageName());
int lid = getResources().getIdentifier(prefix + "lines", "array", getPackageName());
String [] p = getResources().getStringArray(pid);
int numpoints = p.length;
mOriginalPoints = new ThreeDPoint[numpoints];
mRotatedPoints = new ThreeDPoint[numpoints];
for (int i = 0; i < numpoints; i++) {
mOriginalPoints[i] = new ThreeDPoint();
mRotatedPoints[i] = new ThreeDPoint();
String [] coord = p[i].split(" ");
mOriginalPoints[i].x = Float.valueOf(coord[0]);
mOriginalPoints[i].y = Float.valueOf(coord[1]);
mOriginalPoints[i].z = Float.valueOf(coord[2]);
}
String [] l = getResources().getStringArray(lid);
int numlines = l.length;
mLines = new ThreeDLine[numlines];
for (int i = 0; i < numlines; i++) {
mLines[i] = new ThreeDLine();
String [] idx = l[i].split(" ");
mLines[i].startPoint = Integer.valueOf(idx[0]);
mLines[i].endPoint = Integer.valueOf(idx[1]);
}
}
@Override
public void onCreate(SurfaceHolder surfaceHolder) {
super.onCreate(surfaceHolder);
setTouchEventsEnabled(true);
}
@Override
public void onDestroy() {
super.onDestroy();
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onVisibilityChanged(boolean visible) {
mVisible = visible;
if (visible) {
drawFrame();
} else {
mHandler.removeCallbacks(mDrawCube);
}
}
@Override
public void onSurfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.onSurfaceChanged(holder, format, width, height);
// store the center of the surface, so we can draw the cube in the right spot
mCenterX = width/2.0f;
mCenterY = height/2.0f;
drawFrame();
}
@Override
public void onSurfaceCreated(SurfaceHolder holder) {
super.onSurfaceCreated(holder);
}
@Override
public void onSurfaceDestroyed(SurfaceHolder holder) {
super.onSurfaceDestroyed(holder);
mVisible = false;
mHandler.removeCallbacks(mDrawCube);
}
@Override
public void onOffsetsChanged(float xOffset, float yOffset,
float xStep, float yStep, int xPixels, int yPixels) {
mOffset = xOffset;
drawFrame();
}
/*
* Store the position of the touch event so we can use it for drawing later
*/
@Override
public void onTouchEvent(MotionEvent event) {
if (event.getAction() == MotionEvent.ACTION_MOVE) {
mTouchX = event.getX();
mTouchY = event.getY();
} else {
mTouchX = -1;
mTouchY = -1;
}
super.onTouchEvent(event);
}
/*
* Draw one frame of the animation. This method gets called repeatedly
* by posting a delayed Runnable. You can do any drawing you want in
* here. This example draws a wireframe cube.
*/
void drawFrame() {
final SurfaceHolder holder = getSurfaceHolder();
final Rect frame = holder.getSurfaceFrame();
final int width = frame.width();
final int height = frame.height();
Canvas c = null;
try {
c = holder.lockCanvas();
if (c != null) {
// draw something
drawCube(c);
drawTouchPoint(c);
}
} finally {
if (c != null) holder.unlockCanvasAndPost(c);
}
mHandler.removeCallbacks(mDrawCube);
if (mVisible) {
mHandler.postDelayed(mDrawCube, 1000 / 25);
}
}
void drawCube(Canvas c) {
c.save();
c.translate(mCenterX, mCenterY);
c.drawColor(0xff000000);
long now = SystemClock.elapsedRealtime();
float xrot = ((float)(now - mStartTime)) / 1000;
float yrot = (0.5f - mOffset) * 2.0f;
rotateAndProjectPoints(xrot, yrot);
drawLines(c);
c.restore();
}
void rotateAndProjectPoints(float xrot, float yrot) {
int n = mOriginalPoints.length;
for (int i = 0; i < n; i++) {
// rotation around X-axis
ThreeDPoint p = mOriginalPoints[i];
float x = p.x;
float y = p.y;
float z = p.z;
float newy = (float)(Math.sin(xrot) * z + Math.cos(xrot) * y);
float newz = (float)(Math.cos(xrot) * z - Math.sin(xrot) * y);
// rotation around Y-axis
float newx = (float)(Math.sin(yrot) * newz + Math.cos(yrot) * x);
newz = (float)(Math.cos(yrot) * newz - Math.sin(yrot) * x);
// 3D-to-2D projection
float screenX = newx / (4 - newz / 400);
float screenY = newy / (4 - newz / 400);
mRotatedPoints[i].x = screenX;
mRotatedPoints[i].y = screenY;
mRotatedPoints[i].z = 0;
}
}
void drawLines(Canvas c) {
int n = mLines.length;
for (int i = 0; i < n; i++) {
ThreeDLine l = mLines[i];
ThreeDPoint start = mRotatedPoints[l.startPoint];
ThreeDPoint end = mRotatedPoints[l.endPoint];
c.drawLine(start.x, start.y, end.x, end.y, mPaint);
}
}
void drawTouchPoint(Canvas c) {
if (mTouchX >=0 && mTouchY >= 0) {
c.drawCircle(mTouchX, mTouchY, 80, mPaint);
}
}
}
}