blob: 62176d370d09359ff0db0b837552a238c168035e [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics.cts.utils;
import android.graphics.Color;
/**
* Copied from frameworks/base/core to support CAM library for SystemPalette CTS test
*
* A set of color-related utility methods, building upon those available in {@code Color}.
*/
public final class ColorUtils {
private static final double XYZ_WHITE_REFERENCE_X = 95.047;
private static final double XYZ_WHITE_REFERENCE_Y = 100;
private static final double XYZ_WHITE_REFERENCE_Z = 108.883;
private static final double XYZ_EPSILON = 0.008856;
private static final double XYZ_KAPPA = 903.3;
/**
* Converts a color from CIE XYZ to its RGB representation.
*
* <p>This method expects the XYZ representation to use the D65 illuminant and the CIE
* 2° Standard Observer (1931).</p>
*
* @param x X component value [0...95.047)
* @param y Y component value [0...100)
* @param z Z component value [0...108.883)
* @return int containing the RGB representation
*/
public static int xyzToColor(double x, double y, double z) {
double r = (x * 3.2406 + y * -1.5372 + z * -0.4986) / 100;
double g = (x * -0.9689 + y * 1.8758 + z * 0.0415) / 100;
double b = (x * 0.0557 + y * -0.2040 + z * 1.0570) / 100;
r = r > 0.0031308 ? 1.055 * Math.pow(r, 1 / 2.4) - 0.055 : 12.92 * r;
g = g > 0.0031308 ? 1.055 * Math.pow(g, 1 / 2.4) - 0.055 : 12.92 * g;
b = b > 0.0031308 ? 1.055 * Math.pow(b, 1 / 2.4) - 0.055 : 12.92 * b;
return Color.rgb(
constrain((int) Math.round(r * 255), 0, 255),
constrain((int) Math.round(g * 255), 0, 255),
constrain((int) Math.round(b * 255), 0, 255));
}
private static float constrain(float amount, float low, float high) {
return amount < low ? low : (amount > high ? high : amount);
}
}