blob: 229536d1be109a3f672166dd3ea0bc906f201ac4 [file] [log] [blame]
/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "HostConnection.h"
#include "ThreadInfo.h"
#include "eglDisplay.h"
#include "egl_ftable.h"
#include <cutils/log.h>
#include <private/ui/android_natives_priv.h>
template<typename T>
static T setError(GLint error, T returnValue) {
getEGLThreadInfo()->eglError = error;
return returnValue;
}
#define RETURN_ERROR(ret,err) \
getEGLThreadInfo()->eglError = err; \
return ret;
#define VALIDATE_CONFIG(cfg,ret) \
if(((int)cfg<0)||((int)cfg>s_display.getNumConfigs())) { \
RETURN_ERROR(ret,EGL_BAD_CONFIG); \
}
#define VALIDATE_DISPLAY(dpy,ret) \
if ((dpy) != (EGLDisplay)&s_display) { \
getEGLThreadInfo()->eglError = EGL_BAD_DISPLAY; \
return ret; \
}
#define VALIDATE_DISPLAY_INIT(dpy,ret) \
VALIDATE_DISPLAY(dpy, ret) \
if (!s_display.initialized()) { \
getEGLThreadInfo()->eglError = EGL_NOT_INITIALIZED; \
return ret; \
}
#define DEFINE_HOST_CONNECTION \
HostConnection *hostCon = HostConnection::get(); \
renderControl_encoder_context_t *rcEnc = (hostCon ? hostCon->rcEncoder() : NULL)
#define DEFINE_AND_VALIDATE_HOST_CONNECTION(ret) \
HostConnection *hostCon = HostConnection::get(); \
if (!hostCon) { \
LOGE("egl: Failed to get host connection\n"); \
return ret; \
} \
renderControl_encoder_context_t *rcEnc = hostCon->rcEncoder(); \
if (!rcEnc) { \
LOGE("egl: Failed to get renderControl encoder context\n"); \
return ret; \
}
// ----------------------------------------------------------------------------
//egl_surface_t
//we don't need to handle depth since it's handled when window created on the host
struct egl_surface_t {
EGLDisplay dpy;
EGLConfig config;
EGLContext ctx;
egl_surface_t(EGLDisplay dpy, EGLConfig config);
virtual ~egl_surface_t();
virtual EGLBoolean createRc() = 0;
virtual EGLBoolean destroyRc() = 0;
void setRcSurface(uint32_t handle){ rcSurface = handle; }
uint32_t getRcSurface(){ return rcSurface; }
virtual EGLBoolean isValid(){ return valid; }
virtual EGLint getWidth() const = 0;
virtual EGLint getHeight() const = 0;
protected:
EGLBoolean valid;
uint32_t rcSurface; //handle to surface created via remote control
};
egl_surface_t::egl_surface_t(EGLDisplay dpy, EGLConfig config)
: dpy(dpy), config(config), ctx(0), valid(EGL_FALSE), rcSurface(0)
{
}
egl_surface_t::~egl_surface_t()
{
}
// ----------------------------------------------------------------------------
// egl_window_surface_t
struct egl_window_surface_t : public egl_surface_t {
ANativeWindow* nativeWindow;
int width;
int height;
virtual EGLint getWidth() const { return width; }
virtual EGLint getHeight() const { return height; }
egl_window_surface_t(
EGLDisplay dpy, EGLConfig config,
ANativeWindow* window);
~egl_window_surface_t();
virtual EGLBoolean createRc();
virtual EGLBoolean destroyRc();
};
egl_window_surface_t::egl_window_surface_t (
EGLDisplay dpy, EGLConfig config,
ANativeWindow* window)
: egl_surface_t(dpy, config),
nativeWindow(window)
{
// keep a reference on the window
nativeWindow->common.incRef(&nativeWindow->common);
nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
}
egl_window_surface_t::~egl_window_surface_t() {
nativeWindow->common.decRef(&nativeWindow->common);
}
EGLBoolean egl_window_surface_t::createRc()
{
DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
uint32_t rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uint32_t)config, getWidth(), getHeight());
if (!rcSurface) {
LOGE("rcCreateWindowSurface returned 0");
return EGL_FALSE;
}
valid = EGL_TRUE;
return EGL_TRUE;
}
EGLBoolean egl_window_surface_t::destroyRc()
{
if (!rcSurface) {
