| Android NDK ChangeLog: |
| |
| ------------------------------------------------------------------------------- |
| current version |
| |
| IMPORTANT BUG FIXES: |
| |
| - Fix build/host-setup.sh to execute as a Bourne shell script (again) |
| |
| - Make target shared libraries portable to systems that don't use the exact same |
| toolchain (GCC 4.2.1) . |
| |
| ------------------------------------------------------------------------------- |
| android-ndk-1.6_r1 |
| |
| IMPORTANT BUG FIXES: |
| |
| - Fix build/host-setup.sh to: |
| * execute as a Bourne shell script |
| * remove unused host gcc dependency |
| * improve Windows host auto-detection |
| * add GNU Make version check |
| * add Nawk/Gawk check |
| * ensure that the script is run from $NDKROOT as build/host-setup.sh |
| * add --help, --verbose, --no-awk-check and --no-make-check options |
| |
| - Properly add sysroot library search path at build time. This makes a line |
| in Android.mk like: |
| |
| LOCAL_LDLIBS := -lz |
| |
| Actually work correctly, instead of having the linker complaining that it |
| could not find the corresponding libz.so library. Also clear LOCAL_LDLIBS |
| in $(CLEAR_VARS) script. |
| |
| |
| IMPORTANT CHANGES: |
| |
| - The 'sources' directory is gone. The NDK build system now looks for |
| $(APP_PROJECT_PATH)/jni/Android.mk by default. You can override this with |
| the new APP_BUILD_SCRIPT variable in Application.mk |
| |
| For example, the 'hello-jni' sample uses the following files: |
| |
| apps/hello-jni/project/jni/Android.mk |
| apps/hello-jni/project/jni/hello-jni.c |
| |
| The 'apps/<name>' directory is still needed in this release though. |
| |
| - Change LOCAL_CFLAGS / LOCAL_CPPFLAGS to work as in the full Android build |
| system. This means that: |
| |
| - LOCAL_CFLAGS is now used for *both* C and C++ sources (was only for C) |
| - LOCAL_CPPFLAGS is now used for C++ sources only (was for both C and C++) |
| - LOCAL_CXXFLAGS is used like LOCAL_CPPFLAGS but is considered obsolete. |
| (will disappear in next release) |
| |
| Also fixed APP_CPPFLAGS / APP_CFLAGS / APP_CXXFLAGS correspondingly. |
| |
| - Rename build/platforms/android-1.5 to build/platforms/android-3 to match |
| the Android API level instead of the marketing speak. |
| |
| Also add a new build/platforms/android-4, and make the build system select |
| which platform to use based on the content of the project file named |
| $(APP_PROJECT_PATH)/default.properties. |
| |
| - Add OpenGL ES 1.x headers and libraries to the android-4 stable APIs. |
| (NOTE: they are *not* available for android-3) |
| |
| Also provide a small port of the "San Angeles Observation" demo to show |
| how to make a simple Android application that uses them. |
| |
| |
| OTHER FIXES & CHANGES |
| |
| - Generate thumb binaries by default. |
| |
| - Add support for LOCAL_ARM_MODE in Android.mk. |
| |
| - Add support for the '.arm' suffix in source file names to force the |
| compilation of a single source in arm (32-bit) mode. |
| |
| - Generate proper unoptimized versions of binaries when APP_OPTIM := debug |
| |
| - Add support for LOCAL_C_INCLUDES in Android.mk |
| |
| - Fix compilation of assembler files (e.g. foo.S) |
| |
| ------------------------------------------------------------------------------- |
| android-ndk-1.5_r1 released. |