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/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.opengl.cts;
import android.app.Activity;
import android.opengl.EGL14;
import android.opengl.EGLConfig;
import android.opengl.EGLContext;
import android.opengl.EGLDisplay;
import android.opengl.GLES20;
import android.test.ActivityInstrumentationTestCase2;
/**
* Tests using EGL contexts.
*/
public class EglContextTest extends ActivityInstrumentationTestCase2<Activity> {
public EglContextTest() {
super(Activity.class);
}
/**
* Tests creating then releasing an EGL context.
*/
public void testCreateAndReleaseContext() {
EGLDisplay eglDisplay = null;
EGLContext eglContext = null;
try {
eglDisplay = createEglDisplay();
eglContext = createEglContext(eglDisplay);
destroyEglContext(eglDisplay, eglContext);
eglDisplay = null;
eglContext = null;
} finally {
if (eglDisplay != null) {
if (eglContext != null) {
EGL14.eglDestroyContext(eglDisplay, eglContext);
}
EGL14.eglTerminate(eglDisplay);
}
}
}
/**
* Returns an initialized default display.
*/
private static EGLDisplay createEglDisplay() {
EGLDisplay eglDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL14.EGL_NO_DISPLAY) {
throw new IllegalStateException("no EGL display");
}
int[] major = new int[1];
int[] minor = new int[1];
if (!EGL14.eglInitialize(eglDisplay, major, 0, minor, 0)) {
throw new IllegalStateException("error in eglInitialize");
}
checkGlError();
return eglDisplay;
}
/**
* Returns a new GL context for the specified {@code eglDisplay}.
*/
private static EGLContext createEglContext(EGLDisplay eglDisplay) {
int[] contextAttributes = { EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE };
EGLContext eglContext = EGL14.eglCreateContext(eglDisplay,
getEglConfig(eglDisplay), EGL14.EGL_NO_CONTEXT, contextAttributes, 0);
checkGlError();
return eglContext;
}
/**
* Destroys the GL context identifier by {@code eglDisplay} and {@code eglContext}.
*/
private static void destroyEglContext(EGLDisplay eglDisplay, EGLContext eglContext) {
EGL14.eglMakeCurrent(eglDisplay,
EGL14.EGL_NO_SURFACE,
EGL14.EGL_NO_SURFACE,
EGL14.EGL_NO_CONTEXT);
int error = EGL14.eglGetError();
if (error != EGL14.EGL_SUCCESS) {
throw new RuntimeException("error releasing context: " + error);
}
EGL14.eglDestroyContext(eglDisplay, eglContext);
error = EGL14.eglGetError();
if (error != EGL14.EGL_SUCCESS) {
throw new RuntimeException("error destroying context: " + error);
}
EGL14.eglReleaseThread();
error = EGL14.eglGetError();
if (error != EGL14.EGL_SUCCESS) {
throw new RuntimeException("error releasing thread: " + error);
}
EGL14.eglTerminate(eglDisplay);
error = EGL14.eglGetError();
if (error != EGL14.EGL_SUCCESS) {
throw new RuntimeException("error terminating display: " + error);
}
}
private static EGLConfig getEglConfig(EGLDisplay eglDisplay) {
// Get an EGLConfig.
final int EGL_OPENGL_ES2_BIT = 4;
final int RED_SIZE = 8;
final int GREEN_SIZE = 8;
final int BLUE_SIZE = 8;
final int ALPHA_SIZE = 8;
final int DEPTH_SIZE = 0;
final int STENCIL_SIZE = 0;
final int[] DEFAULT_CONFIGURATION = new int[] {
EGL14.EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
EGL14.EGL_RED_SIZE, RED_SIZE,
EGL14.EGL_GREEN_SIZE, GREEN_SIZE,
EGL14.EGL_BLUE_SIZE, BLUE_SIZE,
EGL14.EGL_ALPHA_SIZE, ALPHA_SIZE,
EGL14.EGL_DEPTH_SIZE, DEPTH_SIZE,
EGL14.EGL_STENCIL_SIZE, STENCIL_SIZE,
EGL14.EGL_NONE};
int[] configsCount = new int[1];
EGLConfig[] eglConfigs = new EGLConfig[1];
if (!EGL14.eglChooseConfig(
eglDisplay, DEFAULT_CONFIGURATION, 0, eglConfigs, 0, 1, configsCount, 0)) {
throw new RuntimeException("eglChooseConfig failed");
}
return eglConfigs[0];
}
/**
* Checks for a GL error using {@link GLES20#glGetError()}.
*
* @throws RuntimeException if there is a GL error
*/
private static void checkGlError() {
int errorCode;
if ((errorCode = GLES20.glGetError()) != GLES20.GL_NO_ERROR) {
throw new RuntimeException("gl error: " + Integer.toHexString(errorCode));
}
}
}