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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _GL_DECODER_H_
#define _GL_DECODER_H_
#include "gl_dec.h"
#include "FixedBuffer.h"
#include "GLDecoderContextData.h"
#define GLES_LIBNAME_VAR "ANDROID_GLESv1_LIB"
#define GLES_LIBNAME "libGLES_CM.so"
class GLDecoder : public gl_decoder_context_t
{
public:
typedef void *(*get_proc_func_t)(const char *name, void *userData);
GLDecoder();
~GLDecoder();
int initGL(get_proc_func_t getProcFunc = NULL, void *getProcFuncData = NULL);
void setContextData(GLDecoderContextData *contextData) { m_contextData = contextData; }
private:
static void s_glGetCompressedTextureFormats(void * self, GLint cont, GLint *data);
static void s_glVertexPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
static void s_glVertexPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
static void s_glColorPointerData(void *self, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
static void s_glColorPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
static void s_glTexCoordPointerData(void *self, GLint unit, GLint size, GLenum type, GLsizei stride, void *data, GLuint datalen);
static void s_glTexCoordPointerOffset(void *self, GLint size, GLenum type, GLsizei stride, GLuint offset);
static void s_glNormalPointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen);
static void s_glNormalPointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset);
static void s_glPointSizePointerData(void *self, GLenum type, GLsizei stride, void *data, GLuint datalen);
static void s_glPointSizePointerOffset(void *self, GLenum type, GLsizei stride, GLuint offset);
static void s_glDrawElementsOffset(void *self, GLenum mode, GLsizei count, GLenum type, GLuint offset);
static void s_glDrawElementsData(void *self, GLenum mode, GLsizei count, GLenum type, void * data, GLuint datalen);
static void s_glWeightPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
static void s_glWeightPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
static void s_glMatrixIndexPointerData(void * self, GLint size, GLenum type, GLsizei stride, void * data, GLuint datalen);
static void s_glMatrixIndexPointerOffset(void * self, GLint size, GLenum type, GLsizei stride, GLuint offset);
static int s_glFinishRoundTrip(void *self);
static void * s_getProc(const char *name, void *userData);
GLDecoderContextData *m_contextData;
void *m_glesDso;
};
#endif