blob: 407d63bb4f161790714ec178831164cc3a169beb [file] [log] [blame]
// Copyright (C) 2009 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma version(1)
#pragma stateVertex(PVBackground)
#define RSID_POINTS 0
void dumpState() {
// debugF("@@@@@ yrot: ", State->yRotation);
}
int main(int launchID) {
int i;
// Change the model matrix to account for the large model
// and to do the necessary rotations.
float mat1[16];
float rads = ((float)startTimeMillis()) / 1000;
float xrot = degf(-rads);
float yrot = State->yRotation;
float scale = 1.0/900.0;
matrixLoadScale(mat1, scale, scale, scale);
matrixRotate(mat1, yrot, 0.f, 1.f, 0.f);
matrixRotate(mat1, xrot, 1.f, 0.f, 0.f);
vpLoadModelMatrix(mat1);
// Draw the cube. The default color will be used,
// but we can also set the color here with the color()
// function, or specify the color(s) as part of
// the vertex data.
uploadToBufferObject(NAMED_PointBuffer);
drawSimpleMesh(NAMED_CubeMesh);
return 1;
}