removed old/obsolete file GLEScontext.cpp
Change-Id: I82f21eef958e37515b46279cf2b44386320723ca
diff --git a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLEScontext.cpp b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLEScontext.cpp
deleted file mode 100644
index d1d76ef..0000000
--- a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLEScontext.cpp
+++ /dev/null
@@ -1,502 +0,0 @@
-/*
-* Copyright (C) 2011 The Android Open Source Project
-*
-* Licensed under the Apache License, Version 2.0 (the "License");
-* you may not use this file except in compliance with the License.
-* You may obtain a copy of the License at
-*
-* http://www.apache.org/licenses/LICENSE-2.0
-*
-* Unless required by applicable law or agreed to in writing, software
-* distributed under the License is distributed on an "AS IS" BASIS,
-* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-* See the License for the specific language governing permissions and
-* limitations under the License.
-*/
-#include "GLEScontext.h"
-#include "GLESutils.h"
-#include "GLfixed_ops.h"
-#include "RangeManip.h"
-#include <GLcommon/GLutils.h>
-#include <string.h>
-#include <GLES/gl.h>
-
-//declerations
-static void convertDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize);
-static void convertIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize);
-static int findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices);
-
-
-GLDispatch GLEScontext::s_glDispatch;
-GLsupport GLEScontext::s_glSupport;
-android::Mutex GLEScontext::s_lock;
-
-GLESFloatArrays::~GLESFloatArrays() {
- for(std::map<GLenum,GLfloat*>::iterator it = arrays.begin(); it != arrays.end();it++) {
- GLfloat* p = (*it).second;
- if(p) {
- delete[] p;
- }
- }
-}
-
-GLEScontext::~GLEScontext() {
- for(ArraysMap::iterator it = m_map.begin(); it != m_map.end();it++) {
- GLESpointer* p = (*it).second;
- if(p) {
- delete[] p;
- }
- }
-}
-
-void GLEScontext::init() {
- android::Mutex::Autolock mutex(s_lock);
- if(!m_initialized) {
- int maxTexUnits;
- s_glDispatch.dispatchFuncs();
- s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane);
- s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights);
- s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize);
- s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_UNITS,&maxTexUnits);
- s_glSupport.maxTexUnits = maxTexUnits < MAX_TEX_UNITS ? maxTexUnits:MAX_TEX_UNITS;
- }
-
- m_texCoords = new GLESpointer[s_glSupport.maxTexUnits];
- m_map[GL_TEXTURE_COORD_ARRAY] = &m_texCoords[m_activeTexture];
- m_initialized = true;
-}
-
-GLEScontext::GLEScontext():m_glError(GL_NO_ERROR),m_activeTexture(0),m_arrayBuffer(0),m_elementBuffer(0),m_pointsIndex(-1),m_initialized(false) {
-
-
- m_map[GL_COLOR_ARRAY] = new GLESpointer();
- m_map[GL_NORMAL_ARRAY] = new GLESpointer();
- m_map[GL_VERTEX_ARRAY] = new GLESpointer();
- m_map[GL_POINT_SIZE_ARRAY_OES] = new GLESpointer();
-}
-
-GLDispatch& GLEScontext::dispatcher() {
- return s_glDispatch;
-}
-
-GLenum GLEScontext::getGLerror() {
- return m_glError;
-}
-
-void GLEScontext::setGLerror(GLenum err) {
- m_glError = err;
-}
-
-void GLEScontext::setActiveTexture(GLenum tex) {
- m_activeTexture = tex - GL_TEXTURE0;
- m_map[GL_TEXTURE_COORD_ARRAY] = &m_texCoords[m_activeTexture];
-}
-
