small changes to the code before the commit for supporting windows os
Change-Id: I062add6d6340677a9e2e98ac47d53c87ad2a6535
diff --git a/tools/emulator/opengl/host/libs/Translator/EGL/EglContext.cpp b/tools/emulator/opengl/host/libs/Translator/EGL/EglContext.cpp
index 27f8017..6710baa 100644
--- a/tools/emulator/opengl/host/libs/Translator/EGL/EglContext.cpp
+++ b/tools/emulator/opengl/host/libs/Translator/EGL/EglContext.cpp
@@ -31,7 +31,7 @@
m_destroy(false),
m_version(ver)
{
- m_shareGroup = shared_context.Ptr()?
+ m_shareGroup = shared_context.Ptr()?
mngr->attachShareGroup(context,shared_context.Ptr()->getShareGroup().Ptr()):
mngr->createShareGroup(context);
m_hndl = ++s_nextContextHndl;
diff --git a/tools/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp b/tools/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp
index a161ae1..c863f88 100644
--- a/tools/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp
+++ b/tools/emulator/opengl/host/libs/Translator/EGL/EglX11Api.cpp
@@ -144,7 +144,6 @@
EglConfig* conf = pixelFormatToConfig(dpy,&frmtList[i]);
if(conf) listOut.push_back(conf);
}
- listOut.sort();
XFree(frmtList);
}
diff --git a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLEScontext.cpp b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLEScontext.cpp
index ad56ba3..d1d76ef 100644
--- a/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLEScontext.cpp
+++ b/tools/emulator/opengl/host/libs/Translator/GLES_CM/GLEScontext.cpp
@@ -53,6 +53,7 @@
android::Mutex::Autolock mutex(s_lock);
if(!m_initialized) {
int maxTexUnits;
+ s_glDispatch.dispatchFuncs();
s_glDispatch.glGetIntegerv(GL_MAX_CLIP_PLANES,&s_glSupport.maxClipPlane);
s_glDispatch.glGetIntegerv(GL_MAX_LIGHTS,&s_glSupport.maxLights);
s_glDispatch.glGetIntegerv(GL_MAX_TEXTURE_SIZE,&s_glSupport.maxTexSize);
@@ -67,7 +68,6 @@
GLEScontext::GLEScontext():m_glError(GL_NO_ERROR),m_activeTexture(0),m_arrayBuffer(0),m_elementBuffer(0),m_pointsIndex(-1),m_initialized(false) {
- s_glDispatch.dispatchFuncs();
m_map[GL_COLOR_ARRAY] = new GLESpointer();
m_map[GL_NORMAL_ARRAY] = new GLESpointer();
@@ -469,7 +469,7 @@
GLvoid* GLEScontext::getBindedBuffer(GLenum target) {
GLuint bufferName = getBuffer(target);
if(!bufferName) return NULL;
-
+
GLESbuffer* vbo = static_cast<GLESbuffer*>(m_shareGroup->getObjectData(VERTEXBUFFER,bufferName).Ptr());
return vbo->getData();
}