MediaVulkanGpuTest: use AIMAGE_FORMAT_PRIVATE. In the use case ImageReader does not need to enforce the color format, therefore use PRIVATE (opaque) format. Bug: 380386975 Test: atest android.graphics.cts.MediaVulkanGpuTest (cherry picked from https://android-review.googlesource.com/q/commit:bc727d3d0c56c1cf54154de10f9d9f5a1a1207d2) Merged-In: I7bbfd4a5bfa107cce1e2770f26d0e742094fa4ab Change-Id: I7bbfd4a5bfa107cce1e2770f26d0e742094fa4ab
diff --git a/tests/tests/graphics/jni/android_graphics_cts_MediaVulkanGpuTest.cpp b/tests/tests/graphics/jni/android_graphics_cts_MediaVulkanGpuTest.cpp index fd570a8..d5dd3af 100644 --- a/tests/tests/graphics/jni/android_graphics_cts_MediaVulkanGpuTest.cpp +++ b/tests/tests/graphics/jni/android_graphics_cts_MediaVulkanGpuTest.cpp
@@ -28,7 +28,7 @@ static constexpr uint32_t kTestImageWidth = 1920; static constexpr uint32_t kTestImageHeight = 1080; -static constexpr uint32_t kTestImageFormat = AIMAGE_FORMAT_YUV_420_888; +static constexpr uint32_t kTestImageFormat = AIMAGE_FORMAT_PRIVATE; static constexpr uint64_t kTestImageUsage = AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE; static constexpr uint32_t kTestImageCount = 3;