-const GLvoid* GLEScontext::setPointer(GLenum arrType,GLint size,GLenum type,GLsizei stride,const GLvoid* data) {
- GLuint bufferName = m_arrayBuffer;
- if(bufferName) {
- unsigned int offset = reinterpret_cast<unsigned int>(data);
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- m_map[arrType]->setBuffer(size,type,stride,vbo,offset);
- return static_cast<const unsigned char*>(vbo->getData()) + offset;
- }
- m_map[arrType]->setArray(size,type,stride,data);
- return data;
-}
-
-
-void GLEScontext::enableArr(GLenum arr,bool enable) {
- m_map[arr]->enable(enable);
-}
-
-bool GLEScontext::isArrEnabled(GLenum arr) {
- return m_map[arr]->isEnable();
-}
-
-const GLESpointer* GLEScontext::getPointer(GLenum arrType) {
- if(m_map.find(arrType) != m_map.end()) return m_map[arrType];
- return NULL;
-}
-
-//sending data to server side
-void GLEScontext::sendArr(GLvoid* arr,GLenum arrayType,GLint size,GLsizei stride,int index) {
- switch(arrayType) {
- case GL_VERTEX_ARRAY:
- s_glDispatch.glVertexPointer(size,GL_FLOAT,stride,arr);
- break;
- case GL_NORMAL_ARRAY:
- s_glDispatch.glNormalPointer(GL_FLOAT,stride,arr);
- break;
- case GL_TEXTURE_COORD_ARRAY:
- s_glDispatch.glTexCoordPointer(size,GL_FLOAT,stride,arr);
- break;
- case GL_COLOR_ARRAY:
- s_glDispatch.glColorPointer(size,GL_FLOAT,stride,arr);
- break;
- case GL_POINT_SIZE_ARRAY_OES:
- m_pointsIndex = index;
- break;
- }
-}
-
-static void convertDirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,unsigned int nBytes,unsigned int strideOut,int attribSize) {
-
- for(unsigned int i = 0; i < nBytes;i+=strideOut) {
- const GLfixed* fixed_data = (const GLfixed *)dataIn;
- //filling attrib
- for(int j=0;j<attribSize;j++) {
- reinterpret_cast<GLfloat*>(&static_cast<unsigned char*>(dataOut)[i])[j] = X2F(fixed_data[j]);
- }
- dataIn += strideIn;
- }
-}
-
-static void convertIndirectLoop(const char* dataIn,unsigned int strideIn,void* dataOut,GLsizei count,GLenum indices_type,const GLvoid* indices,unsigned int strideOut,int attribSize) {
- for(int i = 0 ;i < count ;i++) {
- unsigned short index = indices_type == GL_UNSIGNED_BYTE? ((GLubyte *)indices)[i]:
- ((GLushort *)indices)[i];
- const GLfixed* fixed_data = (GLfixed *)(dataIn + index*strideIn);
- GLfloat* float_data = reinterpret_cast<GLfloat*>(static_cast<unsigned char*>(dataOut) + index*strideOut);
-
- for(int j=0;j<attribSize;j++) {
- float_data[j] = X2F(fixed_data[j]);
- }
- }
-}
-
-static void directToBytesRanges(GLint first,GLsizei count,GLESpointer* p,RangeList& list) {
-
- int attribSize = p->getSize()*4; //4 is the sizeof GLfixed or GLfloat in bytes
- int stride = p->getStride()?p->getStride():attribSize;
- int start = p->getBufferOffset()+first*attribSize;
- if(!p->getStride()) {
- list.addRange(Range(start,count*attribSize));
- } else {
- for(int i = 0 ;i < count; i++,start+=stride) {
- list.addRange(Range(start,attribSize));
- }
- }
-}
-
-static void indirectToBytesRanges(const GLvoid* indices,GLenum indices_type,GLsizei count,GLESpointer* p,RangeList& list) {
-
- int attribSize = p->getSize() * 4; //4 is the sizeof GLfixed or GLfloat in bytes
- int stride = p->getStride()?p->getStride():attribSize;
- int start = p->getBufferOffset();
- for(int i=0 ; i < count; i++) {
- GLushort index = (indices_type == GL_UNSIGNED_SHORT?
