| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef _LIBRENDER_RENDERCONTEXT_H |
| #define _LIBRENDER_RENDERCONTEXT_H |
| |
| #include "SmartPtr.h" |
| #include <EGL/egl.h> |
| #include "GLDecoderContextData.h" |
| |
| class RenderContext; |
| typedef SmartPtr<RenderContext> RenderContextPtr; |
| |
| class RenderContext |
| { |
| public: |
| static RenderContext *create(int p_config, RenderContextPtr p_shareContext, |
| bool p_isGL2 = false); |
| ~RenderContext(); |
| int getConfig() const { return m_config; } |
| |
| EGLContext getEGLContext() const { return m_ctx; } |
| bool isGL2() const { return m_isGL2; } |
| |
| GLDecoderContextData & decoderContextData() { return m_contextData; } |
| |
| private: |
| RenderContext(); |
| |
| private: |
| EGLContext m_ctx; |
| int m_config; |
| bool m_isGL2; |
| GLDecoderContextData m_contextData; |
| }; |
| |
| #endif |