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/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics.cts;
import static org.junit.Assert.assertEquals;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.DashPathEffect;
import android.graphics.Paint;
import android.graphics.Paint.Style;
import android.graphics.Path;
import android.graphics.PathEffect;
import android.util.Log;
import androidx.test.filters.SmallTest;
import androidx.test.runner.AndroidJUnit4;
import org.junit.Test;
import org.junit.runner.RunWith;
@SmallTest
@RunWith(AndroidJUnit4.class)
public class DashPathEffectTest {
private static final int BITMAP_WIDTH = 200;
private static final int BITMAP_HEIGHT = 20;
private static final int START_X = 10;
private static final int END_X = BITMAP_WIDTH - START_X;
private static final int COORD_Y = BITMAP_HEIGHT / 2;
private static final float[] PATTERN = new float[] { 15, 5, 10, 5 };
private static final int OFFSET = 5;
private static final int BACKGROUND = Color.TRANSPARENT;
private static final int FOREGROUND = Color.GREEN;
@Test
public void testDashPathEffect() {
PathEffect effect = new DashPathEffect(PATTERN, OFFSET);
Bitmap bitmap = Bitmap.createBitmap(BITMAP_WIDTH, BITMAP_HEIGHT, Config.ARGB_8888);
bitmap.eraseColor(BACKGROUND);
Path path = new Path();
path.moveTo(START_X, COORD_Y);
path.lineTo(END_X, COORD_Y);
Paint paint = new Paint();
paint.setStyle(Style.STROKE);
paint.setStrokeWidth(0);
paint.setColor(FOREGROUND);
paint.setPathEffect(effect);
Canvas canvas = new Canvas(bitmap);
canvas.drawPath(path, paint);
PatternIterator iterator = new PatternIterator(PATTERN, OFFSET);
for (int y = 0; y < BITMAP_HEIGHT; y++) {
for (int x = 0; x < BITMAP_WIDTH; x++) {
try {
if (y == COORD_Y && x >= START_X && x < END_X) {
if (iterator.next()) {
assertEquals(FOREGROUND, bitmap.getPixel(x, y));
} else {
assertEquals(BACKGROUND, bitmap.getPixel(x, y));
}
} else {
assertEquals(BACKGROUND, bitmap.getPixel(x, y));
}
} catch (Error e) {
Log.w(getClass().getName(), "Failed at (" + x + "," + y + ")");
throw e;
}
}
}
}
private static class PatternIterator {
private int mPatternOffset;
private int mLength;
private final float[] mPattern;
/**
* Create an instance that iterates through the given pattern starting at the given offset.
*/
PatternIterator(final float[] pattern, int offset) {
mPattern = pattern;
while (offset-- > 0) {
next();
}
}
/**
* Determine whether to draw the current pixel and move on to the next.
*/
boolean next() {
int oldPatternOffset = mPatternOffset;
mLength += 1;
if (mLength == mPattern[mPatternOffset]) {
mLength = 0;
mPatternOffset += 1;
mPatternOffset %= mPattern.length;
}
// even offsets are 'on'
return (oldPatternOffset & 1) == 0;
}
}
}