blob: 891c89b28f094dfe9a2651cae69e2e72379a33a1 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "renderControl_dec.h"
#include "FrameBuffer.h"
#include "FBConfig.h"
#include "EGLDispatch.h"
static const GLint rendererVersion = 1;
static GLint rcGetRendererVersion()
{
return rendererVersion;
}
static EGLint rcGetEGLVersion(EGLint* major, EGLint* minor)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return EGL_FALSE;
}
*major = (EGLint)fb->getCaps().eglMajor;
*minor = (EGLint)fb->getCaps().eglMinor;
return EGL_TRUE;
}
static EGLint rcQueryEGLString(EGLenum name, void* buffer, EGLint bufferSize)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return 0;
}
const char *str = s_egl.eglQueryString(fb->getDisplay(), name);
if (!str) {
return 0;
}
int len = strlen(str) + 1;
if (!buffer || len > bufferSize) {
return -len;
}
strcpy((char *)buffer, str);
return len;
}
static EGLint rcGetNumConfigs(uint32_t* numAttribs)
{
if (numAttribs) {
*numAttribs = FBConfig::getNumAttribs();
}
return FBConfig::getNumConfigs();
}
static EGLint rcGetConfigs(uint32_t bufSize, GLuint* buffer)
{
int configSize = FBConfig::getNumAttribs();
int nConfigs = FBConfig::getNumConfigs();
uint32_t neededSize = (nConfigs + 1) * configSize * sizeof(GLuint);
if (!buffer || bufSize < neededSize) {
return -neededSize;
}
FBConfig::packConfigsInfo(buffer);
return nConfigs;
}
static EGLint rcChooseConfig(EGLint *attribs, uint32_t attribs_size, uint32_t *configs, uint32_t configs_size)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return 0;
}
return FBConfig::chooseConfig(fb, attribs, configs, configs_size);
}
static EGLint rcGetFBParam(EGLint param)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return 0;
}
EGLint ret = 0;
switch(param) {
case FB_WIDTH:
ret = fb->getWidth();
break;
case FB_HEIGHT:
ret = fb->getHeight();
break;
case FB_XDPI:
ret = 72; // XXX: should be implemented
break;
case FB_YDPI:
ret = 72; // XXX: should be implemented
break;
case FB_FPS:
ret = 60;
break;
case FB_MIN_SWAP_INTERVAL:
ret = 1; // XXX: should be implemented
break;
case FB_MAX_SWAP_INTERVAL:
ret = 1; // XXX: should be implemented
break;
default:
break;
}
return ret;
}
static uint32_t rcCreateContext(uint32_t config,
uint32_t share, uint32_t glVersion)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return 0;
}
HandleType ret = fb->createRenderContext(config, share, glVersion == 2);
return ret;
}
static void rcDestroyContext(uint32_t context)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return;
}
fb->DestroyRenderContext(context);
}
static uint32_t rcCreateWindowSurface(uint32_t config,
uint32_t width, uint32_t height)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return 0;
}
return fb->createWindowSurface(config, width, height);
}
static void rcDestroyWindowSurface(uint32_t windowSurface)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return;
}
fb->DestroyWindowSurface( windowSurface );
}
static uint32_t rcCreateColorBuffer(uint32_t width,
uint32_t height, GLenum internalFormat)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return 0;
}
return fb->createColorBuffer(width, height, internalFormat);
}
static void rcDestroyColorBuffer(uint32_t colorbuffer)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return;
}
fb->DestroyColorBuffer( colorbuffer );
}
static void rcSetWindowColorBuffer(uint32_t windowSurface,
uint32_t colorBuffer)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return;
}
fb->setWindowSurfaceColorBuffer(windowSurface, colorBuffer);
}
static EGLint rcMakeCurrent(uint32_t context,
uint32_t drawSurf, uint32_t readSurf)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return EGL_FALSE;
}
bool ret = fb->bindContext(context, drawSurf, readSurf);
return (ret ? EGL_TRUE : EGL_FALSE);
}
static void rcFBPost(uint32_t colorBuffer)
{
FrameBuffer *fb = FrameBuffer::getFB();
if (!fb) {
return;
}
fb->post(colorBuffer);
}
static void rcFBSetSwapInterval(EGLint interval)
{
// XXX: TBD - should be implemented
}
static void rcBindTexture(uint32_t colorBuffer)
{
// XXX: TBD - should be implemented
}
static EGLint rcColorBufferCacheFlush(uint32_t colorBuffer,
EGLint postCount, int forRead)
{
// XXX: TBD - should be implemented
return 0;
}
static void rcReadColorBuffer(uint32_t colorBuffer,
GLint x, GLint y,
GLint width, GLint height,
GLenum format, GLenum type, void* pixels)
{
// XXX: TBD - should be implemented
}
static void rcUpdateColorBuffer(uint32_t colorBuffer,
GLint x, GLint y,
GLint width, GLint height,
GLenum format, GLenum type, void* pixels)
{
// XXX: TBD - should be implemented
}
void initRenderControlContext(renderControl_decoder_context_t *dec)
{
dec->set_rcGetRendererVersion(rcGetRendererVersion);
dec->set_rcGetEGLVersion(rcGetEGLVersion);
dec->set_rcQueryEGLString(rcQueryEGLString);
dec->set_rcGetNumConfigs(rcGetNumConfigs);
dec->set_rcGetConfigs(rcGetConfigs);
dec->set_rcChooseConfig(rcChooseConfig);
dec->set_rcGetFBParam(rcGetFBParam);
dec->set_rcCreateContext(rcCreateContext);
dec->set_rcDestroyContext(rcDestroyContext);
dec->set_rcCreateWindowSurface(rcCreateWindowSurface);
dec->set_rcDestroyWindowSurface(rcDestroyWindowSurface);
dec->set_rcCreateColorBuffer(rcCreateColorBuffer);
dec->set_rcDestroyColorBuffer(rcDestroyColorBuffer);
dec->set_rcSetWindowColorBuffer(rcSetWindowColorBuffer);
dec->set_rcMakeCurrent(rcMakeCurrent);
dec->set_rcFBPost(rcFBPost);
dec->set_rcFBSetSwapInterval(rcFBSetSwapInterval);
dec->set_rcBindTexture(rcBindTexture);
dec->set_rcColorBufferCacheFlush(rcColorBufferCacheFlush);
dec->set_rcReadColorBuffer(rcReadColorBuffer);
dec->set_rcUpdateColorBuffer(rcUpdateColorBuffer);
}