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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "Dalvik.h"
#include "HeapBitmap.h"
#include "clz.h"
#include <sys/mman.h> /* for PROT_* */
/*
* Initialize a HeapBitmap so that it points to a bitmap large
* enough to cover a heap at <base> of <maxSize> bytes, where
* objects are guaranteed to be HB_OBJECT_ALIGNMENT-aligned.
*/
bool
dvmHeapBitmapInit(HeapBitmap *hb, const void *base, size_t maxSize,
const char *name)
{
void *bits;
size_t bitsLen;
assert(hb != NULL);
assert(name != NULL);
bitsLen = HB_OFFSET_TO_INDEX(maxSize) * sizeof(*hb->bits);
bits = dvmAllocRegion(bitsLen, PROT_READ | PROT_WRITE, name);
if (bits == NULL) {
LOGE("Could not mmap %zd-byte ashmem region '%s'", bitsLen, name);
return false;
}
hb->bits = (unsigned long *)bits;
hb->bitsLen = hb->allocLen = bitsLen;
hb->base = (uintptr_t)base;
hb->max = hb->base - 1;
return true;
}
/*
* Clean up any resources associated with the bitmap.
*/
void
dvmHeapBitmapDelete(HeapBitmap *hb)
{
assert(hb != NULL);
if (hb->bits != NULL) {
munmap((char *)hb->bits, hb->allocLen);
}
memset(hb, 0, sizeof(*hb));
}
/*
* Fill the bitmap with zeroes. Returns the bitmap's memory to
* the system as a side-effect.
*/
void
dvmHeapBitmapZero(HeapBitmap *hb)
{
assert(hb != NULL);
if (hb->bits != NULL) {
/* This returns the memory to the system.
* Successive page faults will return zeroed memory.
*/
madvise(hb->bits, hb->bitsLen, MADV_DONTNEED);
hb->max = hb->base - 1;
}
}
/*
* Walk through the bitmaps in increasing address order, and find the
* object pointers that correspond to garbage objects. Call
* <callback> zero or more times with lists of these object pointers.
*
* The callback is not permitted to increase the max of either bitmap.
*/
void dvmHeapBitmapSweepWalk(const HeapBitmap *liveHb, const HeapBitmap *markHb,
BitmapSweepCallback *callback, void *callbackArg)
{
static const size_t kPointerBufSize = 128;
void *pointerBuf[kPointerBufSize];
void **pb = pointerBuf;
size_t index;
size_t i;
unsigned long *live, *mark;
uintptr_t offset;
assert(liveHb != NULL);
assert(liveHb->bits != NULL);
assert(markHb != NULL);
assert(markHb->bits != NULL);
assert(liveHb->base == markHb->base);
assert(liveHb->bitsLen == markHb->bitsLen);
assert(callback != NULL);
if (liveHb->max < liveHb->base) {
/* Easy case; both are obviously empty.
*/
return;
}
offset = liveHb->max - liveHb->base;
index = HB_OFFSET_TO_INDEX(offset);
live = liveHb->bits;
mark = markHb->bits;
for (i = 0; i <= index; i++) {
unsigned long garbage = live[i] & ~mark[i];
if (UNLIKELY(garbage != 0)) {
unsigned long highBit = 1 << (HB_BITS_PER_WORD - 1);
uintptr_t ptrBase = HB_INDEX_TO_OFFSET(i) + liveHb->base;
while (garbage != 0) {
int shift = CLZ(garbage);
garbage &= ~(highBit >> shift);
*pb++ = (void *)(ptrBase + shift * HB_OBJECT_ALIGNMENT);
}
/* Make sure that there are always enough slots available */
/* for an entire word of 1s. */
if (kPointerBufSize - (pb - pointerBuf) < HB_BITS_PER_WORD) {
(*callback)(pb - pointerBuf, pointerBuf, callbackArg);
pb = pointerBuf;
}
}
}
if (pb > pointerBuf) {
(*callback)(pb - pointerBuf, pointerBuf, callbackArg);
}
}