blob: d6350fc5f9adeea60ef77aaf82cec52502869032 [file] [log] [blame]
/*
* Copyright 2014 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.hardware.camera2.cts;
import android.app.Activity;
import android.os.Bundle;
import android.util.Log;
import android.view.SurfaceView;
import android.view.TextureView;
import android.view.WindowManager;
import android.camera.cts.R;
public class Camera2MultiViewCtsActivity extends Activity {
private final static String TAG = "Camera2MultiViewCtsActivity";
private TextureView[] mTextureView = new TextureView[2];
private SurfaceView[] mSurfaceView = new SurfaceView[2];
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.multi_view);
mTextureView[0] = (TextureView) findViewById(R.id.texture_view_1);
mTextureView[1] = (TextureView) findViewById(R.id.texture_view_2);
mSurfaceView[0] = (SurfaceView) findViewById(R.id.surface_view_1);
mSurfaceView[1] = (SurfaceView) findViewById(R.id.surface_view_2);
//Make sure screen is on when this activity window is visible to the user.
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
}
public TextureView getTextureView(int index) {
if (index < 0 || index > 1) {
throw new IllegalArgumentException("Texture view index must be 0 or 1");
}
return mTextureView[index];
}
public SurfaceView getSurfaceView(int index) {
if (index < 0 || index > 1) {
throw new IllegalArgumentException("Surface view index must be 0 or 1");
}
return mSurfaceView[index];
}
}