- static_cast<const GLushort*>(indices)[i]:
- static_cast<const GLubyte*>(indices)[i]);
- list.addRange(Range(start+index*stride,attribSize));
-
- }
-}
-
-int bytesRangesToIndices(RangeList& ranges,GLESpointer* p,GLushort* indices) {
-
- int attribSize = p->getSize() * 4; //4 is the sizeof GLfixed or GLfloat in bytes
- int stride = p->getStride()?p->getStride():attribSize;
- int offset = p->getBufferOffset();
-
- int n = 0;
- for(int i=0;i<ranges.size();i++) {
- int startIndex = (ranges[i].getStart() - offset) / stride;
- int nElements = ranges[i].getSize()/attribSize;
- for(int j=0;j<nElements;j++) {
- indices[n++] = startIndex+j;
- }
- }
- return n;
-}
-
-void GLEScontext::convertDirect(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum array_id,GLESpointer* p,unsigned int& index) {
- GLenum type = p->getType();
- if(isArrEnabled(array_id) && type == GL_FIXED) {
- int attribSize = p->getSize();
- unsigned int size = attribSize*count + first;
- fArrs.arrays[index] = new GLfloat[size];
- int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
- const char* data = (const char*)p->getArrayData() + (first*stride);
-
- convertDirectLoop(data,stride,fArrs.arrays[index],size*sizeof(GLfloat),attribSize*sizeof(GLfloat),attribSize);
- sendArr(fArrs.arrays[index],array_id,attribSize,0,index);
- index++;
- }
-}
-
-void GLEScontext::convertDirectVBO(GLint first,GLsizei count,GLenum array_id,GLESpointer* p) {
- GLenum type = p->getType();
- if(isArrEnabled(array_id) && type == GL_FIXED) {
- RangeList ranges;
- RangeList conversions;
- GLushort* indices = NULL;
- int attribSize = p->getSize();
- int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
- unsigned int size = p->getStride()?p->getStride()*count:attribSize*count*sizeof(GLfixed);
- char* data = (char*)p->getBufferData() + (first*stride);
-
- if(p->bufferNeedConversion()) {
- directToBytesRanges(first,count,p,ranges); //converting indices range to buffer bytes ranges by offset
- p->getBufferConversions(ranges,conversions); // getting from the buffer the relevant ranges that still needs to be converted
-
- if(conversions.size()) { // there are some elements to convert
- indices = new GLushort[count];
- int nIndices = bytesRangesToIndices(conversions,p,indices); //converting bytes ranges by offset to indices in this array
- convertIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,indices,stride,attribSize);
- }
- }
-
- sendArr(data,array_id,attribSize,p->getStride());
- if(indices) delete[] indices;
- }
-}
-
-void GLEScontext::convertIndirect(GLESFloatArrays& fArrs,GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p,unsigned int& index_out) {
- GLenum type = p->getType();
- int maxElements = findMaxIndex(count,type,indices) + 1;
-
- if(isArrEnabled(array_id) && type == GL_FIXED) {
- int attribSize = p->getSize();
- int size = attribSize * maxElements;
- fArrs.arrays[index_out] = new GLfloat[size];
- int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
-
- const char* data = (const char*)p->getArrayData();
- convertIndirectLoop(data,stride,fArrs.arrays[index_out],count,indices_type,indices,attribSize*sizeof(GLfloat),attribSize);
- sendArr(fArrs.arrays[index_out],array_id,attribSize,0,index_out);
- index_out++;
- }
-}
-
-void GLEScontext::convertIndirectVBO(GLsizei count,GLenum indices_type,const GLvoid* indices,GLenum array_id,GLESpointer* p) {
- GLenum type = p->getType();
-
- if(isArrEnabled(array_id) && type == GL_FIXED) {
- RangeList ranges;