LOGE("destroyRc called on invalid rcSurface");
return EGL_FALSE;
}
DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
rcEnc->rcDestroyWindowSurface(rcEnc, rcSurface);
rcSurface = 0;
return EGL_TRUE;
}
// ----------------------------------------------------------------------------
//egl_pbuffer_surface_t
struct egl_pbuffer_surface_t : public egl_surface_t {
int width;
int height;
GLenum format;
virtual EGLint getWidth() const { return width; }
virtual EGLint getHeight() const { return height; }
egl_pbuffer_surface_t(
EGLDisplay dpy, EGLConfig config,
int32_t w, int32_t h, GLenum format);
virtual ~egl_pbuffer_surface_t();
virtual EGLBoolean createRc();
virtual EGLBoolean destroyRc();
uint32_t getRcColorBuffer(){ return rcColorBuffer; }
void setRcColorBuffer(uint32_t colorBuffer){ rcColorBuffer = colorBuffer; }
private:
uint32_t rcColorBuffer;
};
egl_pbuffer_surface_t::egl_pbuffer_surface_t(
EGLDisplay dpy, EGLConfig config,
int32_t w, int32_t h, GLenum pixelFormat)
: egl_surface_t(dpy, config),
width(w), height(h), format(pixelFormat)
{
}
egl_pbuffer_surface_t::~egl_pbuffer_surface_t()
{
rcColorBuffer = 0;
}
EGLBoolean egl_pbuffer_surface_t::createRc()
{
DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
rcSurface = rcEnc->rcCreateWindowSurface(rcEnc, (uint32_t)config, getWidth(), getHeight());
if (!rcSurface) {
LOGE("rcCreateWindowSurface returned 0");
return EGL_FALSE;
}
rcColorBuffer = rcEnc->rcCreateColorBuffer(rcEnc, getWidth(), getHeight(), format);
if (!rcColorBuffer) {
LOGE("rcCreateColorBuffer returned 0");
return EGL_FALSE;
}
valid = EGL_TRUE;
return EGL_TRUE;
}
EGLBoolean egl_pbuffer_surface_t::destroyRc()
{
if ((!rcSurface)||(!rcColorBuffer)) {
LOGE("destroyRc called on invalid rcSurface");
return EGL_FALSE;
}
DEFINE_AND_VALIDATE_HOST_CONNECTION(EGL_FALSE);
rcEnc->rcDestroyWindowSurface(rcEnc, rcSurface);
rcEnc->rcDestroyColorBuffer(rcEnc, rcColorBuffer);
rcSurface = 0;
return EGL_TRUE;
}
// ----------------------------------------------------------------------------
// The one and only supported display object.
static eglDisplay s_display;
static EGLClient_eglInterface s_eglIface = {
getThreadInfo: getEGLThreadInfo
};
EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id)
{
//
// we support only EGL_DEFAULT_DISPLAY.
//
if (display_id != EGL_DEFAULT_DISPLAY) {
return EGL_NO_DISPLAY;
}
return (EGLDisplay)&s_display;
}
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
{
VALIDATE_DISPLAY(dpy,EGL_FALSE);
if (!s_display.initialize(&s_eglIface)) {
return EGL_FALSE;
}
*major = s_display.getVersionMajor();
*minor = s_display.getVersionMinor();
return EGL_TRUE;
}
EGLBoolean eglTerminate(EGLDisplay dpy)
{
VALIDATE_DISPLAY_INIT(dpy, EGL_FALSE);
s_display.terminate();
return EGL_TRUE;
}
EGLint eglGetError()
{
return getEGLThreadInfo()->eglError;
}
__eglMustCastToProperFunctionPointerType eglGetProcAddress(const char *procname)
{
// search in EGL function table
for (int i=0; i<egl_num_funcs; i++) {
if (!strcmp(egl_funcs_by_name[i].name, procname)) {
return (__eglMustCastToProperFunctionPointerType)egl_funcs_by_name[i].proc;
}
}
//
// Make sure display is initialized before searching in client APIs
//
if (!s_display.initialized()) {
if (!s_display.initialize(&s_eglIface)) {
return NULL;
}
}
// look in gles
void *proc = s_display.gles_iface()->getProcAddress( procname );
if (proc != NULL) {
return (__eglMustCastToProperFunctionPointerType)proc;
}
// look in gles2
if (s_display.gles2_iface() != NULL) {
proc = s_display.gles2_iface()->getProcAddress( procname );
if (proc != NULL) {
return (__eglMustCastToProperFunctionPointerType)proc;
}
}
// Fail - function not found.
