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/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the MIT Open Source License, for details please see license.txt or the website
* http://www.opensource.org/licenses/mit-license.php
*
*/
#ifndef COLLADA_CONDITIONER
#define COLLADA_CONDITIONER
#include <dae.h>
#include <dom/domConstants.h>
#include <dom/domCOLLADA.h>
class ColladaConditioner {
private:
unsigned int getMaxOffset( domInputLocalOffset_Array &input_array );
void createTrianglesFromPolylist( domMesh *thisMesh, domPolylist *thisPolylist );
void createTrianglesFromPolygons( domMesh *thisMesh, domPolygons *thisPolygons );
public:
bool triangulate(DAE *dae);
bool triangulate(const char *inputFile);
bool stripGeometry(DAE *dae);
bool stripGeometry(const char *inputFile);
};
#endif //COLLADA_CONDITIONER