| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| package android.view.animation.cts; |
| |
| import android.app.Instrumentation; |
| import android.os.SystemClock; |
| import android.view.View; |
| import android.view.ViewGroup; |
| import android.view.animation.Animation; |
| import android.view.animation.LayoutAnimationController; |
| |
| import androidx.test.rule.ActivityTestRule; |
| |
| import com.android.compatibility.common.util.PollingCheck; |
| |
| /** |
| * The utility methods for animation test. |
| */ |
| public final class AnimationTestUtils { |
| /** timeout delta when wait in case the system is sluggish */ |
| private static final long TIMEOUT_DELTA = 1000; |
| |
| /** |
| * no public constructor since this is a utility class |
| */ |
| private AnimationTestUtils() { |
| |
| } |
| |
| /** |
| * Assert run an animation successfully. Timeout is duration of animation. |
| * |
| * @param instrumentation to run animation. |
| * @param activityTestRule to run animation. |
| * @param view view window to run animation. |
| * @param animation will be run. |
| * @throws Throwable |
| */ |
| public static void assertRunAnimation(final Instrumentation instrumentation, |
| final ActivityTestRule activityTestRule, final View view, final Animation animation) |
| throws Throwable { |
| assertRunAnimation(instrumentation, activityTestRule, view, animation, |
| animation.getDuration()); |
| } |
| |
| /** |
| * Assert run an animation successfully. |
| * |
| * @param instrumentation to run animation. |
| * @param activityTestRule to run animation. |
| * @param view window to run animation. |
| * @param animation will be run. |
| * @param duration in milliseconds. |
| * @throws Throwable |
| */ |
| public static void assertRunAnimation(final Instrumentation instrumentation, |
| final ActivityTestRule activityTestRule, final View view, final Animation animation, |
| final long duration) throws Throwable { |
| |
| activityTestRule.runOnUiThread(() -> view.startAnimation(animation)); |
| |
| // check whether it has started |
| PollingCheck.waitFor(animation::hasStarted); |
| |
| // check whether it has ended after duration |
| PollingCheck.waitFor(duration + TIMEOUT_DELTA, animation::hasEnded); |
| |
| instrumentation.waitForIdleSync(); |
| } |
| |
| /** |
| * Assert run an view with LayoutAnimationController successfully. |
| * @throws Throwable |
| */ |
| public static void assertRunController(final ActivityTestRule activityTestRule, |
| final ViewGroup view, final LayoutAnimationController controller, |
| final long duration) throws Throwable { |
| |
| activityTestRule.runOnUiThread(() -> { |
| view.setLayoutAnimation(controller); |
| view.requestLayout(); |
| }); |
| |
| // LayoutAnimationController.isDone() always returns true, it's no use for stopping |
| // the running, so just using sleeping fixed time instead. we reported issue 1799434 for it. |
| SystemClock.sleep(duration + TIMEOUT_DELTA); |
| } |
| } |