blob: b39d99b38934d60e872e58f571e488817a292254 [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <NdkMediaExtractor.h>
#include <android/asset_manager.h>
#include <android/asset_manager_jni.h>
#include <jni.h>
#include <nativehelper/ScopedUtfChars.h>
#include <thread>
extern "C" JNIEXPORT void JNICALL
Java_android_media_cts_MediaExtractorDeviceSideTest_extractUsingNdkMediaExtractor(
JNIEnv* env, jobject, jobject assetManager, jstring assetPath, jboolean withAttachedJvm) {
ScopedUtfChars scopedPath(env, assetPath);
AAssetManager* nativeAssetManager = AAssetManager_fromJava(env, assetManager);
AAsset* asset = AAssetManager_open(nativeAssetManager, scopedPath.c_str(), AASSET_MODE_RANDOM);
off_t start;
off_t length;
int fd = AAsset_openFileDescriptor(asset, &start, &length);
auto mediaExtractorTask = [=]() {
AMediaExtractor* mediaExtractor = AMediaExtractor_new();
AMediaExtractor_setDataSourceFd(mediaExtractor, fd, start, length);
AMediaExtractor_delete(mediaExtractor);
};
if (withAttachedJvm) {
// The currently running thread is a Java thread so it has an attached JVM.
mediaExtractorTask();
} else {
// We want to run the MediaExtractor calls on a thread with no JVM, so we spawn a new native
// thread which will not have an associated JVM. We execute the MediaExtractor calls on the
// new thread, and immediately join its execution so as to wait for its completion.
std::thread(mediaExtractorTask).join();
}
// TODO: Make resource management automatic through scoped handles.
close(fd);
AAsset_close(asset);
}