- RangeList conversions;
- GLushort* conversionIndices = NULL;
- int attribSize = p->getSize();
- int stride = p->getStride()?p->getStride():sizeof(GLfixed)*attribSize;
- char* data = static_cast<char*>(p->getBufferData());
- if(p->bufferNeedConversion()) {
- indirectToBytesRanges(indices,indices_type,count,p,ranges); //converting indices range to buffer bytes ranges by offset
- p->getBufferConversions(ranges,conversions); // getting from the buffer the relevant ranges that still needs to be converted
- if(conversions.size()) { // there are some elements to convert
- conversionIndices = new GLushort[count];
- int nIndices = bytesRangesToIndices(conversions,p,conversionIndices); //converting bytes ranges by offset to indices in this array
- convertIndirectLoop(data,stride,data,nIndices,GL_UNSIGNED_SHORT,conversionIndices,stride,attribSize);
- }
- }
- sendArr(data,array_id,attribSize,p->getStride());
- if(conversionIndices) delete[] conversionIndices;
- }
-}
-
-void GLEScontext::chooseConvertMethod(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct,GLESpointer* p,GLenum array_id, unsigned int& index) {
-
- bool vertexVBO = m_arrayBuffer!= 0;
- if(direct) {
- if(vertexVBO) {
- convertDirectVBO(first,count,array_id,p);
- } else {
- convertDirect(fArrs,first,count,array_id,p,index);
- }
- } else {
- if(vertexVBO) {
- convertIndirectVBO(count,type,indices,array_id,p);
- } else {
- convertIndirect(fArrs,count,type,indices,array_id,p,index);
- }
- }
-}
-
-void GLEScontext::convertArrs(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices,bool direct) {
- ArraysMap::iterator it;
- unsigned int index = 0;
- m_pointsIndex = -1;
-
- //going over all clients arrays Pointers
- for ( it=m_map.begin() ; it != m_map.end(); it++ ) {
- GLenum array_id = (*it).first;
- GLESpointer* p = (*it).second;
-
- if(array_id == GL_TEXTURE_COORD_ARRAY) continue; //handling textures later
- chooseConvertMethod(fArrs,first,count,type,indices,direct,p,array_id,index);
- }
-
- unsigned int activeTexture = m_activeTexture + GL_TEXTURE0;
-
- s_lock.lock();
- int maxTexUnits = s_glSupport.maxTexUnits;
- s_lock.unlock();
-
- //converting all texture coords arrays
- for(int i=0; i< maxTexUnits;i++) {
-
- unsigned int tex = GL_TEXTURE0+i;
- setActiveTexture(tex);
- s_glDispatch.glClientActiveTexture(tex);
-
- GLenum array_id = GL_TEXTURE_COORD_ARRAY;
- GLESpointer* p = m_map[array_id];
- chooseConvertMethod(fArrs,first,count,type,indices,direct,p,array_id,index);
- }
-
- setActiveTexture(activeTexture);
- s_glDispatch.glClientActiveTexture(activeTexture);
-}
-
-
-static int findMaxIndex(GLsizei count,GLenum type,const GLvoid* indices) {
- //finding max index
- int max = 0;
- if(type == GL_UNSIGNED_BYTE) {
- GLubyte* b_indices =(GLubyte *)indices;
- for(int i=0;i<count;i++) {
- if(b_indices[i] > max) max = b_indices[i];
- }
- } else {
- GLushort* us_indices =(GLushort *)indices;
- for(int i=0;i<count;i++) {
- if(us_indices[i] > max) max = us_indices[i];
- }
- }
- return max;
-}
-
-//TODO change it into merge sort to work in O(nlogn)
-void sortPoints(GLfloat* sortedPoints,GLushort* sortedIndices,int size) {
-
- int flag = 1; // set flag to 1 to start first pass
- for(int i = 1; (i <= size) && flag; i++) {
- flag = 0;
- for (int j=0; j < (size -1); j++) {
- if (sortedPoints[j+1] < sortedPoints[j]) {
- swap<GLfloat>(sortedPoints[j],sortedPoints[j+1]);
- swap<GLushort>(sortedIndices[j],sortedIndices[j+1]);
- flag = 1; // indicates that a swap occurred.