return NULL;
}
const char* eglQueryString(EGLDisplay dpy, EGLint name)
{
VALIDATE_DISPLAY_INIT(dpy, NULL);
return s_display.queryString(name);
}
EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
VALIDATE_DISPLAY_INIT(dpy, NULL);
if(!num_config) {
RETURN_ERROR(EGL_FALSE,EGL_BAD_PARAMETER);
}
GLint numConfigs = s_display.getNumConfigs();
if (!configs) {
*num_config = numConfigs;
return EGL_TRUE;
}
int i=0;
for (i=0 ; i<numConfigs && i<config_size ; i++) {
*configs++ = (EGLConfig)i;
}
*num_config = i;
return EGL_TRUE;
}
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config)
{
VALIDATE_DISPLAY_INIT(dpy, NULL);
//TODO
return 0;
}
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value)
{
VALIDATE_DISPLAY_INIT(dpy, NULL);
VALIDATE_CONFIG(config, EGL_FALSE);
if (s_display.getConfigAttrib(config, attribute, value))
{
return EGL_TRUE;
}
else
{
RETURN_ERROR(EGL_FALSE, EGL_BAD_ATTRIBUTE);
}
}
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list)
{
VALIDATE_DISPLAY_INIT(dpy, NULL);
VALIDATE_CONFIG(config, EGL_FALSE);
if (win == 0)
{
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
EGLint surfaceType;
if (s_display.getConfigAttrib(config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) return EGL_FALSE;
if (!(surfaceType & EGL_WINDOW_BIT)) {
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
if (static_cast<ANativeWindow*>(win)->common.magic != ANDROID_NATIVE_WINDOW_MAGIC) {
return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
}
egl_surface_t* surface;
surface = new egl_window_surface_t(&s_display, config, static_cast<ANativeWindow*>(win));
if (!surface) setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
if (!surface->createRc()) setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
return surface;
}
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list)
{
VALIDATE_DISPLAY_INIT(dpy, NULL);
VALIDATE_CONFIG(config, EGL_FALSE);
EGLint surfaceType;
if (s_display.getConfigAttrib(config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE) return EGL_FALSE;
if (!(surfaceType & EGL_PBUFFER_BIT)) {
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
}
int32_t w = 0;
int32_t h = 0;
while (attrib_list[0]) {
if (attrib_list[0] == EGL_WIDTH) w = attrib_list[1];
if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
attrib_list+=2;
}
GLenum pixelFormat;
if (s_display.getConfigPixelFormat(config, &pixelFormat) == EGL_FALSE)
return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
egl_surface_t* surface = new egl_pbuffer_surface_t(dpy, config, w, h, pixelFormat);
if (!surface) setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
if (!surface->createRc()) setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
return surface;
}
EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list)
{
//XXX: Pixmap not supported. The host cannot render to a pixmap resource
// located on host. In order to support Pixmaps we should either punt
// to s/w rendering -or- let the host render to a buffer that will be
// copied back to guest at some sync point. None of those methods not
// implemented and pixmaps are not used with OpenGL anyway ...
return EGL_NO_SURFACE;
}
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
{
VALIDATE_DISPLAY_INIT(dpy, NULL);
if (eglSurface != EGL_NO_SURFACE)
{
egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
if (!surface->isValid())
return setError(EGL_BAD_SURFACE, EGL_FALSE);
if (surface->dpy != dpy)
return setError(EGL_BAD_DISPLAY, EGL_FALSE);
surface->destroyRc();
delete surface;
}
return EGL_TRUE;
}
EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value)
{
//TODO
return 0;
}
EGLBoolean eglBindAPI(EGLenum api)
{
//TODO
return 0;
}
EGLenum eglQueryAPI()
{
//TODO
return 0;
}
EGLBoolean eglWaitClient()
{ //TODO
return 0;
}
EGLBoolean eglReleaseThread()
{
//TODO
return 0;
}
EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list)
{
//TODO
return 0;
}
EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
{
//TODO
return 0;
}
EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
//TODO
return 0;
}
EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer)
{
//TODO
return 0;
}
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
{
//TODO
return 0;
}
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list)
{
//TODO
return 0;
}
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
{
//TODO
return 0;
}
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx)
{
//TODO
return 0;
}
EGLContext eglGetCurrentContext()
{
//TODO
return 0;
}
EGLSurface eglGetCurrentSurface(EGLint readdraw)
{
//TODO
return 0;
}
EGLDisplay eglGetCurrentDisplay()
{
//TODO
return 0;
}
EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
{
//TODO
return 0;
}
EGLBoolean eglWaitGL()
{
//TODO
return 0;
}
EGLBoolean eglWaitNative(EGLint engine)
{
//TODO
return 0;
}
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface)
{
//TODO
return 0;
}
EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target)
{
//TODO
return 0;
}
EGLBoolean eglLockSurfaceKHR(EGLDisplay display, EGLSurface surface, const EGLint *attrib_list)
{
//TODO
return 0;
}
EGLBoolean eglUnlockSurfaceKHR(EGLDisplay display, EGLSurface surface)
{
//TODO
return 0;
}
EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list)
{
//TODO
return 0;
}
EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR image)
{
//TODO
return 0;
}
EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type, const EGLint *attrib_list)
{
//TODO
return 0;
}
EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
{
//TODO
return 0;
}
EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags, EGLTimeKHR timeout)
{
//TODO
return 0;
}
EGLBoolean eglSignalSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLenum mode)
{
//TODO
return 0;
}
EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint attribute, EGLint *value)
{
//TODO
return 0;
}
EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw, EGLint left, EGLint top, EGLint width, EGLint height)
{
//TODO
return 0;
}