blob: 88ba2ba296610f4263df03d3725e0cc73aeaaf17 [file] [log] [blame]
* Copyright (C) 2013 The Android Open Source Project
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
precision mediump float;
attribute vec4 a_Position;
attribute vec2 a_TexCoordinate;
varying vec2 v_TexCoordinate;
void main() {
// Pass through the texture coordinate.
v_TexCoordinate = a_TexCoordinate;
// Set the position on screen.
gl_Position = a_Position;