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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.cts.verifier.sensors.sixdof.Renderer.Renderable;
import com.android.cts.verifier.sensors.sixdof.Renderer.RenderUtils.DrawParameters;
import com.android.cts.verifier.sensors.sixdof.Utils.MathsUtils;
import static com.android.cts.verifier.sensors.sixdof.Utils.MathsUtils.X;
import static com.android.cts.verifier.sensors.sixdof.Utils.MathsUtils.Y;
import static com.android.cts.verifier.sensors.sixdof.Utils.MathsUtils.Z;
import android.opengl.Matrix;
/**
* Base class for all Renderables
*/
public abstract class Renderable {
protected static final int BYTES_PER_FLOAT = 4;
protected static final int POSITION_DATA_SIZE = 3;
protected static final int COLOUR_DATA_SIZE = 4;
protected static final int NORMAL_DATA_SIZE = 3;
protected int mVertexCount;
protected int mProgramHandle;
protected int mPositionHandle;
protected int mMVPMatrixHandle;
protected int mMVMatrixHandle;
private float[] mModelMatrix = new float[MathsUtils.MATRIX_4X4];
private float[] mMvMatrix = new float[MathsUtils.MATRIX_4X4];
private float[] mMvpMatrix = new float[MathsUtils.MATRIX_4X4];
/**
* Applies the view and projection matrices and draws the Renderable.
*
* @param drawParameters parameters needed for drawing objects.
*/
public abstract void draw(DrawParameters drawParameters);
public synchronized void updateMvpMatrix(float[] viewMatrix,
float[] projectionMatrix) {
// Compose the model, view, and projection matrices into a single mvp
// matrix
Matrix.setIdentityM(mMvMatrix, 0);
Matrix.setIdentityM(mMvpMatrix, 0);
Matrix.multiplyMM(mMvMatrix, 0, viewMatrix, 0, getModelMatrix(), 0);
Matrix.multiplyMM(mMvpMatrix, 0, projectionMatrix, 0, mMvMatrix, 0);
}
public float[] getModelMatrix() {
return mModelMatrix;
}
public void setModelMatrix(float[] modelMatrix) {
mModelMatrix = modelMatrix;
}
public float[] getMvMatrix() {
return mMvMatrix;
}
public float[] getMvpMatrix() {
return mMvpMatrix;
}
public synchronized void setRotationAngle(float newAngle) {
// Rotate around the Z axis. (only used in robustness test).
float[] translations = new float[]
{getModelMatrix()[12], getModelMatrix()[13],getModelMatrix()[14]};
synchronized (this) {
Matrix.setIdentityM(getModelMatrix(), 0);
Matrix.rotateM(getModelMatrix(), 0, newAngle, 0.0f, 0.0f, 1.0f);
Matrix.translateM(getModelMatrix(), 0,
translations[X], translations[Y], translations[Z]);
}
}
public abstract void destroy();
}