Merge "Use "long" instead of the more verbose but equivalent "long int"." into dalvik-dev
diff --git a/vm/alloc/HeapBitmap.c b/vm/alloc/HeapBitmap.c
index 016ea4a..d96d911 100644
--- a/vm/alloc/HeapBitmap.c
+++ b/vm/alloc/HeapBitmap.c
@@ -169,7 +169,7 @@
     /* First, walk along the section of the bitmaps that may be the same.
      */
     if (hb1->max >= hb1->base && hb2->max >= hb2->base) {
-        unsigned long int *p1, *p2;
+        unsigned long *p1, *p2;
         uintptr_t offset;
 
         offset = ((hb1->max < hb2->max) ? hb1->max : hb2->max) - hb1->base;
@@ -180,7 +180,7 @@
         p2 = hb2->bits;
         for (i = 0; i <= index; i++) {
 //TODO: unroll this. pile up a few in locals?
-            unsigned long int diff = *p1++ ^ *p2++;
+            unsigned long diff = *p1++ ^ *p2++;
             DECODE_BITS(hb1, diff, false);
 //BUG: if the callback was called, either max could have changed.
         }
@@ -197,7 +197,7 @@
      * set bits.
      */
 const HeapBitmap *longHb;
-unsigned long int *p;
+unsigned long *p;
 //TODO: may be the same size, in which case this is wasted work
     longHb = (hb1->max > hb2->max) ? hb1 : hb2;
     i = index;
diff --git a/vm/alloc/HeapBitmap.h b/vm/alloc/HeapBitmap.h
index 5b1ed95..931bdca 100644
--- a/vm/alloc/HeapBitmap.h
+++ b/vm/alloc/HeapBitmap.h
@@ -19,7 +19,7 @@
 #include <stdint.h>
 
 #define HB_OBJECT_ALIGNMENT 8
-#define HB_BITS_PER_WORD    (sizeof (unsigned long int) * 8)
+#define HB_BITS_PER_WORD    (sizeof (unsigned long) * 8)
 
 /* <offset> is the difference from .base to a pointer address.
  * <index> is the index of .bits that contains the bit representing
@@ -54,7 +54,7 @@
     /* The bitmap data, which points to an mmap()ed area of zeroed
      * anonymous memory.
      */
-    unsigned long int *bits;
+    unsigned long *bits;
 
     /* The size of the used memory pointed to by bits, in bytes.  This
      * value changes when the bitmap is shrunk.
@@ -149,14 +149,14 @@
  * Internal function; do not call directly.
  */
 HB_INLINE_PROTO(
-    unsigned long int
+    unsigned long
     _heapBitmapModifyObjectBit(HeapBitmap *hb, const void *obj,
             bool setBit, bool returnOld)
 )
 {
     const uintptr_t offset = (uintptr_t)obj - hb->base;
     const size_t index = HB_OFFSET_TO_INDEX(offset);
-    const unsigned long int mask = HB_OFFSET_TO_MASK(offset);
+    const unsigned long mask = HB_OFFSET_TO_MASK(offset);
 
 #ifndef NDEBUG
     assert(hb->bits != NULL);
@@ -169,8 +169,8 @@
             hb->max = (uintptr_t)obj;
         }
         if (returnOld) {
-            unsigned long int *p = hb->bits + index;
-            const unsigned long int word = *p;
+            unsigned long *p = hb->bits + index;
+            const unsigned long word = *p;
             *p |= mask;
             return word & mask;
         } else {
@@ -191,7 +191,7 @@
  * set bits will be lost.
  */
 HB_INLINE_PROTO(
-    unsigned long int
+    unsigned long
     dvmHeapBitmapSetAndReturnObjectBit(HeapBitmap *hb, const void *obj)
 )
 {
@@ -229,7 +229,7 @@
  * set bits will be lost.
  */
 HB_INLINE_PROTO(
-    unsigned long int
+    unsigned long
     dvmHeapBitmapIsObjectBitSet(const HeapBitmap *hb, const void *obj)
 )
 {