| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| // Android JET demonstration code: |
| // See the JetBoyView.java file for examples on the use of the JetPlayer class. |
| |
| package com.example.android.jetboy; |
| |
| import com.example.android.jetboy.JetBoyView.JetBoyThread; |
| |
| import android.app.Activity; |
| import android.os.Bundle; |
| import android.util.Log; |
| import android.view.KeyEvent; |
| import android.view.View; |
| import android.widget.Button; |
| import android.widget.TextView; |
| |
| public class JetBoy extends Activity implements View.OnClickListener { |
| |
| /** A handle to the thread that's actually running the animation. */ |
| private JetBoyThread mJetBoyThread; |
| |
| /** A handle to the View in which the game is running. */ |
| private JetBoyView mJetBoyView; |
| |
| // the play start button |
| private Button mButton; |
| |
| // used to hit retry |
| private Button mButtonRetry; |
| |
| // the window for instructions and such |
| private TextView mTextView; |
| |
| // game window timer |
| private TextView mTimerView; |
| |
| /** |
| * Required method from parent class |
| * |
| * @param savedInstanceState - The previous instance of this app |
| */ |
| public void onCreate(Bundle savedInstanceState) { |
| super.onCreate(savedInstanceState); |
| |
| setContentView(R.layout.main); |
| |
| // get handles to the JetView from XML and the JET thread. |
| mJetBoyView = (JetBoyView)findViewById(R.id.JetBoyView); |
| mJetBoyThread = mJetBoyView.getThread(); |
| |
| // look up the happy shiny button |
| mButton = (Button)findViewById(R.id.Button01); |
| mButton.setOnClickListener(this); |
| |
| mButtonRetry = (Button)findViewById(R.id.Button02); |
| mButtonRetry.setOnClickListener(this); |
| |
| // set up handles for instruction text and game timer text |
| mTextView = (TextView)findViewById(R.id.text); |
| mTimerView = (TextView)findViewById(R.id.timer); |
| |
| mJetBoyView.setTimerView(mTimerView); |
| |
| mJetBoyView.SetButtonView(mButtonRetry); |
| |
| mJetBoyView.SetTextView(mTextView); |
| } |
| |
| |
| /** |
| * Handles component interaction |
| * |
| * @param v The object which has been clicked |
| */ |
| public void onClick(View v) { |
| // this is the first screen |
| if (mJetBoyThread.getGameState() == JetBoyThread.STATE_START) { |
| mButton.setText("PLAY!"); |
| mTextView.setVisibility(View.VISIBLE); |
| |
| mTextView.setText(R.string.helpText); |
| mJetBoyThread.setGameState(JetBoyThread.STATE_PLAY); |
| |
| } |
| // we have entered game play, now we about to start running |
| else if (mJetBoyThread.getGameState() == JetBoyThread.STATE_PLAY) { |
| mButton.setVisibility(View.INVISIBLE); |
| mTextView.setVisibility(View.INVISIBLE); |
| mTimerView.setVisibility(View.VISIBLE); |
| mJetBoyThread.setGameState(JetBoyThread.STATE_RUNNING); |
| |
| } |
| // this is a retry button |
| else if (mButtonRetry.equals(v)) { |
| |
| mTextView.setText(R.string.helpText); |
| |
| mButton.setText("PLAY!"); |
| mButtonRetry.setVisibility(View.INVISIBLE); |
| // mButtonRestart.setVisibility(View.INVISIBLE); |
| |
| mTextView.setVisibility(View.VISIBLE); |
| mButton.setText("PLAY!"); |
| mButton.setVisibility(View.VISIBLE); |
| |
| mJetBoyThread.setGameState(JetBoyThread.STATE_PLAY); |
| |
| } else { |
| Log.d("JB VIEW", "unknown click " + v.getId()); |
| |
| Log.d("JB VIEW", "state is " + mJetBoyThread.mState); |
| |
| } |
| } |
| |
| /** |
| * Standard override to get key-press events. |
| */ |
| @Override |
| public boolean onKeyDown(int keyCode, KeyEvent msg) { |
| if (keyCode == KeyEvent.KEYCODE_BACK) { |
| return super.onKeyDown(keyCode, msg); |
| } else { |
| return mJetBoyThread.doKeyDown(keyCode, msg); |
| } |
| } |
| |
| /** |
| * Standard override for key-up. |
| */ |
| @Override |
| public boolean onKeyUp(int keyCode, KeyEvent msg) { |
| if (keyCode == KeyEvent.KEYCODE_BACK) { |
| return super.onKeyUp(keyCode, msg); |
| } else { |
| return mJetBoyThread.doKeyUp(keyCode, msg); |
| } |
| } |
| } |