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/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
#ifndef CTSAUDIO_AUDIOPROTOCOL_H
#define CTSAUDIO_AUDIOPROTOCOL_H
#include <stdint.h>
#include <utils/StrongPointer.h>
#include "Log.h"
#include "audio/Buffer.h"
#include "ClientSocket.h"
#define U32_ENDIAN_SWAP(x) ( ((x) & 0x000000ff)<<24 | ((x) & 0x0000ff00)<<8 | \
((x) & 0x00ff0000)>>8 | ((x) & 0xff000000)>>24 )
class AudioParam {
public:
bool mStereo;
uint32_t mSamplingF;
uint32_t mMode;
uint32_t mNumberRepetition; // only for playback
uint32_t mVolume;
uint32_t mId;
android::sp<Buffer> mBuffer;
void* mExtra; // extra data for whatever purpose
};
class AudioProtocol {
public:
enum CommandId {
ECmdStart = 0x12340001, //not actual command
ECmdDownload = 0x12340001,
ECmdStartPlayback = 0x12340002,
ECmdStopPlayback = 0x12340003,
ECmdStartRecording = 0x12340004,
ECmdStopRecording = 0x12340005,
ECmdGetDeviceInfo = 0x12340006,
ECmdLast = 0x12340007, // not actual command
};
static const uint32_t REPLY_HEADER_SIZE = 12;
// up to 5 parameters for command / reply
class ProtocolParam {
public:
void* param[5];
};
virtual ~AudioProtocol() {
//LOGD("~AudioProtocol %x", this);
};
/// default implementation, no param, no payload
virtual bool sendCommand(AudioParam& param);
/// default implementation, no param, no payload
virtual bool handleReply(const uint32_t* data, AudioParam* param);
/**
* read header of reply and returns CommandId of reply.
* @param socket socket to read
* @param data pointer to buffer to store header, it should be uint32_t[3]
* @param id types of reply
* @return true if everything OK
*/
static bool handleReplyHeader(ClientSocket& socket, uint32_t* data, CommandId& id);
protected:
AudioProtocol(ClientSocket& socket, uint32_t command)
: mCommand(command),
mSocket(socket) {};
bool sendData(const char* data, int len) {
return mSocket.sendData(data, len);
};
bool checkHeaderId(const uint32_t* data, uint32_t command);
bool readData(char* data, int len) {
return mSocket.readData(data, len);
};
protected:
int mBuffer[8];
private:
uint32_t mCommand;
ClientSocket& mSocket;
};
class CmdDownload: public AudioProtocol {
public:
CmdDownload(ClientSocket& socket)
: AudioProtocol(socket, ECmdDownload) {};
virtual ~CmdDownload() {};
virtual bool sendCommand(AudioParam& param);
};
class CmdStartPlayback: public AudioProtocol {
public:
CmdStartPlayback(ClientSocket& socket)
: AudioProtocol(socket, ECmdStartPlayback) {};
virtual ~CmdStartPlayback() {};
virtual bool sendCommand(AudioParam& param);
};
class CmdStopPlayback: public AudioProtocol {
public:
CmdStopPlayback(ClientSocket& socket)
: AudioProtocol(socket, ECmdStopPlayback) {};
virtual ~CmdStopPlayback() {};
};
class CmdStartRecording: public AudioProtocol {
public:
CmdStartRecording(ClientSocket& socket)
: AudioProtocol(socket, ECmdStartRecording) {};
virtual ~CmdStartRecording() {};
virtual bool sendCommand(AudioParam& param);
virtual bool handleReply(const uint32_t* data, AudioParam* param);
};
class CmdStopRecording: public AudioProtocol {
public:
CmdStopRecording(ClientSocket& socket)
: AudioProtocol(socket, ECmdStopRecording) {};
virtual ~CmdStopRecording() {};
};
class CmdGetDeviceInfo: public AudioProtocol {
public:
CmdGetDeviceInfo(ClientSocket& socket)
: AudioProtocol(socket, ECmdGetDeviceInfo) {};
virtual ~CmdGetDeviceInfo() {};
virtual bool handleReply(const uint32_t* data, AudioParam* param);
};
#endif // CTSAUDIO_AUDIOPROTOCOL_H