blob: abf3a4eb534ee3611e21fffdf8463b71c8171c47 [file] [log] [blame]
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except
* in compliance with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express
* or implied. See the License for the specific language governing permissions and limitations under
* the License.
*/
#include "Scene.h"
#include <graphics/GLUtils.h>
#include <graphics/ProgramNode.h>
#include <Trace.h>
Scene::Scene(int width, int height) :
mWidth(width), mHeight(height) {
}
bool Scene::setUpContext() {
SCOPED_TRACE();
if (!setUpPrograms()) {
return false;
}
mModelMatrix = setUpModelMatrix();
if (mModelMatrix == NULL) {
return false;
}
mViewMatrix = setUpViewMatrix();
if (mViewMatrix == NULL) {
return false;
}
mProjectionMatrix = setUpProjectionMatrix(mWidth, mHeight);
if (mProjectionMatrix == NULL) {
return false;
}
return true;
}
bool Scene::tearDown() {
SCOPED_TRACE();
for (size_t i = 0; i < mTextureIds.size(); i++) {
glDeleteTextures(1, &(mTextureIds[i]));
}
for (size_t i = 0; i < mMeshes.size(); i++) {
delete mMeshes[i];
}
for (size_t i = 0; i < mSceneGraphs.size(); i++) {
delete mSceneGraphs[i];
}
delete mModelMatrix;
mModelMatrix = NULL;
delete mViewMatrix;
mViewMatrix = NULL;
delete mProjectionMatrix;
mProjectionMatrix = NULL;
return true;
}
bool Scene::update(int frame) {
SCOPED_TRACE();
// Delete the old scene graphs.
for (size_t i = 0; i < mSceneGraphs.size(); i++) {
delete mSceneGraphs[i];
}
mSceneGraphs.clear();
return updateSceneGraphs(frame);
}
void Scene::drawSceneGraph(int index) {
mModelMatrix->identity();
mSceneGraphs[index]->drawProgram(*mModelMatrix, *mViewMatrix, *mProjectionMatrix);
}