- }
- }
- }
-}
-
-
-void GLEScontext::drawPoints(PointSizeIndices* points) {
-
- GLushort* indices = NULL;
- int last_size = 0;
-
- //drawing each group of vertices by the points size
- for(PointSizeIndices::iterator it = points->begin();it != points->end(); it++) {
- int count = (*it).second.size();
- int pointSize = (*it).first;
- std::vector<int>& arr = (*it).second;
-
- if(count > last_size) {
- if(indices) delete [] indices;
- indices = new GLushort[count];
- }
- int i = 0 ;
- for(std::vector<int>::iterator it2 = arr.begin();it2 != arr.end();it2++) {
- indices[i++] = (*it2);
- }
- s_glDispatch.glPointSize(pointSize);
- s_glDispatch.glDrawElements(GL_POINTS,count,GL_UNSIGNED_SHORT,indices);
- }
- if(indices) delete [] indices;
-}
-
-void GLEScontext::drawPointsData(GLESFloatArrays& fArrs,GLint first,GLsizei count,GLenum type,const GLvoid* indices_in,bool isElemsDraw) {
- const GLfloat *pointsArr = NULL;
- int stride = 0; //steps in GLfloats
-
- //choosing the right points sizes array source
- if(m_pointsIndex >= 0) { //point size array was converted
- pointsArr=fArrs.arrays[m_pointsIndex];
- stride = 1;
- } else {
- GLESpointer* p = m_map[GL_POINT_SIZE_ARRAY_OES];
- pointsArr = static_cast<const GLfloat*>(isBindedBuffer(GL_ARRAY_BUFFER)?p->getBufferData():p->getArrayData());
- stride = p->getStride()?p->getStride()/sizeof(GLfloat):1;
- }
-
- //filling arrays before sorting them
- PointSizeIndices points;
- if(isElemsDraw) {
- for(int i=0; i< count; i++) {
- GLushort index = (type == GL_UNSIGNED_SHORT?
- static_cast<const GLushort*>(indices_in)[i]:
- static_cast<const GLubyte*>(indices_in)[i]);
- points[pointsArr[index*stride]].push_back(index);
- }
- } else {
- for(int i=0; i< count; i++) {
- points[pointsArr[first+i*stride]].push_back(i+first);
- }
- }
- drawPoints(&points);
-}
-
-void GLEScontext::drawPointsArrs(GLESFloatArrays& arrs,GLint first,GLsizei count) {
- drawPointsData(arrs,first,count,0,NULL,false);
-}
-
-void GLEScontext::drawPointsElems(GLESFloatArrays& arrs,GLsizei count,GLenum type,const GLvoid* indices_in) {
- drawPointsData(arrs,0,count,type,indices_in,true);
-}
-
-void GLEScontext::bindBuffer(GLenum target,GLuint buffer) {
- if(target == GL_ARRAY_BUFFER) {
- m_arrayBuffer = buffer;
- } else {
- m_elementBuffer = buffer;
- }
-}
-
-//checks if any buffer is binded to target
-bool GLEScontext::isBindedBuffer(GLenum target) {
- if(target == GL_ARRAY_BUFFER) {
- return m_arrayBuffer != 0;
- } else {
- return m_elementBuffer != 0;
- }
-}
-
-GLuint GLEScontext::getBuffer(GLenum target) {
- return target == GL_ARRAY_BUFFER ? m_arrayBuffer:m_elementBuffer;
-}
-
-GLvoid* GLEScontext::getBindedBuffer(GLenum target) {
- GLuint bufferName = getBuffer(target);
- if(!bufferName) return NULL;
-
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- return vbo->getData();
-}
-
-void GLEScontext::getBufferSize(GLenum target,GLint* param) {
- GLuint bufferName = getBuffer(target);
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- *param = vbo->getSize();
-}
-
-void GLEScontext::getBufferUsage(GLenum target,GLint* param) {
- GLuint bufferName = getBuffer(target);
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- *param = vbo->getUsage();
-}
-
-bool GLEScontext::setBufferData(GLenum target,GLsizeiptr size,const GLvoid* data,GLenum usage) {
- GLuint bufferName = getBuffer(target);
- if(!bufferName) return false;
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- return vbo->setBuffer(size,usage,data);
-}
-
-bool GLEScontext::setBufferSubData(GLenum target,GLintptr offset,GLsizeiptr size,const GLvoid* data) {
-
- GLuint bufferName = getBuffer(target);
- if(!bufferName) return false;
- GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
- return vbo->setSubBuffer(offset,size,data);
-}