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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.example.android.bitmapscaling;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.Bundle;
import android.widget.ImageView;
import android.widget.LinearLayout;
import android.widget.LinearLayout.LayoutParams;
/**
* This example shows how the use of BitmapOptions affects the resulting size of a loaded
* bitmap. Sub-sampling can speed up load times and reduce the need for large bitmaps
* in memory if your target bitmap size is much smaller, although it's good to understand
* that you can't get specific Bitmap sizes, but rather power-of-two reductions in sizes.
*
* Watch the associated video for this demo on the DevBytes channel of developer.android.com
* or on YouTube at https://www.youtube.com/watch?v=12cB7gnL6po.
*/
public class BitmapScaling extends Activity {
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_bitmap_scaling);
LinearLayout container = (LinearLayout) findViewById(R.id.scaledImageContainer);
ImageView originalImageView = (ImageView) findViewById(R.id.originalImageHolder);
Bitmap bitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.jellybean_statue);
originalImageView.setImageBitmap(bitmap);
for (int i = 2; i < 10; ++i) {
addScaledImageView(bitmap, i, container);
}
}
private void addScaledImageView(Bitmap original, int sampleSize, LinearLayout container) {
// inSampleSize tells the loader how much to scale the final image, which it does at
// load time by simply reading less pixels for every pixel value in the final bitmap.
// Note that it only scales by powers of two, so a value of two results in a bitmap
// 1/2 the size of the original and a value of four results in a bitmap 1/4 the original
// size. Intermediate values are rounded down, so a value of three results in a bitmap 1/2
// the original size.
BitmapFactory.Options bitmapOptions = new BitmapFactory.Options();
bitmapOptions.inSampleSize = sampleSize;
Bitmap scaledBitmap = BitmapFactory.decodeResource(getResources(),
R.drawable.jellybean_statue, bitmapOptions);
ImageView scaledImageView = new ImageView(this);
scaledImageView.setLayoutParams(new LayoutParams(LayoutParams.WRAP_CONTENT,
LayoutParams.WRAP_CONTENT));
scaledImageView.setImageBitmap(scaledBitmap);
container.addView(scaledImageView);
}
}