blob: 768e3c9ab8a385e067623fd6f23abcc5e2ed3cde [file] [log] [blame]
#include "GLSharedGroup.h"
/**** BufferData ****/
BufferData::BufferData() : m_size(0) {};
BufferData::BufferData(GLsizeiptr size, void * data) : m_size(size)
{
void * buffer = NULL;
if (size>0) buffer = m_fixedBuffer.alloc(size);
if (data) memcpy(buffer, data, size);
}
/**** ProgramData ****/
ProgramData::ProgramData() : m_numIndexes(0), m_initialized(false)
{
m_Indexes = NULL;
}
void ProgramData::initProgramData(GLuint numIndexes)
{
m_initialized = true;
m_numIndexes = numIndexes;
delete[] m_Indexes;
m_Indexes = new IndexInfo[numIndexes];
}
bool ProgramData::isInitialized()
{
return m_initialized;
}
ProgramData::~ProgramData()
{
delete[] m_Indexes;
m_Indexes = NULL;
}
void ProgramData::setIndexInfo(GLuint index, GLint base, GLint size, GLenum type)
{
if (index>=m_numIndexes)
return;
m_Indexes[index].base = base;
m_Indexes[index].size = size;
m_Indexes[index].type = type;
}
GLuint ProgramData::getIndexForLocation(GLint location)
{
GLuint i=0;
for (i=0;i<m_numIndexes;++i)
{
GLint low = m_Indexes[i].base;;
GLint high = low + m_Indexes[i].size;
if (location >= low && location < high)
break;
}
return i;
}
GLenum ProgramData::getTypeForLocation(GLint location)
{
GLuint index = getIndexForLocation(location);
if (index<m_numIndexes) {
return m_Indexes[index].type;
}
return 0;
}
/***** GLSharedGroup ****/
GLSharedGroup::GLSharedGroup() :
m_buffers(android::DefaultKeyedVector<GLuint, BufferData*>(NULL)),
m_programs(android::DefaultKeyedVector<GLuint, ProgramData*>(NULL)),
m_shaders(android::List<GLuint>())
{
}
GLSharedGroup::~GLSharedGroup()
{
m_buffers.clear();
m_programs.clear();
}
BufferData * GLSharedGroup::getBufferData(GLuint bufferId)
{
android::AutoMutex _lock(m_lock);
return m_buffers.valueFor(bufferId);
}
void GLSharedGroup::addBufferData(GLuint bufferId, GLsizeiptr size, void * data)
{
android::AutoMutex _lock(m_lock);
m_buffers.add(bufferId, new BufferData(size, data));
}
void GLSharedGroup::updateBufferData(GLuint bufferId, GLsizeiptr size, void * data)
{
android::AutoMutex _lock(m_lock);
m_buffers.replaceValueFor(bufferId, new BufferData(size, data));
}
GLenum GLSharedGroup::subUpdateBufferData(GLuint bufferId, GLintptr offset, GLsizeiptr size, void * data)
{
android::AutoMutex _lock(m_lock);
BufferData * buf = m_buffers.valueFor(bufferId);
if ((!buf) || (buf->m_size < offset+size) || (offset < 0) || (size<0)) return GL_INVALID_VALUE;
//it's safe to update now
memcpy((char*)buf->m_fixedBuffer.ptr() + offset, data, size);
return GL_NO_ERROR;
}
void GLSharedGroup::deleteBufferData(GLuint bufferId)
{
android::AutoMutex _lock(m_lock);
m_buffers.removeItem(bufferId);
}
void GLSharedGroup::addProgramData(GLuint program)
{
android::AutoMutex _lock(m_lock);
ProgramData *pData = m_programs.valueFor(program);
if (pData)
{
m_programs.removeItem(program);
delete pData;
}
m_programs.add(program,new ProgramData());
}
void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes)
{
android::AutoMutex _lock(m_lock);
ProgramData *pData = m_programs.valueFor(program);
if (pData)
{
pData->initProgramData(numIndexes);
}
}
bool GLSharedGroup::isProgramInitialized(GLuint program)
{
android::AutoMutex _lock(m_lock);
ProgramData* pData = m_programs.valueFor(program);
if (pData)
{
return pData->isInitialized();
}
return false;
}
void GLSharedGroup::deleteProgramData(GLuint program)
{
android::AutoMutex _lock(m_lock);
ProgramData *pData = m_programs.valueFor(program);
if (pData)
delete pData;
m_programs.removeItem(program);
}
void GLSharedGroup::setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type)
{
android::AutoMutex _lock(m_lock);
ProgramData* pData = m_programs.valueFor(program);
if (pData)
{
pData->setIndexInfo(index,base,size,type);
}
}
GLenum GLSharedGroup::getProgramUniformType(GLuint program, GLint location)
{
android::AutoMutex _lock(m_lock);
ProgramData* pData = m_programs.valueFor(program);
GLenum type=0;
if (pData)
{
type = pData->getTypeForLocation(location);
}
return type;
}
bool GLSharedGroup::isProgram(GLuint program)
{
android::AutoMutex _lock(m_lock);
ProgramData* pData = m_programs.valueFor(program);
return (pData!=NULL);
}
void GLSharedGroup::addShaderData(GLuint shader)
{
android::AutoMutex _lock(m_lock);
m_shaders.push_front(shader);
}
bool GLSharedGroup::isShader(GLuint shader)
{
android::AutoMutex _lock(m_lock);
android::List<GLuint>::iterator iter;
iter = m_shaders.begin();
while (iter!=m_shaders.end())
{
if (*iter==shader)
return true;
iter++;
}
return false;
}
void GLSharedGroup::deleteShaderData(GLuint shader)
{
android::AutoMutex _lock(m_lock);
android::List<GLuint>::iterator iter;
iter = m_shaders.begin();
while (iter!=m_shaders.end())
{
if (*iter==shader)
{
m_shaders.erase(iter);
return;
}
iter++;
}
}