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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
#ifndef CTSAUDIO_AUDIOSIGNALFACTORY_H
#define CTSAUDIO_AUDIOSIGNALFACTORY_H
#include <utils/StrongPointer.h>
#include "AudioHardware.h"
#include "Buffer.h"
/**
* factory for creating various audio signals
*/
class AudioSignalFactory {
public:
static android::sp<Buffer> generateSineWave(AudioHardware::BytesPerSample BPS,
int maxPositive, AudioHardware::SamplingRate samplingRate, int signalFreq, int samples,
bool stereo = true);
static android::sp<Buffer> generateWhiteNoise(AudioHardware::BytesPerSample BPS,
int maxPositive, int samples, bool stereo = true);
static android::sp<Buffer> generateZeroSound(AudioHardware::BytesPerSample BPS,
int samples, bool stereo = true);
};
#endif // CTSAUDIO_AUDIOSIGNALFACTORY_H